EP0062908A2 - Véhicule-jouet - Google Patents

Véhicule-jouet Download PDF

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Publication number
EP0062908A2
EP0062908A2 EP82103044A EP82103044A EP0062908A2 EP 0062908 A2 EP0062908 A2 EP 0062908A2 EP 82103044 A EP82103044 A EP 82103044A EP 82103044 A EP82103044 A EP 82103044A EP 0062908 A2 EP0062908 A2 EP 0062908A2
Authority
EP
European Patent Office
Prior art keywords
vehicle
pin
toy according
driving
driving toy
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP82103044A
Other languages
German (de)
English (en)
Other versions
EP0062908B1 (fr
EP0062908A3 (en
Inventor
Hermann Dr. Neuhierl
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hesse Kurt
Original Assignee
Hesse Kurt
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from DE19813114838 external-priority patent/DE3114838A1/de
Priority claimed from DE19813121564 external-priority patent/DE3121564A1/de
Priority claimed from DE19813121568 external-priority patent/DE3121568A1/de
Priority claimed from DE19813132299 external-priority patent/DE3132299A1/de
Priority claimed from DE19813137208 external-priority patent/DE3137208A1/de
Priority claimed from DE19813150466 external-priority patent/DE3150466C2/de
Priority claimed from DE19813151459 external-priority patent/DE3151459C2/de
Priority claimed from DE19823203574 external-priority patent/DE3203574C2/de
Priority claimed from DE19823203627 external-priority patent/DE3203627A1/de
Priority claimed from DE19823208338 external-priority patent/DE3208338A1/de
Priority to AT82103044T priority Critical patent/ATE48236T1/de
Application filed by Hesse Kurt filed Critical Hesse Kurt
Publication of EP0062908A2 publication Critical patent/EP0062908A2/fr
Publication of EP0062908A3 publication Critical patent/EP0062908A3/de
Publication of EP0062908B1 publication Critical patent/EP0062908B1/fr
Application granted granted Critical
Expired legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H18/00Highways or trackways for toys; Propulsion by special interaction between vehicle and track
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H18/00Highways or trackways for toys; Propulsion by special interaction between vehicle and track
    • A63H18/02Construction or arrangement of the trackway
    • A63H18/025Actuation of track parts by the vehicle

