ATE494938T1 - Unterhaltungsvorrichtung und -verfahren - Google Patents
Unterhaltungsvorrichtung und -verfahrenInfo
- Publication number
- ATE494938T1 ATE494938T1 AT08709555T AT08709555T ATE494938T1 AT E494938 T1 ATE494938 T1 AT E494938T1 AT 08709555 T AT08709555 T AT 08709555T AT 08709555 T AT08709555 T AT 08709555T AT E494938 T1 ATE494938 T1 AT E494938T1
- Authority
- AT
- Austria
- Prior art keywords
- entertainment device
- line virtual
- virtual environment
- instance
- user
- Prior art date
Links
- 230000003993 interaction Effects 0.000 abstract 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/408—Peer to peer connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- C—CHEMISTRY; METALLURGY
- C04—CEMENTS; CONCRETE; ARTIFICIAL STONE; CERAMICS; REFRACTORIES
- C04B—LIME, MAGNESIA; SLAG; CEMENTS; COMPOSITIONS THEREOF, e.g. MORTARS, CONCRETE OR LIKE BUILDING MATERIALS; ARTIFICIAL STONE; CERAMICS; REFRACTORIES; TREATMENT OF NATURAL STONE
- C04B2237/00—Aspects relating to ceramic laminates or to joining of ceramic articles with other articles by heating
- C04B2237/30—Composition of layers of ceramic laminates or of ceramic or metallic articles to be joined by heating, e.g. Si substrates
- C04B2237/32—Ceramic
- C04B2237/36—Non-oxidic
- C04B2237/366—Aluminium nitride
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Health & Medical Sciences (AREA)
- Child & Adolescent Psychology (AREA)
- Human Computer Interaction (AREA)
- Information Transfer Between Computers (AREA)
- Processing Or Creating Images (AREA)
- Application Of Or Painting With Fluid Materials (AREA)
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US89239707P | 2007-03-01 | 2007-03-01 | |
| GBGB0703974.6A GB0703974D0 (en) | 2007-03-01 | 2007-03-01 | Entertainment device |
| GB0704246A GB2447096B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
| PCT/GB2008/000681 WO2008104784A1 (en) | 2007-03-01 | 2008-02-29 | Entertainment device and method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE494938T1 true ATE494938T1 (de) | 2011-01-15 |
Family
ID=39430737
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT08709555T ATE494938T1 (de) | 2007-03-01 | 2008-02-29 | Unterhaltungsvorrichtung und -verfahren |
Country Status (7)
| Country | Link |
|---|---|
| US (3) | US9446320B2 (de) |
| EP (1) | EP2131933B1 (de) |
| JP (1) | JP5137974B2 (de) |
| AT (1) | ATE494938T1 (de) |
| DE (1) | DE602008004474D1 (de) |
| GB (1) | GB2447096B (de) |
| WO (1) | WO2008104784A1 (de) |
Families Citing this family (67)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8100750B2 (en) * | 2007-01-05 | 2012-01-24 | Bally Gaming, Inc. | Gaming machine with virtual user interface |
| GB0703974D0 (en) | 2007-03-01 | 2007-04-11 | Sony Comp Entertainment Europe | Entertainment device |
| GB2447096B (en) | 2007-03-01 | 2011-10-12 | Sony Comp Entertainment Europe | Entertainment device and method |
| US10489795B2 (en) | 2007-04-23 | 2019-11-26 | The Nielsen Company (Us), Llc | Determining relative effectiveness of media content items |
| US9009603B2 (en) | 2007-10-24 | 2015-04-14 | Social Communications Company | Web browser interface for spatial communication environments |
| US9357025B2 (en) | 2007-10-24 | 2016-05-31 | Social Communications Company | Virtual area based telephony communications |
| US8375397B1 (en) | 2007-11-06 | 2013-02-12 | Google Inc. | Snapshot view of multi-dimensional virtual environment |
| US8595299B1 (en) * | 2007-11-07 | 2013-11-26 | Google Inc. | Portals between multi-dimensional virtual environments |
| US8732591B1 (en) | 2007-11-08 | 2014-05-20 | Google Inc. | Annotations of objects in multi-dimensional virtual environments |
| US20090125481A1 (en) * | 2007-11-09 | 2009-05-14 | Mendes Da Costa Alexander | Presenting Media Data Associated with Chat Content in Multi-Dimensional Virtual Environments |
| US8239775B2 (en) * | 2007-12-14 | 2012-08-07 | International Business Machines Corporation | Method and apparatus for a computer simulated environment |
| US8365076B2 (en) * | 2008-06-10 | 2013-01-29 | International Business Machines Corporation | System for concurrently managing multiple avatars |
| US20090325709A1 (en) * | 2008-06-26 | 2009-12-31 | Microsoft Corporation | Game Clan Matchmaking |
| GB2463122A (en) | 2008-09-09 | 2010-03-10 | Skype Ltd | Establishing a communication event in response to an interaction with an electronic game object |
