ATE454803T1 - Spielesystem, spieleplattform und verfahren zum anwenden von positionsinformation in dem spiel - Google Patents

Spielesystem, spieleplattform und verfahren zum anwenden von positionsinformation in dem spiel

Info

Publication number
ATE454803T1
ATE454803T1 AT05801821T AT05801821T ATE454803T1 AT E454803 T1 ATE454803 T1 AT E454803T1 AT 05801821 T AT05801821 T AT 05801821T AT 05801821 T AT05801821 T AT 05801821T AT E454803 T1 ATE454803 T1 AT E454803T1
Authority
AT
Austria
Prior art keywords
game
location information
user terminal
positioning system
positional information
Prior art date
Application number
AT05801821T
Other languages
English (en)
Inventor
Shengqiong Wang
Qian Liu
Qian Sun
Lianjun Xing
Original Assignee
Huawei Tech Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Huawei Tech Co Ltd filed Critical Huawei Tech Co Ltd
Application granted granted Critical
Publication of ATE454803T1 publication Critical patent/ATE454803T1/de

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/52Network services specially adapted for the location of the user terminal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/029Location-based management or tracking services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5573Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Health & Medical Sciences (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Telephonic Communication Services (AREA)
  • Information Transfer Between Computers (AREA)
  • Position Fixing By Use Of Radio Waves (AREA)
AT05801821T 2004-10-30 2005-10-21 Spielesystem, spieleplattform und verfahren zum anwenden von positionsinformation in dem spiel ATE454803T1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN2004100902628A CN1767546B (zh) 2004-10-30 2004-10-30 一种游戏系统和游戏平台及在游戏中应用位置信息的方法
PCT/CN2005/001736 WO2006047929A1 (en) 2004-10-30 2005-10-21 Game system, game platform and method for applying position information in the game

Publications (1)

Publication Number Publication Date
ATE454803T1 true ATE454803T1 (de) 2010-01-15

Family

ID=36318877

Family Applications (1)

Application Number Title Priority Date Filing Date
AT05801821T ATE454803T1 (de) 2004-10-30 2005-10-21 Spielesystem, spieleplattform und verfahren zum anwenden von positionsinformation in dem spiel

Country Status (9)

Country Link
US (1) US20070167237A1 (de)
EP (1) EP1758412B1 (de)
JP (1) JP4598078B2 (de)
KR (1) KR20070041512A (de)
CN (1) CN1767546B (de)
AT (1) ATE454803T1 (de)
DE (1) DE602005018773D1 (de)
ES (1) ES2337071T3 (de)
WO (1) WO2006047929A1 (de)

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US8616967B2 (en) 2004-02-25 2013-12-31 Cfph, Llc System and method for convenience gaming
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US10510214B2 (en) 2005-07-08 2019-12-17 Cfph, Llc System and method for peer-to-peer wireless gaming
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US9306952B2 (en) 2006-10-26 2016-04-05 Cfph, Llc System and method for wireless gaming with location determination
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US8837733B2 (en) * 2012-05-16 2014-09-16 Intel Corporation System for protection and authentication of location services with distributed security
US20140045596A1 (en) * 2012-08-07 2014-02-13 Lawrence Cameron Vaughan Methods and systems for determining the location of online gaming clients
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CN104243421A (zh) * 2013-06-19 2014-12-24 腾讯科技(深圳)有限公司 电子游戏的执行方法、装置及系统
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Also Published As

Publication number Publication date
JP2008517680A (ja) 2008-05-29
EP1758412B1 (de) 2010-01-06
CN1767546A (zh) 2006-05-03
KR20070041512A (ko) 2007-04-18
WO2006047929A1 (en) 2006-05-11
EP1758412A1 (de) 2007-02-28
CN1767546B (zh) 2011-08-03
US20070167237A1 (en) 2007-07-19
EP1758412A4 (de) 2007-11-14
ES2337071T3 (es) 2010-04-20
JP4598078B2 (ja) 2010-12-15
DE602005018773D1 (de) 2010-02-25

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