Definitions

  • the invention relates to a driving toy according to the preamble of claim 1.
  • a disadvantage of these driving toys is that the vehicle can only drive forward into the station section so that it can stop in the defined position. As a result, the play options are very limited.
  • toy vehicles can be designed to be switchable in their driving position. Measures have already been given which can be used to switch the driving position in such a station section in station sections via a pin provided on the underside of the toy vehicle and which can be moved transversely to the direction of travel (DE-OS 2o 51 343). With this driving toy, stopping in a defined position is not possible, even if the vehicle is taken out of operation, ie the engagement between the drive device of the vehicle and driven wheels is interrupted, since, depending on the driving speed, friction and other circumstances Toy vehicle comes to a stop at different points.
  • the operation of the toy vehicle should also be possible with toy vehicles whose driving position can be switched.
  • game objects are to be specified that can be coupled in such a driving toy.
  • the object is achieved according to the invention in a driving toy of the type mentioned at the outset in that the vehicle has a lever which can be pivoted between at least one forward and one reverse driving position and acts correspondingly on its drive device and in that the stopping device of the station section corresponds to the dimensions of the pin on the vehicle
  • Corresponding slot transverse to the lane extension is a starting body into which the pin of the vehicle engages in at least one of the positions of the lever of the stopping device for stopping the vehicle in the defined position regardless of the driving position, the pin on the vehicle and in at least one other position of the lever of the stopping device the slot in the thrust body are disengaged.
  • a pin can protrude from the vehicle, which pin can be shifted for changing the driving position, a correspondingly trained one Starting body or a stop body for moving the pin can be used.
  • game objects of different designs can be coupled to a station section, the game objects being designed as a chain carousel, children's playground, turntable, petrol station, music box, tree carousel, gymnastics device, emergency call station, etc.
  • a particular advantage of the driving toy according to the invention is that freely selectable and, again and again, stimulating the child's imagination, play options and combinations of the individual parts are possible in a simple and robust manner, so that the game is not boring for the child.
  • the game objects can also be driven in two directions of rotation and, according to a special design, can also be switched off, even if the vehicle has stopped in the defined position at the station section, namely when the stop position is switched on, i.e. a position in which the drive connection between the drive device of the vehicle and the driven wheels is interrupted.
  • an independent drive at least some of the game objects, is also possible.
  • not only electrically operated toy vehicles can be used as toy vehicles, but also toy vehicles with spring force drive or the like, for example.
  • a driving toy generally has an endless travel path composed of several track sections along which a vehicle can move.
  • the vehicle is appropriately self-propelled, i.e. has, for example, an electric motor or a spring motor.
  • the electric motor can be battery-operated, but can also, as is known per se, absorb electrical energy from current conductors laid along the road, which is not shown in the figures.
  • the route consists of various track sections which can be coupled to one another in a new manner, for which purpose the individual track sections have complementary coupling elements (not shown). It is essential for the invention that in addition to at least one of the tracks a play object can be coupled, which has movable parts that can be operated by the vehicle moving along the route when it stops at a certain point in the track in question.
  • the driving toy according to the invention is designed so that new opportunities for play and. Intervention possibilities are created, whereby the child's imagination is stimulated to a considerable extent.
  • the invention is based on the knowledge that reversing the direction of rotation and / or reversing the direction of travel creates a new and interesting toy for the child. For this purpose, as explained, it is necessary that the vehicle is always able to drive the game objects regardless of the driving position (forward or backward).
  • FIG 1 shows a detail of an example of such a specially designed driving toy, namely a station section with a stopping device and with a coupled game object, the associated vehicle being explained with reference to FIGS. 2 to 4 and the assignment between vehicle and station section being shown in FIG 5 and 6 or 7 and 8 is explained.
  • FIG. 1 shows the carriageway 1 of a station section with side edges 2.
  • An attachment 3 is formed on a side edge 2, in which an operating button 4 can be displaced in a slot 19 according to the arrows.
  • the control button 4 is used to actuate a stopping device in the course of the roadway 1.
  • the control button 4 On the underside of the station section, on the other side of the slot 19, the control button 4 is fixedly connected, for example screwed, to a slide 5 (FIG. 6) which runs transversely is displaceable to extend the carriageway, for which purpose an additional guide, not explained in detail, can be provided.
  • the slide 5 At its section located approximately in the middle of the carriageway 1, the slide 5 has an inclined plane 6, which acts on a pivot lever 7 which is articulated in the direction of the carriageway extension on the underside of the station section.
  • the pivot lever 7 is pivotally attached at one end via a bearing on the underside of the carriageway.
  • the swivel lever At the other end, the swivel lever has a thrust body 9 which extends upward through a slot 17 in the carriageway 1.
  • the thrust body has two run-on bevels 15 and an approximately central slot 16:
  • the pivot lever 7 When moving in the other direction, the thrust body 9 emerges from the course of the roadway 1 upwards, as is shown in detail in the figures.
  • the pivot lever 7 is so biased that when moving the slider 5 upwards (Fig. 6) of the run-up body 9 emerges from the roadway 1 on de ren top.
  • This can be achieved, for example be that on the side facing away from the slide 5 of the pivot lever 7, a spring acts between the underside of the road and the pivot lever 7. This can also be achieved through the elasticity of the pivot lever.
  • the restoring effect by spring force can also act in such a way that the pivot lever, due to the spring force, lowers the run-up body 9 from the extent of the carriageway 1 and that the run-up body is pressed upwards by means of an inclined plane on the slide 5, in which case, of course, the inclined plane on the other Side of the pivot lever 7, so must attack from below, which is not shown in detail.
  • the stop device shown is used to stop a vehicle 2o (FIGS. 2 to 4) in a defined position.
  • the vehicle 2o which is shown in FIGS. 3 and 4 with the body 27 removed, has four wheels, the rear wheels 22 serving as drive wheels.
  • an electric motor 29 with a battery box 30 (FIGS. 7 and 9) are arranged within the area of the body 27, as well as a polarity reversal switch 24 on which a lever 25 engages, a handle 26 protruding from the vehicle, specifically in the embodiment shown at the front end.
  • the reversing switch can be switched by means of the handle 26 and lever 25 at least between two positions, namely a forward position and a reverse position, in which the power output by the electric motor acts on the rear wheels 22 for the forward and backward movement of the vehicle 2o.
  • the corresponding line parts and line connections are not shown, since: These are known per se in various forms.
  • a central neutral position can also be adjustable by means of the handle 26, in which the reversing switch is switched in such a way that no energy is transmitted from the electric motor to the rear wheels 22 (stop position).
  • even more positions of the handle 26 may be possible in such a way that different drive speeds for the different drive directions are possible.
  • the catch pin 21 is spaced apart from the rear wheels 22 in the vehicle direction by a predetermined defined distance d, wherein this distance d can also be zero.
  • the catch pin 21 according to the invention is designed such that it is designed for engagement in the slot 16, in the following catch slot, of the thrust body 9 when the thrust body 9 protrudes from the roadway 1.
  • the dimensions of the slot in the lane extension and the dimensions of the pin 21 in the longitudinal extension of the vehicle 20 are approximately the same.
  • a predetermined distance namely the same defined predetermined distance d
  • a drive device namely a gear 11 through a slot 18 and / or a friction wheel 14 through a corresponding slot 18 protrudes from the roadway 1 such that it engages with the rear wheels 22 or with gear wheels 23 arranged on the inside of the rear wheels (Fig. 5) can come.
  • an engagement member 12 is further attached to the axis lo, which is used to engage a corresponding engagement member of a play object that can be coupled, as will be explained below.
  • shaft openings 13 are provided, which comprise means are firmly but detachably coupled by means of the game items, as will also be explained in more detail below.
  • the embodiment according to FIGS. 7 and 9 differs from that according to FIGS. 5 and 6 essentially only. in that the thrust body 9 is not pivoted into and out of the area of the road 1, but is shifted in the plane of the road 1 in the direction of the arrow. In one end position it is possible for the catch pin 21 to snap into the catch slot 16, while in the other end position an engagement between the catch pin 21 and the catch slot 16 is not possible, or they come out of engagement again.
