WO2009044832A1 - ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、情報記録媒体及び、プログラム - Google Patents

ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、情報記録媒体及び、プログラム Download PDF

Info

Publication number
WO2009044832A1
WO2009044832A1 PCT/JP2008/067968 JP2008067968W WO2009044832A1 WO 2009044832 A1 WO2009044832 A1 WO 2009044832A1 JP 2008067968 W JP2008067968 W JP 2008067968W WO 2009044832 A1 WO2009044832 A1 WO 2009044832A1
Authority
WO
WIPO (PCT)
Prior art keywords
unauthorized behavior
server
program
recording medium
information recording
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2008/067968
Other languages
English (en)
French (fr)
Inventor
Shoji Mori
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to EP08836754A priority Critical patent/EP2198941A4/en
Priority to US12/680,784 priority patent/US8298079B2/en
Publication of WO2009044832A1 publication Critical patent/WO2009044832A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/36User authentication by graphic or iconic representation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/609Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2133Verifying human interaction, e.g., Captcha

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Processing Or Creating Images (AREA)
  • Information Transfer Between Computers (AREA)
  • Storage Device Security (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

 端末管理部(202)は、端末から操作される仮想空間内のキャラクタ等を管理する。イベント発生部(203)は、ゲーム装置におけるゲームの進行状態に基づいて、プレイヤによる手動操作を検証するための検証イベントをゲーム装置にて発生させる。判定部(204)は、検証イベント中における端末の操作情報に基づいて、手動操作がなされているか否かを判定する。ゲーム状況更新部(205)は、判定部(204)の判定結果に基づいて、端末におけるゲーム状況を適宜更新する。
PCT/JP2008/067968 2007-10-04 2008-10-02 ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、情報記録媒体及び、プログラム Ceased WO2009044832A1 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP08836754A EP2198941A4 (en) 2007-10-04 2008-10-02 NETWORK PLAY SYSTEM, SERVER, METHOD FOR PREVENTING UNAUTHORIZED USE, METHOD FOR DETECTING UNAUTHORIZED USE, INFORMATION RECORDING MEDIUM AND PROGRAM
US12/680,784 US8298079B2 (en) 2007-10-04 2008-10-02 Network game system, server, unauthorized behavior prevention method, unauthorized behavior detection method, information recording medium, and program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007-260688 2007-10-04
JP2007260688A JP4343242B2 (ja) 2007-10-04 2007-10-04 ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、および、プログラム

Publications (1)

Publication Number Publication Date
WO2009044832A1 true WO2009044832A1 (ja) 2009-04-09

Family

ID=40526255

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/067968 Ceased WO2009044832A1 (ja) 2007-10-04 2008-10-02 ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、情報記録媒体及び、プログラム

Country Status (7)

Country Link
US (1) US8298079B2 (ja)
EP (1) EP2198941A4 (ja)
JP (1) JP4343242B2 (ja)
KR (1) KR100942233B1 (ja)
CN (1) CN101610821A (ja)
TW (1) TWI372646B (ja)
WO (1) WO2009044832A1 (ja)

Families Citing this family (27)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20110116562A (ko) * 2010-04-19 2011-10-26 서울대학교산학협력단 대규모 다중 사용자 온라인 롤플레잉 게임에서 봇을 검출하는 방법 및 시스템
JP2012085823A (ja) * 2010-10-19 2012-05-10 Sony Computer Entertainment Inc 情報処理システム、情報処理方法、情報処理プログラム、情報処理プログラムを記憶したコンピュータ読み取り可能な記録媒体
US20120154434A1 (en) * 2010-12-21 2012-06-21 Microsoft Corporation Human Interactive Proofs Leveraging Virtual Techniques
JP5539940B2 (ja) * 2011-09-22 2014-07-02 株式会社スクウェア・エニックス ビデオゲーム処理装置、およびビデオゲーム処理プログラム
KR20130040049A (ko) * 2011-10-13 2013-04-23 주식회사 네오플 비정상 계정 검출 장치 및 방법
JP5335969B1 (ja) * 2012-05-30 2013-11-06 株式会社 ディー・エヌ・エー ゲームを提供するサーバ装置
JP5335973B1 (ja) * 2012-07-05 2013-11-06 株式会社 ディー・エヌ・エー ゲームを提供するサーバ装置
US9779538B2 (en) * 2014-05-28 2017-10-03 Lucasfilm Entertainment Company Ltd. Real-time content immersion system
US9332285B1 (en) 2014-05-28 2016-05-03 Lucasfilm Entertainment Company Ltd. Switching modes of a media content item
US9710972B2 (en) 2014-05-30 2017-07-18 Lucasfilm Entertainment Company Ltd. Immersion photography with dynamic matte screen
US9452355B1 (en) * 2014-06-16 2016-09-27 Kabam, Inc. Game design based CAPTCHAs
JP6727499B2 (ja) * 2016-02-09 2020-07-22 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、及びプログラム
CN107158707A (zh) * 2017-04-27 2017-09-15 浙江大学 一种针对MMORPGs游戏的异常检测方法及装置
US10279266B2 (en) * 2017-06-19 2019-05-07 International Business Machines Corporation Monitoring game activity to detect a surrogate computer program
KR102426625B1 (ko) * 2017-07-18 2022-07-27 주식회사 넥슨코리아 해킹 툴 탐지 장치 및 해킹 툴 탐지 방법
CN109499069B (zh) * 2017-09-14 2022-04-26 腾讯科技(深圳)有限公司 操作结果校验方法、装置、存储介质及电子装置
KR102060533B1 (ko) * 2017-12-28 2020-02-11 주식회사 넥슨코리아 게임봇 판별 방법과 그를 수행하는 게임 제공 장치
US10207189B1 (en) * 2018-04-16 2019-02-19 Huuuge Global Ltd. System and method for determining type of player in online game
US12303789B2 (en) 2018-04-16 2025-05-20 Huuuge Global Ltd. Systems and methods for detecting and preventing fraudulent activities in digital advertising
US11019059B2 (en) 2018-04-26 2021-05-25 Radware, Ltd Blockchain-based admission processes for protected entities
US11102190B2 (en) 2018-04-26 2021-08-24 Radware Ltd. Method and system for blockchain based cyber protection of network entities
US10249140B1 (en) * 2018-05-10 2019-04-02 Huuuge Global Ltd. System and method for playing online game
CN112395589A (zh) * 2019-08-13 2021-02-23 北京默契破冰科技有限公司 检测异常用户的方法、设备和计算机存储介质
CN111695106B (zh) * 2020-05-29 2022-06-28 北京字节跳动网络技术有限公司 验证方法、装置和电子设备
CN113536262B (zh) * 2020-09-03 2025-04-18 腾讯科技(深圳)有限公司 基于面部表情的解锁方法、装置、计算机设备和存储介质
CN116744272A (zh) * 2023-08-07 2023-09-12 北京自在游网络科技有限公司 一种基于蓝牙的手游数据传输系统
JP2025031293A (ja) * 2023-08-25 2025-03-07 株式会社コロプラ プログラム

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001145781A (ja) * 1999-09-08 2001-05-29 Sega Corp ゲーム装置
JP2003038855A (ja) * 2001-08-02 2003-02-12 Ricoh Co Ltd ネットワークゲームシステムおよびネットワークゲームプログラム
JP2004024607A (ja) * 2002-06-26 2004-01-29 Konami Co Ltd サーバ装置及びプログラム
JP2006081609A (ja) * 2004-09-14 2006-03-30 Copcom Co Ltd ゲームシステム、ゲームプログラム、及び記録媒体
JP2006223496A (ja) * 2005-02-16 2006-08-31 Konami Digital Entertainment:Kk 不正行為防止方法及び装置

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW245660B (en) 1994-03-05 1995-04-21 Jinn-Jong Hwang Formation process by multiple axial rollers
US7383570B2 (en) * 2002-04-25 2008-06-03 Intertrust Technologies, Corp. Secure authentication systems and methods
KR20040042121A (ko) 2002-11-13 2004-05-20 주식회사 엔씨소프트 온 라인 게임의 제공 방법 및 장치
JP3471790B1 (ja) 2003-01-24 2003-12-02 コナミ株式会社 ネットワークゲームシステム
TW200600170A (en) 2004-06-30 2006-01-01 Fred Peng Method for obstructing external practice program of online game
US8255223B2 (en) * 2004-12-03 2012-08-28 Microsoft Corporation User authentication by combining speaker verification and reverse turing test
CN100483996C (zh) 2005-05-20 2009-04-29 北京金山软件有限公司 网络用户身份认证方法
JP2007014457A (ja) * 2005-07-06 2007-01-25 Sega Corp ビデオゲーム制御プログラムおよびビデオゲーム装置
US7300058B2 (en) * 2005-10-26 2007-11-27 Ogilvie John W Rewarding detection of notable nonrandom patterns in games
US7721107B2 (en) * 2006-02-10 2010-05-18 Palo Alto Research Center Incorporated Physical token for supporting verification of human presence in an online environment

