WO2017124943A1 - 色彩补间动画的实现方法和装置 - Google Patents
色彩补间动画的实现方法和装置 Download PDFInfo
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- WO2017124943A1 WO2017124943A1 PCT/CN2017/070799 CN2017070799W WO2017124943A1 WO 2017124943 A1 WO2017124943 A1 WO 2017124943A1 CN 2017070799 W CN2017070799 W CN 2017070799W WO 2017124943 A1 WO2017124943 A1 WO 2017124943A1
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- transparency
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—Two-dimensional [2D] image generation
- G06T11/10—Texturing; Colouring; Generation of textures or colours
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—Two-dimensional [2D] image generation
- G06T11/40—Filling planar surfaces by adding surface attributes, e.g. adding colours or textures
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/80—Two-dimensional [2D] animation, e.g. using sprites
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
- G06T15/503—Blending, e.g. for anti-aliasing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformations in the plane of the image
- G06T3/40—Scaling of whole images or parts thereof, e.g. expanding or contracting
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/62—Semi-transparency
Definitions
- the present application relates to the field of image processing technologies, and in particular, to a method and an apparatus for implementing a color tween animation.
- Animation includes frame-by-frame animation and tween animation.
- Frame-by-frame animation is to draw different content frame by frame on each frame of the timeline. These frames can be played continuously to form animations; tween animation is at the beginning and end of known animations.
- the middle part of the animation is automatically generated, eliminating the complicated production process of the middle part.
- Color tween animation is a type of tween animation that refers to the fill color of an area that animate over time. Color tween animation can be used alone or in combination with other tween animations (such as fill-in area shapes, displacements, zooms, rotations, etc.) to create more complex animations.
- the prior art provides an animation implementation that gradually transforms the fill color of a certain display area from the first solid color to the second solid color. Specifically, the color value of the filled color is gradually gradually determined by a certain rule. The color value of the first solid color is converted to the color value of the second solid color.
- a complex filling scheme of non-solid color such as a filling scheme with a filling effect of a gradient, a texture, a pattern, etc., since the color values of the respective pixels of the display area are mostly different, and the color values need to be matched when the color values are changed, it can be exhibited.
- the present application provides a method for implementing a color tween animation, where the display area of the color tween animation has two overlapping layers, one of which has transparency of opacity and the other layer has transparency of Fully transparent, the method includes:
- the transparency of the opaque layer is gradually changed to completely transparent, while the transparency of the fully transparent layer is gradually changed to completely opaque.
- the application also provides an implementation device of a color tween animation, wherein the display area of the color tween animation has two overlapping layers, wherein one layer has transparency and the other layer has transparency: completely transparent
- the device includes:
- a start point end display unit for displaying a starting point filling scheme on an opaque layer and an end point filling scheme in a completely transparent layer
- the first transparency changing unit is configured to gradually change the transparency of the opaque layer to be completely transparent, and gradually change the transparency of the completely transparent layer to be completely opaque.
- the embodiment of the present application changes the transparency of the two overlapping layers on the display area of the color tween animation, and gradually changes the layer of the starting point filling scheme from opaque to completely transparent, and displays the end point filling.
- the layer of the scheme changes from completely transparent to opaque, and the animation effect from the starting filling scheme to the ending filling scheme is achieved.
- the smooth and natural animation effect can be automatically realized by the software without the additional work of the designer. , improve the efficiency of animation implementation.
- FIG. 1 is a flowchart of a method for implementing a color tween animation in the first embodiment of the present application
- FIG. 2 is a flowchart of a method for implementing a color tween animation in Embodiment 2 of the present application
- FIG. 3 is a schematic diagram of a correspondence relationship between a credit score, a credit rating, and a filling scheme of a user in an application example of the present application;
- FIG. 4 is a flow chart showing an animation of a user's credit rating in an application example of the present application
- FIG. 5 is a hardware structural diagram of a device in which an embodiment of the present application is located
- FIG. 6 is a logic structural diagram of an apparatus for implementing a color tween animation in the embodiment of the present application.
- the embodiment of the present application proposes a new color tween animation implementation method, which sets two layers overlapping each other on the display area, respectively displays a starting point filling scheme and an end point filling scheme, and displays a layer of the starting point filling scheme by
- the opacity gradually changes to completely transparent, and the layer showing the end-filling scheme is gradually changed from fully transparent to opaque, so that the animation from the starting filling scheme to the ending filling scheme can be achieved, and a natural smooth transition can be achieved without the designer's work.
