BRPI0924523B8 - método e sistema para gerar sequências de vídeos em primeira pessoa, e, método para simular movimento de uma câmera virtual em um ambiente virtual - Google Patents
método e sistema para gerar sequências de vídeos em primeira pessoa, e, método para simular movimento de uma câmera virtual em um ambiente virtual Download PDFInfo
- Publication number
- BRPI0924523B8 BRPI0924523B8 BRPI0924523A BRPI0924523A BRPI0924523B8 BR PI0924523 B8 BRPI0924523 B8 BR PI0924523B8 BR PI0924523 A BRPI0924523 A BR PI0924523A BR PI0924523 A BRPI0924523 A BR PI0924523A BR PI0924523 B8 BRPI0924523 B8 BR PI0924523B8
- Authority
- BR
- Brazil
- Prior art keywords
- virtual camera
- environment
- virtual
- generating
- video sequences
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—Three-dimensional [3D] animation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/14—Display of multiple viewports
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/2224—Studio circuitry; Studio devices; Studio equipment related to virtual studio applications
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Computer Graphics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Hardware Design (AREA)
- Signal Processing (AREA)
- Geometry (AREA)
- Computing Systems (AREA)
- Software Systems (AREA)
- Human Computer Interaction (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Processing Or Creating Images (AREA)
- Studio Devices (AREA)
- Closed-Circuit Television Systems (AREA)
- Image Analysis (AREA)
Abstract
método e sistema para gerar sequências de vídeos em primeira pessoa, e, método para simular movimento de uma câmera virtual em um ambiente virtual simulação de desempenho de uma câmera virtual operando dentro de um ambiente 3-d tendo cenas geradas para filmes cinematográficos e vídeo games incluindo: rastrear posição e orientação de um objeto dentro de um volume de espaço físico; colocar a câmera virtual dentro do ambiente 3-d correspondente à posição rastreada do objeto dentro do volume de espaço físico; capturar tomadas dentro de um campo de visão da câmera virtual, em que o campo de visão da câmera virtual é medido de acordo com a posição e orientação rastreadas do objeto; e exibir as tomadas capturadas do ambiente 3-d capturadas com a câmera virtual.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/419,880 US9299184B2 (en) | 2009-04-07 | 2009-04-07 | Simulating performance of virtual camera |
| PCT/US2009/061180 WO2010117387A1 (en) | 2009-04-07 | 2009-10-19 | Simulating performance of virtual camera |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| BRPI0924523A2 BRPI0924523A2 (pt) | 2016-03-01 |
| BRPI0924523B8 true BRPI0924523B8 (pt) | 2019-08-06 |
Family
ID=42825810
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| BRPI0924523A BRPI0924523B8 (pt) | 2009-04-07 | 2009-10-19 | método e sistema para gerar sequências de vídeos em primeira pessoa, e, método para simular movimento de uma câmera virtual em um ambiente virtual |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US9299184B2 (pt) |
| EP (1) | EP2405981A4 (pt) |
| JP (1) | JP2012523269A (pt) |
| KR (1) | KR101334637B1 (pt) |
| CN (2) | CN102458594B (pt) |
| BR (1) | BRPI0924523B8 (pt) |
| WO (1) | WO2010117387A1 (pt) |
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| US9626786B1 (en) | 2010-07-19 | 2017-04-18 | Lucasfilm Entertainment Company Ltd. | Virtual-scene control device |
| US8866898B2 (en) * | 2011-01-31 | 2014-10-21 | Microsoft Corporation | Living room movie creation |
