WO2024002069A1 - 直播页面的显示方法、装置、设备、存储介质和程序产品 - Google Patents
直播页面的显示方法、装置、设备、存储介质和程序产品 Download PDFInfo
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- WO2024002069A1 WO2024002069A1 PCT/CN2023/102746 CN2023102746W WO2024002069A1 WO 2024002069 A1 WO2024002069 A1 WO 2024002069A1 CN 2023102746 W CN2023102746 W CN 2023102746W WO 2024002069 A1 WO2024002069 A1 WO 2024002069A1
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- Prior art keywords
- live broadcast
- picture
- area
- display
- page
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
- H04N21/4312—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
- H04N21/4312—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
- H04N21/4316—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/485—End-user interface for client configuration
- H04N21/4858—End-user interface for client configuration for modifying screen layout parameters, e.g. fonts, size of the windows
Definitions
- Embodiments of the present disclosure relate to the field of computer technology, for example, to a method, apparatus, equipment, storage medium and program product for displaying a live broadcast page.
- the game screen is generally displayed on top of the live broadcast screen and interactive information.
- the display of the game screen will block the live broadcast screen in the live broadcast room, resulting in poor user experience.
- Embodiments of the present disclosure provide a method, device, equipment, storage medium and program product for displaying a live broadcast page.
- an embodiment of the present disclosure provides a method for displaying a live broadcast page, including:
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page, wherein the second area located outside the first area.
- embodiments of the present disclosure also provide a display device for a live broadcast page, including:
- the page display module is configured to display a live broadcast page, where the first live broadcast page is displayed.
- Picture the first picture is a live broadcast picture;
- the operation receiving module is configured to receive display operations for the target game
- a picture display module configured to respond to the display operation, display the first picture in the first area of the live broadcast page, and display the second picture of the target game in the second area of the live broadcast page, wherein , the second area is located outside the first area.
- embodiments of the present disclosure also provide an electronic device, including:
- memory configured to store at least one program
- the at least one processor When the at least one program is executed by the at least one processor, the at least one processor is caused to implement the method for displaying a live broadcast page as described in the embodiment of the present disclosure.
- embodiments of the present disclosure also provide a computer-readable storage medium on which a computer program is stored.
- the program is executed by a processor, the method for displaying a live broadcast page as described in the embodiment of the disclosure is implemented.
- embodiments of the disclosure further provide a computer program product.
- the computer program product When the computer program product is executed by a computer, the computer implements the method for displaying a live broadcast page as described in the embodiments of the disclosure.
- Figure 1 is a schematic flowchart of a method for displaying a live broadcast page provided by an embodiment of the present disclosure
- Figure 2 is a schematic display diagram of a live broadcast page provided by an embodiment of the present disclosure
- Figure 3 is a schematic display diagram of a game panel provided by an embodiment of the present disclosure.
- Figure 4 is a schematic diagram showing another live broadcast page provided by an embodiment of the present disclosure.
- Figure 5 is a schematic flowchart of another method for displaying a live broadcast page provided by an embodiment of the present disclosure
- Figure 6 is a schematic diagram showing another live broadcast page provided by an embodiment of the present disclosure.
- Figure 7 is a structural block diagram of a display device for a live broadcast page provided by an embodiment of the present disclosure.
- FIG. 8 is a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure.
- the term “include” and its variations are open-ended, ie, “including but not limited to.”
- the term “based on” means “based at least in part on.”
- the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one additional embodiment”; and the term “some embodiments” means “at least some embodiments”. Relevant definitions of other terms will be given in the description below.
- FIG. 1 is a schematic flowchart of a method for displaying a live broadcast page provided by an embodiment of the present disclosure.
- the method can be executed by a display device of the live broadcast page, where the device can be implemented by software and/or hardware, and can be configured in an electronic device, typically a mobile phone or a tablet computer.
- the display method of the live broadcast page provided by the embodiment of the present disclosure is suitable for the scenario where the user plays a game while performing a live broadcast or watching a live broadcast.
- the method for displaying the live broadcast page provided by this embodiment may include:
- the first picture is the live broadcast picture displayed on the live broadcast page, such as the picture collected by the camera, or the picture of the media content watched by the anchor, etc.
- the first picture can be a live picture sent by the host or a live picture that needs to be sent to the audience.
- the first picture can be a picture collected by the user-side camera; when the user is watching During live broadcast, the first picture can be the live picture of the host, that is, the live picture sent by the host.
- the following takes the scenario where users perform live broadcast as an example.
- the live broadcast page can be displayed, and the first picture of the anchor side is displayed on the live broadcast page.
- the first picture of the anchor side is displayed in the main display area of the live broadcast page, as shown in Figure 2 Show.