- the effect is to improve the efficiency of the animation to solve the problems in the prior art.
- the embodiments of the present application can be applied to any device having computing, storage, and display capabilities, including mobile phones, tablets, PCs (Personal Computers), notebooks, servers, and the like.
- the color tween animation is performed within a certain display area.
- the display area can be any shape, size, and location.
- the display area may be fixed, its shape, size and position are fixed; it may also be dynamically changed, and its shape, size and/or position may be changed; in other words, the color tween in the embodiment of the present application is implemented.
- the animation's technical solution can be used alone or in combination with other technical solutions that implement other tweened animations such as shape, displacement, scaling, and/or rotation of the fill area.
- two layers are generated on the display area of the color tween animation, and the two layers overlap each other, wherein the transparency of one layer is set to be completely transparent, and the transparency of the other layer is transparent. Set to opaque.
- the specific manner of generating the layer and the way to set the layer transparency can be implemented by referring to the prior art, and will not be described again.
- the two overlapping layers are arranged above and below.
- the upper layer is opaque, the lower layer is completely obscured.
- the user sees the display content of the upper layer in the display area; when the upper layer is completely transparent
- the layer below is completely rendered, the user sees the display content of the layer below in the display area; when the transparency of the upper layer is an intermediate value between full transparency and opacity, the user sees in the display area.
- the visual effect of the display content of the upper layer and the lower layer is superimposed according to the intermediate value of the transparency.
- the color tween animation is filled in by the starting point in the display area.
- the animation effect changes to the end point fill scheme.
- the starting point filling scheme or the ending filling scheme may be a solid color filling scheme, a filling scheme with a filling effect such as a gradient, a texture, or a pattern, or a variety of other color changing filling schemes generated by the user.
- the flow of the implementation method of the color tween animation in this embodiment is as shown in FIG. 1.
- step 110 the starting point filling scheme is displayed on the opaque layer, and the ending filling scheme is displayed in the completely transparent layer.
- the two overlapping layers on the display area one is an opaque layer and the other is a completely transparent layer.
- the start fill scheme is displayed on the opaque layer, and the end fill scheme is displayed on the fully transparent layer, so that the user will see the visual effect corresponding to the start fill scheme in the display area.
- step 120 the transparency of the opaque layer is gradually changed to be completely transparent, and the transparency of the completely transparent layer is gradually changed to completely opaque.
- the transparency of the opaque layer is gradually changed from opaque to completely transparent; also within the duration of the animation, the transparency of the completely transparent layer is gradually changed from completely transparent to opaque.
- the user will see the visual effect corresponding to the display area from the starting point filling scheme, and gradually change to the visual effect corresponding to the ending filling scheme as the transparency changes during the animation duration, thereby completing the filling scheme from the starting point to the end filling scheme.
- the manner in which the two layers change the transparency may be performed independently or in an associated manner.
- the transparency of the upper layer can be changed from 0 to 1 in the animation duration, so that the transparency of the lower layer is accelerated from 1 to the duration of the animation.
- the color tween animation ends.
- the current fully transparent layer may be deleted, that is, the layer of the starting point filling scheme is displayed in this embodiment, and the occupied system resources are released in time.
- N is a natural number greater than or equal to 2
- the first filling scheme is converted to the second filling scheme by the first filling scheme in the display area, and then The animation effect is changed from the second filling scheme to the third filling scheme (when N is greater than or equal to 3) until the animation ends after the transformation to the Nth filling scheme.
- Each of the filling schemes may be a solid color filling scheme, a filling scheme with a filling effect such as a gradient, a texture, or a pattern, or a variety of other color-changing filling schemes generated by the user.
- FIG. 2 The flow of the implementation method of the color tween animation in this embodiment is as shown in FIG. 2.
- This embodiment is mainly for the description of the different parts in the first embodiment. For the same part, refer to the description in the first embodiment, and the description is not repeated.
- step 210 the first filling scheme is displayed on the opaque layer, and the second filling scheme is displayed on the completely transparent layer.
- step 220 the transparency of the opaque layer is gradually changed to be completely transparent, and the transparency of the completely transparent layer is gradually changed to completely opaque.