| US11232626B2 (en) | 2011-12-21 | 2022-01-25 | Twenieth Century Fox Film Corporation | System, method and apparatus for media pre-visualization |
| HK1200581A1 (en) | 2011-12-21 | 2015-08-07 | Twentieth Century Fox Film Corporation | System, method and apparatus for rapid film pre-visualization |
| US9799136B2 (en) | 2011-12-21 | 2017-10-24 | Twentieth Century Fox Film Corporation | System, method and apparatus for rapid film pre-visualization |
| KR101713772B1 (ko) * | 2012-02-06 | 2017-03-09 | 한국전자통신연구원 | 사전 시각화 영상 생성 장치 및 방법 |
| WO2013159171A1 (en) * | 2012-04-24 | 2013-10-31 | Cast Group Of Companies Inc. | System and method for providing three-dimensional paths |
| US10007348B2 (en) * | 2012-10-16 | 2018-06-26 | Jae Woong Jeon | Method and system for controlling virtual camera in virtual 3D space and computer-readable recording medium |
| US10262460B2 (en) * | 2012-11-30 | 2019-04-16 | Honeywell International Inc. | Three dimensional panorama image generation systems and methods |
| US20140320592A1 (en) * | 2013-04-30 | 2014-10-30 | Microsoft Corporation | Virtual Video Camera |
| KR102077108B1 (ko) * | 2013-09-13 | 2020-02-14 | 한국전자통신연구원 | 콘텐츠 체험 서비스 제공 장치 및 그 방법 |
| JP2017504457A (ja) * | 2014-01-21 | 2017-02-09 | アイ/ピー ソリューションズ インコーポレイテッド | ユーザ選択可能アイコンを含むポータルサイトを大型ディスプレイシステム上に表示する方法およびシステム |
| US9332285B1 (en) | 2014-05-28 | 2016-05-03 | Lucasfilm Entertainment Company Ltd. | Switching modes of a media content item |
| WO2016048204A1 (en) * | 2014-09-24 | 2016-03-31 | Telefonaktiebolaget L M Ericsson (Publ) | Methods, system and nodes for handling media streams relating to an online game |
| US9690374B2 (en) * | 2015-04-27 | 2017-06-27 | Google Inc. | Virtual/augmented reality transition system and method |
| JP6097377B1 (ja) * | 2015-11-27 | 2017-03-15 | 株式会社コロプラ | 画像表示方法及びプログラム |
| KR102547717B1 (ko) * | 2015-12-21 | 2023-06-26 | 한국전자통신연구원 | 3d 개발엔진을 이용한 다시점 콘텐츠 생성 시뮬레이션 장치 및 그 방법 |
| US10845188B2 (en) * | 2016-01-05 | 2020-11-24 | Microsoft Technology Licensing, Llc | Motion capture from a mobile self-tracking device |
| US11269580B2 (en) | 2017-02-13 | 2022-03-08 | Comcast Cable Communications, Llc | Guided collaborative viewing of navigable image content |
| CN110383341A (zh) * | 2017-02-27 | 2019-10-25 | 汤姆逊许可公司 | 用于视觉效果的方法、系统和装置 |
| CA3056269C (en) | 2017-03-17 | 2021-07-13 | Unity IPR ApS | Method and system for automated camera collision and composition preservation |
| CN107369195A (zh) * | 2017-06-16 | 2017-11-21 | 珠海金山网络游戏科技有限公司 | 一种实现3d游戏拍照分享的方法、装置及系统 |
| CN107481305B (zh) * | 2017-08-18 | 2021-02-09 | 苏州歌者网络科技有限公司 | 游戏动画制作方法 |
| US11173398B2 (en) * | 2018-05-21 | 2021-11-16 | Microsoft Technology Licensing, Llc | Virtual camera placement system |
| AU2019377829B2 (en) * | 2018-11-06 | 2024-09-05 | Lucasfilm Entertainment Company Ltd. | Immersive content production system |
| CN109765798B (zh) * | 2018-12-21 | 2021-09-28 | 北京电影学院 | 一种影视摄影的半实物仿真系统 |
| US11747617B2 (en) * | 2020-07-24 | 2023-09-05 | Padula Rehabilitation Technologies, Llc | Systems and methods for a parallactic ambient visual-field enhancer |
| US11622100B2 (en) * | 2021-02-17 | 2023-04-04 | flexxCOACH VR | 360-degree virtual-reality system for dynamic events |
| CN112929627B (zh) * | 2021-02-22 | 2023-02-07 | 广州博冠信息科技有限公司 | 虚拟现实场景实现方法、装置、存储介质及电子设备 |
| CN113206991A (zh) * | 2021-04-23 | 2021-08-03 | 深圳市瑞立视多媒体科技有限公司 | 全息显示方法、系统、计算机程序产品及存储介质 |
| CN114849234B (zh) * | 2022-06-01 | 2025-07-25 | 网易(杭州)网络有限公司 | 虚拟镜头控制方法、装置、存储介质和电子设备 |