- the target game may be a game targeted by the display operation, which may be an interactive game configured in the application software corresponding to the live broadcast page or a game that exists independently of the application software corresponding to the live broadcast page, etc., optionally, it may be a live broadcast
- the target game can be the game currently played by the user; when the user watches the live broadcast, the target game can be the game played by the user or the game played by the anchor in the live broadcast room.
- the display operation may be an operation used to instruct the display of the game screen of the target game in the live broadcast page and/or an operation used to instruct the display of interactive information, such as an operation to trigger the screen projection control displayed in the live broadcast page, etc.
- the user when the user wants to instruct the electronic device to display the game screen of the target game outside the display area of the first screen, the user can perform a display operation for the target game, such as by performing a corresponding triggering operation (such as triggering the live broadcast page/target More controls displayed in the game panel of the game) instruct the electronic device to display a control panel related to the target game in the live broadcast page and trigger the screen casting control in the control panel.
- the electronic device can receive the user's display operation for the target game. For example, when detecting that the user triggers the screen projection control, it can determine that the display operation for the target game has been received.
- the live page is fine until a display action for the target game is received.
- the interactive information in the live broadcast room and/or the game screen of the target game is displayed.
- the first screen of the anchor side is displayed in the main display area of the live broadcast page, and the interactive information 20 and/or the game screen of the target game is displayed on the upper layer of the first screen.
- Panel 30, for example, displays the game panel 30 of the target game on the upper layer of the first screen or interactive information 20; and displays the game screen of the target game (i.e., the second screen) and more controls 31, i.e., the first screen, in the game panel 30.
- Part of the area in the screen is blocked by the game screen of the target game, and/or part or all of the interactive information is blocked by the game screen of the target game, as shown in Figures 2 and 3 (in Figure 3, all the interactive information is blocked by the game screen of the target game) Screen occlusion as an example).
- the second screen can be understood as the game screen of the target game, which can be the game screen of the host or the current user playing the target game.
- the second screen can be the game screen of the user playing the target game.
- the second screen can be a game screen of the host playing the target game or a game screen of the user playing the target game. This embodiment does not limit this.
- the first picture in response to the received display operation, the first picture can be displayed in the first area 40 of the live broadcast page, and the second area 41 of the target game located outside the first area 40 of the live broadcast page can be displayed.
- the screen is as shown in Figure 4. Therefore, the host side can conveniently and quickly control the display of the game screen through the above interactive operations, so that the audience side can efficiently obtain the host screen information and game screen information.
- the live broadcast page can be displayed, and the first picture is displayed in full screen on the live broadcast page.
- the first picture is zoomed to the first page of the live broadcast page. area is displayed, and at the same time, the second picture of the target game is displayed in the second area of the live broadcast page, where the second area is located outside the first area.
- the first picture and the second picture may be located on the same or different layers of the live broadcast page, Optionally, it can be located on the same layer of the live broadcast page to reduce the number of layers that need to be set on the live broadcast page.
- the second picture of the target game is not displayed on the live broadcast page before receiving the display operation, then in response to the display operation, in the first Add a second screen to the layer where the screen is located; if the second screen of the target game is displayed on the live broadcast page before receiving the display operation, you can adjust the layer where the second screen is located and add the second screen to the layer where the second screen is located.
- the picture is adjusted to the layer where the first picture is located for display.
- displaying the second picture of the target game in the second area of the live broadcast page includes: placing the target game The second picture is adjusted to the layer where the first picture is located for display.
- the interactive information in the live broadcast room may not be displayed on the live broadcast page. Therefore, when a display operation for the target game is received, the interactive information in the live broadcast room can also be displayed on the live broadcast page, for example, the interactive information is displayed on the upper layer of the first screen displayed in the first area for the user to view.
- the method for displaying the live broadcast page provided by this embodiment may further include: in response to the display operation, displaying interactive information on the first screen.
- interactive information can be understood as interactive information in the live broadcast room corresponding to the live broadcast page, such as comment information, virtual item information, etc. sent by the anchor and/or the audience in the live broadcast room.
- the interactive information in the live broadcast room may be displayed on the live broadcast page. Therefore, when a display operation for the target game is received, the display position of the interactive information can also be adjusted to display the interactive information outside the second area.
- the live broadcast page may also display interactive information
- the first image is displayed in the first area of the live broadcast page
- the third image of the target game is displayed in the second area of the live broadcast page.
- Two pictures may include: displaying the first picture in the first area of the live broadcast page, displaying the second picture of the target game in the second area of the live broadcast page, and displaying the second picture of the target game outside the second area. Display the interactive information.