- Step 230 after the transparency change is completed, if the current opaque layer displays the kth (k is a natural number not greater than N) filling scheme is not the Nth filling scheme, the current fully transparent layer displays the (k+ 1) Filling scheme; gradually change the transparency of the current completely transparent layer to opaque, and gradually change the transparency of the current opaque layer to completely transparent; repeat this step until k is equal to N.
- the current opaque layer that is, the layer that is completely transparent to opaque during the transparency change that has just been completed
- the kth padding scheme is displayed. It is the last filling scheme that the color tween animation arrives in this embodiment up to the present. If k is not equal to N, the kth padding scheme needs to continue to be animated to the (k+1)th padding scheme. If k is equal to N, the animation ends.
- the (k+1)th padding scheme is displayed on the current fully transparent layer (ie, the layer that is changed from opaque to completely transparent during the transparency change just completed). Then, within the animation duration from the kth padding scheme to the (k+1)th padding scheme, the transparency of the current fully transparent layer is gradually changed to opaque, and the transparency of the current opaque layer is gradually changed to completely transparent.
- the current opaque layer after the change in transparency and the current fully transparent layer are interchanged with the current opaque layer before the current transparency change and the current fully transparent layer. Repeat this step until k is equal to N.
- the display area changes from the first filling scheme to the second filling scheme, and sequentially changes to the Nth filling scheme one by one according to the order of the filling schemes.
- first embodiment and the second embodiment of the present application two layers overlapping each other are disposed on the display area, and the first layer is gradually changed from opaque to completely transparent, and the second layer is simultaneously Fully transparent gradually changes to opaque, the filling scheme of the first layer gradually changes to the animation effect of the filling scheme of the second layer, and the transition process is smooth and natural, achieving good results while avoiding additional manual work, so that The efficiency of animation is improved.
- an Internet credit information system generates a credit score for each user according to a user's credit history, behavior preference, performance capability, identity trait, personal relationship, and the like, and a certain evaluation algorithm.
- the credit rating of the user is determined according to the credit score of the user, and each credit rating corresponds to a certain range of credit scores.
- the user credit score in the credit information system ranges from 350 to 950, and is divided into five credit levels from the first to the fifth. The higher the level, the better the credit.
- the user can view their credit rating in the client application (application) of the credit information system.
- the user's different credit ratings are displayed in a circular area with different colors of the gradient effect filling scheme, and the kth filling scheme corresponds to the kth credit rating.
- Figure 3 shows the correspondence between credit scores, credit ratings, and padding schemes for the users of the credit information system.
- the first padding scheme is a red padding scheme in which the color values are changed from #EA5254 to #F4653C, corresponding to the first one. Credit rating; similarly, the 2nd to 5th filling schemes are orange, green, cyan, and blue with gradient effects, respectively corresponding to the 2nd to 5th credit ratings.
- the user's credit rating promotion process will be animated from the first credit rating until the user's credit rating is reached.
- the intermediate filling scheme is traversed animatedly until the Nth filling scheme corresponding to the user credit rating N is displayed, and the animation ends.
- Step 401 Initialize two UIView views in a circular area, wherein the upper layer is a view Front view, the lower layer is a view Bottom, the Front transparency is set to 0, and the Bottom transparency is set to 1.
- a transparency of 0 indicates complete transparency and a transparency of 1 indicates opacity.
- Step 402 Acquire a credit rating N of the user.
- step 403 it is determined whether N is 1, and if yes, step 404 is performed; otherwise, step 405 is performed.
- step 404 the first filling scheme is displayed in the Bottom, the Front is deleted, and the process ends.
- the user's credit rating is 1, no animation display is required, and the first filling scheme can be directly displayed.
- step 405 let b be equal to 1 and f equal to 2.
- b denotes the serial number of the filling scheme displayed in Bottom
- f denotes the serial number of the filling scheme displayed in Front.
- step 406 the bth padding scheme is displayed in Bottom, and the fth padding scheme is displayed in Front.
- step 407 it is determined whether the transparency of the current Front is 0. If yes, step 408 is performed; otherwise, step 411 is performed. This step is used to determine whether the current fully transparent layer is Front or Bottom.
- step 408 the transparency of the Front is changed from 0 to 1 in a predetermined period of time, and the transparency of the Bottom is changed from 1 to 0.
- the predetermined duration is a preset duration that displays an animation effect between adjacent credit ratings.
