ATE395957T1 - Unterhaltungssystem und datenkommunikationnetzwerksystem - Google Patents
Unterhaltungssystem und datenkommunikationnetzwerksystemInfo
- Publication number
- ATE395957T1 ATE395957T1 AT00915508T AT00915508T ATE395957T1 AT E395957 T1 ATE395957 T1 AT E395957T1 AT 00915508 T AT00915508 T AT 00915508T AT 00915508 T AT00915508 T AT 00915508T AT E395957 T1 ATE395957 T1 AT E395957T1
- Authority
- AT
- Austria
- Prior art keywords
- communication network
- message
- data
- computer system
- entertainment
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M11/00—Telephonic communication systems specially adapted for combination with other electrical systems
- H04M11/08—Telephonic communication systems specially adapted for combination with other electrical systems specially adapted for optional reception of entertainment or informative matter
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/38—Information transfer, e.g. on bus
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M11/00—Telephonic communication systems specially adapted for combination with other electrical systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M3/00—Automatic or semi-automatic exchanges
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/12—Messaging; Mailboxes; Announcements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- Mobile Radio Communication Systems (AREA)
- Information Transfer Between Computers (AREA)
- Telephonic Communication Services (AREA)
- Small-Scale Networks (AREA)
- Data Exchanges In Wide-Area Networks (AREA)
- Computer And Data Communications (AREA)
- Pinball Game Machines (AREA)
- Communication Control (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP10665899 | 1999-04-14 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE395957T1 true ATE395957T1 (de) | 2008-06-15 |
Family
ID=14439206
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT00915508T ATE395957T1 (de) | 1999-04-14 | 2000-04-13 | Unterhaltungssystem und datenkommunikationnetzwerksystem |
Country Status (12)
| Country | Link |
|---|---|
| EP (1) | EP1087826B1 (de) |
| JP (1) | JP3873626B2 (de) |
| KR (1) | KR20010071475A (de) |
| CN (1) | CN1144608C (de) |
| AT (1) | ATE395957T1 (de) |
| AU (1) | AU3677800A (de) |
| BR (1) | BR0006059A (de) |
| CA (1) | CA2335203A1 (de) |
| DE (1) | DE60038932D1 (de) |
| RU (1) | RU2001101523A (de) |
| TW (1) | TW560138B (de) |
| WO (1) | WO2000061253A1 (de) |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN100356332C (zh) * | 2002-12-27 | 2007-12-19 | 清华大学 | 一种辐射图像网络化协同检查系统及其实现方法 |
| CN100356333C (zh) * | 2002-12-27 | 2007-12-19 | 清华大学 | 基于网络的应用程序协同工作、决策系统及其实现方法 |
| KR100925198B1 (ko) * | 2003-03-17 | 2009-11-06 | 엘지전자 주식회사 | 대화형 디스크 플레이어간의 사용자 메시지 교환방법 |
| KR101083848B1 (ko) | 2005-06-25 | 2011-11-15 | 인텔 코오퍼레이션 | 서비스 호출을 지원하는 장치, 시스템 및 방법 |
| JP2008544611A (ja) * | 2005-06-25 | 2008-12-04 | インテル・コーポレーション | 入力/出力モジュールのレガシセンサおよび遠隔制御センサを使用してサービス呼び出しをサポートする装置、システム、および方法 |
| US8588750B2 (en) * | 2007-03-31 | 2013-11-19 | Alcatel Lucent | Method and apparatus for providing interactive services to users using unicast and broadcast wireless networks |
| US8494439B2 (en) * | 2010-05-04 | 2013-07-23 | Robert Bosch Gmbh | Application state and activity transfer between devices |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH01119337A (ja) * | 1987-11-02 | 1989-05-11 | Mitsubishi Heavy Ind Ltd | 三相流動反応装置 |
| JPH07271697A (ja) * | 1994-03-30 | 1995-10-20 | Sony Corp | 情報端末装置およびその情報伝送方法 |
| US5795228A (en) * | 1996-07-03 | 1998-08-18 | Ridefilm Corporation | Interactive computer-based entertainment system |
| JPH10271562A (ja) * | 1997-03-25 | 1998-10-09 | Taito Corp | ゲーム動作が可能な移動体通信端末 |
-
2000
- 2000-04-13 KR KR1020007014185A patent/KR20010071475A/ko not_active Withdrawn
- 2000-04-13 CA CA002335203A patent/CA2335203A1/en not_active Abandoned
- 2000-04-13 AU AU36778/00A patent/AU3677800A/en not_active Abandoned
- 2000-04-13 JP JP2000610579A patent/JP3873626B2/ja not_active Expired - Lifetime
- 2000-04-13 EP EP00915508A patent/EP1087826B1/de not_active Expired - Lifetime
- 2000-04-13 BR BR0006059-3A patent/BR0006059A/pt not_active Application Discontinuation
- 2000-04-13 AT AT00915508T patent/ATE395957T1/de not_active IP Right Cessation
- 2000-04-13 WO PCT/JP2000/002408 patent/WO2000061253A1/en not_active Ceased
- 2000-04-13 DE DE60038932T patent/DE60038932D1/de not_active Expired - Lifetime
- 2000-04-13 RU RU2001101523/09A patent/RU2001101523A/ru not_active Application Discontinuation
- 2000-04-13 CN CNB00800577XA patent/CN1144608C/zh not_active Expired - Lifetime
- 2000-04-14 TW TW089107190A patent/TW560138B/zh not_active IP Right Cessation
Also Published As
| Publication number | Publication date |
|---|---|
| KR20010071475A (ko) | 2001-07-28 |
| TW560138B (en) | 2003-11-01 |
| CN1300230A (zh) | 2001-06-20 |
| EP1087826B1 (de) | 2008-05-21 |
| JP3873626B2 (ja) | 2007-01-24 |
| JP2002541750A (ja) | 2002-12-03 |
| EP1087826A1 (de) | 2001-04-04 |
| AU3677800A (en) | 2000-11-14 |
| BR0006059A (pt) | 2001-03-20 |
| CA2335203A1 (en) | 2000-10-19 |
| DE60038932D1 (de) | 2008-07-03 |
| RU2001101523A (ru) | 2002-12-20 |
| WO2000061253A1 (en) | 2000-10-19 |
| CN1144608C (zh) | 2004-04-07 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |