WO2009057661A1 - 画像処理装置、画像処理方法、情報記録媒体、ならびに、プログラム - Google Patents

画像処理装置、画像処理方法、情報記録媒体、ならびに、プログラム Download PDF

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Publication number
WO2009057661A1
WO2009057661A1 PCT/JP2008/069693 JP2008069693W WO2009057661A1 WO 2009057661 A1 WO2009057661 A1 WO 2009057661A1 JP 2008069693 W JP2008069693 W JP 2008069693W WO 2009057661 A1 WO2009057661 A1 WO 2009057661A1
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WO
WIPO (PCT)
Prior art keywords
unit
image processing
image object
virtual
viewing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2008/069693
Other languages
English (en)
French (fr)
Inventor
Yuichi Asami
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to KR1020107011835A priority Critical patent/KR101158255B1/ko
Priority to CN2008801225170A priority patent/CN101911129B/zh
Priority to EP08843421A priority patent/EP2204776A4/en
Priority to US12/740,439 priority patent/US20100315415A1/en
Publication of WO2009057661A1 publication Critical patent/WO2009057661A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0003—Analysing the course of a movement or motion sequences during an exercise or trainings sequence, e.g. swing for golf or tennis
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/10—
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00—Three-dimensional [3D] image rendering
    • G06T15/10—Geometric effects
    • G06T15/20—Perspective computation
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00—Measuring of physical parameters relating to sporting activity
    • A63B2220/05—Image processing for measuring physical parameters
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/12—Miscellaneous features of sport apparatus, devices or equipment with mirrors
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60—Methods for processing data by generating or executing the game program
    • A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60—Methods for processing data by generating or executing the game program
    • A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653—Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Geometry (AREA)
  • Computing Systems (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

 記憶部(201)は、3次元仮想空間に配置される実像オブジェクトの形状、位置、向き、を記憶する他、視点の位置、視線の方向、仮想的な鏡である仮想鏡面の位置、向き等を記憶する。更新部(202)は、ユーザの指示入力などに応じて記憶部(201)に記憶される値を更新する。鏡像配置部(203)は、実像オブジェクトに対して適当な鏡像オブジェクトを仮想鏡面の逆側に配置する。判定部(204)は、視点から視線方向に仮想空間を見た場合に、実像オブジェクトが鏡像オブジェクトに重なって見えないか等を判定する。判定に応じて、調整部(205)は、鏡像オブジェクトを、見えやすい位置に移動する。生成部(206)は、当該仮想空間を2次元平面に投射する。
PCT/JP2008/069693 2007-11-01 2008-10-29 画像処理装置、画像処理方法、情報記録媒体、ならびに、プログラム Ceased WO2009057661A1 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
KR1020107011835A KR101158255B1 (ko) 2007-11-01 2008-10-29 화상처리장치, 화상처리방법 및 정보기록매체
CN2008801225170A CN101911129B (zh) 2007-11-01 2008-10-29 图像处理装置以及图像处理方法
EP08843421A EP2204776A4 (en) 2007-11-01 2008-10-29 Image processing device, image processing method, information recording medium and program
US12/740,439 US20100315415A1 (en) 2007-11-01 2008-10-29 Image Processing Device, Method for Processing Image, Information Recording Medium, and Program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007-284836 2007-11-01
JP2007284836A JP4226639B1 (ja) 2007-11-01 2007-11-01 画像処理装置、画像処理方法、ならびに、プログラム

Publications (1)

Publication Number Publication Date
WO2009057661A1 true WO2009057661A1 (ja) 2009-05-07

Family

ID=40445100

Family Applications (1)

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PCT/JP2008/069693 Ceased WO2009057661A1 (ja) 2007-11-01 2008-10-29 画像処理装置、画像処理方法、情報記録媒体、ならびに、プログラム

Country Status (7)

Country Link
US (1) US20100315415A1 (ja)
EP (1) EP2204776A4 (ja)
JP (1) JP4226639B1 (ja)
KR (1) KR101158255B1 (ja)
CN (1) CN101911129B (ja)
TW (1) TWI384414B (ja)
WO (1) WO2009057661A1 (ja)

