CA2546518A1 - Simulation de force g pour course automobile - Google Patents
Simulation de force g pour course automobile Download PDFInfo
- Publication number
- CA2546518A1 CA2546518A1 CA002546518A CA2546518A CA2546518A1 CA 2546518 A1 CA2546518 A1 CA 2546518A1 CA 002546518 A CA002546518 A CA 002546518A CA 2546518 A CA2546518 A CA 2546518A CA 2546518 A1 CA2546518 A1 CA 2546518A1
- Authority
- CA
- Canada
- Prior art keywords
- simulation
- seat
- gforce
- automobile
- racing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000004088 simulation Methods 0.000 title description 10
- 230000001953 sensory effect Effects 0.000 description 7
- 230000001133 acceleration Effects 0.000 description 2
- 230000007246 mechanism Effects 0.000 description 2
- 230000000007 visual effect Effects 0.000 description 2
- 230000002730 additional effect Effects 0.000 description 1
- 230000003321 amplification Effects 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
- 230000000994 depressogenic effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000003199 nucleic acid amplification method Methods 0.000 description 1
- 230000035807 sensation Effects 0.000 description 1
- 238000001228 spectrum Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/04—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Aviation & Aerospace Engineering (AREA)
- Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Mechanical Control Devices (AREA)
- Chairs Characterized By Structure (AREA)
- Accommodation For Nursing Or Treatment Tables (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CA002546518A CA2546518A1 (fr) | 2006-05-10 | 2006-05-10 | Simulation de force g pour course automobile |
| CA002587806A CA2587806A1 (fr) | 2006-05-10 | 2007-05-07 | Fauteuil pour jeu video |
| US11/801,035 US20070262628A1 (en) | 2006-05-10 | 2007-05-08 | Chair for video game |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CA002546518A CA2546518A1 (fr) | 2006-05-10 | 2006-05-10 | Simulation de force g pour course automobile |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CA2546518A1 true CA2546518A1 (fr) | 2007-11-10 |
Family
ID=38663461
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CA002546518A Abandoned CA2546518A1 (fr) | 2006-05-10 | 2006-05-10 | Simulation de force g pour course automobile |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20070262628A1 (fr) |
| CA (1) | CA2546518A1 (fr) |
Families Citing this family (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2010047562A2 (fr) * | 2008-10-23 | 2010-04-29 | Oh Seung-Kug | Simulateur |
| GB2467541B (en) * | 2009-02-04 | 2014-04-23 | Cranfield Aerospace Ltd | A g-cueing simulator for high-performance vehicles, in particular f1 cars |
| US8251452B2 (en) * | 2009-11-13 | 2012-08-28 | Hill Jason D | Gaming chairs |
| US8794698B2 (en) * | 2010-04-19 | 2014-08-05 | Bryan K. Halsey | Collapsible video gaming chair |
| CN202223886U (zh) * | 2011-07-13 | 2012-05-23 | 丹阳市东方车配工具有限公司 | 一种电玩赛车游戏支架 |
| TWM442183U (en) * | 2012-05-07 | 2012-12-01 | Injoy Motion Corp | Decoupling two-axis motion platform |
| KR101377594B1 (ko) * | 2013-02-20 | 2014-03-25 | 주식회사 모션디바이스 | 모션 시뮬레이터 |
| HK1212145A2 (en) * | 2015-04-14 | 2016-06-03 | 添利国际发展有限公司 | Driving game seat apparatus |
| EP3216501A1 (fr) * | 2016-03-07 | 2017-09-13 | Keul, Christian K. | Dispositif et procede destines a la simulation de forces d'acceleration |
| WO2017153333A1 (fr) * | 2016-03-07 | 2017-09-14 | Keul Christian K | Dispositif et procédé pour simuler des forces d'accélération |
| JP6618946B2 (ja) * | 2017-01-19 | 2019-12-11 | 株式会社アイロック | 4輪自動車の運転シミュレータのシート支持機構 |
| US10653242B2 (en) * | 2018-09-02 | 2020-05-19 | Ace Casual Limited | Racing gaming chair |
| WO2020111118A1 (fr) * | 2018-11-29 | 2020-06-04 | テイ・エス テック株式会社 | Système de siège et dispositif d'expérience de siège |
| JP7297151B2 (ja) * | 2020-07-03 | 2023-06-23 | 深▲せん▼怡豊自動化科技有限公司 | Agv娯楽運輸工具及び接続組立体 |
| DE102020130510B3 (de) * | 2020-11-18 | 2022-01-27 | Klk Motorsport Gmbh | Fahrzeugsimulator |
| USD1015755S1 (en) * | 2021-07-22 | 2024-02-27 | Lg Display Co., Ltd. | Chair with display |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2661954A (en) * | 1953-07-14 | 1953-12-08 | Chicago Coin Machine Co | Amusement and target practicing device |
| US3628829A (en) * | 1966-03-09 | 1971-12-21 | Morton L Heilig | Experience theater |
| US3447170A (en) * | 1967-09-05 | 1969-06-03 | Bedline Inc | Articulating platform structure for supporting mattress on contour beds |
| US5695406A (en) * | 1994-05-04 | 1997-12-09 | Park; Brian V. | Immersive cyberspace system |
| JP2667656B2 (ja) * | 1995-09-12 | 1997-10-27 | コナミ株式会社 | ドライビングゲーム機 |
| US5911634A (en) * | 1998-03-04 | 1999-06-15 | Nidata; Gary | Tiltable platform |
| US5980255A (en) * | 1998-03-16 | 1999-11-09 | Cae Electronics Ltd. | Seat for motion simulator and method of motion simulation |
| US6283757B1 (en) * | 1998-10-09 | 2001-09-04 | Simulation Entertainment Group, Inc. | Full motion two seat interactive simulator |
| JP2000140415A (ja) * | 1998-11-17 | 2000-05-23 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
| US6315673B1 (en) * | 1999-10-05 | 2001-11-13 | Midway Amusement Games Llc | Motion simulator for a video game |
| JP4119064B2 (ja) * | 1999-11-24 | 2008-07-16 | 本田技研工業株式会社 | ロードシミュレーション装置 |
| US6733293B2 (en) * | 2001-01-26 | 2004-05-11 | Provision Entertainment, Inc. | Personal simulator |
-
2006
- 2006-05-10 CA CA002546518A patent/CA2546518A1/fr not_active Abandoned
-
2007
- 2007-05-08 US US11/801,035 patent/US20070262628A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| US20070262628A1 (en) | 2007-11-15 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| FZDE | Discontinued |