- step 409 it is judged whether f is equal to N. If yes, the animation ends, and the process proceeds to step 414; otherwise, step 410 is performed. This step can also determine whether b is equal to (N-1).
- step 410 b is added to 2, and the display of Bottom is refreshed (that is, the bth padding scheme after adding 2 is displayed), and the process proceeds to step 407.
- step 411 the transparency of Front is changed from 1 to 0 in a predetermined period of time, and the transparency of Bottom is changed from 0 to 1 at a constant speed.
- step 412 it is determined whether b is equal to N, and if so, the animation ends, and the process proceeds to step 414; otherwise, step 413 is performed.
- This step can also determine whether f is equal to (N-1).
- step 413 add f to 2, refresh the display of Front (ie, display the fth filling scheme after adding 2), and go to step 407.
- step 414 the view with the current transparency of 0 is deleted.
- an embodiment of the present application further provides an apparatus for implementing a color tween animation.
- the device can be implemented by software, or can be implemented by hardware or a combination of hardware and software.
- the CPU Central Process Unit
- the device in which the device is located usually includes other hardware such as a chip for transmitting and receiving wireless signals, and/or is implemented. Other hardware such as boards for network communication functions.
- FIG. 6 is a schematic diagram of an apparatus according to an embodiment of the present application.
- the display area of the color tween animation has two overlapping layers, wherein one layer has transparency and the other layer has transparency.
- the device includes a start point end point display unit and a first transparency change unit, wherein: the start point end point display unit is configured to display a start point filling scheme on the opaque layer, and the end point filling scheme is displayed on the completely transparent layer; the first transparency changing unit is used for The transparency of the opaque layer is gradually changed to completely transparent, while the transparency of the fully transparent layer is gradually changed to completely opaque.
- the color tween animation includes: changing from the first filling scheme to the second filling scheme, sequentially changing one by one to the Nth filling scheme, and N is a natural number greater than 1; the starting filling scheme is a filling scheme, the end filling scheme is a second filling scheme; the apparatus further includes a second transparency changing unit, after the transparency change is completed, if the current opaque layer displays the kth filling scheme is not The Nth filling scheme, Display the (k+1)th fill scheme on the current fully transparent layer; gradually change the transparency of the current fully transparent layer to opaque, and gradually change the transparency of the current opaque layer to completely transparent; repeat this step until k Equal to N; k is a natural number not greater than N.
- the N is the credit rating of the user, and the kth credit rating corresponds to the kth padding scheme; the device may further include an animation canceling unit for the user with the credit rating of 1, in the opaque layer Show the first fill scheme and delete the fully transparent layer.
- the device further includes an animation ending unit, configured to delete the current completely transparent layer after the animation ends.
- the starting point filling scheme and the ending filling scheme include: a filling scheme having a gradient, a texture, or a pattern effect.
- the display area of the color tween animation includes: a fixed display area, or a dynamically changing display area.
- a computing device includes one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
- processors CPUs
- input/output interfaces network interfaces
- memory volatile and non-volatile memory
- the memory may include non-persistent memory, random access memory (RAM), and/or non-volatile memory in a computer readable medium, such as read only memory (ROM) or flash memory.
- RAM random access memory
- ROM read only memory
- Memory is an example of a computer readable medium.
- Computer readable media includes both permanent and non-persistent, removable and non-removable media.
- Information storage can be implemented by any method or technology.
- the information can be computer readable instructions, data structures, modules of programs, or other data.
- Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read only memory. (ROM), electrically erasable programmable read only memory (EEPROM), flash memory or other memory technology, compact disk read only memory (CD-ROM), digital versatile disk (DVD) or other optical storage, Magnetic tape cartridge, magnetic tape storage or other magnetic storage device or any other non-transmission
- PRAM phase change memory
- SRAM static random access memory
- DRAM dynamic random access memory
- RAM random access memory
- ROM read only memory
- EEPROM electrically erasable programmable read only memory
- flash memory or other memory technology
- CD-ROM compact disk read only memory
- DVD digital versatile disk
- embodiments of the present application can be provided as a method, system, or computer program product.
- the present application can take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment in combination of software and hardware.
- the application can take the form of a computer program product embodied on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) including computer usable program code.