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US9380967B2 (en) 2007-04-11 2016-07-05 The Board Of Regents Of The University Of Texas System Systems and methods for measuring fetal cerebral oxygenation
US9053562B1 (en) 2010-06-24 2015-06-09 Gregory S. Rabin Two dimensional to three dimensional moving image converter
JP5502043B2 (ja) * 2011-09-22 2014-05-28 株式会社コナミデジタルエンタテインメント ゲーム装置、および、プログラム
EP2600316A1 (en) * 2011-11-29 2013-06-05 Inria Institut National de Recherche en Informatique et en Automatique Method, system and software program for shooting and editing a film comprising at least one image of a 3D computer-generated animation
US20140098296A1 (en) * 2012-10-04 2014-04-10 Ati Technologies Ulc Method and apparatus for changing a perspective of a video
JP6143469B2 (ja) * 2013-01-17 2017-06-07 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
US9992021B1 (en) 2013-03-14 2018-06-05 GoTenna, Inc. System and method for private and point-to-point communication between computing devices
US9113036B2 (en) 2013-07-17 2015-08-18 Ebay Inc. Methods, systems, and apparatus for providing video communications
JP2015126826A (ja) * 2013-12-27 2015-07-09 ブラザー工業株式会社 情報処理装置及びプログラム
EP3166494A4 (en) 2014-07-08 2018-03-21 The Board of Regents of The University of Texas System Systems and methods for measuring fetal cerebral oxygenation
JP2016163150A (ja) * 2015-02-27 2016-09-05 株式会社リコー 通信端末、面談システム、通信方法及びプログラム
CN106294911B (zh) * 2015-06-04 2019-09-10 北京智谷睿拓技术服务有限公司 信息处理方法、信息处理装置及用户设备
CN106293031B (zh) 2015-06-04 2019-05-21 北京智谷睿拓技术服务有限公司 信息处理方法、信息处理装置及用户设备
CN106296796B (zh) * 2015-06-04 2019-08-13 北京智谷睿拓技术服务有限公司 信息处理方法、信息处理装置及用户设备
US10113877B1 (en) * 2015-09-11 2018-10-30 Philip Raymond Schaefer System and method for providing directional information
JP6780315B2 (ja) * 2016-06-22 2020-11-04 カシオ計算機株式会社 投影装置、投影システム、投影方法及びプログラム
JP6623199B2 (ja) * 2017-09-28 2019-12-18 株式会社コロプラ ヘッドマウントデバイスを用いて仮想現実を提供するためにコンピュータで実行されるプログラムおよび情報処理装置
KR102107706B1 (ko) * 2017-10-31 2020-05-07 에스케이텔레콤 주식회사 영상 처리 방법 및 장치
JP7254464B2 (ja) 2018-08-28 2023-04-10 キヤノン株式会社 情報処理装置、情報処理装置の制御方法、及びプログラム
CN109621415A (zh) * 2018-12-26 2019-04-16 网易(杭州)网络有限公司 3d游戏中的显示控制方法及装置、计算机存储介质
US12573134B2 (en) * 2020-07-01 2026-03-10 Sony Group Corporation Information processing apparatus, information processing method, and program
JP7208278B2 (ja) * 2021-01-27 2023-01-18 株式会社バンダイ 情報取得装置、ゲーム装置及びゲームシステム
CN116778114B (zh) * 2022-03-07 2025-02-11 北京百度网讯科技有限公司 对组件进行操作的方法、电子设备、存储介质及程序产品

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JP2000357245A (ja) * 1999-06-16 2000-12-26 Nippon Telegr & Teleph Corp <Ntt> 仮想空間における分身表示方法および分身表示プログラムを記録した記録媒体
JP2004105220A (ja) 2002-09-13 2004-04-08 Konami Sports Life Corp トレーニング装置
JP2005092752A (ja) * 2003-09-19 2005-04-07 Konami Computer Entertainment Japan Inc 画像処理装置、画像処理方法
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See also references of EP2204776A4

Also Published As

Publication number Publication date
JP2009110475A (ja) 2009-05-21
KR20100074316A (ko) 2010-07-01
CN101911129B (zh) 2013-08-28
KR101158255B1 (ko) 2012-06-19
TWI384414B (zh) 2013-02-01
EP2204776A1 (en) 2010-07-07
EP2204776A4 (en) 2010-12-01
JP4226639B1 (ja) 2009-02-18
TW200926055A (en) 2009-06-16
US20100315415A1 (en) 2010-12-16
CN101911129A (zh) 2010-12-08

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