- the interactive information can be displayed in the layer where the first screen is located; optionally, the interactive information can be displayed on the layer where the first screen is located.
- the upper layer of the first picture that is, the layer where the interactive information is located, is located above the layer where the first picture is located, so as to avoid the situation where the display size of the first picture is too small, and at the same time satisfy the user's need to watch the first live broadcast picture. Secondary live broadcast screen and interactive information needs.
- the interactive information can be displayed in the display area where the first screen is located.
- the first picture and interactive information 20 are displayed in the first area 40 of the live broadcast page, such as the interactive information 20 is displayed on the upper layer of the first picture displayed in the first area 40; and in the second area 41 of the live broadcast page Displays the second screen of the target game.
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page
- the interactive information in the live broadcast room is displayed outside the display area of the second picture.
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page.
- the page layout displays the first picture in the first area of the live broadcast page, and displays the second picture of the target game in the second area of the live broadcast page.
- the candidate page layout can be understood as a page layout that can be selected by the user when the first screen and the second screen are displayed.
- the first picture and the second picture may have different display modes.
- the display mode may include a first area for displaying the first picture and a second area for displaying the second picture during the live broadcast. Size and/or position on the page.
- the target page layout can be understood as the candidate page layout selected by the user.
- the selection operation can understand the operation of selecting a certain candidate page layout as the target page layout, such as the operation of triggering a certain candidate page layout, or triggering a certain candidate page layout. After layout, click to confirm the operation of the control, etc.
- the electronic device when a display operation for the target game is received, multiple candidate page layouts may be displayed in the live broadcast page in response to the display operation. Therefore, the user can select a certain candidate page layout as the target page layout through a selection operation.
- the electronic device when the electronic device detects the user's selection operation, it can use the candidate page layout corresponding to the selection operation (such as the candidate page layout triggered by the selection operation or the candidate page layout in the selected state, etc.) as the target page layout. , display the first picture in the first area of the live broadcast page according to the target page layout, and display the second picture of the target game in the second area of the live broadcast page.
- multiple candidate page layouts are preset, so that the user can select a page layout that meets his needs and watch the first and second pictures on the live broadcast page, which can provide a richer page layout method to satisfy the user. meet different needs and improve user experience.
- the first picture in response to the display operation, is displayed in the first area of the live broadcast page, and the second image of the target game is displayed in the second area of the live broadcast page.
- the picture includes: determining the target page layout according to the live video type, wherein the live video type includes a horizontal screen picture or a vertical screen picture; displaying the first picture in the first area of the live broadcast page according to the target page layout , and display the second picture of the target game in the second area of the live broadcast page.
- the first image and the second image can also be displayed on the live page in the page layout corresponding to the live video type according to the live video type.
- the live video type is a horizontal screen image
- the first area and the second image can be displayed on the live page.
- the second area can be arranged horizontally; when the live video type is a vertical screen, the first area and the second area can be arranged vertically to improve the rationality of the page layout of the live broadcast page when the first and second images are displayed.
- the live video type can be understood as the type of live video, such as the type of the first picture and/or the second picture.
- the method for displaying a live broadcast page displays a live broadcast page, wherein a first picture is displayed in the live broadcast page, and the first picture is a live broadcast picture; a display operation for the target game is received; in response to the display operation, during the live broadcast
- the first area of the page displays the first picture
- the second area of the live broadcast page displays the first picture.
- the area displays a second screen of the target game, wherein the second area is located outside the first area.
- FIG. 5 is a schematic flowchart of another method for displaying a live broadcast page provided by an embodiment of the present disclosure.
- the solution in this embodiment can be combined with at least one optional solution in the above embodiment.
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page, and between the second area
- Displaying the interactive information externally includes: determining a second area in the live broadcast page, displaying a second screen of the target game in the second area, and determining the second area according to the display range of the second area.
- the display range of the first area where the first picture is located and the display position of the interactive information are used to display the first picture and the interactive information.
- the method before receiving a display operation for the target game, the method further includes: in response to a start operation for the target game on the live broadcast page, displaying a second image of the target game on an upper layer of the first screen. picture.
- the method further includes: The displayed first picture and the second picture are sent to the server, so that the server pushes the first picture and the second picture to the viewer for display.
- the method for displaying the live broadcast page may include:
- S201 Display a live broadcast page, where a first picture and interactive information are displayed on the live broadcast page, and the first picture is a live broadcast picture.
- the first screen and interactive information 20 can be displayed on the live broadcast page.
- the live broadcast page can be displayed.
- display the first picture collected by the camera in the main display area of the live broadcast page and display the interactive information 20 in the live broadcast room on the upper layer of the first picture, such as in the subsequent game panel.
