WO2021002256A1 - 情報処理システム、情報処理方法及びプログラム - Google Patents
情報処理システム、情報処理方法及びプログラム Download PDFInfo
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- WO2021002256A1 WO2021002256A1 PCT/JP2020/024801 JP2020024801W WO2021002256A1 WO 2021002256 A1 WO2021002256 A1 WO 2021002256A1 JP 2020024801 W JP2020024801 W JP 2020024801W WO 2021002256 A1 WO2021002256 A1 WO 2021002256A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
- G06T7/73—Determining position or orientation of objects or cameras using feature-based methods
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
- G06T7/292—Multi-camera tracking
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/695—Control of camera direction for changing a field of view, e.g. pan, tilt or based on tracking of objects
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/90—Arrangement of cameras or camera modules, e.g. multiple cameras in TV studios or sports stadiums
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/14—Picture signal circuitry for video frequency region
- H04N5/144—Movement detection
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/2224—Studio circuitry; Studio devices; Studio equipment related to virtual studio applications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30241—Trajectory
Definitions
- This disclosure relates to information processing systems, information processing methods and programs.
- a virtual camera (hereinafter referred to as a virtual camera) is placed in a three-dimensional virtual space created by computer graphics (CG), and the virtual space is photographed as if it were taken with a virtual camera.
- CG computer graphics
- the position and orientation of the user or device in the real space and the position and orientation of the virtual camera in the virtual space are correctly aligned (aligned). ) Need to be done. If there is a deviation in this alignment, the user cannot accurately control the virtual camera in the virtual space, which causes a problem that it becomes difficult to generate a desired CG image.
- this disclosure proposes an information processing system, an information processing method, and a program that enable a user to generate a desired CG image.
- the information processing system of one form according to the present disclosure includes an acquisition unit that acquires the first position information of the device existing in the real space in the real space, and the first position information.
- a locus generator that generates a movement locus of a viewpoint set in the virtual space based on the above, and a first modification that modifies the second position information of the viewpoint in the virtual space on the virtual space.
- a unit and a correction unit that corrects the movement locus based on the correction of the second position information are provided.
- the virtual camera is a virtual camera arranged in a virtual space created by CG.
- the virtual camera By rendering the virtual space within the angle of view of the virtual camera with the position of the virtual camera as a viewpoint, it is possible to generate a CG image as if the virtual space was photographed by the camera.
- a method of operating the virtual camera for example, there are an Outside-in method and an Inside-out method.
- FIG. 1 is a diagram for explaining an outline of an Outside-in type virtual camera system.
- the device 100 arranged in the real space is photographed by a plurality of external cameras 110, and the image is analyzed to obtain 3 in the real space of the device 100.
- the dimensional position is specified.
- the device 100 is provided with, for example, directional sticks 102H, 102V and 102F for clearly indicating the posture of the device 100.
- the directional stick 102H indicates the lateral direction of the device 100
- the directional stick 102V indicates the vertical direction of the device 100
- the directional stick 102F indicates the forward direction of the device 100.
- the direction stick 102F indicates the angle of view direction of the camera. Therefore, the posture of the device 100 can be specified by analyzing the image taken by the external camera 110.
- the posture may be the inclination or orientation of the device determined by the yaw angle, roll angle, and pitch angle.
- the position and orientation of the device 100 in the real space are specified by using the external camera 110 that captures the device 100 from the outside.
- the virtual cameras in the virtual space are linked so as to move according to the movement of the device 100 in the real space. Therefore, when the user moves or changes the orientation of the device 100, the position and posture of the virtual camera in the virtual space change according to the movement of the device 100. Therefore, the user can generate a CG image of a desired angle from a desired position in the virtual space by manipulating the device 100.
- the device 100 may be provided with a monitor 101 for presenting the image captured by the virtual camera to the user in real time.
- FIG. 2 is a diagram for explaining the outline of the Inside-out type virtual camera system.
- the device 200 estimates the position and orientation by, for example, SLAM (Simultaneous Localization and Mapping).
- the device 200 is provided with cameras 203L and 203R on the front surface of the housing 201, and is based on an image taken by the cameras 203L and 203R in a map (also referred to as a pre-map) created in advance. Identify your current position and your current posture.
- the device 200 may create and update a map in real time based on the images taken by the cameras 203L and 203R and the information acquired by various sensors.
- the virtual camera in the virtual space is linked to the device 200, and the position and orientation of the virtual camera in the virtual space can be changed by the user moving the device 200 or the like. it can. Therefore, the user can generate a CG image of a desired angle from a desired position in the virtual space by manipulating the device 200.
- the device 200 may be provided with a monitor 202 for presenting the image captured by the virtual camera to the user in real time.
- GPS Global Positioning System
- IMU inertial measurement unit
- the device 100 when the device 100 is moved from a room in which a system composed of a plurality of external cameras 110 is installed to a room in which a system composed of another plurality of external cameras 110 is installed. If these two coordinate systems are out of alignment, there is a possibility that the virtual camera behaves unintentionally when moving from one system to the other, and a desired CG image cannot be obtained.
- the position and posture of the device 200 are the values obtained by accumulating the estimated values. Therefore, for example, if there is a deviation in the initial alignment or if a deviation occurs in the process of accumulating the estimated values, the user cannot accurately control the virtual camera in the virtual space.
- the trajectory T1 of the virtual camera is the actual device.
- the locus T0 of 200 is rotated in the pitch direction.
- FIG. 4 is a block diagram showing a schematic configuration example of a virtual camera system as an information processing system according to the first embodiment.
- the virtual camera system 1 constitutes a sensor group 10 including a camera 11 and a self-position estimation unit (also referred to as an estimation unit or a second correction unit, or a part of an acquisition unit) in real space. 13), a map database (DB) 14, a self-positioning unit (also referred to as a locus generation unit, a first correction unit, or a determination unit) 15 on the virtual space, a virtual space rendering unit 16, a virtual space DB 17, and the like.
- a self-position estimation unit also referred to as an estimation unit or a second correction unit, or a part of an acquisition unit
- DB map database
- a self-positioning unit also referred to as a locus generation unit, a first correction unit, or a determination unit
- the camera 203 corresponds to, for example, the cameras 203L and 203R used in the Inside-out method.
- the sensor group 10 is, for example, a set of sensors that acquire various information for estimating the self-position of the device 200 in the real space.
- the sensor group 10 includes a camera 11 as an outside world sensor for acquiring information (outside world information) around the device 200.
- various image sensors such as a so-called RGB camera and an RGB-D camera can be used.
- a ToF (Time-of Flight) sensor, a LIDAR (Light Detection and Ringing) sensor, a GPS sensor, a magnetic sensor, a radio wave intensity sensor, or the like can be used.
- the sensor group 10 may also include an internal sensor for acquiring information such as the moving distance, moving speed, moving direction, and posture of the device 200.
- an IMU an acceleration sensor, an angular velocity sensor, or the like can be used.
- a drive system such as an actuator for self-propelling, it is also possible to use an encoder, a potentiometer, or the like as an internal sensor.
- the map database (DB) 14 stores map data created in advance.
- the map in the map DB 14 may be appropriately updated based on the outside world information and / or the inside world information acquired by the sensor group 10.
- the self-position estimation unit 13 in the real space reads a map from the map DB 14, and based on the outside world information and / or the inside world information input from the sensor group 10, the device 200 sets which coordinates (x, y, z) on the map. ) Is estimated and specified in what posture ( ⁇ , ⁇ , ⁇ ) exists.
- a self-position Tr the position and orientation of the device 200 on the map estimated by the self-position estimation unit 13 in the real space.
- the self-position determination unit 15 in the virtual space determines the self-position Tv of the virtual camera in the virtual space based on the self-position Tr of the device 200 input from the self-position estimation unit 13 in the real space.
- the present invention is not limited to this, and the self-positioning unit 15 in the virtual space is a virtual camera in the virtual space based on the moving distance and the direction of the device 200 input from the self-positioning unit 13 in the real space.
- the self-position Tv may be determined.
- the virtual camera in this explanation is a viewpoint set in the virtual space.
- This viewpoint may be a point or a planar or three-dimensional region.
- the self-position Tv determined by the self-position determination unit 15 in the virtual space is registered in the locus data storage unit 23 together with the time information (for example, the elapsed time described later) when the self-position Tv is determined. Therefore, the locus data storage unit 23 stores the movement locus of the virtual camera in the virtual space along the time series.
- the position on the locus indicated by the self-position Tv is referred to as a node.
- the virtual space DB 17 stores the coordinate system of the virtual space created by CG, the object data of the objects arranged in the virtual space, and the like.
- the self-position Tv determined by the self-positioning unit 15 on the virtual space is also input to the virtual space rendering unit 16.
- the virtual space rendering unit 16 reproduces the virtual space by acquiring the coordinate system of the virtual space, object data, and the like from the virtual space DB 17. Then, the virtual space rendering unit 16 renders the reproduced virtual space with the self-position Tv of the virtual camera input from the self-positioning unit 15 on the virtual space as a viewpoint, and thereby, the CG image within the angle of view of the virtual camera.
- the CG image may include, for example, a key frame (also referred to as an I frame), a difference frame (also referred to as a P frame or a B frame) or the like.
- the CG image generated by the virtual space rendering unit 16 is input to the CG image data storage unit 18 and stored. Further, the CG image is input to the monitor 202 mounted on the device 200 and presented to the user in real time. Therefore, the user can confirm what kind of CG image is currently being captured in the virtual space by viewing the CG image being reproduced on the monitor 202.
- a virtual microphone may be added to the virtual camera.
- the CG video generated by the virtual space rendering unit 16 may include audio data.
- the operation input unit 204 is a user interface for the user to input various instructions.
- the operation input unit 204 may be the touch panel.
- various buttons for input support and the like may be displayed on the monitor 202.
- the operation input unit 204 may be a key (including a cross key or the like), a button, an analog stick, or the like provided in the housing 201 of the device 200.
- the user can instruct, for example, to start or end the link between the device 200 and the virtual camera. Further, the user can instruct, for example, the start and end of shooting of the CG image by the virtual camera by operating the operation input unit 204.
- the user corrects the position and orientation of the virtual camera in the virtual space, that is, the self-position Tv of the virtual camera, regardless of the position and orientation of the device 200, for example, by operating the operation input unit 204. be able to.
- the user can instruct the registration of the anchor described later, for example, by operating the operation input unit 204.
- the user can input an instruction to change the position of the virtual camera by operating the cross key 204a.
- the user can input an instruction to change the direction of the virtual camera by operating the analog stick 204b.
- the instruction input from the cross key 204a and the analog stick 204b, that is, the control value is input to the self-positioning unit 15 in the virtual space.
- the self-positioning unit 15 on the virtual space adjusts the self-positioning TV of the virtual camera on the virtual space based on the input control value, and inputs the adjusted self-positioning TV to the virtual space rendering unit 16.
- the virtual space rendering unit 16 generates a CG image based on the input self-position Tv, and displays the CG image on the monitor 202.
- a CG image with the moving self-position Tv of the virtual camera as a viewpoint is displayed on the monitor 202. May be done.
- the user determines from the CG image displayed on the monitor 202 that the virtual camera has moved to the desired position and posture, the user presses the anchor registration button 204c.
- the anchor generation unit 21 associates the coordinates in the real space with the coordinates in the virtual space. Specifically, when the user instructs the registration of the anchor via the operation input unit 204, the anchor generation unit 21 estimates the self-position in the real space by the self-position estimation unit 13 when this instruction is input.
- the Tr is associated with the self-position Tv determined by the self-positioning unit 15 in the virtual space.
- the self-position Tv of the virtual camera in the virtual space when the user inputs the anchor registration instruction via the operation input unit 204 is referred to as an anchor.
- the locus data correction unit 22 corrects the locus data table of the virtual camera stored in the locus data storage unit 23, for example, based on an instruction input by the user to the operation input unit 204.
- the locus data correction unit 22 stores the locus in the locus data storage unit 23.
- the previously registered anchor which may be the self-position Tv at the time when the link between the device 200 and the virtual camera is started or when the shooting by the virtual camera is started
- the anchor registered this time. Correct the coordinates of the node set on the trajectory connecting with.
- the locus data correction unit 22 has a self-position Tv determined by the self-positioning unit 15 in the virtual space from the time when the anchor was registered last time to the time when the anchor is registered this time (more specifically, the self-position in the real space).
- the self-position Tv of the previously registered anchor as the base point based on the movement amount and the movement direction, it is set on the trajectory connecting the previously registered anchor and the currently registered anchor. Correct the coordinates of the node.
- the posture of the virtual camera with respect to the posture of the device 200 may be modified based on the movement amount and the movement direction of the virtual camera position and / or the posture input by the user to the operation input unit 204.
- the posture of the virtual camera in this description may be the direction and inclination of the viewpoint (or angle of view) (inclination in the yaw angle, roll angle, and pitch angle direction).
- the trajectory of the virtual camera caused by the misalignment between the device 200 and the virtual camera is corrected, so that the CG image desired by the user can be generated.
- the sensor group 10 other than the camera 11 and the monitor 202 are mounted on the device 200, for example.
- the locus data storage unit 23 may be mounted on the device 200, or may be arranged on a server (including various servers such as a cloud server) connected to the device 200 by wire or wireless communication. Good.
- FIG. 5 is a schematic diagram showing a schematic configuration example of the back side (that is, the user side) of the device according to the first embodiment.
- a cross key 204a as an operation input unit 204, an analog stick 204b, and an anchor registration button 204c are provided on the back side of the housing 201 of the device 200.
- an analog stick 204b is provided on the back side of the housing 201 of the device 200.
- an anchor registration button 204c are provided on the back side of the housing 201 of the device 200. ..
- the cross key 204a is, for example, an operation input unit 204 for inputting an instruction to move the virtual camera up / down / left / right in the virtual space.
- the analog stick 204b is, for example, a knob that rotates in the direction of an arrow, and is an operation input unit 204 for inputting an instruction to rotate the direction of the virtual camera in the virtual space.
- the anchor registration button 204c is, for example, an operation input unit 204 for inputting an instruction to register the self-position Tv of the current virtual camera as an anchor.
- the user determines from the CG image confirmed on the monitor 202 that the position of the virtual camera is deviated from the desired position
- the user operates the cross key 204a to move the virtual camera into the virtual space. Move to the desired position.
- the user adjusts the posture of the virtual camera by operating the analog stick 204b. ..
- the monitor 202 may be divided into, for example, a main area 202a and a sub area 202b.
- the main area 202a for example, the CG image generated by the virtual space rendering unit 16 is displayed.
- the sub-region 202b for example, information that supports shooting in the virtual space by the user may be displayed.
- Various information may be displayed in the sub-region 202b. These pieces of information may be generated by the virtual space rendering unit 16 or may be registered in the virtual space DB 17 in advance.
- the device 200 may be a device that moves by being carried by the user, a device that moves by being remotely controlled by the user, or autonomously. It may be a moving device. Further, in the case of a remote movement type or an autonomous movement type, the device 200 may be a traveling type traveling on the ground, a ship type or a diving type traveling on the water surface or underwater, or flying in the air. It may be a flying type.
- FIG. 6 is a diagram showing an example of the locus data table stored in the locus data storage unit according to the first embodiment.
- the anchor is also treated as one of the nodes on the trajectory.
- the trajectory data table in the trajectory data storage unit 23 has coordinates indicating the self-position Tv of the virtual camera in the virtual space (hereinafter referred to as virtual space coordinates) and the self-position Tv on the virtual space. It includes node data associated with the elapsed time when the self-positioning unit 15 determines (for example, the elapsed time since the start of imaging).
- the virtual space coordinates include the position (vx, vy, vz) of the virtual camera in the virtual space and information on the posture of the virtual camera, for example, the yaw angle v ⁇ , the roll angle v ⁇ , and the pitch angle v ⁇ of the virtual camera.
- the indicated coordinates (v ⁇ , v ⁇ , v ⁇ ) are included.
- the trajectory data table also includes node data related to anchors (hereinafter, also referred to as anchor data).
- anchor data in addition to the self-position Tv and the elapsed time when it was determined, the anchor ID for uniquely identifying the anchor and the self-position Tr of the device 200 used for determining the self-position Tv Are associated with each other.
- a CG image when the virtual camera is moved along the locus indicated by the locus data table can be obtained. It can be generated by the virtual space rendering unit 16.
- FIG. 7 is a flowchart showing an example of the basic operation according to the first embodiment.
- the virtual camera continuously generates a CG image, for example, a key frame (also referred to as an I frame) or a difference frame (P frame, It is assumed that the generation of (also called B frame) etc. is being executed.
- a CG image for example, a key frame (also referred to as an I frame) or a difference frame (P frame, It is assumed that the generation of (also called B frame) etc. is being executed.
- the self-positioning unit 15 in the virtual space determines the coordinate system of the virtual space (hereinafter referred to as CG coordinate system) in which the virtual camera is arranged from the virtual space DB17.
- the virtual space rendering unit 16 reads the fields and objects of the virtual space in which the virtual camera is arranged from the virtual space DB 17 (step S101).
- the virtual space model to be read symmetrically may be appropriately selected by the user.
- the self-positioning unit 15 on the virtual space determines the predetermined position of the read CG coordinate system as the self-positioning Tv of the virtual camera, thereby arranging the virtual camera in the virtual space (step S102).
- the device 200 waits until it is activated by the user (NO in step S103), and when the device 200 is activated (YES in step S103), the self-positioning unit 15 in the virtual space determines the device 200 and the virtual camera.
- the link with is started (step S104). Specifically, the self-positioning unit 15 in the virtual space changes the self-position Tv of the virtual camera so as to be linked with the change in the self-position Tr of the device 200 input from the self-position estimation unit 13 in the real space. To start that.
- the self-position estimation unit 13 in the real space receives the external world information and / or the internal world information input from the sensor group 10 and the map stored in the map DB 14.
- the self-position Tr of the device 200 in the real space is estimated based on (step S105).
- the self-position determination unit 15 in the virtual space determines the self-position Tv of the virtual camera in the virtual space based on the self-position Tr estimated by the self-position estimation unit 13 in the real space (step S106).
- the position and orientation (self-position Tv) of the virtual camera in the virtual space change in conjunction with the position and orientation (self-position Tr) of the device 200 in the real space.
- steps S105 to S106 are continued until the start of shooting is instructed and input from the operation input unit 204 of the device 200 (NO in step S107).
- an anchor corresponding to the shooting start position (hereinafter referred to as a start point anchor) is generated.
- the self-position estimation unit 13 in the real space is on the real space based on the outside world information and / or the inside world information input from the sensor group 10 and the map stored in the map DB 14.
- the self-position Tr of the device 200 is estimated (step S108), and the self-positioning unit 15 in the virtual space determines the self-position of the virtual camera in the virtual space based on the self-position Tr estimated by the self-positioning unit 13 in the real space.
- Tv is determined (step S109).
- the anchor generation unit 21 generates an anchor ID for uniquely identifying the start point anchor, and the anchor ID, the self-position Tr estimated by the self-position estimation unit 13 in the real space, and the self-position determination in the virtual space.
- the anchor data of the start point anchor is generated, and the anchor data of the start point anchor is registered in the locus data storage unit 23 (step S110). ).
- the virtual space rendering unit 16 generates frame data corresponding to the start point anchor (hereinafter referred to as an anchor compatible frame) by rendering with the self-position Tv of the virtual camera when the start point anchor is registered as a viewpoint.
- the generated anchor-corresponding frame is stored in, for example, the CG video data storage unit 18 (step S111).
- This anchor-compatible frame can be used as a key frame in, for example, in generating a CG image.
- the self-position Tr is estimated by the real space self-position estimation unit 13 (step S112) and the self-position Tv by the virtual space self-position determination unit 15 until the user instructs the end of shooting from the operation input unit 204.
- Step S113 and registration (step S114) of the node data in which the self-position Tv and the elapsed time are associated with the locus data storage unit 23 are repeatedly executed (NO in step S115).
- the locus of the virtual camera during the shooting period is stored in the locus data storage unit 23.
- step S115 when the user inputs a shooting end instruction from the operation input unit 204 (YES in step S115), it is determined whether or not to end the main operation (step S116), and when the main operation is ended (YES in step S116). ), End this operation. On the other hand, if this operation is not completed (NO in step S116), this operation returns to step S105, and the subsequent operations are executed.
- FIG. 8 is a flowchart showing an example of the anchor registration operation and the trajectory correction operation according to the first embodiment.
- the operation illustrated in FIG. 8 may be executed in parallel with the basic operation illustrated in FIG. 7, for example, after the shooting by the virtual camera is started.
- the operation input unit 204 of the device 200 waits until a control value for correcting the self-position Tv of the virtual camera is input (NO in step S121).
- the control values are, for example, the control values ( ⁇ vx, ⁇ vy, ⁇ vz) with respect to the CG coordinates (vx, vy, vz) of the virtual camera represented by the x-axis, y-axis, and z-axis, and the yaw angle v ⁇ and roll angle.
- the control values ( ⁇ v ⁇ , ⁇ v ⁇ , ⁇ v ⁇ ) with respect to the attitude (v ⁇ , v ⁇ , v ⁇ ) of the virtual camera represented by v ⁇ and the pitch angle v ⁇ may be included.
- the self-positioning unit 15 on the virtual space corrects the self-positioning Tv of the virtual camera according to the input control value to move the virtual camera in the virtual space. Move (step S122). As a result, the position of the viewpoint and the direction of the angle of view when rendering the CG image change.
- the self-positioning unit 15 on the virtual space determines whether or not the anchor registration button 204c in the operation input unit 204 is pressed (step S123), and if it is pressed (YES in step S123), the anchor generation unit 21 generates an anchor ID for uniquely identifying the anchor, the anchor ID, the current self-position Tr of the device 200 estimated by the self-position estimation unit 13 in the real space, and the self-position determination in the virtual space.
- Anchor anchor data is generated by associating the current self-position Tv of the virtual camera determined by unit 15 with the elapsed time from the start of shooting, and the anchor data of this anchor is registered in the locus data storage unit 23. (Step S124).
- the virtual space rendering unit 16 generates an anchor-compatible frame of the registered anchor by rendering the self-position Tv of the virtual camera when the anchor is registered as a viewpoint, and generates an anchor-compatible frame of the generated anchor, for example. It is saved in the CG video data storage unit 18 (step S125).
- This anchor-compatible frame can also be used as a key frame in, for example, in generating a CG image.
- the locus data correction unit 22 corrects the locus data table stored in the locus data storage unit 23 based on the newly registered anchor (step S126), and proceeds to step S129.
- the locus data correction unit 22 uses the locus data of a section (not including the first anchor) separated by the immediately preceding anchor (referred to as the first anchor) and the anchor immediately before the anchor (referred to as the second anchor).
- the trajectory data table for this section is corrected by rotating and / or scaling the table based on the control values with the first anchor as the base point.
- step S123 when it is determined in step S123 that the anchor registration button 204c in the operation input unit 204 is not pressed (NO in step S123), the self-positioning unit 15 in the virtual space cancels the control value input in step S121. It is determined whether or not it is (step S127). The control value may be canceled by the user, for example, via the operation input unit 204.
- step S127 If the control value has not been canceled (NO in step S127), the self-positioning unit 15 in the virtual space returns to step S121 and executes the subsequent operations. On the other hand, when the control value is canceled (YES in step S127), the self-positioning unit 15 in the virtual space discards the control value input in step S121 and moves the virtual camera to the original position, that is, The self-position Tv of the virtual camera is returned to the original value (step S128), and the process proceeds to step S129.
- step S129 it is determined whether or not to end the main operation, and when the main operation is ended (YES in step S129), the main operation is ended. On the other hand, if this operation is not completed (NO in step S129), this operation returns to step S121, and the subsequent operations are executed.
- FIGS. 9 and 10 are schematic views for explaining a flow when correcting the trajectory data table based on the self-position of the virtual camera after correction.
- FIG. 9 illustrates a case where four nodes N01 to N04 are generated in the process of moving the virtual camera from the position corresponding to the first anchor A01.
- the locus data correction unit 22 controls the locus T01 after the first anchor A01 with the first anchor A01 as the base point so that the tip of the locus T01 coincides with the first anchor A01. Rotate and / or scale based on the value. Specifically, the node data of the nodes N01 to N04 between the first anchor A01 and the second anchor A02, the distance from the first anchor A01 to the second anchor A02, and each node N01 to each node N01 to the first anchor A01. The correction is made based on the distance to N04 and the control value. As a result, the locus T01 is corrected to the locus T02 whose tip coincides with the first anchor A01.
- the self-positioning unit 15 in the virtual space is corrected from the locus data storage unit 23. May be automatically generated and stored (may be updated) in the CG video data storage unit 18 by reading and inputting to the virtual space rendering unit 16, or the user instructs from the operation input unit 204. May be generated and stored (updated) in the CG video data storage unit 18. At that time, the CG image generated based on the corrected trajectory data table may be reproduced on the monitor 202.
- FIG. 11 is a block diagram showing a schematic configuration example of a virtual camera system as an information processing system according to a second embodiment.
- the virtual camera system 2 includes, for example, an object extraction unit 31 and an object correlation DB 32 in addition to the same configuration as the virtual camera system 1 illustrated with reference to FIG. 4 in the first embodiment. Be prepared.
- the object correlation DB 32 holds, for example, a correlation between a pre-created real object in the real world (hereinafter referred to as a real object) and a virtual object in the virtual space (hereinafter referred to as a virtual object).
- FIG. 12 shows an example of the correlation table according to the second embodiment.
- the correlation table has a structure in which the real object ID, the real space coordinates, the three-dimensional object data, the virtual object ID, and the virtual space coordinates are associated with each other.
- the real object ID is an identifier for uniquely identifying the real object.
- Real space coordinates are position and posture information indicating the position and posture of the real object in the real space.
- the real-space coordinates may be coordinates expressed in a geographic coordinate system such as the Universal Transverse Mercator projection or the universal polar projection, or the real-space coordinates of one real object registered in the correlation table as the origin. It may be the coordinates in the coordinate system.
- the 3D object data is data for recognizing a real object, and may be, for example, an image obtained by photographing the real object, 3D object data generated from this image, or the like.
- the real object recognition process using the three-dimensional object data may be, for example, an image recognition process for a captured image.
- the captured image used for the image recognition process may be an image taken by the camera 203 of the device 200, or an electronic device having an imaging function different from that of the device 200 (for example, a smartphone or a digital camera). ) May be the image taken.
- the present invention is not limited to this, and various recognition processes such as a process of recognizing a real object from 3D object data based on 3D data acquired by scanning the surroundings with a laser scanner or the like can be applied. Is.
- the virtual object ID is an identifier for uniquely identifying the virtual object. This virtual object ID may be the same as the identifier of the virtual object stored in the virtual space DB17.
- the virtual space coordinates are position and posture information indicating the position and posture of the virtual object in the virtual space.
- the object extraction unit 31 extracts an actual object included in the image by performing image recognition processing on the image captured by the camera 203, for example.
- the object extraction unit 31 refers to the real object data registered in the object correlation DB 32, so that the real space coordinates of the real object and the virtual object ID and virtual space of the virtual object associated with the real object are used. Identify the coordinates.
- the real space coordinates of the real object are input to the self-position estimation unit 13 in the real space together with the information about the real object area in the image input from the camera 203 (hereinafter referred to as object area data).
- object area data the information about the real object area in the image input from the camera 203.
- the object It is assumed that the same image data is input to the object extraction unit 31 and the self-position estimation unit 13 in the real space.
- the self-position estimation unit 13 in the real space specifies the area of the real object in the image input from the camera 203 based on the object area data input from the object extraction unit 31.
- the self-position estimation unit 13 in the real space specifies the relative position (including the distance and direction) of the device 200 with respect to the real object based on the area of the specified real object, and extracts the specified relative position and the object.
- the actual self-position of the device 200 in the real space (hereinafter referred to as the real self-position TR) is specified based on the real-space coordinates of the real object input from the unit 31.
- the self-position estimation unit 13 in the real space calculates the difference of the self-position Tr estimated based on the information input from the sensor group 10 immediately before with respect to the specified real self-position TR. This difference corresponds to the amount of deviation from the position and orientation of the virtual camera intended by the user in the virtual space. Therefore, in the present embodiment, the self-position estimation unit 13 in the real space calculates a control value for correcting the position and orientation of the virtual camera based on the above difference, and the control value is transmitted to the self-position determination unit 15 in the virtual space. input.
- the virtual space self-position determination unit 15 corrects the self-position Tv of the virtual camera in the virtual space, as in the first embodiment.
- the self-positioning unit 15 in the virtual space registers the anchor in the anchor generation unit 21. Instruct.
- the anchor generation unit 21 and the locus data correction unit 22 generate anchor data and register it in the locus data storage unit 23 as in the first embodiment, and store the locus data based on the corrected anchor.
- the locus data table of the corresponding section in the part 23 is corrected.
- FIG. 13 is a flowchart showing an example of the control value calculation operation according to the second embodiment.
- the operation illustrated in FIG. 13 is parallel to, for example, the basic operation illustrated in FIG. 7 in the first embodiment and the anchor registration operation and the trajectory correction operation illustrated in FIG. 8 after the shooting by the virtual camera is started. May be executed.
- image data is input from the camera 203 to the object extraction unit 31 and the self-position estimation unit 13 in the real space (step S201).
- the object extraction unit 31 extracts the actual object included in the image data by executing the image recognition process on the input image data (step S202). Then, the object extraction unit 31 determines whether or not the extracted real object is registered in the correlation data by referring to the object correlation DB 32 (step S203). If the extracted real object is not registered in the correlation data (NO in step S203), this operation proceeds to step S211.
- the object extraction unit 31 when the extracted real object is registered in the correlation data (YES in step S203), the object extraction unit 31 includes the object area data indicating the area of the real object in the image data and the real object specified from the correlation data.
- the real space coordinates are input to the self-position estimation unit 13 in the real space (step S204).
- the self-position estimation unit 13 in the real space specifies the area of the real object in the image data based on the input object area data (step S205), and based on the real object in the specified image data. , The relative position of the device 200 with respect to the real object is specified (step S206).
- the self-position estimation unit 13 in the real space specifies the real self-position TR of the device 200 based on the specified relative position and the real-space coordinates of the real object input from the object extraction unit 31 (step). S207).
- the self-position estimation unit 13 in the real space calculates the difference of the self-position Tr estimated based on the information input from the sensor group 10 immediately before with respect to the specified real self-position TR (step S208).
- the self-position estimation unit 13 in the real space generates a control value for correcting the position and orientation of the virtual camera based on the difference calculated in step S208 (step S209), and uses this control value as the self in the virtual space.
- Input to the position determination unit 15 step S210).
- the self-position Tv of the virtual camera in the virtual space is corrected according to the anchor registration operation and the trajectory correction operation illustrated in FIG. 8 in the first embodiment, and the anchor data is registered in the trajectory data storage unit 23.
- the locus data table of the corresponding section in the locus data storage unit 23 is corrected by the locus data correction unit 22.
- step S211 it is determined whether or not to end the main operation, and when the main operation is ended (YES in step S211), the main operation is ended. On the other hand, if this operation is not completed (NO in step S211), this operation returns to step S201, and the subsequent operations are executed.
- a control value for correcting the deviation between the coordinate system of the device 200 and the coordinate system of the virtual camera is automatically generated, and the self-position in the virtual space is self-positioned. It is input to the determination unit 15.
- the position and posture of the virtual camera can be automatically corrected.
- the trajectory of the virtual camera is automatically corrected. As a result, it becomes possible to generate a CG image desired by the user.
- the case where the virtual camera moves in a single virtual space in conjunction with the device is illustrated.
- the third embodiment a case where the virtual camera is moved across a plurality of virtual spaces will be illustrated.