  • catch pin 21 is displaceable on the underside of the lower part 28 between two such positions.
  • the thrust body 9 attached to the swivel lever 7 in the plane of the carriageway 1 In order to achieve the displacement of the thrust body 9 attached to the swivel lever 7 in the plane of the carriageway 1, it penetrates a slot 31 in the carriageway, which must necessarily be wider than the width of the thrust body 9.
  • the slider 5 engages the swivel lever 7 in both directions, that is to say does not have an inclined plane or the like.
  • the ring-shaped or fork-shaped end 37 of the pivot lever 7 can be pivoted about a pin 38 on the underside of the carriageway 1. Otherwise, the station section can be designed as that according to FIGS. 5 and 6, which is why a new explanation appears to be unnecessary. An embodiment is explained in more detail in which not only the vehicle 20 can be stopped at a station section and game objects can be driven via the vehicle, but also a change of driving position is possible.
  • FIG. 9 again shows a station section with roadway 1 and edge sections 2, on which a vehicle 2o (shown with the body removed) is arranged in the defined position in order to drive a game object, here a carousel.
  • a gearwheel 23 on the rear wheel 22 of the vehicle 2o engages in a corresponding gearwheel 11 on an axis lo transverse to the carriageway 1, the rear wheel 22 or the gearwheel 23 from the drive device of the vehicle 2 0 , namely an electric motor 29 and a battery box 3o is controlled.
  • a pole-reversal switch 24 is provided which can be pivoted in order to achieve a switchover between at least the forward drive position and the reverse drive position.
  • the reversing switch 24 has a printed circuit board 56 resting on the lower part 28 of the vehicle 20 and a pivoting part 57 which can be pivoted about a central pivot point 55 and to which contacts 58 are fastened. With the contacts 58, a bridging or a conductive connection of certain conductor tracks in the printed circuit board 56 is possible in such a way that, depending on the pivoting position of the pivoting part 57, a polarity reversal process, possibly also a neutral center position, is achieved. In such a central position, the contacts 58 rest on at least one side on an insulating section of the printed circuit board, so that the stop position already mentioned is reached.
  • the swivel part 57 has on the underside through slots 60 protruding pins 59, which are arranged approximately symmetrically to the pivot point 55. In this way. In the middle position of the pins 59, a predetermined, defined distance d 'to the rear wheels 22 or the gear wheels 23 is ensured, which is a predetermined one. Distance of a corresponding engagement member in the roadway 1 corresponds. It turns out that because of the symmetrical arrangement with respect to the pivot point 55, the distance of each pin 59 from the associated rear wheel 22 is different, but that their sum corresponds to twice the defined distance d ', which, as will be explained, the defined Location to drive game objects can be achieved.
  • a catch pin 21 be provided as in the exemplary embodiments explained above, this catch pin then being suitable for station sections as explained above.
  • the catch pin 21 can, however, also serve as a guide means for guiding the vehicle 20 along a roadway, a corresponding groove being then provided in the roadway for this purpose (not shown).
  • the station section is now designed such that, on the one hand, it is possible to switch from forward driving position to reverse driving position (V ⁇ R), on the other hand stopping the vehicle 2o in the defined position (corresponding to the distance d ').
  • An adjusting lever 35 protrudes laterally from the side wall 2 of the station section and pivots about a pivot axis 36, which is fixed relative to the station section is cash.
  • a fork-shaped extension 37 is provided which engages in a nose 38 on a square rod 39.
  • the square bar 39 together with a square bar 39 'parallel thereto, is pivotally and rotatably mounted on a turntable 4o about a pivot point 41 with respect to the station section.
  • the pivot point of the square bar 39 or 39 ' is located on a support part 42, with pivotability in the vertical direction about a pivot point 43 or 43' for the support part 42 'being achieved. As indicated in FIG.
  • a compression spring 44 is provided between the carrier part 42 and the square rod 39 or the carrier part 42 'and the square rod 39' at the end opposite the point of application of the lever 35, which compresses the square rod 39 or 39 'always forcibly moved about the pivot point 43 or 43' in such a way that the other end of the square bar 39 or 39 'is always pressed upwards (FIG. 14).
  • the two square bars 39 and 39' each have a thrust body 49 or 49 ', which essentially corresponds to the thrust body 9 of the exemplary embodiment explained above. This is because the run-on body has run-on bevels 45 and a slot 46, in the following catch slot, transverse to the direction of the road.
  • the square bars are pivoted about the pivot point 41, wherein they are guided in the slots 47 over the thrust body 49 such that the pins 59 can be moved complementarily to one another, as a result of which the positions indicated in Fig. 12 for forward drive position (V) or reverse drive position (R) or a neutral position in between can be set optionally.
  • the driving position of the vehicle 20 can be adjusted via the lever 35, specifically into a position in which the rear wheels act to drive game objects in such a way that the game objects can also be reversed in their direction of rotation.
  • this is completely independent of whether the vehicle 2o enters the station section forwards or backwards.
  • the defined distance d ' is selected to be zero, it is also independent of the forward driving direction in which the vehicle is operated.
  • the pins 59 run over the run-up body 49 along the run-up slopes 45, specifically against the spring force of the compression spring 44, the pins 59 then latching into the catch slots 46.
  • an adjustment button 5o which acts on a slide 51, which acts via a fork-shaped engaging member 52 (FIGS. 2o to 22) on a web 53, which is arranged on a slide 54, which is displaceable transversely to the direction of travel.
  • a slide 51 which acts via a fork-shaped engaging member 52 (FIGS. 2o to 22) on a web 53, which is arranged on a slide 54, which is displaceable transversely to the direction of travel.
  • downward inclined planes 61 and 61 'protrude which in a position of the slider 51 and thus the slider 54 press the square rods 39 and 39' down, as a result of which the engagement between the catch pins 59 and the catch slots 46 is resolved in a similar manner as that explained.
  • FIGS. 16 to 22 show various positions of the individual parts explained, in particular the stopping position and the releasing position of the starting bodies, which are shown in detail in FIGS. 16 to 22, FIG. 16 being a side view with the side wall 2 removed and FIG. 17 being a “bottom view of a position at 18 and 19, which show views similar to FIGS. 16 and 17, on the one hand the starting body 49 is withdrawn from the road 1 and on the other hand 2o shows a section through the lever 35 and the slide 51, FIGS. 21 and 22 show cross sections through the roadway and lever 35 or slide arrangement in positions corresponding to FIGS. 16 and 18.
  • the lever 35 has wing-like projections 62, of which thorns 63 protrude upwards and can engage in corresponding depressions 64 in the underside of the carriageway 1.
  • These locking points 64 correspond to the positions that the pins 59 should assume for the various driving positions (forward position, stop position, reverse position) in order to achieve a corresponding effect on the drive (electric motor 29, battery box 30) via the reversing switch 24.
  • the vehicle 9o has a single downwardly projecting pin 91 which can be displaced transversely to the vehicle, ie approximately parallel to its axes, in at least two, preferably in three positions, namely a forward driving position, a stop position and a reverse driving position.
  • the pin 91 also has the function of the catch pin 21 of the vehicles explained so far, ie it is used to stop the vehicle 9o via a corresponding catch slot on a starting body, as will be explained below.
  • the pin 91 acts to the transverse displacement of a Umpolschalters not shown in detail in the vehicle 9 0, is achieved over which the driving direction for the drive wheels, particularly the rear wheels.
  • An opening 69 is provided in the carriageway 1 of the track section through which a guide rail 7o protrudes upwards, which has an approximately U-shaped cross section and which has inlet funnels 71 at both ends.
  • the distance between the two side walls of the guide rail 7o corresponds in the central region to the dimensions of the pin 91 on the vehicle 9o.
  • a projection 73 protrudes from the slide 75 through a further slot 77 in the projection 3, in which a further guide is reached, wherein the latching positions for the slide 75 and thus the guide rail 7o can also be reached via a correspondingly shaped leaf spring 74.
  • the leaf spring 74 is held in a block 68 which is provided on the top of the extension 3.
  • a thrust body 79 which has thrust slopes 8o and an approximately central slot 81 extending transversely to the direction of travel, which is designed to receive the pin 91 of the vehicle 9o, that is to say serves as a catch slot.
  • the pin 91 can snap in by means of a spring 92.
  • the position of the thrust body 79 can be changed independently of the respective position of the guide rail 7o namely, it is lifted out of the carriageway 1 in one position (for example FIG. 27) and lowered into the carriageway in the other position, ie below the slot 69 (for example FIG. 28). Consequently, the run-up body 79, as can be seen in particular from FIG. 28, is provided in a corresponding recess 78 in the guide rail 7o. In the vertical direction, guide pins 82 are provided in the station section, which engage in corresponding recesses 66 of the run-up body 79 and along which the run-up body 79 can be moved vertically.