- the interactive information 20 in the live broadcast room is displayed in a preset area within the display area, as shown in Figure 2, and the first picture can be pushed to the audience through the server for display.
- the startup operation can be understood as the operation of starting the game, such as the operation of triggering the display area of a certain game logo on the live broadcast page.
- the game identification may include, for example, at least one of a game icon, a game name, and game introduction information.
- game controls can be displayed on the live broadcast page.
- the user can trigger the game control when he wants to play the game.
- the electronic device detects that the user triggers the game control, the electronic device can display a game selection panel on the live broadcast page, and display game logos of each game available for the user to select in the game selection panel. Therefore, when the user wants to play a certain game, he can trigger the game identification of the game.
- the electronic device detects that the user triggers a certain game logo, it can display the second screen of the game on the upper layer of the first screen and interactive information displayed on the live broadcast page, such as on the upper layer of the first screen and interactive information.
- the game panel 30 of the game is displayed, and the second picture of the game is displayed in the game panel 30, as shown in Figure 3; and only the first picture can be sent to the server as a live picture, so that the server can send the first picture to the server.
- the picture is pushed to the audience terminal for display, that is, the second picture of the game does not need to be actively pushed to the audience terminal for display. Therefore, viewers in the live broadcast room can watch the host's first scene on the live broadcast page on their audience side.
- the audience when they wants to view the host's game screen (ie, the second screen), they can perform a trigger operation for instructing the viewer to display the host's game screen.
- the audience when the audience detects the trigger operation of the audience, it can obtain the host's game screen through the server, and display the game screen on the upper layer of the displayed first screen of the host and the interactive information in the live broadcast room.
- the second area 41 for displaying the second picture can be determined in the live broadcast page according to the preset display size and preset display position of the second area 41, where The second screen of the target game is displayed in the second area 41.
- the display range of the second area 41 the display range of the first area 40 where the first screen is located is determined, and the first screen and interaction are displayed in the first area 40.
- the display size of the first picture can also be adjusted according to the display range of the first area.
- the first picture can be scaled and/or cropped according to the display range of the first area 40 and displayed in the first area 40 .
- the first picture after zooming and/or cropping is shown in Figure 4.
- displaying the first picture in the first area of the live broadcast page includes: trimming the first picture according to the display range of the first area, and displaying the first picture in the first area of the live broadcast page.
- One area displays the first image after cropping.
- S205 Send the first picture and the second picture displayed on the live broadcast page to the server, so that the server pushes the first picture and the second picture to the audience for display.
- the first picture and the second picture displayed in the live broadcast page can be sent to the server, so that the server can push the first picture and the second picture to the audience.
- the viewer can display the first picture and the second picture pushed by the server, and display the interactive information 20 in the live broadcast room on the upper layer of the first picture and the second picture, as shown in FIG. 6 .
- viewers on the audience side can also play the target game with the host or play games by themselves (such as the target game or other games besides the target game) by performing corresponding trigger operations.
- the audience side can directly click on the first screen, The second screen and the upper layer of the interactive information display the game screen of the game played by the audience.
- the host's game screen is displayed after a trigger operation is received from the audience and/or the host's response to the game is received.
- the host's game screen is sent to the audience, so that the user can choose whether to live broadcast the game screen or watch the host's game screen as needed, enriching the user's live broadcast method and live broadcast viewing method, thereby improving the user experience .
- the first live broadcast picture when sending the first picture and the second picture displayed on the live broadcast page to the server, can be used as an independent video stream, and the second live broadcast picture can be used as another independent video.
- the stream is sent to the server, and the two video streams are combined into one live stream through the server; the first and second images displayed on the live page can also be directly sent to the server as one video stream, that is, the first and second images displayed on the live page can be
- the displayed picture is sent to the server as a live stream, thereby reducing the network resources and computing resources occupied during the live broadcast, thereby reducing the delay of the live broadcast picture on the audience side and the lag during the live broadcast.
- the user can also instruct the electronic device to re-display the first picture and interactive information in the main display area of the live broadcast page by performing a cancel display operation, and display the first picture and interactive information in the main display area of the live broadcast page.
- This embodiment provides a method for displaying a live broadcast page.
- the second screen is displayed on the first screen.
- the first screen is displayed in different areas of the live broadcast page. screen and the second screen, adjust the display position of the interactive information outside the second area, and send the first screen and the second screen to the audience for display, so that the anchor can choose different game screen display methods according to needs, and This allows viewers to directly watch the host's game screen, enriches users' live broadcast methods, and simplifies the operations required for viewers to watch the host's game screen.
- FIG. 7 is a structural block diagram of a display device for a live broadcast page provided by an embodiment of the present disclosure.
- the device can be implemented by software and/or hardware, and can be configured in electronic equipment. Typically, it can be configured in a mobile phone or On a tablet computer, the game screen and interactive information can be displayed by executing the display method of the live broadcast page.
- the display device for the live broadcast page provided by this embodiment may include: a page display module 701, an operation receiving module 702, and a screen display module 703, wherein,
- the page display module 701 is configured to display a live broadcast page, wherein a first picture is displayed on the live broadcast page, and the first picture is a live broadcast picture;
- the operation receiving module 702 is configured to receive display operations for the target game
- the picture display module 703 is configured to, in response to the display operation, display the first picture in the first area of the live broadcast page, and display the second picture of the target game in the second area of the live broadcast page, Wherein, the second area is located outside the first area.
- the display device of the live broadcast page displayed the live broadcast page through the page display module, wherein the live broadcast page displays a first picture, and the first picture is the live broadcast picture; and receives the display operation for the target game through the operation receiving module; In response to the display operation, the picture display module displays the first picture in the first area of the live broadcast page, and displays the second picture of the target game in the second area of the live broadcast page, where the second area is located outside the first area.
- This embodiment uses the above technical solution to display the game screen outside the display area where the live broadcast screen is located, which can prevent the display of the game screen from blocking the live broadcast screen and improve the user experience.
- the screen display module 703 may also be configured to display interactive information on the first screen in response to the display operation.
- the live broadcast page may also display interactive information
- the picture display module 703 may be configured to: display the first picture in the first area of the live broadcast page, and display the first picture in the first area of the live broadcast page.
- the second area displays the second screen of the target game, and the interactive information is displayed outside the second area.
- the picture display module 703 may be configured to: determine a second area in the live broadcast page, display the second picture of the target game in the second area, and display the second picture of the target game according to the second area. determine the display range of the first area where the first picture is located and the display position of the interactive information, so as to display the first picture and the interactive information.
- the screen display module 703 may include: a layout display unit configured to display multiple candidate page layouts in response to the display operation; a first layout determination unit configured to receive a response to any of the candidate page layouts.
- the layout selection operation determines the candidate page layout corresponding to the selection operation as the target page layout; the first screen display unit is configured to display the first screen in the first area of the live broadcast page according to the target page layout. , and display the second picture of the target game in the second area of the live broadcast page.
- the picture display module 703 may include: a second layout determination unit configured to determine the target page layout according to the live video type, where the live video type includes a horizontal screen or a vertical screen; the second screen The display unit is configured to display the first picture in the first area of the live broadcast page according to the target page layout, and to display the second picture of the target game in the second area of the live broadcast page.
- the display device for the live broadcast page may also include: a game startup module configured to respond to the startup operation for the target game in the live broadcast page before receiving the display operation for the target game. , displaying the second screen of the target game on an upper layer of the first screen.
- the screen display module 703 may be configured to adjust the second screen of the target game to the layer where the first screen is located for display.
- the display device for the live broadcast page may also include: a picture sending module, configured to display the first picture in the first area of the live broadcast page, and to display the first picture in the second area of the live broadcast page.
- a picture sending module configured to display the first picture in the first area of the live broadcast page, and to display the first picture in the second area of the live broadcast page.
- the first picture and the second picture displayed in the live broadcast page are sent to the server, so that the server transmits the first picture and the second picture Push it to the audience for display.
- the picture display module 703 may be configured to: clip the first picture according to the display range of the first area, and display the clipped first picture in the first area.
- the display device for the live broadcast page provided by the embodiment of the present disclosure can execute the display method of the live broadcast page provided by any embodiment of the present disclosure, and has corresponding functional modules for executing the display method of the live broadcast page.
- display method For technical details that are not described in detail in this embodiment, please refer to the live broadcast page provided by any embodiment of this disclosure. Display method.
- Terminal devices in embodiments of the present disclosure may include, but are not limited to, mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (Personal Digital Assistant, PDA), PAD (tablet computers), portable multimedia players (Portable Media Player , PMP), mobile terminals such as vehicle-mounted terminals (such as vehicle-mounted navigation terminals), and fixed terminals such as digital televisions (Television, TV), desktop computers, etc.
- PDA Personal Digital Assistant
- PAD tablet computers
- PMP portable multimedia players
- mobile terminals such as vehicle-mounted terminals (such as vehicle-mounted navigation terminals)
- fixed terminals such as digital televisions (Television, TV), desktop computers, etc.
- the electronic device shown in FIG. 8 is only an example and should not impose any limitations on the functions and scope of use of the embodiments of the present disclosure.