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001145781A (ja) * 1999-09-08 2001-05-29 Sega Corp ゲーム装置
JP2003038855A (ja) * 2001-08-02 2003-02-12 Ricoh Co Ltd ネットワークゲームシステムおよびネットワークゲームプログラム
JP2004024607A (ja) * 2002-06-26 2004-01-29 Konami Co Ltd サーバ装置及びプログラム
JP2006081609A (ja) * 2004-09-14 2006-03-30 Copcom Co Ltd ゲームシステム、ゲームプログラム、及び記録媒体
JP2006223496A (ja) * 2005-02-16 2006-08-31 Konami Digital Entertainment:Kk 不正行為防止方法及び装置

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
"'Arad Senki' Un'ei Team, "C Arad News NOTICE Kokuchi Jiko", TEIKI MAINTENANCE SHURYO NO OSHIRASE, 22 August 2007 (2007-08-22), Retrieved from the Internet <URL:http://arad.hangame.co.jp/?GO=news|notice&TO=&mode=view&no=228> [retrieved on 20070822] *
"CAPTCHA Wish Your Girlfriend Was Hot Like Me?", TRENDLABS MALWARE BLOG, TREND MICRO INC., 27 October 2007 (2007-10-27), Retrieved from the Internet <URL:http://blog.trendmicro.com/captcha-wish-your-girlfriend-was-hot-like-me/> [retrieved on 20081027] *
See also references of EP2198941A4 *

Also Published As

Publication number Publication date
EP2198941A4 (en) 2010-12-22
US8298079B2 (en) 2012-10-30
KR100942233B1 (ko) 2010-02-16
JP4343242B2 (ja) 2009-10-14
TW200932319A (en) 2009-08-01
KR20090119923A (ko) 2009-11-20
US20100222142A1 (en) 2010-09-02
JP2009089757A (ja) 2009-04-30
EP2198941A1 (en) 2010-06-23
TWI372646B (en) 2012-09-21
CN101610821A (zh) 2009-12-23

Similar Documents

Publication Publication Date Title
WO2009044832A1 (ja) ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、情報記録媒体及び、プログラム
US8543837B2 (en) Method of randomly and dynamically checking configuration integrity of a gaming system
MY149495A (en) Authenticating an application
WO2008002916A3 (en) Method and system for authenticating an accessory
WO2007062108A3 (en) Method of upgrading a platform in a subscriber gateway device
WO2006074294A3 (en) Methods and apparatus providing security to computer systems and networks
WO2006074059A3 (en) Mechanism to emulate user-level multithreading on an os-sequestered sequencer
WO2008092162A3 (en) Systems, methods, and media for recovering an application from a fault or attack
WO2013036655A3 (en) System and method for allowing remote wagers (both for real wagers and for fun/points/prizes) by confirming player location using network generated and/or network centric data
WO2009025124A1 (ja) ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法、プログラム及び情報記憶媒体
WO2007145999A3 (en) Wide area loyalty access through independent bonus network
WO2004025427A3 (en) Software application domain and storage domain management process and method
WO2006091252A3 (en) System and method for an alterable storage media in a gaming machine
WO2009045317A3 (en) Method for authenticating mobile units attached to a femtocell in communication with a secure core network such as an ims
EP1985341A4 (en) PLAYER DEVICE, GAME SERVICE PROCEDURE, INFORMATION RECORDING MEDIUM AND PROGRAM
WO2007075638A3 (en) System and method for monitoring system performance levels across a network
WO2008120495A1 (ja) ゲームシステム、保存サーバ、スコアサーバ、ゲームシステム制御方法、情報記録媒体、ならびに、プログラム
WO2007124672A8 (fr) Procédé et appareil d&#39;enregistrement et de lecture en différé de jeu en réseau
TW200735941A (en) Network game system, game device, control method for game device, and information storage medium
EP2051218A3 (en) Method and system for auditing and verifying user spoken instructions for an electronic casino game
TW200642729A (en) Illegal conduct prevention method, game device, and illegal conduct prevention program
WO2008030991A3 (en) Security methods for preventing access to educational information by third parties
WO2010014339A3 (en) Online health monitoring via multi-dimensional temporal data mining
EP2278522A2 (en) Systems and methods for game activation
CN103400073A (zh) 一种视频彩票投注终端机usb输入设备监控和识别的方法

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200880005053.5

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 08836754

Country of ref document: EP

Kind code of ref document: A1

WWE Wipo information: entry into national phase

Ref document number: 1020097020576

Country of ref document: KR

WWE Wipo information: entry into national phase

Ref document number: 12680784

Country of ref document: US

WWE Wipo information: entry into national phase

Ref document number: 2008836754

Country of ref document: EP

NENP Non-entry into the national phase

Ref country code: DE