ATE389931T1 - Verfahren und anordnung zur ausführung von farbschlüsseln, transparenz und nebelfunktionen - Google Patents
Verfahren und anordnung zur ausführung von farbschlüsseln, transparenz und nebelfunktionenInfo
- Publication number
- ATE389931T1 ATE389931T1 AT98903891T AT98903891T ATE389931T1 AT E389931 T1 ATE389931 T1 AT E389931T1 AT 98903891 T AT98903891 T AT 98903891T AT 98903891 T AT98903891 T AT 98903891T AT E389931 T1 ATE389931 T1 AT E389931T1
- Authority
- AT
- Austria
- Prior art keywords
- color
- chroma
- filtered
- texels
- texel
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/02—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2340/00—Aspects of display data processing
- G09G2340/10—Mixing of images, i.e. displayed pixel being the result of an operation, e.g. adding, on the corresponding input pixels
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Image Processing (AREA)
- Processing Of Color Television Signals (AREA)
- Controls And Circuits For Display Device (AREA)
- Studio Circuits (AREA)
- Image Generation (AREA)
- Input From Keyboards Or The Like (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US08/794,749 US5990903A (en) | 1997-02-03 | 1997-02-03 | Method and apparatus for performing chroma key, transparency and fog operations |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE389931T1 true ATE389931T1 (de) | 2008-04-15 |
Family
ID=25163571
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT98903891T ATE389931T1 (de) | 1997-02-03 | 1998-01-28 | Verfahren und anordnung zur ausführung von farbschlüsseln, transparenz und nebelfunktionen |
Country Status (8)
| Country | Link |
|---|---|
| US (1) | US5990903A (de) |
| EP (1) | EP1025558B1 (de) |
| JP (1) | JP3678428B2 (de) |
| AT (1) | ATE389931T1 (de) |
| AU (1) | AU6053798A (de) |
| CA (1) | CA2279353C (de) |
| DE (1) | DE69839277T2 (de) |
| WO (1) | WO1998036379A2 (de) |
Families Citing this family (54)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7907793B1 (en) | 2001-05-04 | 2011-03-15 | Legend Films Inc. | Image sequence depth enhancement system and method |
| US8396328B2 (en) | 2001-05-04 | 2013-03-12 | Legend3D, Inc. | Minimal artifact image sequence depth enhancement system and method |
| WO2002091302A2 (en) * | 2001-05-04 | 2002-11-14 | Legend Films, Llc | Image sequence enhancement system and method |
| US6331856B1 (en) | 1995-11-22 | 2001-12-18 | Nintendo Co., Ltd. | Video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing |
| US6509935B1 (en) | 1998-03-03 | 2003-01-21 | Microsoft Corporation | Method for improved chroma-key suppression |
| US6577320B1 (en) * | 1999-03-22 | 2003-06-10 | Nvidia Corporation | Method and apparatus for processing multiple types of pixel component representations including processes of premultiplication, postmultiplication, and colorkeying/chromakeying |
| US6738526B1 (en) * | 1999-07-30 | 2004-05-18 | Microsoft Corporation | Method and apparatus for filtering and caching data representing images |
| US6618048B1 (en) | 1999-10-28 | 2003-09-09 | Nintendo Co., Ltd. | 3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components |
| US6717577B1 (en) | 1999-10-28 | 2004-04-06 | Nintendo Co., Ltd. | Vertex cache for 3D computer graphics |
| US6466226B1 (en) * | 2000-01-10 | 2002-10-15 | Intel Corporation | Method and apparatus for pixel filtering using shared filter resource between overlay and texture mapping engines |
| US7119813B1 (en) | 2000-06-02 | 2006-10-10 | Nintendo Co., Ltd. | Variable bit field encoding |
| US7034828B1 (en) | 2000-08-23 | 2006-04-25 | Nintendo Co., Ltd. | Recirculating shade tree blender for a graphics system |
| US6580430B1 (en) | 2000-08-23 | 2003-06-17 | Nintendo Co., Ltd. | Method and apparatus for providing improved fog effects in a graphics system |
| US6980218B1 (en) | 2000-08-23 | 2005-12-27 | Nintendo Co., Ltd. | Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system |