- the electronic device 800 may include a processing device (such as a central processing unit, a graphics processor, etc.) 801, which may process data according to a program stored in a read-only memory (Read-Only Memory, ROM) 802 or from a storage device. 808 loads the program in the random access memory (Random Access Memory, RAM) 803 to perform various appropriate actions and processing. In the RAM 803, various programs and data required for the operation of the electronic device 800 are also stored.
- the processing device 801, ROM 802 and RAM 803 are connected to each other via a bus 804.
- An input/output (I/O) interface 805 is also connected to bus 804.
- the following devices can be connected to the I/O interface 805: input devices 806 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a Liquid Crystal Display (LCD) , an output device 807 such as a speaker, a vibrator, etc.; a storage device 808 including a magnetic tape, a hard disk, etc.; and a communication device 809.
- the communication device 809 may allow the electronic device 800 to communicate wirelessly or wiredly with other devices to exchange data.
- FIG. 8 illustrates an electronic device 800 having various means, it should be understood that implementation or availability of all illustrated means is not required. More or fewer means may alternatively be implemented or provided.
- embodiments of the present disclosure include a computer program product including a computer program embodied on a non-transitory computer-readable medium, the computer program including instructions for executing a process.
- the computer program may be downloaded and installed from the network via communication device 809, or from storage device 808, or from ROM 802.
- the processing device 801 the above-mentioned functions defined in the method of the embodiment of the present disclosure are performed.
- the computer-readable medium mentioned above in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium, or any combination of the above two.
- the computer-readable storage medium may be, for example, but is not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus or device, or any combination thereof.
- Computer readable storage media may include, but are not limited to: an electrical connection having one or more wires, a portable computer disk, a hard drive, random access memory (RAM), read only memory (ROM), removable Erasable Programmable Read-Only Memory (EPROM) or flash memory, optical fiber, portable compact disk read-only memory (Compact Disc Read-Only Memory, CD-ROM), optical storage device, magnetic storage device, or any of the above The right combination.
- a computer-readable storage medium may be any tangible medium that contains or stores a program for use by or in connection with an instruction execution system, apparatus, or device.
- a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave, carrying computer-readable program code therein. Such propagated data signals may take a variety of forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the above.
- a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium that can send, propagate, or transmit a program for use by or in connection with an instruction execution system, apparatus, or device .
- Program code contained on a computer-readable medium can be transmitted using any appropriate medium, including but not limited to: wires, optical cables, radio frequency (Radio Frequency, RF), etc., or any suitable combination of the above.
- the client and server can communicate using any currently known or future developed network protocol such as HTTP (HyperText Transfer Protocol), and can communicate with digital data in any form or medium.
- Communications e.g., communications network
- Examples of communication networks include Local Area Network (LAN), Wide Area Network (Wide Area Network) Network, WAN), the Internet (e.g., the Internet), and end-to-end networks (e.g., ad hoc end-to-end networks), as well as any network currently known or developed in the future.
- LAN Local Area Network
- Wide Area Network Wide Area Network
- WAN Wide Area Network
- the Internet e.g., the Internet
- end-to-end networks e.g., ad hoc end-to-end networks
- the above-mentioned computer-readable medium may be included in the above-mentioned electronic device; it may also exist independently without being assembled into the electronic device.
- the computer-readable medium carries at least one program.
- the electronic device displays a live broadcast page, wherein a first picture is displayed on the live broadcast page, and the first picture Be a live broadcast screen; receive a display operation for the target game; in response to the display operation, display the first screen in the first area of the live broadcast page, and display the target game in the second area of the live broadcast page a second picture, wherein the second area is located outside the first area.
- Computer program code for performing the operations of the present disclosure may be written in one or more programming languages, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and Includes conventional procedural programming languages—such as "C” or similar programming languages.
- the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
- the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as an Internet service provider through Internet connection).
- LAN local area network
- WAN wide area network
- Internet service provider such as an Internet service provider through Internet connection
- each block in the flowchart or block diagram may represent a module, segment, or portion of code that contains one or more logic functions that implement the specified executable instructions.
- the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown one after another may actually execute substantially in parallel, or they may sometimes execute in the reverse order, depending on the functionality involved.
- each block of the block diagram and/or flowchart illustration, and combinations of blocks in the block diagram and/or flowchart illustration can be implemented by special purpose hardware-based systems that perform the specified functions or operations, or can be implemented by Achieved by a combination of specialized hardware and computer instructions.
- the units involved in the embodiments of the present disclosure can be implemented in software or hardware. Among them, the name of the module does not constitute a limitation on the unit itself under certain circumstances.
