ATE431988T1 - Verfahren zum abrufen einer anwendung über ein kommunikationsnetzwerk - Google Patents

Verfahren zum abrufen einer anwendung über ein kommunikationsnetzwerk

Info

Publication number
ATE431988T1
ATE431988T1 AT07290323T AT07290323T ATE431988T1 AT E431988 T1 ATE431988 T1 AT E431988T1 AT 07290323 T AT07290323 T AT 07290323T AT 07290323 T AT07290323 T AT 07290323T AT E431988 T1 ATE431988 T1 AT E431988T1
Authority
AT
Austria
Prior art keywords
terminal
sip
application
user
application client
Prior art date
Application number
AT07290323T
Other languages
English (en)
Inventor
Andreas Lemke
Original Assignee
Alcatel Lucent
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Alcatel Lucent filed Critical Alcatel Lucent
Application granted granted Critical
Publication of ATE431988T1 publication Critical patent/ATE431988T1/de

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/1066Session management
    • H04L65/1101Session protocols
    • H04L65/1104Session initiation protocol [SIP]
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/34Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters 
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/402Communication between platforms, i.e. physical link to protocol
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/408Peer to peer connection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/133Protocols for remote procedure calls [RPC]

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Telephonic Communication Services (AREA)
  • Information Transfer Between Computers (AREA)
  • Transition And Organic Metals Composition Catalysts For Addition Polymerization (AREA)
  • Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
  • Computer And Data Communications (AREA)
AT07290323T 2007-03-16 2007-03-16 Verfahren zum abrufen einer anwendung über ein kommunikationsnetzwerk ATE431988T1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP07290323A EP1971110B1 (de) 2007-03-16 2007-03-16 Verfahren zum Abrufen einer Anwendung über ein Kommunikationsnetzwerk

Publications (1)

Publication Number Publication Date
ATE431988T1 true ATE431988T1 (de) 2009-06-15

Family

ID=38283222

Family Applications (1)

Application Number Title Priority Date Filing Date
AT07290323T ATE431988T1 (de) 2007-03-16 2007-03-16 Verfahren zum abrufen einer anwendung über ein kommunikationsnetzwerk

Country Status (3)

Country Link
EP (1) EP1971110B1 (de)
AT (1) ATE431988T1 (de)
DE (1) DE602007001148D1 (de)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5857789B2 (ja) * 2012-02-23 2016-02-10 日本電気株式会社 Sipクライアント、sip更新方法およびプログラム
US9130942B2 (en) 2013-02-05 2015-09-08 Qualcomm Incorporated Optimizing recipient application selection in a multiple application environment using equivalence classes for applications
CN111756936B (zh) * 2020-05-06 2021-05-28 国网山东省电力公司信息通信公司 一种基于ims的调度指挥坐席容灾装置及方法

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7849190B2 (en) 2001-02-23 2010-12-07 Nokia Siemens Networks Oy Internet protocol based service architecture
WO2004063922A1 (en) * 2003-01-03 2004-07-29 Snowshore Networks, Inc. High performance transparent call distribution
US7985138B2 (en) * 2004-02-17 2011-07-26 International Business Machines Corporation SIP based VoIP multiplayer network games

Also Published As

Publication number Publication date
DE602007001148D1 (de) 2009-07-02
EP1971110B1 (de) 2009-05-20
EP1971110A1 (de) 2008-09-17

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Legal Events

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