| CN115639976B (zh) * | 2022-10-28 | 2024-01-30 | 深圳市数聚能源科技有限公司 | 一种虚拟现实内容多模式多角度同步展示方法及系统 |
| US20240331273A1 (en) * | 2023-03-28 | 2024-10-03 | William L. O'CONNOR | Virtual video composition |
| CN117119294B (zh) * | 2023-08-24 | 2024-08-20 | 腾讯科技(深圳)有限公司 | 虚拟场景的拍摄方法、装置、设备、介质和程序 |
| CN117395510B (zh) * | 2023-12-12 | 2024-02-06 | 湖南快乐阳光互动娱乐传媒有限公司 | 虚拟机位的控制方法和装置 |
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| JP4439668B2 (ja) | 2000-03-31 | 2010-03-24 | パナソニック株式会社 | 画像合成装置 |
| JP3833445B2 (ja) * | 2000-06-14 | 2006-10-11 | 株式会社バンダイナムコゲームス | ゲーム装置および情報記憶媒体 |
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| US6769771B2 (en) * | 2002-03-14 | 2004-08-03 | Entertainment Design Workshop, Llc | Method and apparatus for producing dynamic imagery in a visual medium |
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| US20060052760A1 (en) | 2004-08-20 | 2006-03-09 | Ulrich Batzdorf | Bone dust accumulator |
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| WO2008011353A2 (en) * | 2006-07-16 | 2008-01-24 | The Jim Henson Company | System and method of producing an animated performance utilizing multiple cameras |
| US9848172B2 (en) * | 2006-12-04 | 2017-12-19 | Isolynx, Llc | Autonomous systems and methods for still and moving picture production |
| US20090238378A1 (en) * | 2008-03-18 | 2009-09-24 | Invism, Inc. | Enhanced Immersive Soundscapes Production |
-
2009
- 2009-04-07 US US12/419,880 patent/US9299184B2/en active Active
- 2009-10-19 CN CN200980159729.0A patent/CN102458594B/zh active Active
- 2009-10-19 JP JP2012504665A patent/JP2012523269A/ja active Pending
- 2009-10-19 KR KR1020117026473A patent/KR101334637B1/ko active Active
- 2009-10-19 CN CN201510023833.4A patent/CN104580911B/zh active Active
- 2009-10-19 BR BRPI0924523A patent/BRPI0924523B8/pt active IP Right Grant
- 2009-10-19 EP EP09843166.1A patent/EP2405981A4/en not_active Ceased
- 2009-10-19 WO PCT/US2009/061180 patent/WO2010117387A1/en not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| BRPI0924523A2 (pt) | 2016-03-01 |
| CN102458594A (zh) | 2012-05-16 |
| JP2012523269A (ja) | 2012-10-04 |
| US20100253676A1 (en) | 2010-10-07 |
| CN102458594B (zh) | 2015-02-25 |
| US9299184B2 (en) | 2016-03-29 |
| KR20120005020A (ko) | 2012-01-13 |
| EP2405981A1 (en) | 2012-01-18 |
| KR101334637B1 (ko) | 2013-12-12 |
| WO2010117387A1 (en) | 2010-10-14 |
| EP2405981A4 (en) | 2017-04-05 |
| CN104580911A (zh) | 2015-04-29 |
| CN104580911B (zh) | 2019-05-03 |
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| Date | Code | Title | Description |
|---|---|---|---|
| B06T | Formal requirements before examination [chapter 6.20 patent gazette] | ||
| B06F | Objections, documents and/or translations needed after an examination request according [chapter 6.6 patent gazette] | ||
| B09A | Decision: intention to grant [chapter 9.1 patent gazette] | ||
| B16A | Patent or certificate of addition of invention granted |
Free format text: PRAZO DE VALIDADE: 20 (VINTE) ANOS CONTADOS A PARTIR DE 19/10/2009, OBSERVADAS AS CONDICOES LEGAIS. (CO) 20 (VINTE) ANOS CONTADOS A PARTIR DE 19/10/2009, OBSERVADAS AS CONDICOES LEGAIS |
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| B16C | Correction of notification of the grant |
Free format text: PRAZO DE VALIDADE: 20 (VINTE) ANOS CONTADOS A PARTIR DE 19/10/2009, OBSERVADAS AS CONDICOES LEGAIS. (CO) REFERENTE A RPI 2533 DE 23/07/2019, QUANTO AO ITEM (30) PRIORIDADE UNIONISTA. |