  • This movement can act in a manner known per se against the force of a spring which acts between the carriageway 1 or the base surface 67 of the station section and the run-up body 79, the run-up body 79 being adjustable by means of a lever.
  • a spring which acts between the carriageway 1 or the base surface 67 of the station section and the run-up body 79, the run-up body 79 being adjustable by means of a lever.
  • a rotary knob 89 which protrudes from one of the side edges 2, preferably the one on which the attachment 3 also protrudes, and which can be rotated between two positions.
  • the rotary knob 89 acts on a first double cranked crank 85, the central U-shaped section 84 of which engages the starting body 79 from below and, depending on the rotational position of the rotary knob 89, exerts it upwards pushes the roadway 1 out or keeps it lowered in the lower position in such a way that the run-up body 79 does not protrude from the roadway 1 (cf. FIG. 28).
  • a known gate control 83 is a further crank 85 cranked in the same way adjustable, which acts in the same way on the other end of the starting body 79 such that a safe lifting and lowering the Starting body 79 is ensured along the guide pins 82.
  • the roadway 1 naturally has a shaft 10 and gearwheels 11 which are at a predetermined distance from the catch slot 81 of the run-up body 79, which is the distance of the catch pin 91 of the vehicle 9o from its driven wheels corresponds.
  • FIG. 3o shows a part of a toy vehicle with lane sections 96 that can be arranged next to one another, a station section 95 designed in a special way being further arranged between two lane sections 96.
  • the coupling of such track sections is not shown in detail, can be done in any conventional manner and is therefore not explained in detail.
  • the station section 95 is designed essentially like the station section according to FIG. 1. It only has additional markings 93 which indicate a pedestrian crossing.
  • a game object designed as a turntable 97 is coupled to the station section 95 in the region of the shaft opening 13, that is to say in the region of the shaft 10 or the gearwheels 11, further game objects, such as a children's playground game object 98, being connected Chain carousel game object 99 and a petrol station game object 100 are coupled to the turntable game object 97 serving as the central distributor element.
  • game figures are shown, which are arranged in the game objects. The play figures can be fixed, but can also be detachable and therefore simulate boarding and alighting for the playing child.
  • game objects can be coupled and the game objects can each be coupled individually to a station section or can themselves form a central game object acting as a distributor.
  • an element can be provided which only serves as a distributor, but it is also expedient to design this as a game object, especially since it contains rotatable parts in its interior.
  • the turntable game object 97 which acts as a distributor, can also have shaft openings 13 ′ on at least one of its sides, corresponding to the shaft openings 13 of the station section 95. In any case, it has coupling openings lol and engagement members lo2, the engagement members lo2 corresponding to the engagement member 12 of the station section 95, which is connected to the shaft lo.
  • Every game Item 97 to 100 also has an input for rotary movement.
  • the mechanical coupling members are formed by bow-shaped pins 104 and tongue-like projections 105 with hooks 106 which can be inserted into the coupling openings 101 and can be snapped in there via the hooks 106, as is shown, for example, in FIG. 39.
  • the axis 103 which on the underside of the base 104 of the game object 97 in known per se and therefore. is mounted in a manner which is not explained in any more detail, carries in the region between the mechanical coupling elements 104 to 106 the engagement member 107 which is complementary to the engagement member 12 or 102.
  • engaging member 12 and 102 on the one hand and engaging member lo7 on the other hand are designed such that they engage in one another at the end, one of which, namely the engaging member 12, is cage-like, and webs on the complementary engaging member 107 can engage in the cage slots.
  • the game object 97 carries a crown wheel 108 which is rotatable about a vertical axis and which is in operative connection with the turntable lo9 on the viewing side of the game object 97.
  • the shaft lo3 carries a pinion 110 which meshes with the crown gear 108, whereby when the engagement member lo7 is rotated due to engagement in a rotating engagement member 12 in the station section 95, the crown wheel lo8 and thus the turntable lo9 are rotated.
  • pinions 111 which are connected to axles 112 which are mounted on the base lo4 of the game object 97 in a manner known per se and which in turn are connected at the other end to an engagement member 12 which engages with a corresponding complementary member Intervention member lo7 of another game object can drive the latter.
  • the axis lo3 is extended beyond the pinion 110 and is mounted in the base lo4, it also carrying an engagement member 102 at the other end to which another game object can be coupled.
  • Such a basic design of the game objects further enables the game objects, as shown in FIG. 37, to be driven independently of a station section 95.
  • a hand crank Fig. 35
  • an electric motor Fig. 34
  • the carousel game object 99 can be driven via a hand crank 113.
  • the crank handle 113 acts via an axis passing through a housing 114 on a first gear 115 which meshes with a second gear 116 which in turn meshes with a pinion 117 which is seated on an axis 118 which has an engagement member 12 (at its other end). or] o2), which is accessible at the other end of the housing between the shaft openings 13 and is used to engage an engagement member] o7 of a game object (see FIG. 38).
  • the hand crank 113 By turning the hand crank 113 the game item also rotated.
  • an electric drive unit 119 has an electric motor which can be connected to a suitable supply via cables 12o.
  • the electric motor acts on a corresponding engagement member 12 or 1 0 2 to about l engagement with a complementary engagement member to drive 0 7 game items, as is shown for example in Fig. 36.
  • the drive unit 119 can be provided with a switch button 121, but can also be forcibly started via the connection with the cable 12o, without such a switch button having to be provided.
  • the drive unit can also be designed such that batteries are accommodated in it, which rotate the engagement member 12 via a drive.
  • each game object has a continuous axis corresponding to axis 102 with engaging member 107 at one end and engaging member lo2 at the other end.
  • FIG. 4o shows the underside of the children's playground play object 98 (cf. also FIG. 1).
  • the rotary movement is transmitted to a friction wheel 124 via the engagement member 107 and the shaft lo3 as well as via a bevel gear and gear wheels.
  • the bevel gear and the gears are covered by a support element and therefore have no reference numerals.
  • the friction wheel 124 can be guided over a ver on the underside of the game object 98 pivotable lever 125 with outwardly projecting handle 126 can be pivoted to the left or to the right.
  • a stable end position during pivoting is ensured via a bow spring 127 such that the friction wheel 124 either on a first wheel 129 mounted in the game object 98 and rotatable about a vertical axis or on a second wheel 128 arranged in the same way and rotatable about a vertical axis abuts and drives the respective one of the wheels 128, 129.
  • the wheel 128 serves to rotate a small carousel 13o on the viewing side of the game object 98.
  • 128 pins 131 are provided on the underside of the wheel, which act on a double lever 132, 133 when the wheel 128 rotates, in such a way that a spiral spring 134 is tensioned 40 (when the wheel 128 is rotated clockwise in FIG.
  • a clapper 135 is deflected and strikes a bell 136 when the coil spring 134 is relaxed, such that bells regularly sound when the small carousel 130 is rotated.
  • Appropriate design can cause bell 136 to sound both clockwise and counterclockwise when wheel 128 is rotated, for example by a one-piece lever instead of double lever 132, 133.
  • the wheel 129 has a projection 137 which engages in an elongated hole 138 of a lever 139 articulated at the other end.
  • the lever has a slot in the middle 14o in the pivoting direction, into which a pin 141 engages, which is firmly connected to the horizontal pivot axis 142 of a rocker 143 on the observer side of the game object 98.
  • the connected to the e i n g r i ff sglied lo7 and mounted on the underside of the playing object 99 shaft 103 acts on the input side a a gear 151, which acts on the output side to a shaft 152 on which a friction wheel 153 in the direction of the shaft 152 slidably - is arranged.
  • a lever 154 is pivotally supported at one end on the underside of the game object 99, the other end of the lever 154 protruding outside the game object 99 and carrying a handle 155 there.
  • the lever 154 has a recess 156 which is designed so that the friction wheel 153 can rotate freely on the shaft 152 in any position of the lever 154, but by moving the lever 154 by means of the handle 155 Friction wheel 153 is displaceable along shaft 152.
  • the friction wheel 153 acts on a disk 157 which can be rotated about a vertical axis and which is on the observer side of the game object 99 carries the chain carousel superstructure. Due to the weight of the disc 157 with its structure, an operative connection between the disc 157 and the friction wheel 153 is always achieved. The speed of the chain carousel can be changed by adjusting the handle 155 and thus the friction wheel 153 relative to the disk 157.
  • the shaft 152 At the end of the shaft 152 facing away from the gear 151, the shaft carries a gear 158 which acts on a structure 159 known per se.
  • the music mechanism is thus operated at a constant speed, regardless of the speed of the chain carousel selected by the position of the handle 155.
  • the petrol station game object 100 is explained in more detail with reference to FIGS. 42 and 43.
  • the coupling with the station section 95 or another game object takes place in the manner already explained via the coupling elements 104 to 106 and via the engagement member 1 0 7, which acts on an axis (103), not shown here.
  • the axle carries a gear, also not shown here, which meshes with a gear 161, which in turn is operatively connected to a further gear 164 via gears 162, 163.
  • the gear wheels 161 to 164 are mounted on the rear wall 165 of a tap housing 166.
  • the axis of rotation of the gear 164 also carries Einklin k - elements 167, in which a pawl 168 articulated on the rear wall 165 comes under pressure by means of a spring 169 in such a way that when the gear 164 is rotated a typical clicking noise is generated which corresponds to the p at an actual Za fcicle is similar.
  • a typical clicking noise is generated which corresponds to the p at an actual Za fcicle is similar.
  • the transmission of the rotary movement from the gear 164 to the disk 17o takes place via a friction clutch 174.
  • the fuel dispenser further has a fuel tap 175 connected to the fuel dispenser via a hose, which tap can be inserted into a side opening of the dispenser housing 166, specifically in the area between two webs 173 on the back of the disc 17 0 .
  • the tap 175 nozzle
  • the rotation of the disk 17o can be interrupted, ie the tap process can be terminated in a playful manner, while when the tap 175 is removed, the disk 17o can rotate, ie the tapping process begins.
  • game object 18o shows a further game object, namely a music box: game object 18o.
  • This game object 18o can be connected in the manner already explained via the coupling elements lo4 to lo6 on the one hand and the engagement member 107 on the other hand to a station section 95 or another game object.
  • the game object 180 on the one hand has a dial 181 on the front side and on the other hand: a rear wall 182 on which the toothed wheels are mounted, which serve to drive the large pointer 183 and small pointer 184.
  • the gears are matched to one another in such a way that a rotation of the large pointer 183 results in a twelfth rotation of the small pointer 184.
  • the gear assembly 185 is driven.
  • the gear arrangement 185 acts on a further wheel 186 with locking pins, to which a pawl element 187 comes under spring tension by means of a spiral spring 188, whereby a "tick-tock" sound is generated when the gear wheel 186 is rotated.
  • the pawl 187 is pivotally mounted on the rear wall 182 at the other end.
  • this tree carousel game object 190 has a base part 191, on which parts can be stacked on one another in a manner to be explained, to which game figures 94 can be attached.
  • the base part 191 can be coupled in the manner already described via the mechanical coupling members 104 to 106 and the engagement member 107 with axis 103 to a station section 95 or another game object.
  • the axis 103 drives, via a gear 192, an axis 193 on which a pinion 194 is seated, which acts on a crown gear 195 which is rotatably arranged on the underside of the base part 191 with a vertical axis.
  • the crown gear 195 has external teeth which mesh with gear wheels 196 and 197, respectively.
  • the gear 196 with a vertical axis of rotation operates in a manner already explained with reference to FIG.
  • a rocker 2oo which is arranged on the upper side of the base part 191 and can be tilted about a horizontal axis.
  • the rocker 200 has a groove 2 0 1 on its upper side, a game figure in which a 94 can be inserted with its feet, as a result of which it performs a rocking movement.
  • the gear 197 which can also be rotated about a vertical axis, is connected in a rotationally fixed manner to a pin 202 projecting from the upper side of the base part 191.
  • a first tree-like pin part 203 can be positively connected to the pin 2o2 via a recess 2o4 provided at one end.
  • the pin part 203 has an approximately horizontal cross shaft 205 which receives a board-like part 206 in a pivotable manner.
  • a trapezoid 207 is pivotally arranged on the end sides of the board-like part 2o6.
  • a play figure 94 can be attached to the trapeze 207, as can be clamped on.
  • a second pin part 209 can be plugged onto the conically tapering end 2o8 opposite the end having the recess 2o4, from which rods 210 which are arranged approximately horizontally in a cross shape protrude. Play figures 94 can also be attached to the rods 21o.
  • the second pin part has a corresponding recess 211.
  • the second pin part 209 also has a cone-shaped end 212 which is configured like the end 208 of the first pin part 203.
  • the second pin part 2o9 has a knurling 213 in the area of the conical end 212, which improves the entrainment effect for a pin part placed thereon.
  • the respective pin part 209 with the rods 21o rotates comparatively more slowly than the pin part 2o9 or 203 arranged underneath.
  • the sense of rotation of the rotary motion can be changed.
  • the pin 202 and also the first pin part 2o3 immediately follow the new rotary movement, the pin parts 2o9 placed thereon with the rods 210 only follow with corresponding inertia and therefore with a time delay. After changing the direction of rotation, the result is always a counter-rotating movement, with the angular velocities being adjusted again after a certain time.
  • pin part 214 which has neither rods nor a board or the like and thus serves as an intermediate piece or spacer
  • fourth pin part 215 which is plugged thereon and is very similar to pin part 2o9, since it has four approximately horizontally and approximately cruciform arranged protruding rods 216, at the ends of balls 217 are provided.
  • this pin part 21 5 has a cross-shaped, board-like part 218 which is arranged in the region of the crossing points of the rods 216 and to which trapezoids 219 are also attached, to which in turn game figures 94 can be attached.
  • the trapezoids 2o7, 219 are preferably rotatably mounted in the associated part 2o6 or 218, which makes it possible for the playing figures 94 to swing out of the rest position depending on the centrifugal force. The player can thus get an impression of the rotational speed of the pin part 215 based on the inclined position of the game figures 94. Knurling (not shown) is also preferably provided here in order to improve the rotationally fixed engagement.
  • FIGS. 5o to 53 Another game object is explained in more detail with reference to FIGS. 5o to 53, namely a gymnastics game object 22o in the form of a horizontal bar.
  • the base part 221 has two posts 222 and 223.
  • the game object 22o is coupled to a station section 95 or another game object in the manner already explained, the engagement member 107 likewise coming into engagement with the engagement member 12.
  • the engaging member 107 drives a bevel gear 224 via its axis lo3, which in turn drives a bevel gear 225 on an axis 226, which drives another bevel gear 227 at the other end, which in turn drives a bevel gear 228 which is seated at one end of a shaft 229 which extends vertically inside the post 222.
  • a bevel gear 230 which meshes with a bevel gear 231 which sits on the same axis as a gear 232.
  • Another gear 233 meshes with this and drives via a friction clutch 243 a stretching rod 243, which is also rotatably mounted in the other post 223.
  • the stretching rod 234 holds rings 235 to which a game figure 94 can be attached. If necessary, the game figure 94 can also be attached directly to the horizontal bar 234 without rings 235. If a vehicle is moved into the station portion 95 2o and is stopped there, it drives, via its rear wheels or the associated gear wheels on the gear wheel 11 on the shaft 1 0, which incorporate sg via the coupling engagement between the engagement 12 and lo7 and the bevel explained Gear and clutch interventions, the stretching rod 234 is rotated with the game figure 94, depending on the direction of rotation of the gear 11, ie on the driving position of the vehicle 2o.
  • the game object 22o can also be driven by means of a hand crank 113, as is indicated in FIG. 5o. 5o also shows that the housing 114 can have a slide-like recess 122, along which the game figures 94 can slide down in the manner of a slide, as a result of which the housing 114 can also be used as a game object, regardless of whether it is used to drive other game objects or Not.
  • a button 239 on the post 22.2 which is in one piece with a rack 238 and is vertically displaceable along a slot 241 in the side facing the station section .95.
  • the rack 238 acts on a gear 236, the axis of which is mounted in a vertical slot 237.
  • the rack 238 and the button 239 can be positively moved into an: upper end position by means of a tension spring 24o.
  • the tension spring 24o is stretched and the gear 236 engages with the one hand Gear 233 brought and rotated on the other hand, whereby the stretching rod 234 is rotated via the gear 233.
  • the stretching rod 234 on the other side can be extended at least one of the posts and can carry a trapeze or other holding device for a figure 94 there.
  • the emergency call game object 25o has a base part 249 and a housing 247 placed thereon and having slots 248.
  • a translucent, blue-colored blue light cladding 246 sits on the housing 247.
  • an operating button 251 for siren operation is provided on a side section of the housing 247.
  • Fig. 54 shows a vehicle 2o retracted into the station section 95 in the defined position in which the rear wheels or gears connected to them act on the gearwheels 11 (not shown here), whereby an engagement member 12 (also not shown here) is rotated.
