ATE441285T1 - Digitales informationsanzeigegerät und -verfahren - Google Patents

Digitales informationsanzeigegerät und -verfahren

Info

Publication number
ATE441285T1
ATE441285T1 AT97307534T AT97307534T ATE441285T1 AT E441285 T1 ATE441285 T1 AT E441285T1 AT 97307534 T AT97307534 T AT 97307534T AT 97307534 T AT97307534 T AT 97307534T AT E441285 T1 ATE441285 T1 AT E441285T1
Authority
AT
Austria
Prior art keywords
information
console
disc
menu
access
Prior art date
Application number
AT97307534T
Other languages
English (en)
Inventor
Philip R Harrison
Original Assignee
Sony Comp Entertainment Uk Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Comp Entertainment Uk Ltd filed Critical Sony Comp Entertainment Uk Ltd
Application granted granted Critical
Publication of ATE441285T1 publication Critical patent/ATE441285T1/de

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • A63F13/12—
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70—Game security or game management aspects
    • A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00—Television systems
    • H04N7/16—Analogue secrecy systems; Analogue subscription systems
    • H04N7/162—Authorising the user terminal, e.g. by paying; Registering the use of a subscription channel, e.g. billing
    • H04N7/163—Authorising the user terminal, e.g. by paying; Registering the use of a subscription channel, e.g. billing by receiver means only
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00—Television systems
    • H04N7/16—Analogue secrecy systems; Analogue subscription systems
    • H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17309—Transmission or handling of upstream communications
    • H04N7/17318—Direct or substantially direct transmission and handling of requests
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401—Secure communication, e.g. using encryption or authentication
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/409—Data transfer via television network
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Measuring Pulse, Heart Rate, Blood Pressure Or Blood Flow (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)
  • Indexing, Searching, Synchronizing, And The Amount Of Synchronization Travel Of Record Carriers (AREA)
  • Financial Or Insurance-Related Operations Such As Payment And Settlement (AREA)
AT97307534T 1996-09-26 1997-09-25 Digitales informationsanzeigegerät und -verfahren ATE441285T1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9620247A GB2317796B (en) 1996-09-26 1996-09-26 Digital information display apparatus and methods

Publications (1)

Publication Number Publication Date
ATE441285T1 true ATE441285T1 (de) 2009-09-15

Family

ID=10800638

Family Applications (1)

Application Number Title Priority Date Filing Date
AT97307534T ATE441285T1 (de) 1996-09-26 1997-09-25 Digitales informationsanzeigegerät und -verfahren

Country Status (5)

Country Link
EP (1) EP0833513B8 (de)
AT (1) ATE441285T1 (de)
DE (1) DE69739550D1 (de)
ES (1) ES2332075T3 (de)
GB (1) GB2317796B (de)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6792245B1 (en) * 1998-04-10 2004-09-14 Sony Computer Entertainment Inc. Information reproducing apparatus and broadcasting system
JP2000047968A (ja) * 1998-07-31 2000-02-18 Sony Computer Entertainment Inc 情報処理装置及び方法、情報処理システム、データ受信端末及び方法、並びにデータ放送システム
US20040235567A1 (en) * 2003-05-20 2004-11-25 Sony Computer Entertainment America Inc., Foster City, Ca Video game method and system with content-related options
GB2559792A (en) * 2017-02-20 2018-08-22 Sony Interactive Entertainment Inc Game application launch system and method

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2067871A (en) * 1980-01-19 1981-07-30 Marconi Co Ltd Information Encoding Systems
US5181107A (en) * 1989-10-19 1993-01-19 Interactive Television Systems, Inc. Telephone access information service distribution system
US5051822A (en) * 1989-10-19 1991-09-24 Interactive Television Systems, Inc. Telephone access video game distribution center
US5251909A (en) * 1991-05-28 1993-10-12 Reed Michael J Secured high throughput data channel for public broadcast system
US5668592A (en) * 1994-04-06 1997-09-16 Interaxx Television Network, Inc. Interactive television terminal responsive to user commands which combines static service data and recurrently broadcast dynamic service data to produce composite service display signals
US5654746A (en) * 1994-12-01 1997-08-05 Scientific-Atlanta, Inc. Secure authorization and control method and apparatus for a game delivery service

Also Published As

Publication number Publication date
DE69739550D1 (de) 2009-10-08
GB2317796B (en) 2001-10-17
EP0833513B1 (de) 2009-08-26
ES2332075T3 (es) 2010-01-25
GB9620247D0 (en) 1996-11-13
EP0833513B8 (de) 2009-10-07
EP0833513A3 (de) 2001-02-07
GB2317796A (en) 1998-04-01
EP0833513A2 (de) 1998-04-01

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Legal Events

Date Code Title Description
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