- the movement of the virtual camera across a plurality of virtual spaces is, for example, a specific anchor (this is called a first anchor) in a certain virtual space (this is called a first virtual space) 301.
- A32 and a specific anchor (this is called a second anchor) A43 in another virtual space (this is called a second virtual space) 401 are connected in advance, and the virtual camera is the first in the first virtual space 301.
- This can be realized by moving (also referred to as jumping) the virtual camera to the second anchor A43 of the second virtual space 401 when the one anchor A32 is reached.
- the schematic configuration of the virtual camera system according to the present embodiment may be, for example, the same as the virtual camera system 1 exemplified in the first embodiment or the virtual camera system 2 exemplified in the second embodiment.
- the locus data table in the locus data storage unit 23 is replaced with the locus data table described later.
- FIG. 15 is a diagram showing an example of the locus data table stored in the locus data storage unit according to the third embodiment. In this description, a case where the virtual camera moves across the first virtual space 301 and the second virtual space 401 illustrated in FIG. 14 will be illustrated.
- the locus data table according to the present embodiment has the same configuration as the locus data table described with reference to FIG. 6 in the first embodiment, and the anchor IDs are the first anchor ID and the second anchor.
- the ID has a configuration in which the virtual space coordinates are replaced with the first virtual space coordinates and the second virtual space coordinates, respectively.
- the first anchor ID is an identifier for uniquely identifying each first anchor in the first virtual space 301.
- the second anchor ID is an identifier for uniquely identifying each second anchor in the second virtual space.
- the first virtual space coordinates are position information indicating the coordinates of the corresponding anchor or node in the first virtual space.
- the second virtual space coordinates are position information indicating the coordinates of the corresponding anchor or node in the second virtual space.
- the locus data table when connecting anchors in different virtual spaces, in the locus data table, information about the two anchors to be connected (first / second anchor ID, elapsed time, real space coordinates, first / second virtual space). Coordinates) are stored in the same record. As described above, in the locus data table, at least the information (first anchor ID and second anchor ID) for specifying the two anchors to be connected is associated with each other. In this description, connecting two anchors in different virtual spaces is called grouping.
- FIG. 16 is a schematic diagram showing a schematic configuration example of the back side (that is, the user side) of the device according to the third embodiment.
- the grouping button 204d as the operation input unit 204 is provided in the device 200 according to the present embodiment. It has an added configuration.
- the monitor 202 is provided with a sub-region 202c for supporting the grouping of anchors.
- a list of the first anchor and the second anchor registered in the locus data storage unit 23 is displayed.
- the user selects, for example, two anchors to be grouped from the first anchor and the second anchor displayed in the sub-region 202c of the monitor 202, and the grouping is performed. Press the button 204d.
- the grouping instruction input in this way is input to the anchor generation unit 21 via the self-positioning unit 15 in the virtual space, for example.
- the anchor generation unit 21 extracts the records of the two anchors selected as grouping symmetry from the locus data table in the locus data storage unit 23, combines the extracted records into one record, and in the locus data storage unit 23. Update the trajectory data table of.
- first coordinate system 501 and second coordinate system 601 having different scales are set for a single virtual space, and the virtual space is set to the first. It is also possible to configure the coordinate system of the virtual space to be switched to the second coordinate system 601 when a specific anchor (this is called the first anchor A52) is reached during reproduction in the one coordinate system 501. .. In that case, as illustrated in FIG. 17, when the scale of the second coordinate system 601 is larger than the scale of the first coordinate system 501, the viewing effect is such that the character attached to the virtual camera suddenly becomes larger in the virtual space. It becomes possible to play.
- the device 200 is provided with a scale switching button 204e (also used as an analog stick 204b in the example shown in FIG. 18) as an operation input unit 204. , This may be realized by the user's operation.
- the grouping of anchors for switching scales can be managed using, for example, a locus data table having the same configuration as the locus data table described with reference to FIG. 15 in the third embodiment.
- the first virtual space coordinates are replaced with the first coordinate system virtual space coordinates indicating the virtual space coordinates in the first coordinate system 501
- the second virtual space coordinates replace the virtual space coordinates in the second coordinate system 601. It is replaced with the second coordinate system virtual space coordinates shown.
- Hardware configuration The device 100/200 and the server (the server communicably connected to the device 200) for realizing the virtual camera system 1 or 2 according to each of the above-described embodiments have, for example, a configuration as shown in FIG. It is realized by the computer 1000 of.
- the computer 1000 has a CPU 1100, a RAM 1200, a ROM (Read Only Memory) 1300, an HDD (Hard Disk Drive) 1400, a communication interface 1500, and an input / output interface 1600. Each part of the computer 1000 is connected by a bus 1050.
- the CPU 1100 operates based on the program stored in the ROM 1300 or the HDD 1400, and controls each part. For example, the CPU 1100 expands the program stored in the ROM 1300 or the HDD 1400 into the RAM 1200 and executes processing corresponding to various programs.
- the ROM 1300 stores a boot program such as a BIOS (Basic Input Output System) executed by the CPU 1100 when the computer 1000 is started, a program that depends on the hardware of the computer 1000, and the like.
- BIOS Basic Input Output System
- the HDD 1400 is a computer-readable recording medium that non-temporarily records a program executed by the CPU 1100 and data used by the program.
- the HDD 1400 is a recording medium for recording an image processing program according to the present disclosure, which is an example of program data 1450.
- the communication interface 1500 is an interface for the computer 1000 to connect to an external network 1550 (for example, the Internet).
- the CPU 1100 receives data from another device or transmits data generated by the CPU 1100 to another device via the communication interface 1500.
- the input / output interface 1600 is an interface for connecting the input / output device 1650 and the computer 1000.
- the CPU 1100 receives data from an input device such as a keyboard or mouse via the input / output interface 1600. Further, the CPU 1100 transmits data to an output device such as a display, a speaker, or a printer via the input / output interface 1600. Further, the input / output interface 1600 may function as a media interface for reading a program or the like recorded on a predetermined recording medium (media).
- the media is, for example, an optical recording medium such as DVD (Digital Versatile Disc) or PD (Phase change rewritable Disk), a magneto-optical recording medium such as MO (Magneto-Optical disk), a tape medium, a magnetic recording medium, or a semiconductor memory.
- an optical recording medium such as DVD (Digital Versatile Disc) or PD (Phase change rewritable Disk)
- a magneto-optical recording medium such as MO (Magneto-Optical disk)
- tape medium such as DVD (Digital Versatile Disc) or PD (Phase change rewritable Disk)
- MO Magneto-optical disk
- the CPU 1100 of the computer 1000 executes the program loaded on the RAM 1200 to execute the self-position estimation unit 13 in the real space and the self-position in the virtual space.
- the function of at least one of the determination unit 15, the virtual space rendering unit 16, the anchor generation unit 21, the trajectory data correction unit 22, and the object extraction unit 31 is realized.
- the HDD 1400 stores the program according to the present disclosure and data stored in at least one of the map DB 14, the virtual space DB 17, the CG video data storage unit 18, the trajectory data storage unit 23, and the object correlation DB 32.
- the CPU 1100 reads the program data 1450 from the HDD 1400 and executes the program, but as another example, these programs may be acquired from another device via the external network 1550.
- the present technology can also have the following configurations.
- An acquisition unit that acquires the first position information of a device existing in the real space in the real space, A locus generator that generates a movement locus in the virtual space of a viewpoint set in the virtual space based on the first position information, and a locus generator.
- a first correction unit that corrects the second position information of the viewpoint in the virtual space on the virtual space, A correction unit that corrects the movement locus based on the correction of the second position information, Information processing system equipped with.
- the acquisition unit At least one of an external sensor that acquires external information around the device and an internal sensor that acquires internal information inside the device.
- An estimation unit that estimates the first position information based on at least one of the outside world information and the inside world information.
- the first correction unit includes an operation input unit for causing the user to input a correction instruction for the second position information of the viewpoint in the virtual space, and corrects the second position information based on the correction instruction.
- the operation input unit is A first operation input unit for the user to input a correction instruction for the position of the viewpoint in the virtual space, and A second operation input unit for the user to input a correction instruction for at least one of the position and direction of the viewpoint in the virtual space.