  • an engagement member 12 also not shown here
  • the engaging member 12 By turning of the engaging member 12, when the game object 25o is coupled in the manner already explained, its corresponding engaging member lo7 is rotated, as a result of which, on the one hand, a blue light is apparently rotated, on the other hand siren noises can be generated at least after the button 251 has been pressed.
  • 55 shows an exploded view of the interior of the housing 247 or the blue light cladding 246.
  • the engagement member lo7 works again on the axis 1 0 3, which carries a gear 254 at the other end, which is in engagement with a double gear 255.
  • Both the double gear 255 and the gear 254 with the shaft lo3 are fixedly mounted between two boards 252 and 253.
  • the gear 255 meshes with a further double gear 256, which is displaceable in the slots 257 in the plates 252 and 253.
  • a slide 258, which carries the operating button 251 can also be displaced.
  • the slide 258 has two lugs 27o with elongated holes 26o.
  • the elongated holes 26o act to move the double gear 256 in the elongated holes 257, thereby triggering a switching on and off process.
  • the double gear 256 interacts with the double gear 255 and a pinion 261, whereby a siren rotor 262 is set in rotation.
  • the siren rotor 262 is located within a stator 263, a cover 264 being placed thereon.
  • the game process now begins when the vehicle 2o stops in the defined position due to a corresponding position of the control button 4 in the station section 95.
  • the axis lo3 is driven in such a way that the mirror 268 rotates via the engagement of the bevel gears 256, 266 becomes. This gives the impression of a rotating blue light.
  • the operating button 251 can now also be pressed.
  • the siren rotor 262 is rotated relative to the stator 263, whereby the siren-like sound is generated. The speed determines the pitch.
  • this game object 25o can also be designed such that when the coupling member lo7 is rotated, not only the mirror 268 but also the siren rotor 262 are rotated, by pressing the control button 251 pinion 261 and double gear 256 except Intervention.
  • a station section namely a station section 275
  • a station section 275 differs from the previously explained station sections by two essential features, although it is used in the same way for stopping a vehicle 2o in the defined position, namely with the distance d from the axis lo with the gear 11 and the engagement member 12. is formed.
  • catch lugs 278 and 279 protrude from the carriageway 1 through two separate slots 276 and 277, which have bevels 28o on the sides facing away from one another.
  • the catch lugs 278 and 279 are lifted out of the carriageway 1, the opposite sides, together with the carriageway 1, correspond to the transverse slot 16 of the run-up body 9 the slot 281, the dimensions of which correspond to the pin 21 on the vehicle 2o.
  • the catch lug 278 is attached to a lever 282, while the other catch lug 279 is attached to a lever 283. Both levers 282 and 283 are held in the same way at the end facing away from the respective catch projection 278, 279 on the underside of the carriageway 1.
  • the levers 282, 283 are each pivotably supported about an axis 284, a spring 285 acting on the side of the axis 284 opposite the catch approach between the underside of the carriageway 1 and the side of this end section facing this, in order to forcibly pivot it of the lever with the catch approach about the axis 284 in such a way that both catch approaches 278 and 279 normally protrude upwards out of the carriageway through the slots 276, 277.
  • both catch approaches must be taken out of the Lane 1 must be pressed down. This takes place by means of a slide arrangement which has already been explained in principle, the slide arrangement in the present exemplary embodiment having to be designed such that it acts on both levers simultaneously.
  • an L-shaped slider 286 is provided, which can be displaced transversely to the lane extension by the control button 4 in the shoulder 3 of the station section 275.
  • the slide 286 has two inclined planes 287 and!
  • the slider 286 has a toothed rack or, as shown, a toothed section 298 on the driving direction section, which meshes with a driver 29o which resembles a toothed wheel cutout and which is mounted in the shoulder 3.
  • the toothed driver 29o acts on a coupling part 291 which has an external toothing 292 which is designed to mesh with the toothing of the driver 29o.
  • the coupling part 291 has one on the underside Pin 293 on, which is slidable in a backdrop 294, which is formed in a circular recess 295 in the neck 3.
  • the coupling part 291 has driver grooves 296 on the inside and a centrally screwed spring or bracket part 297.
  • the toy 298 is here designed as a traffic light 3 0 1 with different colored areas red, yellow green, which can be inserted into the coupling part 291 via the plug-in projection 3o2 designed in the manner explained.
  • the color fields of the traffic light 3 0 1 are arranged so that in a position of the control button 4, in which the vehicle comes to a stop in the slot 281, a red colored area is facing the vehicle 2o, while when the control button 4 is in the is brought to another position, the traffic light 3 0 1 by means of the pin 293 in the backdrop 294 and the engagement between the toothed section 298, driver 29o and toothing 292 is rotated such that the vehicle faces a green area.
  • This station section 275 is thus also suitable as an intersection section.
  • a single control button 4 enables stopping in one branch of the intersection and driving on in the other branch of the intersection, with a corresponding position of the traffic light 3 0 1 being ensured.
  • the release of the vehicle can also be achieved by rotating the toy 298, which is why the toy does not necessarily have to be a traffic light 3 0 1, but can also be designed as a knurled screw or the like, which in the coupling part 291 in the explained manner can be inserted via a plug-in approach. In this way, actuation is possible not only by pushing the control button 4, but also by rotating a toy 298.
  • This intermediate link can be provided in the area of the lever that carries the catch attachment or can also be accommodated in the area of the vehicle on a corresponding intermediate link that carries the catch pin. Both measures can also be combined, resulting in an even softer down catching the vehicle is possible. This ensures that the vehicle is stopped in the defined position.
  • FIGS. 60 to 63 show a vehicle 20 in which the change of driving position can take place in a different way than the two previously explained embodiments of a vehicle.
  • the vehicle 2o again has a patch of a lower part 28 body 27, and contains inside an electric motor 29 and a battery box 3 0, wherein the drive power to the rear wheels 22 and toothed wheels is discharged 23 from the electric motor 29th
  • the driving position can also be changed by a lever or handle 26 protruding from the front end of the body 27.
  • the vehicle of this exemplary embodiment differs from the previous embodiments in that pins 3o7 and 3o8 protrude from the underside of slots 305 and 306, respectively, which are displaceable in the slots 305 and 306, respectively.
  • One pin 307 is used to operate the reversing switch in the interior of the vehicle for changing the driving position.
  • the other pin 308 is used for switching on and off.
  • a catch pin 21 is provided as in the vehicles explained so far.
  • Pins 307 and 308 can be actuated from the road by obstacles or engagement members, as will be explained.
  • the handle 26 is extended by a lever 309 which is in one piece with a turntable 31o, which is centered around one Pivot point, as a screw 311 is pivotable.
  • the turntable 31o which also acts as a contact carrier, consists of non-conductive material and carries contacts 312 which can be pivoted via a printed circuit board 313 which is connected to the power source, ie the material box 3o and the drive, namely the electric motor 29 via cable connections.
  • the contacts 312 reach the standstill or the stop position in the middle position and the electric motor 29 runs in the clockwise or counterclockwise direction in the end positions, that is to say the forward or the reverse driving position of the vehicle 2 0 .
  • the on-off switch, on which the pin 3o8 acts, consists of a lever 314 which is pivotably mounted at a pivot point 315.
  • the lever 314 carries a contact 316 with two contact springs through which the off position or the on position can be reached on the circuit board 313.
  • the zero position, ie the middle position of the lever 314, is ensured by a slide 317 which is slidably mounted in the lower part 28 and is pressed against the lever 314 by a coil spring 318.
  • the pins 3o7 and 3o8 are moved in that the vehicle hits the respective pin against an obstacle which is arranged in the roadway. For the on / off pin 3o8, this is irrespective of the direction from which the vehicle approaches the obstacle drives because the vehicle is stopped regardless of the direction of pivoting.
  • the station section 32o has in its carriageway 1 two openings 321 and 322 in which stop bodies 323 and 324 can be moved up and down.
  • the station section 32o has a lateral extension 325, in which two operating buttons 326 and 327 are arranged so as to be displaceable. One serves to move the stop body 23 up and down and the other one to move the other stop body 324 up and down.
  • station sections can be coupled to other track sections 96 or other station sections to form a roadway.
  • the coupling members correspond to those with which the game objects can be coupled to the station sections, namely with a bow-shaped pin 328 and an associated tongue-like projection 329, which has a hook 33o at the front end.
  • the two control buttons 326 and 327 are displaceable transversely to the lane extension and are connected to sliders 331 and 332 which can be displaced transversely to the lane extension.
  • the slides 331 and 332 have inclined planes 333 and 334, respectively.
  • the stop bodies 323 and 324 are fastened in the same way to levers 335 and 336, which are each pivotable about pivot axes 337 are. At the end of each lever 335 or 336 opposite the stop body 323 or 324, i.e.
  • a spring is arranged between the underside of the carriageway 1 and the top of the corresponding lever section, as a result of which the stop body passes upwards out of the carriageway 1 the openings 321 and 322 are pressed out, as has been explained, for example, with reference to FIG. 58. If the slide 332 is moved to the left as shown in FIG. 67, the inclined plane 334 presses the lever 336 in such a way that the stop body 323 withdraws from the roadway 1. If the lever 332 is moved in the other direction (FIG. 66), the stop body 323 jumps out of the roadway 1, causing an accidental downward movement.
  • a projection 338 is provided on the section of the slide 332 opposite the inclined plane 334, which overlaps the lever 336 in the other end position of the slide 332 shown in FIG. 66, such that the stop body 323 does not open other way can be pushed down from the road.
  • one of the stop bodies 323, 324 acts on the pin 3o7 and the other stop body 324 or 323 acts on the other pin 3o8 on the vehicle when the vehicle 2o enters the corresponding station section 32o drives in. If the pin 3o7 moves against a stop body, it is shifted into the other end position within the slot 3o5, as a result of which the driving position changeover is achieved. If the other pin 3o8 of the vehicle strikes a stop body, it is shifted from its central position into one of its end positions, as a result of which the current flow is interrupted and the vehicle is stopped.
  • the vehicle continues to travel with the driving position now assumed, provided that the pin 308 is in the middle position in the slot 3o6 . If the stop body interacting with the pin 308 is disengaged from the pin 3o8 by actuating the suitable control button, the pin 3o8 swivels back into its neutral position due to the restoring action of the spring 318 and the vehicle 2o continues in a driving position which is caused by the Location of the pin 3o7 in its slot 3o5 is determined.
  • Both switching measures can be carried out simultaneously or independently of one another.
  • a station section 340 which can be used as an end section of a roadway.
  • a first stop body 341 which is intended to act on the on / off pin 308 of the vehicle 2o, projects out of the roadway 1.
  • a stop body 344 is attached to a lever 342 which can be displaced in the longitudinal direction of the carriageway with the operating button 343 and can be displaced in a longitudinal slot 345 in the carriageway 1 in the direction of travel.
  • the stop body 344 is provided to act on the pole reversal pin 3o7 of the vehicle 2o.
  • the two end positions of the stop body 344. in the slot 345 are such that in one end position it is at the same height as the stop body 341 in the transverse direction of the carriageway 1, while in the other end position it is further away from the end of the carriageway than the fixed stop body 341.
  • the pin 3o8 comes to rest on the fixed stop body 341, as a result of which the vehicle is stopped. If the lever 342 is now shifted with the help of the control button 343 so that the stop body 344 is shifted into the other end position in the slot 345, it acts on the pin 3o7 of the vehicle 2o in such a way that the direction of travel is changed, i.e. the current flow is reversed.
  • the stroke of the 'lever 342 is somewhat larger than would be required for the polarity reversal in such a way that when the pin 3o7 is displaced by means of the stop body 344, the vehicle 2o is also pushed back approximately such that the pin 3o8 is released so far from the fixed stop body 341 is that it reaches its central position in the slot 3o6, detart that current flow is possible again and the vehicle 2o now moves out of the station section 34o with the opposite direction of travel.
  • the lever 347 has on one side a toothing 349 which meshes with a gear 35o mounted in the station section 346, which in turn meshes with a toothing 351 on a slide 352 which carries the stop body 344 and moves it in the longitudinal slot 345 when the lever 347 is also moved.
  • the station sections 34o and 346 are designed as end sections in such a way that vehicles can be moved back and forth between two such end sections. These station sections 34o and 346 can also be designed as a garage or the like in such a way that a new game object is created. Station sections such as station section 32o can also be used as parts of an intersection structure.
  • a further station section 355 is explained with reference to FIGS. 70 to 75, which is advantageous for the vehicle according to FIGS. 60 to 63.
  • the station section 355 explained below is characterized in that the operation of the vehicle 2o is possible by means of a single actuation device.
  • Stops 358 and 359 protrude from the carriageway through slots 356 and 357 in the carriageway 1 of the station section 355 which are offset from one another in the travel direction and extend transversely to the travel direction.
  • Both stopper bodies 358 and 359 are firmly connected to a single slide 36o, which ver with the help of an operating button 361 transversely to the lane extension is slidable.
  • the control button 361 is connected to the slide 36o via a sleeve / screw connection 362, which is displaceable transversely to the direction of travel in a longitudinal slot 363 in the extension 3 of the station section 355.
  • Fig. 71 shows the guidance of the slide 36o at the other end.
  • the slide has at least one elongated hole 364, in the exemplary embodiment shown two such elongated holes 364.
  • Each slot 364 is penetrated by a screw with washer 365, which is fixed in the station section. In this way, the guidance of the slide 36o is ensured.
  • the slide can be moved between three defined positions, the position of which is expediently determined by means of a catch arrangement.
  • the catch arrangement shown has a tongue 366 formed in the slide, from the free end of which a projection 367 protrudes, which can engage resiliently in one of three recesses 368 formed in the projection 3.
  • the three positions which can be taken up by the stop bodies 358 and 359 are designated 1, 2 and 3 in FIG. 7o, corresponding markings on the attachment 3 in the area of the operating button 361 being able to be provided in order to also achieve a visual representation. 7 0 , 71 and 73, the forward driving direction is marked with a white arrow.
  • the stop bodies 358, 359 are in a position relative to the pins 3o8 and 3o7 on the vehicle 2o in a position in which they cannot strike one another. Furthermore, the arrangement is such that the central catch pin 21st on the vehicle 2o on none of the stop bodies 358, 359 can come to rest. That is, a vehicle 2o entering the station section 355 continues to drive unhindered.
  • switch position 2 which is shown in FIG. 74
  • the pin 3o8 on the vehicle 2o comes into contact with the stop body 358.
  • the pin 3o8 now acts on the lever 314 in the manner already explained in such a way that the vehicle 2o is stopped (Stop position). It does not matter whether the vehicle enters the station section 355 in the forward driving position or the reverse driving position, since the pole reversal pin 3o7 can pass the stop body 359.
  • the slide 36o can be moved to the position 3 (FIG. 73) as well as the position 1 using the control button 361 Fig. 75 to be moved. If there is a shift from position 2 to position 3 with the vehicle 2 0 stopped, this is released and continues to drive while maintaining the driving position. If the vehicle is moved into the station section 355 in the position 2 according to FIG. 74 in the forward driving position and then the changeover to the position 1 according to FIG Fig. 75, the vehicle first drives a little straight ahead until the pin 3o7 strikes the stop body 359, as a result of which the driving position is reversed and the vehicle now leaves the station section 355 in the reverse travel division.
  • the station section 53 can also be used in the opposite direction of travel (from left to right in FIG. 73), in which case the switching operations can be carried out in the opposite manner. When a vehicle 2o is in the reverse position, the switching operations can also be carried out. It is therefore essential in this embodiment of the station section that stopping (stop position), driving through and reversing the direction of travel is possible with a single operating device.
  • the vehicles, station sections and objects explained in the foregoing can be combined with one another in almost any way, resulting in a driving toy that repeatedly enables new design and play options for the child, i.e. never gets boring.
  • the child's imagination is strongly stimulated and pedagogical effects with regard to traffic safety can be achieved.
  • the individual components are very robust and simple in construction and are therefore not prone to damage. They can be made essentially from injection molded parts with any color. Only electrically conductive parts must be made of the appropriate material.
  • game figures 94 can be used for the vehicles and the various game objects, which can be of comparatively simple design, namely essentially consisting of a fuselage part and a lower part consist of body parts that should be pivotable against each other, arms being provided in the shoulder area of the trunk part, which should preferably be pivotable individually.
  • the hand area is designed in such a way that it is possible for the game figure 94 to be locked in place, for example, on the steering wheel of the vehicle 20 and / or parts of the game objects, as has been explained. In this way, passengers can get on and off the vehicles or the game objects.
  • station sections 32o, 355 and station sections 95, 275 can be structurally combined with one another.