| US6700586B1 (en) | 2000-08-23 | 2004-03-02 | Nintendo Co., Ltd. | Low cost graphics with stitching processing hardware support for skeletal animation |
| US6867781B1 (en) | 2000-08-23 | 2005-03-15 | Nintendo Co., Ltd. | Graphics pipeline token synchronization |
| US6707458B1 (en) | 2000-08-23 | 2004-03-16 | Nintendo Co., Ltd. | Method and apparatus for texture tiling in a graphics system |
| US6999100B1 (en) | 2000-08-23 | 2006-02-14 | Nintendo Co., Ltd. | Method and apparatus for anti-aliasing in a graphics system |
| US6937245B1 (en) | 2000-08-23 | 2005-08-30 | Nintendo Co., Ltd. | Graphics system with embedded frame buffer having reconfigurable pixel formats |
| US7061502B1 (en) | 2000-08-23 | 2006-06-13 | Nintendo Co., Ltd. | Method and apparatus for providing logical combination of N alpha operations within a graphics system |
| US6636214B1 (en) | 2000-08-23 | 2003-10-21 | Nintendo Co., Ltd. | Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode |
| US7002591B1 (en) | 2000-08-23 | 2006-02-21 | Nintendo Co., Ltd. | Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system |
| US7184059B1 (en) | 2000-08-23 | 2007-02-27 | Nintendo Co., Ltd. | Graphics system with copy out conversions between embedded frame buffer and main memory |
| US6825851B1 (en) | 2000-08-23 | 2004-11-30 | Nintendo Co., Ltd. | Method and apparatus for environment-mapped bump-mapping in a graphics system |
| US7196710B1 (en) | 2000-08-23 | 2007-03-27 | Nintendo Co., Ltd. | Method and apparatus for buffering graphics data in a graphics system |
| US6811489B1 (en) | 2000-08-23 | 2004-11-02 | Nintendo Co., Ltd. | Controller interface for a graphics system |
| US7538772B1 (en) | 2000-08-23 | 2009-05-26 | Nintendo Co., Ltd. | Graphics processing system with enhanced memory controller |
| US7576748B2 (en) | 2000-11-28 | 2009-08-18 | Nintendo Co. Ltd. | Graphics system with embedded frame butter having reconfigurable pixel formats |
| US6784895B1 (en) | 2000-10-17 | 2004-08-31 | Micron Technology, Inc. | Programmable multiple texture combine circuit for a graphics processing system and method for use thereof |
| US6839463B1 (en) * | 2000-12-22 | 2005-01-04 | Microsoft Corporation | System and method providing subpixel-edge-offset-based determination of opacity |
| US8897596B1 (en) | 2001-05-04 | 2014-11-25 | Legend3D, Inc. | System and method for rapid image sequence depth enhancement with translucent elements |
| US9031383B2 (en) | 2001-05-04 | 2015-05-12 | Legend3D, Inc. | Motion picture project management system |
| US9286941B2 (en) | 2001-05-04 | 2016-03-15 | Legend3D, Inc. | Image sequence enhancement and motion picture project management system |
| US8401336B2 (en) | 2001-05-04 | 2013-03-19 | Legend3D, Inc. | System and method for rapid image sequence depth enhancement with augmented computer-generated elements |
| JP3792149B2 (ja) * | 2001-11-12 | 2006-07-05 | 任天堂株式会社 | 画像処理装置および画像処理プログラム |
| US7324116B2 (en) * | 2002-06-20 | 2008-01-29 | Microsoft Corporation | Systems and methods for providing controllable texture sampling |
| GB0220138D0 (en) * | 2002-08-30 | 2002-10-09 | Kaydara Inc | Matte extraction using fragment processors |
| US6933947B2 (en) * | 2002-12-03 | 2005-08-23 | Microsoft Corporation | Alpha correction to compensate for lack of gamma correction |
| US8009168B2 (en) * | 2007-06-26 | 2011-08-30 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US8190403B2 (en) | 2007-06-26 | 2012-05-29 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US7990377B2 (en) | 2007-06-26 | 2011-08-02 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US7940268B2 (en) * | 2007-06-29 | 2011-05-10 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US7940269B2 (en) * | 2007-06-29 | 2011-05-10 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US8730232B2 (en) | 2011-02-01 | 2014-05-20 | Legend3D, Inc. | Director-style based 2D to 3D movie conversion system and method |