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Abstract
Description
Claims (12)
- 一种色彩补间动画的实现方法,其特征在于,所述色彩补间动画的展示区域具有重叠的两个图层,其中一个图层的透明度为不透明,另一个图层的透明度为完全透明,所述方法包括:在不透明图层显示起点填充方案,在完全透明图层显示终点填充方案;将不透明图层的透明度逐渐变化为完全透明,同时将完全透明图层的透明度逐渐变化为完全不透明。
- 根据权利要求1所述的方法,其特征在于,所述色彩补间动画包括:从第1个填充方案变化到第2个填充方案,依次逐个变化到第N个填充方案,N为大于1的自然数;所述起点填充方案为第1个填充方案,所述终点填充方案为第2个填充方案;所述方法还包括:在透明度变化完成后,如果当前的不透明图层显示的第k个填充方案不是第N个填充方案,在当前的完全透明图层显示第(k+1)个填充方案;将当前完全透明图层的透明度逐渐变化为不透明,同时将当前不透明图层的透明度逐渐变化为完全透明;重复本步骤直到k等于N;k为不大于N的自然数。
- 根据权利要求2所述的方法,其特征在于,所述N为用户的信用等级,第k个信用等级对应于第k个填充方案;所述方法还包括:对信用等级为1的用户,在不透明图层显示第1个填充方案,删除完全透明图层。
- 根据权利要求1至3任意一项所述的方法,其特征在于,所述方法还包括:在动画结束后,删除当前的完全透明图层。
- 根据权利要求1所述的方法,其特征在于,所述起点填充方案和终点填充方案包括:具有渐变、纹理、或图案效果的填充方案。
- 根据权利要求1所述的方法,其特征在于,所述色彩补间动画的展示区域包括:固定不变的展示区域,或动态变化的展示区域。
- 一种色彩补间动画的实现装置,其特征在于,所述色彩补间动画的展示区域具有重叠的两个图层,其中一个图层的透明度为不透明,另一个图层的透明度为完全透明,所述装置包括:起点终点显示单元,用于在不透明图层显示起点填充方案,在完全透明图层显示终点填充方案;第一透明度变化单元,用于将不透明图层的透明度逐渐变化为完全透明,同时将完全透明图层的透明度逐渐变化为完全不透明。
- 根据权利要求7所述的装置,其特征在于,所述色彩补间动画包括:从第1个填充方案变化到第2个填充方案,依次逐个变化到第N个填充方案,N为大于1的自然数;所述起点填充方案为第1个填充方案,所述终点填充方案为第2个填充方案;所述装置还包括:第二透明度变化单元,用于在透明度变化完成后,如果当前的不透明图层显示的第k个填充方案不是第N个填充方案,在当前的完全透明图层显示第(k+1)个填充方案;将当前完全透明图层的透明度逐渐变化为不透明,同时将当前不透明图层的透明度逐渐变化为完全透明;重复本步骤直到k等于N;k为不大于N的自然数。
- 根据权利要求8所述的装置,其特征在于,所述N为用户的信用等级,第k个信用等级对应于第k个填充方案;所述装置还包括:动画取消单元,用于对信用等级为1的用户,在不透明图层显示第1个填充方案,删除完全透明图层。
- 根据权利要求7至9任意一项所述的装置,其特征在于,所述装置还包括:动画结束单元,用于在动画结束后,删除当前的完全透明图层。
- 根据权利要求7所述的装置,其特征在于,所述起点填充方案和终点填充方案包括:具有渐变、纹理、或图案效果的填充方案。
- 根据权利要求7所述的装置,其特征在于,所述色彩补间动画的展示区域包括:固定不变的展示区域,或动态变化的展示区域。
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| JP2018538133A JP6750020B2 (ja) | 2016-01-20 | 2017-01-10 | カラートゥイーンアニメーションを実現するための方法及び装置 |
| EP17740974.5A EP3407300A4 (en) | 2016-01-20 | 2017-01-10 | METHOD AND DEVICE FOR IMPLEMENTING COLOR INTERACTION |
| MYPI2018702450A MY201896A (en) | 2016-01-20 | 2017-01-10 | Method and apparatus for realizing color tween animation |
| SG11201806009UA SG11201806009UA (en) | 2016-01-20 | 2017-01-10 | Method and apparatus for realizing color tween animation |
| KR1020187023468A KR102208183B1 (ko) | 2016-01-20 | 2017-01-10 | 컬러 트윈 애니메이션을 실현하는 방법 및 장치 |
| PH12018501521A PH12018501521A1 (en) | 2016-01-20 | 2018-07-16 | Method and device for realizing color tween animation |
| US16/040,256 US10467778B2 (en) | 2016-01-20 | 2018-07-19 | Method and apparatus for realizing color tween animation |
| US16/673,621 US10930026B2 (en) | 2016-01-20 | 2019-11-04 | Method and apparatus for realizing color tween animation |