Landscapes

  • Toys (AREA)
EP82103044A 1981-04-11 1982-04-08 Véhicule-jouet Expired EP0062908B1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AT82103044T ATE48236T1 (de) 1981-04-11 1982-04-08 Fahrspielzeug.

Applications Claiming Priority (20)

Application Number Priority Date Filing Date Title
DE19813114838 DE3114838A1 (de) 1981-04-11 1981-04-11 "einrichtung fuer bahngebundene spielfahrzeuge"
DE3114838 1981-04-11
DE3121564 1981-05-30
DE19813121568 DE3121568A1 (de) 1981-05-30 1981-05-30 "spielzeugbahn"
DE3121568 1981-05-30
DE19813121564 DE3121564A1 (de) 1981-05-30 1981-05-30 "spielgegenstaende mit verschiedenen antriebsarten"
DE3132299 1981-08-17
DE19813132299 DE3132299A1 (de) 1981-08-17 1981-08-17 "spielgegenstaende mit verschiedenen antriebsarten"
DE3137208 1981-09-18
DE19813137208 DE3137208A1 (de) 1981-09-18 1981-09-18 "einrichtung fuer bahngebundenes spielfahrzeug"
DE3150466 1981-12-19
DE19813150466 DE3150466C2 (de) 1981-12-19 1981-12-19 Spielzeugreck mit einer Spielfigur
DE3151459 1981-12-24
DE19813151459 DE3151459C2 (de) 1981-12-24 1981-12-24 Zerlegbares Spielzeugkarussell
DE3203627 1982-02-03
DE19823203574 DE3203574C2 (de) 1982-02-03 1982-02-03 Spielbahnanlage mit wenigstens einem Umschaltfahrbahnstück und wenigstens einem Spielfahrzeug
DE19823203627 DE3203627A1 (de) 1982-02-03 1982-02-03 Spielgegenstand mit verschiedenen antriebsarten
DE3203574 1982-02-03
DE3208338 1982-03-09
DE19823208338 DE3208338A1 (de) 1982-03-09 1982-03-09 Bahngebundenes spielfahrzeug mit schaltbahnstueck

Publications (3)

Publication Number Publication Date
EP0062908A2 true EP0062908A2 (fr) 1982-10-20
EP0062908A3 EP0062908A3 (en) 1982-11-17
EP0062908B1 EP0062908B1 (fr) 1989-11-29

Family

ID=27579145

Family Applications (1)

Application Number Title Priority Date Filing Date
EP82103044A Expired EP0062908B1 (fr) 1981-04-11 1982-04-08 Véhicule-jouet

Country Status (3)

Country Link
US (1) US4493669A (fr)
EP (1) EP0062908B1 (fr)
DE (1) DE3280037D1 (fr)

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Also Published As

Publication number Publication date
EP0062908B1 (fr) 1989-11-29
EP0062908A3 (en) 1982-11-17
US4493669A (en) 1985-01-15
DE3280037D1 (de) 1990-01-04

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