CA2546518A1 - Simulation de force g pour course automobile - Google Patents

Simulation de force g pour course automobile Download PDF

Info

Publication number
CA2546518A1
CA2546518A1 CA002546518A CA2546518A CA2546518A1 CA 2546518 A1 CA2546518 A1 CA 2546518A1 CA 002546518 A CA002546518 A CA 002546518A CA 2546518 A CA2546518 A CA 2546518A CA 2546518 A1 CA2546518 A1 CA 2546518A1
Authority
CA
Canada
Prior art keywords
simulation
seat
gforce
automobile
racing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA002546518A
Other languages
English (en)
Inventor
Sylvain Perigny
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CA002546518A priority Critical patent/CA2546518A1/fr
Priority to CA002587806A priority patent/CA2587806A1/fr
Priority to US11/801,035 priority patent/US20070262628A1/en
Publication of CA2546518A1 publication Critical patent/CA2546518A1/fr
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/02Simulators for teaching or training purposes for teaching control of vehicles or other craft
    • G09B9/04Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Mechanical Control Devices (AREA)
  • Chairs Characterized By Structure (AREA)
  • Accommodation For Nursing Or Treatment Tables (AREA)
CA002546518A 2006-05-10 2006-05-10 Simulation de force g pour course automobile Abandoned CA2546518A1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
CA002546518A CA2546518A1 (fr) 2006-05-10 2006-05-10 Simulation de force g pour course automobile
CA002587806A CA2587806A1 (fr) 2006-05-10 2007-05-07 Fauteuil pour jeu video
US11/801,035 US20070262628A1 (en) 2006-05-10 2007-05-08 Chair for video game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CA002546518A CA2546518A1 (fr) 2006-05-10 2006-05-10 Simulation de force g pour course automobile

Publications (1)

Publication Number Publication Date
CA2546518A1 true CA2546518A1 (fr) 2007-11-10

Family

ID=38663461

Family Applications (1)

Application Number Title Priority Date Filing Date
CA002546518A Abandoned CA2546518A1 (fr) 2006-05-10 2006-05-10 Simulation de force g pour course automobile

Country Status (2)

Country Link
US (1) US20070262628A1 (fr)
CA (1) CA2546518A1 (fr)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2010047562A2 (fr) * 2008-10-23 2010-04-29 Oh Seung-Kug Simulateur
GB2467541B (en) * 2009-02-04 2014-04-23 Cranfield Aerospace Ltd A g-cueing simulator for high-performance vehicles, in particular f1 cars
US8251452B2 (en) * 2009-11-13 2012-08-28 Hill Jason D Gaming chairs
US8794698B2 (en) * 2010-04-19 2014-08-05 Bryan K. Halsey Collapsible video gaming chair
CN202223886U (zh) * 2011-07-13 2012-05-23 丹阳市东方车配工具有限公司 一种电玩赛车游戏支架
TWM442183U (en) * 2012-05-07 2012-12-01 Injoy Motion Corp Decoupling two-axis motion platform
KR101377594B1 (ko) * 2013-02-20 2014-03-25 주식회사 모션디바이스 모션 시뮬레이터
HK1212145A2 (en) * 2015-04-14 2016-06-03 添利国际发展有限公司 Driving game seat apparatus
EP3216501A1 (fr) * 2016-03-07 2017-09-13 Keul, Christian K. Dispositif et procede destines a la simulation de forces d'acceleration
WO2017153333A1 (fr) * 2016-03-07 2017-09-14 Keul Christian K Dispositif et procédé pour simuler des forces d'accélération
JP6618946B2 (ja) * 2017-01-19 2019-12-11 株式会社アイロック 4輪自動車の運転シミュレータのシート支持機構
US10653242B2 (en) * 2018-09-02 2020-05-19 Ace Casual Limited Racing gaming chair
WO2020111118A1 (fr) * 2018-11-29 2020-06-04 テイ・エス テック株式会社 Système de siège et dispositif d'expérience de siège
JP7297151B2 (ja) * 2020-07-03 2023-06-23 深▲せん▼怡豊自動化科技有限公司 Agv娯楽運輸工具及び接続組立体
DE102020130510B3 (de) * 2020-11-18 2022-01-27 Klk Motorsport Gmbh Fahrzeugsimulator
USD1015755S1 (en) * 2021-07-22 2024-02-27 Lg Display Co., Ltd. Chair with display

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2661954A (en) * 1953-07-14 1953-12-08 Chicago Coin Machine Co Amusement and target practicing device
US3628829A (en) * 1966-03-09 1971-12-21 Morton L Heilig Experience theater
US3447170A (en) * 1967-09-05 1969-06-03 Bedline Inc Articulating platform structure for supporting mattress on contour beds
US5695406A (en) * 1994-05-04 1997-12-09 Park; Brian V. Immersive cyberspace system
JP2667656B2 (ja) * 1995-09-12 1997-10-27 コナミ株式会社 ドライビングゲーム機
US5911634A (en) * 1998-03-04 1999-06-15 Nidata; Gary Tiltable platform
US5980255A (en) * 1998-03-16 1999-11-09 Cae Electronics Ltd. Seat for motion simulator and method of motion simulation
US6283757B1 (en) * 1998-10-09 2001-09-04 Simulation Entertainment Group, Inc. Full motion two seat interactive simulator
JP2000140415A (ja) * 1998-11-17 2000-05-23 Namco Ltd ゲーム装置及び情報記憶媒体
US6315673B1 (en) * 1999-10-05 2001-11-13 Midway Amusement Games Llc Motion simulator for a video game
JP4119064B2 (ja) * 1999-11-24 2008-07-16 本田技研工業株式会社 ロードシミュレーション装置
US6733293B2 (en) * 2001-01-26 2004-05-11 Provision Entertainment, Inc. Personal simulator

Also Published As

Publication number Publication date
US20070262628A1 (en) 2007-11-15

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Legal Events

Date Code Title Description
FZDE Discontinued