- a camera provided in the device existing in the real space and An extraction unit that extracts objects included in the image data from the image data acquired by the camera, and an extraction unit.
- a second correction unit that corrects the first position information of the device based on the position of the object extracted by the extraction unit in the real space.
- the second correction unit identifies the actual position of the device in the real space from the relative position of the object and the device in the real space, and the first position is based on the actual position.
- a locus storage unit that holds the movement locus by storing the second position information of the viewpoint in the virtual space in chronological order is further provided.
- the information processing system according to any one of (1) to (6), wherein the correction unit corrects the movement locus held in the locus storage unit.
- An anchor generation unit that generates anchor information that associates the first position information with the second position information is further provided.
- the information processing system according to (7), wherein the locus storage unit holds the anchor information as a part of the movement locus.
- the anchor generation unit generates the anchor information based on an instruction from a user.
- a locus storage unit that holds the movement locus by storing the second position information of the viewpoint in the virtual space in chronological order.
- An anchor generation unit that generates anchor information indicating the correspondence between the first position information and the second position information.
- the locus storage unit holds the anchor information as a part of the movement locus.
- the virtual space includes a first virtual space and a second virtual space different from the first virtual space.
- the locus storage unit stores the first anchor information including the second position information in the first virtual space and the second anchor information including the second position information in the second virtual space in association with each other.
- the determination unit determines the position of the viewpoint in the second virtual space indicated by the second anchor information.
- the information processing system according to (11) above which determines the position within.
- the virtual space is reproduced by the first coordinate system of the first scale and the second coordinate system of the second scale different from the first scale.
- the locus storage unit stores the first anchor information including the second position information on the first coordinate system and the second anchor information including the second position information on the second coordinate system in association with each other.
- the information processing system according to (8) above.
- (14) Further provided with a determination unit for determining the position of the viewpoint in the virtual space.
- the determination unit includes the position of the viewpoint in the second anchor information.
- the first position information includes information on the position of the device in the real space and information on the posture of the device in the real space.
- the second position information includes any one of the above (1) to (14) including information on the position of the viewpoint in the virtual space and information on the direction and inclination of the viewpoint in the virtual space.
- a program to make a computer work Acquiring the first position information of the device existing in the real space, Generating the movement locus of the viewpoint set in the virtual space based on the first position information, Modifying the second position information of the viewpoint in the virtual space, A program for causing the computer to correct the movement locus based on the correction of the second position information.
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Abstract
Description
1.バーチャルカメラシステムについて
2.第1の実施形態
2.1 バーチャルカメラの概略構成例
2.2 デバイスの概略構成例
2.3 軌跡データテーブルの概略構成例
2.4 動作例
2.4.1 基本フロー
2.4.2 アンカー登録及び軌跡補正フロー
2.4.3 軌跡補正の具体例
2.5 作用・効果
3.第2の実施形態
3.1 バーチャルカメラの概略構成例
3.2 動作例
3.2.1 制御値算出フロー
3.3 作用・効果
4.第3の実施形態
4.1 軌跡データテーブルの概略構成例
4.2 デバイスの概略構成例
4.3 作用・効果
4.4 変形例
5.ハードウエア構成
まず、本開示に係るバーチャルカメラの概要について説明する。バーチャルカメラとは、上述したように、CGで作成された仮想空間内に配置された仮想的なカメラである。このバーチャルカメラの位置を視点として、バーチャルカメラの画角内の仮想空間をレンダリングすることで、仮想空間内をあたかもカメラで撮影したかのようなCG映像を生成することが可能である。
まず、第1の実施形態に係る情報処理システム、情報処理方法及びプログラムについて、図面を参照して詳細に説明する。なお、本実施形態では、上述したInside-out方式のバーチャルカメラシステムを例示する。