- exemplary types of hardware logic components include: field programmable gate array (Field Programmable Gate Array, FPGA), application specific integrated circuit (Application Specific Integrated Circuit, ASIC), application specific standard product (Application Specific Standard Parts (ASSP), System on Chip (SOC), Complex Programmable Logic Device (CPLD), etc.
- a machine-readable medium may be a tangible medium that may contain or store a program for use by or in connection with an instruction execution system, apparatus, or device.
- the machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
- Machine-readable media may include, but are not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, devices or devices, or any suitable combination of the foregoing.
- machine-readable storage media would include one or more wire-based electrical connections, laptop disks, hard drives, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
- RAM random access memory
- ROM read only memory
- EPROM or flash memory erasable programmable read only memory
- CD-ROM portable compact disk read-only memory
- magnetic storage device or any suitable combination of the above.
- Example 1 provides a method for displaying a live broadcast page, including:
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page, wherein the second area located outside the first area.
- Example 2 is the method according to Example 1, further comprising:
- Example 3 is based on the method of Example 1, interactive information is also displayed in the live broadcast page, the first picture is displayed in the first area of the live broadcast page, and in The second area of the live broadcast page displays the second picture of the target game, including:
- the first picture is displayed in the first area of the live broadcast page
- the second picture of the target game is displayed in the second area of the live broadcast page
- the interactive information is displayed outside the second area.
- Example 4 is based on the method of Example 3, displaying the first image in a first area of the live broadcast page, and displaying the first image in a second area of the live broadcast page.
- the second screen of the target game and displaying the interactive information outside the second area includes:
- Determine a second area in the live broadcast page display the second picture of the target game in the second area, and determine the first picture where the first picture is located based on the display range of the second area.
- the display range of the area and the display position of the interactive information are used to display the first screen and the interactive information.
- Example 5 is based on the method of Example 1, wherein in response to the display operation, the first image is displayed in the first area of the live broadcast page, and the first image is displayed in the first area of the live broadcast page.
- the second area displays the second screen of the target game, including:
- the first picture is displayed in the first area of the live broadcast page according to the target page layout
- the second picture of the target game is displayed in the second area of the live broadcast page.
- Example 6 is based on the method of Example 1, wherein in response to the display operation, the first picture is displayed in the first area of the live broadcast page, and the first image is displayed in the first area of the live broadcast page.
- the second area displays the second screen of the target game, including:
- the first picture is displayed in the first area of the live broadcast page according to the target page layout
- the second picture of the target game is displayed in the second area of the live broadcast page.
- Example 7 is according to the method of Example 1, before receiving the display operation for the target game, further comprising:
- a second screen of the target game is displayed on an upper layer of the first screen.
- Example 8 is based on the method of Example 7, and displaying the second picture of the target game in the second area of the live broadcast page includes:
- Example 9 displays the first image in the first area of the live broadcast page and displays it in the second area of the live broadcast page according to the method described in any one of Examples 1-8. After the second screen of the target game, it also includes:
- the first picture and the second picture displayed on the live broadcast page are sent to the server, so that the server pushes the first picture and the second picture to the audience for display.
- Example 10 is based on the method described in any one of Examples 1-8, and displaying the first image in the first area of the live broadcast page includes:
- the first picture is trimmed according to the display range of the first area, and the trimmed first picture is displayed in the first area.
- Example 11 provides a display device for a live broadcast page, including:
- the page display module is configured to display a live broadcast page, wherein the live broadcast page displays the first Picture, the first picture is a live broadcast picture;
- the operation receiving module is configured to receive display operations for the target game
- a picture display module configured to respond to the display operation, display the first picture in the first area of the live broadcast page, and display the second picture of the target game in the second area of the live broadcast page, wherein , the second area is located outside the first area.
- Example 12 provides an electronic device, including:
- memory configured to store at least one program
- the at least one processor When the at least one program is executed by the at least one processor, the at least one processor is caused to implement the method for displaying a live broadcast page as described in any one of Examples 1-10.
- Example 13 provides a computer-readable storage medium with a computer program stored thereon, which when executed by a processor implements the live broadcast page as described in any one of Examples 1-10. Display method.
- Example 14 provides a computer program product.
- the computer program product When the computer program product is executed by a computer, the computer implements the method for displaying a live broadcast page as described in any one of Examples 1-10.