| US17/181,647 US11328459B2 (en) | 2016-01-20 | 2021-02-22 | Method and apparatus for realizing color tween animation |
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| CN201610037303.X | 2016-01-20 | ||
| CN201610037303.XA CN105719332B (zh) | 2016-01-20 | 2016-01-20 | 色彩补间动画的实现方法和装置 |
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| EP (1) | EP3407300A4 (zh) |
| JP (1) | JP6750020B2 (zh) |
| KR (1) | KR102208183B1 (zh) |
| CN (1) | CN105719332B (zh) |
| MY (1) | MY201896A (zh) |
| PH (1) | PH12018501521A1 (zh) |
| SG (1) | SG11201806009UA (zh) |
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| CN105719332B (zh) | 2016-01-20 | 2019-02-19 | 阿里巴巴集团控股有限公司 | 色彩补间动画的实现方法和装置 |
| CN107015788B (zh) * | 2016-10-19 | 2020-10-30 | 创新先进技术有限公司 | 在移动设备上动画展现图像的方法和装置 |
| JP6776906B2 (ja) * | 2017-01-20 | 2020-10-28 | セイコーエプソン株式会社 | スキャナー、スキャン制御プログラム、画像データの生成方法 |
| CN110033501B (zh) * | 2018-01-10 | 2023-09-26 | 武汉斗鱼网络科技有限公司 | 一种动画的实现方法及电子终端 |
| CN108985562A (zh) * | 2018-06-11 | 2018-12-11 | 北京玖富普惠信息技术有限公司 | 一种等级信息获取方法、电子设备和可读存储介质 |
| CN108985919A (zh) * | 2018-06-11 | 2018-12-11 | 北京玖富普惠信息技术有限公司 | 一种等级信息统计方法、电子设备和可读存储介质 |
| CN109166024A (zh) * | 2018-06-11 | 2019-01-08 | 北京玖富普惠信息技术有限公司 | 一种等级信息展示方法、电子设备和可读存储介质 |
| CN109785408B (zh) * | 2018-12-29 | 2023-06-27 | 北京金山安全软件有限公司 | 一种填图方法、装置及电子设备 |
| CN111161378B (zh) * | 2019-12-27 | 2023-10-17 | 北京金山安全软件有限公司 | 一种填色方法、装置及电子设备 |
| CN111242682B (zh) * | 2020-01-10 | 2023-10-17 | 腾讯科技(深圳)有限公司 | 物品显示方法 |
| CN116324689A (zh) | 2020-10-30 | 2023-06-23 | 海信视像科技股份有限公司 | 显示设备、几何图形识别方法及多图层叠加显示方法 |
| CN115243094B (zh) * | 2020-12-22 | 2024-10-01 | 海信视像科技股份有限公司 | 一种显示设备及多图层叠加方法 |
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| US10930026B2 (en) | 2021-02-23 |
| PH12018501521A1 (en) | 2019-03-18 |
| KR20180104658A (ko) | 2018-09-21 |
| TWI697866B (zh) | 2020-07-01 |
| SG11201806009UA (en) | 2018-08-30 |
| CN105719332B (zh) | 2019-02-19 |
| US11328459B2 (en) | 2022-05-10 |
| MY201896A (en) | 2024-03-22 |
| EP3407300A4 (en) | 2019-09-18 |
| KR102208183B1 (ko) | 2021-01-29 |
| TW201730846A (zh) | 2017-09-01 |
| CN105719332A (zh) | 2016-06-29 |
| US20200066005A1 (en) | 2020-02-27 |
| EP3407300A1 (en) | 2018-11-28 |
| JP2019508800A (ja) | 2019-03-28 |
| JP6750020B2 (ja) | 2020-09-02 |
| US20210174558A1 (en) | 2021-06-10 |
| US10467778B2 (en) | 2019-11-05 |
| US20180322663A1 (en) | 2018-11-08 |
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