図4は、第1の実施形態に係る情報処理システムとしてのバーチャルカメラシステムの概略構成例を示すブロック図である。図4に示すように、バーチャルカメラシステム1は、カメラ11を含むセンサ群10と、実空間上自己位置推定部(推定部又は第2修正部ともいう。若しくは、取得部の一部を構成し得る)13と、マップデータベース(DB)14と、仮想空間上自己位置決定部(軌跡生成部、第1修正部又は決定部ともいう)15と、仮想空間レンダリング部16と、仮想空間DB17と、CG映像データ記憶部18と、モニタ202と、操作入力部204と、アンカー生成部21と、軌跡データ補正部(補正部ともいう)22と、軌跡データ記憶部(軌跡記憶部ともいう)23とを備える。カメラ203は、例えば、Inside-out方式で使用するカメラ203L及び203Rに相当する。
図5は、第1の実施形態に係るデバイスの背面側(すなわち、ユーザ側)の概略構成例を示す模式図である。図5に例示するように、デバイス200の筐体201の背面側には、上述したモニタ202の他に、例えば、操作入力部204としての十字キー204a、アナログスティック204b及びアンカー登録ボタン204cを備える。
図6は、第1の実施形態に係る軌跡データ記憶部に記憶されている軌跡データテーブルの一例を示す図である。なお、以下の説明では、アンカーも軌跡上のノードの一つとして取り扱う。
次に、第1の実施形態に係るバーチャルカメラシステムの動作について、図面を参照して詳細に説明する。
まず、第1の実施形態に係るバーチャルカメラシステムの基本動作について説明する。図7は、第1の実施形態に係る基本動作の一例を示すフローチャートである。なお、以下の説明において、撮影を開始してから終了するまでの間は、バーチャルカメラは、継続して、CG映像の生成、例えば、キーフレーム(Iフレームともいう)や差分フレーム(Pフレーム、Bフレームともいう)等の生成を実行しているものとする。
次に、図7を用いて説明した基本動作中に実行されるアンカー登録動作及び軌跡補正動作について説明する。図8は、第1の実施形態に係るアンカー登録動作及び軌跡補正動作の一例を示すフローチャートである。なお、図8に例示する動作は、例えば、バーチャルカメラによる撮影が開始された後、図7に例示した基本動作と並行して実行されてよい。
図9及び図10は、修正後のバーチャルカメラの自己位置に基づいて軌跡データテーブルを補正する際の流れを説明するための模式図である。図9には、第1アンカーA01に対応する位置からバーチャルカメラが移動する過程で4つのノードN01~N04が生成された場合が例示されている。
以上のように、本実施形態によれば、デバイス200の座標系とバーチャルカメラの座標系とにズレが存在し、バーチャルカメラが意図しない位置及び姿勢となった場合でも、ユーザは、操作入力部204を介してバーチャルカメラの位置及び姿勢を修正することが可能である。そして、その修正に基づいて、バーチャルカメラの軌跡が補正される。それにより、ユーザが所望するCG映像を生成することが可能になる。
次に、第2の実施形態に係る情報処理システム、情報処理方法及びプログラムについて、図面を参照して詳細に説明する。なお、本実施形態では、第1の実施形態と同様に、上述したInside-out方式のバーチャルカメラシステムを例示する。また、以下の説明において、上述した実施形態と同様の構成及び動作については、それを引用することで、その重複する説明を省略する。
図11は、第2の実施形態に係る情報処理システムとしてのバーチャルカメラシステムの概略構成例を示すブロック図である。図11に示すように、バーチャルカメラシステム2は、例えば、第1の実施形態において図4を用いて例示したバーチャルカメラシステム1と同様の構成に加え、オブジェクト抽出部31と、オブジェクト相関DB32とを備える。
次に、第2の実施形態に係るバーチャルカメラシステムの動作のうち、第1の実施形態と異なる動作について、図面を参照して詳細に説明する。
図13は、第2の実施形態に係る制御値算出動作の一例を示すフローチャートである。なお、図13に例示する動作は、例えば、バーチャルカメラによる撮影が開始された後、第1の実施形態において図7に例示した基本動作及び図8に例示したアンカー登録動作及び軌跡補正動作と並行して実行されてよい。
以上のように、本実施形態によれば、デバイス200の座標系とバーチャルカメラの座標系とのズレを修正する制御値が自動的に生成されて、仮想空間上自己位置決定部15に入力される。それにより、バーチャルカメラが意図しない位置及び姿勢となった場合でも、バーチャルカメラの位置及び姿勢を自動的に修正することが可能となる。そして、その修正に基づいて、バーチャルカメラの軌跡が自動的に補正される。それにより、ユーザが所望するCG映像を生成することが可能になる。
次に、第3の実施形態に係る情報処理システム、情報処理方法及びプログラムについて、図面を参照して詳細に説明する。なお、本実施形態では、上述した実施形態と同様に、上述したInside-out方式のバーチャルカメラシステムを例示する。また、以下の説明において、上述した実施形態と同様の構成及び動作については、それを引用することで、その重複する説明を省略する。
図15は、第3の実施形態に係る軌跡データ記憶部に記憶されている軌跡データテーブルの一例を示す図である。なお、本説明では、図14に例示した第1仮想空間301及び第2仮想空間401を跨いでバーチャルカメラが移動する場合を例示する。
図16は、第3の実施形態に係るデバイスの背面側(すなわち、ユーザ側)の概略構成例を示す模式図である。図16に示すように、本実施形態に係るデバイス200は、例えば、第1の実施形態において図5を用いて説明したデバイス200と同様の構成に加え、操作入力部204としてのグルーピングボタン204dが追加された構成を備える。また、モニタ202には、アンカーのグルーピングを支援するための副領域202cが設けられている。
以上のように、本実施形態によれば、異なる仮想空間間を跨ぐようにバーチャルカメラを移動させることが可能となる。それにより、例えば、ゲームなどにおいて予め決まった実空間内の経路に従ってプレイヤを移動させる際に、そのプレイヤが携帯するデバイスの画面に表示される仮想空間を他の仮想空間へとジャンプさせることが可能となる。なお、その場合、上述した説明におけるユーザは、ゲームクリエイタに相当する。
上述の第3の実施形態では、バーチャルカメラが特定のアンカーに到達した際にバーチャルカメラが属する仮想空間を他の仮想空間に切り替える場合を例示したが、このような構成は、バーチャルカメラが特定のアンカーに到達した際に仮想空間のスケールを拡大又は縮小する場合についても応用することが可能である。
上述してきた各実施形態に係るバーチャルカメラシステム1又は2を実現するためのデバイス100/200及びサーバ(デバイス200と通信可能に接続されたサーバ)は、例えば図19に示すような構成のコンピュータ1000によって実現される。
(1)
実空間内に存在するデバイスの前記実空間上の第1位置情報を取得する取得部と、
前記第1位置情報に基づいて仮想空間内に設定された視点の前記仮想空間内の移動軌跡を生成する軌跡生成部と、
前記仮想空間内における前記視点の前記仮想空間上の第2位置情報を修正する第1修正部と、
前記第2位置情報の修正に基づいて前記移動軌跡を補正する補正部と、
を備える情報処理システム。
(2)
前記取得部は、
前記デバイスの周囲の外界情報を取得する外界センサと、前記デバイスの内部の内界情報を取得する内界センサとのうちの少なくとも1つと、
前記外界情報と前記内界情報とのうちの少なくとも1つに基づいて前記第1位置情報を推定する推定部と、
を備える前記(1)に記載の情報処理システム。
(3)
前記第1修正部は、前記仮想空間内における前記視点の前記第2位置情報に対する修正指示をユーザに入力させるための操作入力部を備え、前記修正指示に基づいて前記第2位置情報を修正する前記(1)又は(2)に記載の情報処理システム。
(4)
前記操作入力部は、
前記仮想空間内の前記視点の位置に対する修正指示を前記ユーザが入力するための第1操作入力部と、
前記仮想空間内の前記視点の位置及び方向のうちの少なくとも1つに対する修正指示を前記ユーザが入力するための第2操作入力部と、
を備える前記(3)に記載の情報処理システム。
(5)
前記実空間内に存在する前記デバイスに設けられたカメラと、
前記カメラで取得された画像データから当該画像データに含まれるオブジェクトを抽出する抽出部と、
前記抽出部で抽出された前記オブジェクトの前記実空間内の位置に基づいて前記デバイスの前記第1位置情報を修正する第2修正部と、
をさらに備え、
前記第1修正部は、前記第2修正部による前記第1位置情報の修正に基づいて前記第2位置情報を修正する
前記(1)~(4)の何れか1項に記載の情報処理システム。
(6)
前記第2修正部は、前記実空間内での前記オブジェクトと前記デバイスとの相対位置から前記デバイスの前記実空間内での実際の位置を特定し、前記実際の位置に基づいて前記第1位置情報を修正する前記(5)に記載の情報処理システム。
(7)
前記仮想空間内における前記視点の第2位置情報を時系列に沿って記憶することで前記移動軌跡を保持する軌跡記憶部をさらに備え、
前記補正部は、前記軌跡記憶部に保持された前記移動軌跡を補正する
前記(1)~(6)の何れか1項に記載の情報処理システム。
(8)
前記第1位置情報と前記第2位置情報とを対応付けるアンカー情報を生成するアンカー生成部をさらに備え、
前記軌跡記憶部は、前記アンカー情報を前記移動軌跡の一部として保持する前記(7)に記載の情報処理システム。
(9)
前記アンカー生成部は、ユーザからの指示に基づいて前記アンカー情報を生成する前記(8)に記載の情報処理システム。
(10)
前記仮想空間内における前記視点の第2位置情報を時系列に沿って記憶することで前記移動軌跡を保持する軌跡記憶部と、
前記第1位置情報と前記第2位置情報との対応関係を示すアンカー情報を生成するアンカー生成部と、
さらに備え、
前記軌跡記憶部は、前記アンカー情報を前記移動軌跡の一部として保持し、
前記アンカー生成部は、前記抽出部が前記画像データから前記オブジェクトを抽出した場合、前記アンカー情報を生成する
前記(5)に記載の情報処理システム。
(11)
前記仮想空間は、第1仮想空間と、前記第1仮想空間とは異なる第2仮想空間とを含み、
前記軌跡記憶部は、前記第1仮想空間内の前記第2位置情報を含む第1アンカー情報と、前記第2仮想空間内の前記第2位置情報を含む第2アンカー情報とを対応付けて記憶する
前記(8)に記載の情報処理システム。
(12)
前記第1仮想空間内での前記視点の位置を決定する決定部をさらに備え、
前記決定部は、前記視点が前記第1アンカー情報で示された前記第1仮想空間内での位置に到達した場合、前記視点の位置を前記第2アンカー情報で示された前記第2仮想空間内の位置に決定する
前記(11)に記載の情報処理システム。
(13)
前記仮想空間は、第1スケールの第1座標系と、前記第1スケールとは異なる第2スケールの第2座標系とで再現され、
前記軌跡記憶部は、前記第1座標系上の前記第2位置情報を含む第1アンカー情報と、前記第2座標系上の前記第2位置情報を含む第2アンカー情報とを対応付けて記憶する
前記(8)に記載の情報処理システム。
(14)
前記仮想空間内での前記視点の位置を決定する決定部をさらに備え、
前記決定部は、前記視点が前記第1アンカー情報に含まれる前記第1座標系上の前記第2位置情報が示す位置に到達した場合、前記視点の位置を前記第2アンカー情報に含まれる前記第2座標系上の前記第2位置情報が示す位置に決定する
前記(13)に記載の情報処理システム。
(15)
前記第1位置情報は、前記デバイスの前記実空間内での位置の情報と、前記デバイスの前記実空間内での姿勢の情報とを含み、
前記第2位置情報は、前記視点の前記仮想空間内での位置の情報と、前記視点の前記仮想空間内での方向及び傾きの情報とを含む
前記(1)~(14)の何れか1項に記載の情報処理システム。
(16)
前記視点に基づいて前記仮想空間内をレンダリングして映像を生成する映像生成部をさらに備える前記(1)~(15)の何れか1項に記載の情報処理システム。
(17)
実空間内に存在するデバイスの第1位置情報を取得し、
前記第1位置情報に基づいて仮想空間内に設定された視点の移動軌跡を生成し、
前記仮想空間内における前記視点の第2位置情報を修正し、
前記第2位置情報の修正に基づいて前記移動軌跡を補正する
ことを含む情報処理方法。
(18)
前記第2位置情報の修正に基づいて補正された前記移動軌跡を用いて前記仮想空間内をレンダリングすることでバーチャルカメラの画角内のCG映像を生成する前記(17)に記載の情報処理方法。
(19)
コンピュータを機能させるためのプログラムであって、
実空間内に存在するデバイスの第1位置情報を取得することと、
前記第1位置情報に基づいて仮想空間内に設定された視点の移動軌跡を生成することと、
前記仮想空間内における前記視点の第2位置情報を修正することと、
前記第2位置情報の修正に基づいて前記移動軌跡を補正することと
を前記コンピュータに実行させるためのプログラム。
10 センサ群
12 内界センサ
13 実空間上自己位置推定部
14 マップDB
15 仮想空間上自己位置決定部
16 仮想空間レンダリング部
17 仮想空間DB
18 CG映像データ記憶部
21 アンカー生成部
22 軌跡データ補正部
23 軌跡データ記憶部
31 オブジェクト抽出部
32 オブジェクト相関DB
100、200 デバイス
101、202 モニタ
102F、102H、102V 方向スティック
110 外部カメラ
201 筐体
202a 主領域
202b 副領域
203、203L、203R カメラ
204 操作入力部
204a 十字キー
204b アナログスティック
204c アンカー登録ボタン
Claims (19)
- 実空間内に存在するデバイスの前記実空間上の第1位置情報を取得する取得部と、
前記第1位置情報に基づいて仮想空間内に設定された視点の前記仮想空間内の移動軌跡を生成する軌跡生成部と、
前記仮想空間内における前記視点の前記仮想空間上の第2位置情報を修正する第1修正部と、
前記第2位置情報の修正に基づいて前記移動軌跡を補正する補正部と、
を備える情報処理システム。 - 前記取得部は、
前記デバイスの周囲の外界情報を取得する外界センサと、前記デバイスの内部の内界情報を取得する内界センサとのうちの少なくとも1つと、
前記外界情報と前記内界情報とのうちの少なくとも1つに基づいて前記第1位置情報を推定する推定部と、
を備える請求項1に記載の情報処理システム。 - 前記第1修正部は、前記仮想空間内における前記視点の前記第2位置情報に対する修正指示をユーザに入力させるための操作入力部を備え、前記修正指示に基づいて前記第2位置情報を修正する請求項1に記載の情報処理システム。
- 前記操作入力部は、
前記仮想空間内の前記視点の位置に対する修正指示を前記ユーザが入力するための第1操作入力部と、
前記仮想空間内の前記視点の位置及び方向のうちの少なくとも1つに対する修正指示を前記ユーザが入力するための第2操作入力部と、
を備える請求項3に記載の情報処理システム。 - 前記実空間内に存在する前記デバイスに設けられたカメラと、
前記カメラで取得された画像データから当該画像データに含まれるオブジェクトを抽出する抽出部と、
前記抽出部で抽出された前記オブジェクトの前記実空間内の位置に基づいて前記デバイスの前記第1位置情報を修正する第2修正部と、
をさらに備え、
前記第1修正部は、前記第2修正部による前記第1位置情報の修正に基づいて前記第2位置情報を修正する
請求項1に記載の情報処理システム。 - 前記第2修正部は、前記実空間内での前記オブジェクトと前記デバイスとの相対位置から前記デバイスの前記実空間内での実際の位置を特定し、前記実際の位置に基づいて前記第1位置情報を修正する請求項5に記載の情報処理システム。
- 前記仮想空間内における前記視点の第2位置情報を時系列に沿って記憶することで前記移動軌跡を保持する軌跡記憶部をさらに備え、
前記補正部は、前記軌跡記憶部に保持された前記移動軌跡を補正する
請求項1に記載の情報処理システム。 - 前記第1位置情報と前記第2位置情報とを対応付けるアンカー情報を生成するアンカー生成部をさらに備え、
前記軌跡記憶部は、前記アンカー情報を前記移動軌跡の一部として保持する請求項7に記載の情報処理システム。 - 前記アンカー生成部は、ユーザからの指示に基づいて前記アンカー情報を生成する請求項8に記載の情報処理システム。
- 前記仮想空間内における前記視点の第2位置情報を時系列に沿って記憶することで前記移動軌跡を保持する軌跡記憶部と、
前記第1位置情報と前記第2位置情報との対応関係を示すアンカー情報を生成するアンカー生成部と、
さらに備え、
前記軌跡記憶部は、前記アンカー情報を前記移動軌跡の一部として保持し、
前記アンカー生成部は、前記抽出部が前記画像データから前記オブジェクトを抽出した場合、前記アンカー情報を生成する
請求項5に記載の情報処理システム。 - 前記仮想空間は、第1仮想空間と、前記第1仮想空間とは異なる第2仮想空間とを含み、
前記軌跡記憶部は、前記第1仮想空間内の前記第2位置情報を含む第1アンカー情報と、前記第2仮想空間内の前記第2位置情報を含む第2アンカー情報とを対応付けて記憶する
請求項8に記載の情報処理システム。 - 前記第1仮想空間内での前記視点の位置を決定する決定部をさらに備え、
前記決定部は、前記視点が前記第1アンカー情報で示された前記第1仮想空間内での位置に到達した場合、前記視点の位置を前記第2アンカー情報で示された前記第2仮想空間内の位置に決定する
請求項11に記載の情報処理システム。 - 前記仮想空間は、第1スケールの第1座標系と、前記第1スケールとは異なる第2スケールの第2座標系とで再現され、
前記軌跡記憶部は、前記第1座標系上の前記第2位置情報を含む第1アンカー情報と、前記第2座標系上の前記第2位置情報を含む第2アンカー情報とを対応付けて記憶する
請求項8に記載の情報処理システム。 - 前記仮想空間内での前記視点の位置を決定する決定部をさらに備え、
前記決定部は、前記視点が前記第1アンカー情報に含まれる前記第1座標系上の前記第2位置情報が示す位置に到達した場合、前記視点の位置を前記第2アンカー情報に含まれる前記第2座標系上の前記第2位置情報が示す位置に決定する
請求項13に記載の情報処理システム。 - 前記第1位置情報は、前記デバイスの前記実空間内での位置の情報と、前記デバイスの前記実空間内での姿勢の情報とを含み、
前記第2位置情報は、前記視点の前記仮想空間内での位置の情報と、前記視点の前記仮想空間内での方向及び傾きの情報とを含む
請求項1に記載の情報処理システム。 - 前記視点に基づいて前記仮想空間内をレンダリングして映像を生成する映像生成部をさらに備える請求項1に記載の情報処理システム。
- 実空間内に存在するデバイスの第1位置情報を取得し、
前記第1位置情報に基づいて仮想空間内に設定された視点の移動軌跡を生成し、
前記仮想空間内における前記視点の第2位置情報を修正し、
前記第2位置情報の修正に基づいて前記移動軌跡を補正する
ことを含む情報処理方法。 - 前記第2位置情報の修正に基づいて補正された前記移動軌跡を用いて前記仮想空間内をレンダリングすることでバーチャルカメラの画角内のCG映像を生成する請求項17に記載の情報処理方法。
- コンピュータを機能させるためのプログラムであって、
実空間内に存在するデバイスの第1位置情報を取得することと、
前記第1位置情報に基づいて仮想空間内に設定された視点の移動軌跡を生成することと、
前記仮想空間内における前記視点の第2位置情報を修正することと、
前記第2位置情報の修正に基づいて前記移動軌跡を補正することと
を前記コンピュータに実行させるためのプログラム。
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| US11978154B2 (en) | 2021-04-23 | 2024-05-07 | Lucasfilm Entertainment Company Ltd. | System and techniques for lighting adjustment for an immersive content production system |
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| EP3996052B1 (en) | 2024-05-08 |
| EP3996052A1 (en) | 2022-05-11 |
| CN114208143A (zh) | 2022-03-18 |
| EP3996052A4 (en) | 2022-08-17 |
| US20220237819A1 (en) | 2022-07-28 |
| JPWO2021002256A1 (ja) | 2021-01-07 |
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