| JP4950978B2 (ja) | 2008-10-08 | 2012-06-13 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置および情報処理方法 |
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| US8683354B2 (en) * | 2008-10-16 | 2014-03-25 | At&T Intellectual Property I, L.P. | System and method for distributing an avatar |
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| JP5527721B2 (ja) | 2009-01-28 | 2014-06-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
| JP5690473B2 (ja) | 2009-01-28 | 2015-03-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
| JP5813912B2 (ja) | 2009-01-28 | 2015-11-17 | 任天堂株式会社 | プログラム、情報処理装置、および情報処理システム |
| US9498718B2 (en) * | 2009-05-01 | 2016-11-22 | Microsoft Technology Licensing, Llc | Altering a view perspective within a display environment |
| JP5270445B2 (ja) * | 2009-05-13 | 2013-08-21 | 株式会社コナミデジタルエンタテインメント | ゲームプログラム、ゲーム装置、ゲーム制御方法 |
| EP2333712A1 (de) * | 2009-11-17 | 2011-06-15 | Samsung Electronics Co., Ltd. | Verfahren und System zur Lieferung von mehreren Gastlichkeitsdiensten an einen Benutzer über ein virtuelles Plattformfeld |
| US9167275B1 (en) | 2010-03-11 | 2015-10-20 | BoxCast, LLC | Systems and methods for autonomous broadcasting |
| JP5134653B2 (ja) * | 2010-07-08 | 2013-01-30 | 株式会社バンダイナムコゲームス | プログラム及びユーザ端末 |
| US20130085820A1 (en) * | 2010-09-14 | 2013-04-04 | Ryan Steelberg | Apparatus, System and Method for a Media Enhancement Widget |
| JP5363449B2 (ja) * | 2010-10-28 | 2013-12-11 | 株式会社スクウェア・エニックス | ゲームシステム,ゲームシステム用プログラム,情報記録媒体 |
| US20120311504A1 (en) * | 2011-06-03 | 2012-12-06 | Van Os Marcel | Extensible architecture for navigating a hierarchy |
| ITRM20110315A1 (it) * | 2011-06-16 | 2012-12-17 | Angelo Bellomo | Procedure realizzative di funzionalità dinamiche avanzate nell'ambito dei social network e relativi dispositivi di rete che ne permettono l'implementazione. |
| US20130085881A1 (en) * | 2011-10-01 | 2013-04-04 | Panzara Inc. | Mobile and Web Commerce Platform for delivery of Business Information and Service Status Management. |
| US20130159869A1 (en) * | 2011-12-20 | 2013-06-20 | Crowdscreens, LLC | System and method for broadcasting mass market messages over a network of screens |
| US20130265305A1 (en) * | 2012-04-04 | 2013-10-10 | Jon N. Hasselgren | Compressed Depth Cache |
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| US10212046B2 (en) | 2012-09-06 | 2019-02-19 | Intel Corporation | Avatar representation of users within proximity using approved avatars |
| US9128516B1 (en) * | 2013-03-07 | 2015-09-08 | Pixar | Computer-generated imagery using hierarchical models and rigging |
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| KR101932956B1 (ko) | 2013-12-19 | 2018-12-27 | 엠파이어 테크놀로지 디벨롭먼트 엘엘씨 | 중앙 관리형 온라인 서비스에서 p2p 코드 교환 촉진 |
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| JP7132373B2 (ja) * | 2021-01-29 | 2022-09-06 | グリー株式会社 | コンピュータプログラム、方法、及び、サーバ |
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| CN112870705B (zh) * | 2021-03-18 | 2023-04-14 | 腾讯科技(深圳)有限公司 | 对局结算界面的显示方法、装置、设备及介质 |
| IT202100021878A1 (it) * | 2021-08-13 | 2023-02-13 | Ind Futuro S R L | Sistema di accesso a piattaforme informatiche eterogenee |
| US20240096033A1 (en) * | 2021-10-11 | 2024-03-21 | Meta Platforms Technologies, Llc | Technology for creating, replicating and/or controlling avatars in extended reality |
| US20230153884A1 (en) * | 2021-11-17 | 2023-05-18 | Meta Platforms Technologies, Llc | Cross-platform Facilitation of Application Installation for VR Systems |
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| US12318690B2 (en) * | 2022-08-11 | 2025-06-03 | Sony Interactive Entertainment LLC | Systems and methods for game assistance and presenting game guides |
| JP2024146521A (ja) * | 2023-03-31 | 2024-10-15 | ソニーグループ株式会社 | 情報処理装置、情報処理方法および非一時的記憶媒体 |
| JP7503176B1 (ja) | 2023-05-31 | 2024-06-19 | Kddi株式会社 | 情報処理装置、情報処理方法及びプログラム |
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| US20090318224A1 (en) | 2009-12-24 |
| US9446320B2 (en) | 2016-09-20 |
| EP2131933B1 (de) | 2011-01-12 |
| US20140155166A1 (en) | 2014-06-05 |
| EP2131933A1 (de) | 2009-12-16 |
| JP2010520537A (ja) | 2010-06-10 |
| WO2008104784A1 (en) | 2008-09-04 |
| US8678922B2 (en) | 2014-03-25 |
| DE602008004474D1 (de) | 2011-02-24 |
| JP5137974B2 (ja) | 2013-02-06 |
| GB2447096B (en) | 2011-10-12 |
| GB2447096A (en) | 2008-09-03 |
| US20120129600A1 (en) | 2012-05-24 |
| GB0704246D0 (en) | 2007-04-11 |
| US9345970B2 (en) | 2016-05-24 |
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