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Abstract
Description
Claims (14)
- 一种直播页面的显示方法,包括:显示直播页面,其中,所述直播页面中显示有第一画面,所述第一画面为直播画面;接收针对目标游戏的显示操作;响应于所述显示操作,在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面,其中,所述第二区域位于所述第一区域之外。
- 根据权利要求1所述的方法,还包括:响应于所述显示操作,在所述第一画面上显示互动信息。
- 根据权利要求1所述的方法,其中,所述直播页面中还显示有互动信息,所述在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面,包括:在所述直播页面的第一区域显示所述第一画面,在所述直播页面的第二区域显示所述目标游戏的第二画面,并在所述第二区域之外显示所述互动信息。
- 根据权利要求3所述的方法,其中,所述在所述直播页面的第一区域显示所述第一画面,在所述直播页面的第二区域显示所述目标游戏的第二画面,并在所述第二区域之外显示所述互动信息,包括:在所述直播页面内确定第二区域,在所述第二区域内显示所述目标游戏的第二画面,并根据所述第二区域的显示范围,确定所述第一画面所位于的第一区域的显示范围以及所述互动信息的显示位置,以显示所述第一画面和所述互动信息。
- 根据权利要求1所述的方法,其中,所述响应于所述显示操作,在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面,包括:响应于所述显示操作,显示多个候选页面布局;接收针对任一所述候选页面布局的选择操作,将所述选择操作对应的候选 页面布局确定为目标页面布局;按照所述目标页面布局在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面。
- 根据权利要求1所述的方法,其中,所述响应于所述显示操作,在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面,包括:根据直播视频类型确定目标页面布局,其中,所述直播视频类型包含横屏画面或竖屏画面;按照所述目标页面布局在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面。
- 根据权利要求1所述的方法,在所述接收针对目标游戏的显示操作之前,还包括:响应于在所述直播页面中针对目标游戏的启动操作,在所述第一画面的上层显示所述目标游戏的第二画面。
- 根据权利要求7所述的方法,其中,所述在所述直播页面的第二区域显示所述目标游戏的第二画面,包括:将所述目标游戏的第二画面调整至所述第一画面所位于的图层进行显示。
- 根据权利要求1-8任一所述的方法,在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面之后,还包括:将所述直播页面中所显示的所述第一画面和所述第二画面发送给服务器,以使服务器将所述第一画面和所述第二画面推送至观众端进行显示。
- 根据权利要求1-8任一所述的方法,其中,所述在所述直播页面的第一区域显示所述第一画面,包括:依据所述第一区域的显示范围对所述第一画面进行剪裁,并在所述第一区域显示剪裁后的第一画面。
- 一种直播页面的显示装置,包括:页面显示模块,设置为显示直播页面,其中,所述直播页面中显示有第一画面,所述第一画面为直播画面;操作接收模块,设置为接收针对目标游戏的显示操作;画面显示模块,设置为响应于所述显示操作,在所述直播页面的第一区域显示所述第一画面,并在所述直播页面的第二区域显示所述目标游戏的第二画面,其中,所述第二区域位于所述第一区域之外。
- 一种电子设备,包括:至少一个处理器;以及与所述至少一个处理器通信连接的存储器;其中,所述存储器存储有可被所述至少一个处理器执行的计算机程序,所述计算机程序被所述至少一个处理器执行,以使所述至少一个处理器能够执行权利要求1-10中任一项所述的直播页面的显示方法。
- 一种计算机可读存储介质,所述计算机可读存储介质存储有计算机指令,所述计算机指令用于使处理器执行时实现权利要求1-10中任一项所述的直播页面的显示方法。
- 一种计算机程序产品,所述计算机程序产品包括计算机程序,所述计算机程序在被处理器执行时实现根据权利要求1-10中任一项所述的直播页面的显示方法。
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| CN116248910A (zh) * | 2023-03-03 | 2023-06-09 | 北京字跳网络技术有限公司 | 直播页面的显示方法、装置、设备、存储介质和程序产品 |
| CN118870087A (zh) * | 2023-04-28 | 2024-10-29 | 北京字跳网络技术有限公司 | 直播界面的处理方法、装置、设备及存储介质 |
| CN119496940A (zh) * | 2023-08-18 | 2025-02-21 | 北京有竹居网络技术有限公司 | 一种画面展示方法、装置、设备及存储介质 |
| CN118488281A (zh) * | 2024-04-26 | 2024-08-13 | 北京达佳互联信息技术有限公司 | 虚拟空间中的信息展示方法、装置、电子设备及存储介质 |
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| US20260007965A1 (en) | 2026-01-08 |
| EP4489403A4 (en) | 2025-07-09 |
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| AU2023296433B2 (en) | 2025-02-27 |
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| US12434143B2 (en) | 2025-10-07 |
| JP7743647B2 (ja) | 2025-09-24 |
| AU2023296433A1 (en) | 2024-10-17 |
| EP4489403A1 (en) | 2025-01-08 |
| JP2025511844A (ja) | 2025-04-16 |
| CN115174946A (zh) | 2022-10-11 |
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