| US9407904B2 (en) | 2013-05-01 | 2016-08-02 | Legend3D, Inc. | Method for creating 3D virtual reality from 2D images |
| US9282321B2 (en) | 2011-02-17 | 2016-03-08 | Legend3D, Inc. | 3D model multi-reviewer system |
| US9288476B2 (en) | 2011-02-17 | 2016-03-15 | Legend3D, Inc. | System and method for real-time depth modification of stereo images of a virtual reality environment |
| US9113130B2 (en) | 2012-02-06 | 2015-08-18 | Legend3D, Inc. | Multi-stage production pipeline system |
| US9241147B2 (en) | 2013-05-01 | 2016-01-19 | Legend3D, Inc. | External depth map transformation method for conversion of two-dimensional images to stereoscopic images |
| US9007365B2 (en) | 2012-11-27 | 2015-04-14 | Legend3D, Inc. | Line depth augmentation system and method for conversion of 2D images to 3D images |
| US9547937B2 (en) | 2012-11-30 | 2017-01-17 | Legend3D, Inc. | Three-dimensional annotation system and method |
| US9007404B2 (en) | 2013-03-15 | 2015-04-14 | Legend3D, Inc. | Tilt-based look around effect image enhancement method |
| US9438878B2 (en) | 2013-05-01 | 2016-09-06 | Legend3D, Inc. | Method of converting 2D video to 3D video using 3D object models |
| US9609307B1 (en) | 2015-09-17 | 2017-03-28 | Legend3D, Inc. | Method of converting 2D video to 3D video using machine learning |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB2086686B (en) * | 1980-10-15 | 1984-03-28 | British Broadcasting Corp | Chroma keying |
| US4645459A (en) * | 1982-07-30 | 1987-02-24 | Honeywell Inc. | Computer generated synthesized imagery |
| IL72685A (en) * | 1983-08-30 | 1988-08-31 | Gen Electric | Advanced video object generator |
| US5327509A (en) * | 1992-04-27 | 1994-07-05 | Star Technologies, Inc. | Compressed image system for texture patterns |
| US5285283A (en) * | 1992-06-25 | 1994-02-08 | The Grass Valley Group, Inc. | Depth signal processing in a video switcher |
| US5621869A (en) * | 1994-06-29 | 1997-04-15 | Drews; Michael D. | Multiple level computer graphics system with display level blending |
| US5740343A (en) * | 1995-11-03 | 1998-04-14 | 3Dfx Interactive, Incorporated | Texture compositing apparatus and method |
| US5754185A (en) * | 1996-02-08 | 1998-05-19 | Industrial Technology Research Institute | Apparatus for blending pixels of a source object and destination plane |
| US5798767A (en) * | 1996-03-15 | 1998-08-25 | Rendition, Inc. | Method and apparatus for performing color space conversion using blend logic |
| US5793427A (en) * | 1996-10-11 | 1998-08-11 | Divicom Inc. | Processing system with delta-based video data encoding |
-
1997
- 1997-02-03 US US08/794,749 patent/US5990903A/en not_active Expired - Lifetime
-
1998
- 1998-01-28 WO PCT/US1998/001955 patent/WO1998036379A2/en not_active Ceased
- 1998-01-28 EP EP98903891A patent/EP1025558B1/de not_active Expired - Lifetime
- 1998-01-28 CA CA002279353A patent/CA2279353C/en not_active Expired - Fee Related
- 1998-01-28 JP JP53578398A patent/JP3678428B2/ja not_active Expired - Fee Related
- 1998-01-28 AT AT98903891T patent/ATE389931T1/de not_active IP Right Cessation
- 1998-01-28 DE DE69839277T patent/DE69839277T2/de not_active Expired - Lifetime
- 1998-01-28 AU AU60537/98A patent/AU6053798A/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| EP1025558A4 (de) | 2006-02-08 |
| EP1025558A2 (de) | 2000-08-09 |
| WO1998036379A3 (en) | 1998-12-03 |
| US5990903A (en) | 1999-11-23 |
| WO1998036379A2 (en) | 1998-08-20 |
| JP2001511331A (ja) | 2001-08-07 |
| CA2279353A1 (en) | 1998-08-20 |
| JP3678428B2 (ja) | 2005-08-03 |
| DE69839277D1 (de) | 2008-04-30 |
| CA2279353C (en) | 2006-05-30 |
| AU6053798A (en) | 1998-09-08 |
| EP1025558B1 (de) | 2008-03-19 |
| DE69839277T2 (de) | 2009-04-30 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |