ATE534103T1 - Weiche schatten zur filmähnlichen beleuchtung von computergraphiken - Google Patents

Weiche schatten zur filmähnlichen beleuchtung von computergraphiken

Info

Publication number
ATE534103T1
ATE534103T1 AT10009993T AT10009993T ATE534103T1 AT E534103 T1 ATE534103 T1 AT E534103T1 AT 10009993 T AT10009993 T AT 10009993T AT 10009993 T AT10009993 T AT 10009993T AT E534103 T1 ATE534103 T1 AT E534103T1
Authority
AT
Austria
Prior art keywords
shadow
shadows
computer graphics
lighting
soft
Prior art date
Application number
AT10009993T
Other languages
English (en)
Inventor
Feng Xie
Original Assignee
Pacific Data Images Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Pacific Data Images Llc filed Critical Pacific Data Images Llc
Application granted granted Critical
Publication of ATE534103T1 publication Critical patent/ATE534103T1/de

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2215/00Indexing scheme for image rendering
    • G06T2215/12Shadow map, environment map

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
  • Image Processing (AREA)
AT10009993T 2007-01-23 2008-01-10 Weiche schatten zur filmähnlichen beleuchtung von computergraphiken ATE534103T1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US89722707P 2007-01-23 2007-01-23
US11/707,346 US7969438B2 (en) 2007-01-23 2007-02-16 Soft shadows for cinematic lighting for computer graphics

Publications (1)

Publication Number Publication Date
ATE534103T1 true ATE534103T1 (de) 2011-12-15

Family

ID=39322780

Family Applications (1)

Application Number Title Priority Date Filing Date
AT10009993T ATE534103T1 (de) 2007-01-23 2008-01-10 Weiche schatten zur filmähnlichen beleuchtung von computergraphiken

Country Status (4)

Country Link
US (1) US7969438B2 (de)
EP (2) EP1950707B1 (de)
AT (1) ATE534103T1 (de)
CA (1) CA2618127A1 (de)

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* Cited by examiner, † Cited by third party
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US20090059295A1 (en) * 2005-09-30 2009-03-05 Mitsuru Mushano Plotting Device and Image Data Creation Method
US8217940B2 (en) * 2007-07-23 2012-07-10 Disney Enterprises, Inc. Directable lighting method and apparatus
KR101475779B1 (ko) * 2008-06-02 2014-12-23 삼성전자주식회사 3d 영상 처리 방법
US9349214B2 (en) * 2008-08-20 2016-05-24 Take-Two Interactive Software, Inc. Systems and methods for reproduction of shadows from multiple incident light sources
US8342712B2 (en) 2008-09-30 2013-01-01 Disney Enterprises, Inc. Kinetic flame device
EP2180449A1 (de) * 2008-10-21 2010-04-28 Koninklijke Philips Electronics N.V. Verfahren und Vorrichtung zur Bereitstellung eines geschichteten Tiefenmodells einer Szene
US9483864B2 (en) * 2008-12-05 2016-11-01 International Business Machines Corporation System and method for photorealistic imaging using ambient occlusion
EP2234069A1 (de) * 2009-03-27 2010-09-29 Thomson Licensing Verfahren zur Erzeugung eines Schattens in einem Bild
JP5256153B2 (ja) * 2009-09-16 2013-08-07 株式会社コナミデジタルエンタテインメント 画像処理装置、画像処理装置の制御方法、及びプログラム
US9371973B2 (en) 2010-06-28 2016-06-21 Shenzhen Liown Electronics Company Ltd. Electronic lighting device and method for manufacturing same
US8723865B1 (en) * 2010-08-06 2014-05-13 Nvidia Corporation System and method for rendering a volumetric shadow
US9639975B1 (en) * 2010-10-21 2017-05-02 Pixar System and method for generating shadows
FR2966623A1 (fr) * 2010-10-21 2012-04-27 Thomson Licensing Procede d’estimation de l’occultation dans un environnement virtuel
US8639725B1 (en) * 2011-01-31 2014-01-28 Google Inc. Methods for efficiently querying multiple points in an indexed quadtree
DE102012017629B4 (de) 2012-02-06 2024-02-01 Mbda Deutschland Gmbh Berechnen thermischer Schatten
FR2988891A1 (fr) 2012-03-29 2013-10-04 Thomson Licensing Procede d'estimation de niveau d'opacite dans une scene et dispositif correspondant
US9111393B2 (en) * 2012-11-26 2015-08-18 Nvidia Corporation System, method, and computer program product for sampling a hierarchical depth map
US20140267616A1 (en) * 2013-03-15 2014-09-18 Scott A. Krig Variable resolution depth representation
GB2544931B (en) * 2013-03-15 2017-10-18 Imagination Tech Ltd Rendering with point sampling and pre-computed light transport information
US9501865B2 (en) * 2013-09-13 2016-11-22 Nvidia Corporation System, method, and computer program product for determining a quantity of light received by an element of a scene
US10229526B2 (en) 2014-03-13 2019-03-12 Imagination Technologies Limited Rendering of soft shadows
GB2537972B (en) * 2015-03-03 2017-07-19 Imagination Tech Ltd Systems and methods for soft shadowing in 3-D rendering
US9679398B2 (en) * 2015-10-19 2017-06-13 Chaos Software Ltd. Rendering images using color contribution values of render elements
US10776985B2 (en) 2018-03-17 2020-09-15 Nvidia Corporation Reflection denoising in ray-tracing applications
CN108520150B (zh) * 2018-04-12 2022-03-01 哈尔滨工业大学深圳研究生院 一种航天器含金属网布的构件的透光性遮挡的计算方法
US10643398B2 (en) * 2018-07-23 2020-05-05 Microsoft Technology Licensing, Llc Depth ray layer for reduced visual noise
US10991079B2 (en) 2018-08-14 2021-04-27 Nvidia Corporation Using previously rendered scene frames to reduce pixel noise
CN109493406B (zh) * 2018-11-02 2022-11-11 四川大学 快速百分比靠近软阴影绘制方法
US11145110B2 (en) * 2019-03-18 2021-10-12 Nvidia Corporation Adaptive ray tracing suitable for shadow rendering
US11004254B2 (en) * 2019-07-25 2021-05-11 Nvidia Corporation Performance of ray-traced shadow creation within a scene
CN111612071B (zh) * 2020-05-21 2024-02-02 北京华睿盛德科技有限公司 一种从曲面零件阴影图生成深度图的深度学习方法
CN112750191B (zh) * 2021-01-12 2023-11-10 华能新能源股份有限公司 一种实时渲染中软阴影的制作方法

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Publication number Priority date Publication date Assignee Title
US6018350A (en) * 1996-10-29 2000-01-25 Real 3D, Inc. Illumination and shadow simulation in a computer graphics/imaging system
US6760024B1 (en) * 2000-07-19 2004-07-06 Pixar Method and apparatus for rendering shadows
US6704025B1 (en) * 2001-08-31 2004-03-09 Nvidia Corporation System and method for dual-depth shadow-mapping
US6744433B1 (en) * 2001-08-31 2004-06-01 Nvidia Corporation System and method for using and collecting information from a plurality of depth layers
US6989840B1 (en) * 2001-08-31 2006-01-24 Nvidia Corporation Order-independent transparency rendering system and method

Also Published As

Publication number Publication date
CA2618127A1 (en) 2008-07-23
EP2261863A2 (de) 2010-12-15
EP1950707B1 (de) 2011-06-08
EP2261863B1 (de) 2011-11-16
US20080174600A1 (en) 2008-07-24
EP1950707A2 (de) 2008-07-30
EP1950707A3 (de) 2009-12-30
EP2261863A3 (de) 2011-01-12
US7969438B2 (en) 2011-06-28

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