WO2006012384A2 - Method and apparatus for encoder assisted-frame rate up conversion (ea-fruc) for video compression - Google Patents
Method and apparatus for encoder assisted-frame rate up conversion (ea-fruc) for video compression Download PDFInfo
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Definitions
- the embodiments described herein relates generally to digital video compression and, more particularly, to a method and apparatus for Encoder Assisted-Frame Rate Up Conversion (EA-FRUC) for video compression.
- EA-FRUC Encoder Assisted-Frame Rate Up Conversion
- the following formats are currently the most prevalent, listed in order by their supported frames per second (fps): 24 (film native), 25 (PAL), 30 (typically interlaced video), and 60 (High Definition (HD) e.g. 72Op).
- fps frames per second
- PAL PAL
- 30 typically interlaced video
- 60 High Definition (HD) e.g. 72Op.
- fps frames per second
- HD High Definition
- FRUC Frame Rate Up Conversion
- FRUC is a process of using video interpolation at the video decoder to increase the frame rate of the reconstructed video.
- interpolated frames are created using received frames as references.
- systems implementing FRUC frame interpolation include approaches based on motion compensated interpolation and the processing of transmitted motion vectors.
- Another FRUC approach uses weighted-adaptive motion compensated interpolation (WAMCI), to reduce the block artifacts caused by the deficiencies of motion estimation and block based processing.
- WAMCI weighted-adaptive motion compensated interpolation
- MCI weighted sum of multiple motion compensated interpolation
- OBMC overlapped block motion compensation
- FRUC approach uses vector reliability analysis to reduce artifacts caused by the use of any motion vectors that are inaccurately transmitted from the encoder, m this approach, motion estimation is used to construct motion vectors that are compared to transmitted motion vectors so as to determine the most desired approach for frame interpretation.
- conventional up-conversion algorithms using motion estimation the estimation process is performed using two adjacent decoded frames to construct the motion vectors that will allow a frame to be interpolated.
- these algorithms attempt to improve utilization of transmission bandwidth without regard for the amount of calculation required for the motion estimation operation.
- the quality of the interpolated frames depends largely on the motion vectors that are derived by the encoder.
- the transmitted motion vectors are first analyzed to decide whether they are usable for constructing interpolation frames.
- the method used for interpolation is then adaptively selected from three methods: local motion-compensated interpolation, global motion-compensated interpolation and frame-repeated interpolation.
- FRUC techniques are generally implemented as post ⁇ processing functions in the video decoder, thus the video encoder is typically not involved in this operation.
- EA-FRUC encoder- assisted FRUC
- the encoder can determine if transmission of certain information related to motion vectors or references frames (e.g., residual data), may be eliminated while still allowing the decoder to autonomously regenerate major portions of frames without the eliminated vector or residual data.
- a bidirectional predictive video coding method has been introduced as an improvement to B-frame coding in MPEG-2. In this method, the use of an error criterion is proposed to enable the application of true motion vectors in motion-compensated predictive coding.
- the distortion measure is based on the sum of absolute differences (SAD), but this distortion measure is known to be insufficient in providing a true distortion measure, particularly where the amount of motion between two frames in a sequence needs to be quantified. Additionally, the variation in thresholds are classified using fixed thresholds when, optimally, these thresholds should be variable as the classifications are preferably content dependent.
- EA-FRUC The field-of-study of EA-FRUC is a growing field. With an increased interest in this area of video compression - particularly for low bit-rate applications like streaming video and video telephony, and especially in scenarios where the sender is at a network node, which is capable of supporting high complexity applications, and the receiver is a handheld with power and complexity constraints.
- EA-FRUC also finds application in open systems, where the decoder conforms to any standard or popular video coding technology, and in closed systems, where proprietary decoding techniques can be adopted.
- the embodiments provides an Encoder Assisted Frame Rate Up
- EA-FRUC EA-FRUC
- the process involves determining whether to encode a frame in a sequence of frames of a video content by determining a spatial activity in a frame of the sequence of frames; determining a temporal activity in the frame; determining a redundancy in at least one of the determined spatial activity, the determined temporal activity and the determined spatio-temporal activity; and, encoding the frame if the determined redundancy is below a predetermined threshold.
- the process involves determining whether to encode a set of one or more frames in a sequence of frames of a video content by determining spatial activity in the set of frames of the sequence of frames; determining temporal activity in the set of frames; determining a redundancy in at least one of the determined spatial activity, the determined temporal activity and the determined spatio-temporal activity; and, encoding one or more of the set of frames if the determined redundancies is within a set of predetermined thresholds.
- a computer readable medium having instructions stored thereon for causing a computer to execute a method for construction of a video sequence including a sequence of frames. The method comprises determining a spatial activity in a frame of the sequence of frames; determining a temporal activity in the frame; determining a redundancy in at least one of the determined spatial activity and the determined temporal activity; and, encoding the frame if the determined redundancy is below a predetermined threshold.
- an apparatus for construction of a video sequence including a sequence of frames is disclosed.
- the apparatus includes means for determining a spatial activity in a frame of the sequence of frames; means for determining a temporal activity in the frame; means for determining a redundancy in at least one of the determined spatial activity and the determined temporal activity; and, means for encoding the frame if the determined redundancy is below a predetermined threshold.
- At least one processor configured to implement a method for construction of a video sequence including a sequence of frames.
- the method includes determining a spatial activity in a frame of the sequence of frames; determining a temporal activity in the frame; determining a redundancy in at least one of the determined spatial activity and the determined temporal activity; and, encoding the frame if the determined redundancy is below a predetermined threshold.
- FIG. 1 is a block diagram of a video coding system implementing an encoder assisted frame rate up conversion (EA-FRUC) system in accordance with one embodiment
- FIG. 2 is a flow diagram illustrating the operation of the EA-FRUC system of FIG. 1
- FIG. 3 is a diagram illustrating a one-pass encoding in accordance with one embodiment of the EA-FRUC system of FIG. 1
- FIG. 4 is a diagram illustrating a two-pass encoding in accordance with one embodiment of the EA-FRUC system of FIG. 1;
- FIG. 5 is a block diagram illustrating an application of EA-FRUC system
- Frame rate up conversion is a technique for increasing the frame rate at the decoder in low bit rate video transmission. Typically, this is a decoder operation. However, by anticipating the needs of the FRUC algorithm in the decoder, a video encoder can make intelligent decisions on which frame or frames in a video sequence can be dropped (i.e., not transmitted to the decoder) to offer an increase in the overall compressed bit rate ⁇ thus improving compression efficiency.
- the encoder has access to the source frames as well as prior knowledge of the FRUC algorithm used on the decoder, and, using the interpolated frame generated therewith, transmits additional information to assist the decoder in performing FRUC and improve the decisions made during interpolation.
- the EA-FRUC system utilizes video coding and pre-processing operations at the video encoder to improve compression efficiency (thereby improving utilization of transmission bandwidth) and reconstructed video quality.
- information from the encoder that may be supplement or replace information normally transmitted by the encoder is provided to the decoder to be used in regular or encoder assisted FRUC.
- the information provided by the encoder includes such parameters as spatial (e.g., refinements, mode decisions, neighborhood characteristics) and temporal (e.g., motion vector(s) decisions) characteristics of the image to be interpolated at the decoder, as well as differential information with respect to normal predicted (B or P) frame coding and the interpolated frame generated by the FRUC process.
- the frames interpolated by the FRUC process will be referred to herein as "F-frames.”
- FIG. 1 illustrates a video encoding/decoding ("coding") system 100 configured in accordance with one embodiment.
- the coding system 100 includes a video encoder 104 that processes digital video data so as to optimize that data for transmission and decoding by one or more decoders.
- the video encoder 104 employs a video encoding algorithm to encode and compress an input source video 102 to reduce the bandwidth required to transmit the video 102 to decoder 154.
- the compression efficiency of the video encoder 104 can be improved through various methods, one of which is through transmitted frame rate reduction (i.e., reduction of the number of frames that has to be transmitted).
- FRUC mechanisms are then employed in decoder 154 to increase the frame rate of the decoded video stream and improve motion rendition.
- decoder 154 creates interpolated frames using reference frames in the encoded video stream as received from encoder 104.
- the video encoder 104 is "aware" of the ability of the video decoder 154 to perform FRUC during encoding operation and exploits this potential to reduce the number and the size of frames transmitted.
- the encoder 104 of the coding system 100 includes a content classification module 106 to determine the spatial and temporal complexity both: (i) in each frame of the video sequence; and (ii) between the frames in the video sequence.
- the encoder 104 uses the result of this operation to determine: (i) which frames in a sequence of frames, also known as a Group of Pictures (GOP), can be dropped; and, (ii) how many consecutive frames can be dropped between two coded frames.
- Each GOP is, by definition, composed of an arrangement of one I picture (frame), P picture (frame), and one or more B pictures (frame).
- a GOP serves as a basic access unit, with the I frame serving as the access point to facilitate random access.
- a GOP can consist of variable number of frames. It is assumed that any dropped frames will be appropriately reconstructed as necessary using known FRUC techniques in the decoder 154. In one embodiment, one of the following methods may be adopted for the analysis: [0029] 1. Rank the importance of each frame in the sequence depending on the activity in the sequence (e.g., slow motion versus high motion, flat regions versus busy textures), and then drop (discard) all highly correlated frames in the sequence.
- the FRUC algorithm available at the decoder 154 is employed at the encoder 104 to construct an expected FRUC frame. If the correlation between a source frame and its interpolated version is high, the source frame is dropped. Alternatively, if the source frame is encoded as a B-frame and the reconstructed B-frame is highly correlated to its interpolated version, this highly correlated B- frame is dropped. If not, the source frame is encoded and transmitted. If the correlation between the source frame and the interpolated frame or the B-frame and the interpolated frame is moderate, the non-redundant part of the frame is coded as assist information that is used to improve the quality of the interpolated frame with respect to its corresponding source frame.
- FIG. 2 illustrates one embodiment of the process used by coding system
- step 208 it is determined whether any latency constraints exist for the performance of the encoding of the source content. For example, real-time streaming applications or encoders constrained by latency requirements (e.g., streams carrying conversational video such as video telephony) typically have to complete all encoding operations in a single pass. In this case, operation continues with step 208, where a one-pass encoding process is performed.
- non- conversational video such as video on demand (VOD), digital camera and camcorder applications where encoded video is stored and thus no constraints are placed on the encoding operation in terms of timing resources, may be processed using two-pass encoding, as in step 216. As described herein, because of these differences, the extent and quality of content classification performed by coding systems 100 for the two modes vary.
- spatial activity is determined by content classification module 106 in step 210. Specifically, content classification module 106 determines the amount of spatial activity in the video source 102. In one embodiment, spatial activity refers to the amount of texture information, such as edge, saturated color, and high contrast objects, in the image frames of a video sequence. Generally, the greater the amount of texture information in the video sequence, the greater the spatial activity. In one embodiment, texture information can be quantified using the following measures:
- a. Mean In block-based encoding, the mean of each block as compared to the mean of: (i) the frame or (ii) a neighborhood of blocks of varying sizes.
- b. Variance The amount of pixel variance in each macroblock can be compared against a pre-determined data-dependent threshold to determine spatial activity. Alternatively, blocks may be classified based on the variance and the mean measures, in which case different thresholds can be used for different ranges of mean values.
- Variable Block Size/Shape Mean and Variance The mean and variance measures can be extended to variable block sizes and to objects spanning arbitrarily sized (and shaped) regions in an image or frame.
- Contrast Ratio The ratio of: (i) the standard deviation of a block, region, or object, to (ii) the mean of a region or neighborhood of blocks (e.g., a 3x3 block), may be used to provide a measure of contrast within a neighborhood of elements. Additionally contrast-ratio can be weighted based on the mean values Specifically, the contrast ratio of a given block or macroblock is expressed as a sum of differences of the mean of the current block and the mean of neighboring blocks (8 neighboring blocks in a 3x3 neighborhood of 9 blocks) normalized by the mean of all the blocks in the neighborhood. This measure provided significant granularity into spatial texture information, which translates to spatial activity and was successfully used as the block partitioning algorithm, for variable block size DCT (also known as ABSDCT).
- DCT also known as ABSDCT
- Motion Vector Field In predicted frames (e.g., P or B frames), the motion vectors of macroblocks (and motion vectors of subblocks) of the predicted frame may be mapped to form a motion vector field. Such fields are used for motion vector processing to smooth outlier motion vectors and, in general, are indicators of: (i) the overall motion in the sequence; (ii) the motion activity of various objects in the frames (e.g., based on the intensity, density and/or magnitude of the motion vector field); and, (iii) the number of moving objects in the frame.
- the level of motion activity also provides an indication of spatial activity of a particular sequence due to the need for the detection by the motion activity process to detect both objects (which requires the detection of edges) and variability (which requires the detection of differences between regions) across the sequence.
- Edge detection algorithms in image processing typically apply a high pass filter, such as a Sobel filter, to the pixels in an image over a particular window (e.g., a 3x3 or 5x5 region), and then the filtered output is compared to a threshold to determine the existence of an edge.
- a high pass filter such as a Sobel filter
- temporal activity is determined by content classification module 106.
- the amount of motion in a video sequence determines the amount of temporal correlation and redundancy in the frames of the video sequence that can be used to compress the video sequence.
- the quantification of temporal activity is determined via one of the following approaches:
- a. Motion Vector Field This measure uses the same approach as described above under the description for the spatial activity module 210 to construct a motion vector field for an interpolated frame and then analyze the motion vector field.
- Predicted Frame Size The size of a predicted frame is an indicator of its entropy because, for a predicted frame, the predicted frame size depends on the number of bits required to code the motion vectors and residuals from the prediction. Generally, the greater the amount of motion (or temporal activity), the greater the entropy to be coded in the predicted frames.
- MPEG-7 Descriptor The MPEG-7 motion activity descriptor (MAD) attempts to "capture” human perception of the "intensity of action” or the "pace” of a video sequence. For instance, a goal scoring moment in a soccer game would be perceived as a "high action” sequence by most human viewers. In comparison, a "head and shoulders” sequence of a talking person would certainly be considered a “low action” sequence by the same viewers.
- the MPEG-7 MAD has been found to accurately capture the entire range of intensity of action in natural video. It uses a quantized standard deviation of motion vectors to classify video segments into five classes ranging from very low to very high intensity. 4] d.
- Motion Activity The motion activity descriptor addresses the issue of efficient content analysis, indexing, browsing, and querying of video data motion activity, which is defined as the amount of motion in a video sequence, and has been included as a descriptor in the MPEG-7 standard.
- the proposed technique attempts to automatically measure motion activity using the accumulation of quantized pixel differences among the frames of a given video segment. As a result, the accumulated motion of each scene are represented as a two dimensional matrix.
- a scalable technique to compare these matrices and generate MADs that represent various motions of each scene effectively is also provided. The degrees (amounts) as well as the locations of motion are computed and presented.
- any and all such algorithms can be used with simple thresholding to assess and grade the level of spatial and temporal activity in a frame and between frames.
- step 214 absolute spatial activity between neighboring frames or a set of frames such as a GOP and the variation (variance) of the absolute spatial activity across frames are quantified using simple frame differences and/or higher order statistics such as variance and kurtosis to determine the correlation between frames.
- the spatial activity metrics determined by step 210 in conjunction with the temporal or motion activity metrics determined by step 212 are used to determine the overall spatial temporal activity for a given sequence.
- the first frame in a sequence e.g., the first frame after a random access point or a scene change
- This first frame is referred to as an I frame.
- Subsequent frames in the sequence are predominantly predicted from the I or other previous frame(s), which, as previously noted, are referred to as P or B frames.
- redundancy between the reference frame and the predicted frame in the video source sequence may be determined using the below approaches:
- This processing approach is a computationally expensive operation, but is an accurate estimate of redundancy.
- Motion Vector The magnitude and correlation of motion vectors, both in a neighborhood of macro blocks and over an entire frame, is compared between the reference and predicted frames. Motion vector smoothing or other motion vector processing may then be applied to determine motion vector variance, or to classify motion fields based on activity.
- each macroblock or window of macroblocks is then rated based on the level of redundancy as low, medium or high.
- Low redundancy blocks are coded as B-frames using bi-directional prediction
- medium redundancy blocks provide one or more of the following information to the decoder: motion vector to refine the motion vector processing results in the decoder FRUC, residue information to refine the difference in texture, luminance shift information in the form of DC offsets etc.
- High redundancy blocks are those that correlate well with the corresponding blocks in the FRUC interpolated frame and are skipped.
- the classification mechanism uses the size of the predicted frames in normal hybrid coding. In one embodiment, the smaller the size and greater the redundancy factor of the predicted frame, the higher the probability that the interpolated frame will be skipped during the encoding process. These frames will thus not be included in the transmittal video sequence but, consequently, will be up- converted during decoding/FRUC process.
- low cost e.g., low transmission cost frames
- a small entropy can be encoded by the encoder 104 and transmitted to the decoder 154 to "assist" the decoder 154 with the up-conversion process, as described below.
- the purpose of the assistance is primarily to enhance the quality of reconstructed video, it can also be used to reduce the computational load on the decoder 154 by aiding the FRUC engine 158 at the decoder 154 in making the right decisions during a mode decision process.
- Coding of entropy between source and FRUC Interpolated frames [0055]
- one of the primary advantages of EA-FRUC is that the source frame for the frame to be interpolated is available at the encoder. Hence, FRUC decisions can be guided to minimize the error between the source and the reconstructed frame.
- the proposed FRUC processing approaches described herein depend on motion vector processing, content identification and assignment. In these processes, interpolation of occlusions and overlapping regions is a challenge.
- entropy determination module 108 may use the following measures for entropy coding:
- Pixel Difference Data The pixel residue between a reconstructed FRUC frame and a source frame is transformed, quantized and entropy coded for transmission. This approach is simple. However, any remaining residue from the encoding process contains high energy and does not compress well.
- Thresholds are based on activity (spatial and temporal) measures, or human visual system masking and sensitivity instead of being based on SAD.
- Human visual system (HVS) is an empirical model that describes the sensitivities of human eye to various visual effects such as color, luminance, contrast, etc., SAD is known to minimize error from a mean squared sense rather than a visual quality sense.
- Motion Vector Correct motion vector data for regions with large differences from the source frame are coded and transmitted. This motion vector is estimated using the source frames and reconstructed reference frames, in both a causal and non-causal fashion.
- Causal coding is predictive coding that utilizes the information available at the moment of coding/decoding (e.g., information from previous macroblocks in term of decoding order), whereas non-causal coding is interpolative coding that utilizes interpolative information (e.g., information from the next macroblock).
- the B-frame encoding approach describes the use of an interpolated frame as a reference frame in encoding B-frames.
- the decision to use the interpolated frame can be based on rate (i.e., to minimize the bit rate for a given distortion), distortion (i.e., to minimize distortion for a given target bit rate), and/or quality (i.e., maximize HVS-based or mean squared error, a metric to measure perceptual quality-based quality measures for given target bit rate).
- rate i.e., to minimize the bit rate for a given distortion
- distortion i.e., to minimize distortion for a given target bit rate
- quality i.e., maximize HVS-based or mean squared error, a metric to measure perceptual quality-based quality measures for given target bit rate.
- Video coding standards define the bitstream to be decoded by any standards conformant video decoder.
- the encoder operation is "open" in the sense that any encoder technique may be used so long as the encoded bitstream is compatible with a standards-compliant decoder in the reconstruction process.
- a standard-compliant bitstream needs to be generated by the encoder and performance is targeted and optimized for compliant decoding.
- a bitstream generation module 112 of the coding system 100 controls the operation of a standards-compliant bitstream generator 114, a standards non-compliant bitstream generator 116, and a proprietary bitstream generator 118. The operation of each of these generators will be explained below.
- Profiles and levels are defined in video coding standards because they offer a large set of tools for the coding of audio-visual objects and, in order to allow effective implementations of standards, subsets of the tool sets have been identified, to be used for specific applications. These subsets, called 'Profiles,' limit the number of tools in a tool set a decoder has to implement. Further, for each of these Profiles, one or more levels of complexity are also set, restricting the computational complexity. Standards and Profile compliant
- the coding system 100 uses the standards-compliant syntax (profile compliant) can be exploited to transmit the "assist" information.
- the standard syntax may be used by the standards-compliant generator 114 in the following approaches to implement the EA-FRUC process:
- B-frame Syntax When B-frames are not received, either because they are part of the enhancement layer and only the base layer was received, or, the entire B-frame is not sent, with most of the redundant macro blocks being skip mode macro blocks, only the assist information is sent through the normal B-frame coding.
- H.264 provides for this syntax. An entire slice or frame need not be sent in this case where certain of the frames are redundant. Parts of slice (few important macro blocks) or frame (few slices determined to be important) are sent using this syntax. This feature is part of all profiles defined in H.264.
- SEI Supplemental Enhancement Information
- the tool sets in many video coding standards include syntax and semantics to carry private data that are non-compliant to the profiles defined in the standard (i.e., tools provide for informative as opposed to normative references).
- the interpretation of the parsed private data can be specific to destination devices, which in a closed communication system this particular feature can be exploited to improve performance.
- the standard non-compliant bitstream generator 116 utilizes these standard non-compliant private data to provide the "assist" information for FRUC in one such application of this feature.
- the use of private information in a closed loop system provides more flexibility in the transmission of "assist” information as the decoder modifications needed to exploit them are minimal and can be enabled through simple "plug-ins" or "add-ons”:
- MPEG-2 and MPEG-4 offer syntax to carry private data, which can be used to transmit the "assist" information.
- a standards non-conformant proprietary codec provided in proprietary bitstream generator 118 increases the flexibility of the EA-FRUC approach provided herein.
- any and all video compression technologies e.g., based on transforms such as DCT, integer, Hadamard, wavelet, object, optical flow, or morphing
- the advantages of using a proprietary codec include the fact that the proprietary nature of the bitstream generator 118 provides an extremely flexible platform to exploit all FRUC and EA-FRUC algorithms.
- An IDR picture is an absolute refresh point (access unit) in the bitstream such that there is no predictive information beyond the access unit needed for decoding an IDR picture.
- the possibilities of errors occurring has serious consequences and error concealment is vital in such applications as video telephony, video conferring, and video email). Errors also impact latencies in conversation applications.
- frame, slice, macroblock and block interpolation and interpolation-assist algorithms e.g., motion vector assignment and motion vector processing
- FRUC may be used for error concealment.
- a transmit (TX) data processor 514 receives traffic data from a data buffer 512, processes (e.g., encodes, interleaves, and symbol maps) each data packet based on a selected coding and modulation scheme, and provides data symbols.
- a data symbol is a modulation symbol for data
- a pilot symbol is a modulation symbol for pilot (which is known a priori).
- a modulator 516 receives the data symbols, pilot symbols, and possibly signaling for the reverse link, performs (e.g., OFDM) modulation and/or other processing as specified by the system, and provides a stream of output chips.
- a transmitter unit (TMTR) 518 processes (e.g., converts to analog, filters, amplifies, and frequency upconverts) the output chip stream and generates a modulated signal, which is transmitted from an antenna 520.
- the modulated signals transmitted by access terminal 502x and other terminals in communication with access point 504x are received by an antenna 552.
- a receiver unit (RCVR) 554 processes (e.g., conditions and digitizes) the received signal from antenna 552 and provides received samples.
- a demodulator (Demod) 556 processes (e.g., demodulates and detects) the received samples and provides detected data symbols, which are noisy estimate of the data symbols transmitted by the terminals to access point 504x.
- a receive (RX) data processor 558 processes (e.g., symbol demaps, deinterleaves, and decodes) the detected data symbols for each terminal and provides decoded data for that terminal.
- traffic data is processed by a
- TX data processor 560 to generate data symbols.
- a modulator 562 receives the data symbols, pilot symbols, and signaling for the forward link, performs (e.g., OFDM) modulation and/or other pertinent processing, and provides an output chip stream, which is further conditioned by a transmitter unit 564 and transmitted from antenna 552.
- the forward link signaling may include power control commands generated by a controller 570 for all terminals transmitting on the reverse link to access point 504x.
- the modulated signal transmitted by access point 504x is received by antenna 520, conditioned and digitized by a receiver unit 522, and processed by a demodulator 524 to obtain detected data symbols.
- An RX data processor 1026 processes the detected data symbols and provides decoded data for the terminal and the forward link signaling.
- Controller 530 receives the power control commands, and controls data transmission and transmit power on the reverse link to access point 504x. Controllers 530 and 570 direct the operation of access terminal 502x and access point 504x, respectively.
- Memory units 532 and 572 store program codes and data used by controllers 530 and 570, respectively.
- An "access terminal,” as discussed herein, refers to a device providing voice and/or data connectivity to a user.
- the access terminal may be connected to a computing device such as a laptop computer or desktop computer, or it may be a self contained device such as a personal digital assistant.
- the access terminal can also be referred to as a subscriber unit, mobile station, mobile, remote station, remote terminal, user terminal, user agent, or user equipment.
- the access terminal may be a subscriber station, wireless device, cellular telephone, PCS telephone, a cordless telephone, a Session Initiation Protocol (SIP) phone, a wireless local loop (WLL) station, a personal digital assistant (PDA), a handheld device having wireless connection capability, or other processing device connected to a wireless modem.
- SIP Session Initiation Protocol
- WLL wireless local loop
- PDA personal digital assistant
- An "access point,” as discussed herein, refers to a device in an access network that communicates over the air-interface, through one or more sectors, with the access terminals.
- the access point acts as a router between the access terminal and the rest of the access network, which may include an IP network, by converting received air-interface frames to IP packets.
- the access point also coordinates the management of attributes for the air interface.
- CDMA Code Division Multiple Access
- MC-CDMA Multiple-Carrier CDMA
- W-CDMA Wideband CDMA
- HSDPA High-Speed Downlink Packet Access
- TDMA Time Division Multiple Access
- FDMA Frequency Division Multiple Access
- OFDMA Orthogonal Frequency Division Multiple Access
- the methods described herein may be implemented on a variety of communication hardware, processors and systems known by one of ordinary skill in the art.
- the general requirement for the client to operate as described herein is that the client has a display to display content and information, a processor to control the operation of the client and a memory for storing data and programs related to the operation of the client.
- the client is a cellular phone.
- the client is a handheld computer having communications capabilities.
- the client is a personal computer having communications capabilities.
- DSP digital signal processor
- ASIC application specific integrated circuit
- FPGA field programmable gate array
- a general-purpose processor may be a microprocessor, but, in the alternative, the processor may be any conventional processor, controller, microcontroller, or state machine.
- a processor may also be implemented as a combination of computing devices, e.g., a combination of a DSP and a microprocessor, a plurality of microprocessors, one or more microprocessors in conjunction with a DSP core, or any other such configuration.
- a software module may reside in RAM memory, flash memory, ROM memory, EPROM memory, EEPROM memory, registers, a hard disk, a removable disk, a CD-ROM, or any other form of storage medium known in the art.
- An exemplary storage medium is coupled to the processor, such that the processor can read information from, and write information to, the storage medium.
- the storage medium may be integral to the processor.
- the processor and the storage medium may reside in an ASIC.
- the ASIC may reside in a user terminal.
- the processor and the storage medium may reside as discrete components in a user terminal.
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Abstract
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Priority Applications (8)
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| JP2007522725A JP2008507915A (en) | 2004-07-20 | 2005-07-20 | Method and apparatus for encoder-assisted frame rate upconversion for video compression |
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| IL180767A IL180767A0 (en) | 2004-07-20 | 2007-01-17 | Method and apparatus for encoder assisted-frame rate up conversion (ea-fruc) for video compression |
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| US8374246B2 (en) | 2013-02-12 |
| RU2377737C2 (en) | 2009-12-27 |
| CA2574297A1 (en) | 2006-02-02 |
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| TW200625964A (en) | 2006-07-16 |
| CN101189882A (en) | 2008-05-28 |
| AU2005267171A1 (en) | 2006-02-02 |
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