EP0333338A2 - Videospielmaschinen - Google Patents

Videospielmaschinen Download PDF

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Publication number
EP0333338A2
EP0333338A2 EP89301813A EP89301813A EP0333338A2 EP 0333338 A2 EP0333338 A2 EP 0333338A2 EP 89301813 A EP89301813 A EP 89301813A EP 89301813 A EP89301813 A EP 89301813A EP 0333338 A2 EP0333338 A2 EP 0333338A2
Authority
EP
European Patent Office
Prior art keywords
game
card
user
video game
cards
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP89301813A
Other languages
English (en)
French (fr)
Other versions
EP0333338A3 (de
Inventor
James Phillips Mc Cann
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0333338A2 publication Critical patent/EP0333338A2/de
Publication of EP0333338A3 publication Critical patent/EP0333338A3/de
Withdrawn legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3267Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F2001/008Card games adapted for being playable on a screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • A63F2009/186Guessing games

Definitions

  • the present invention relates to video games and in particular to those which are played in public places.
  • the present invention is directed towards providing a video game machine which provides amusement for a player and which does not involve gambling.
  • a game playing method for a video game machine comprising the steps of:- receiving a user payment of currency or tokens representing currency; directing the playing of a video game ; dispensing a refund of value up to but not exceeding that of the user payment according to user success at the video game; and ending the video game.
  • a video game machine having a visual display unit, a user control panel, reception means for reception of a user payment, and a control unit for directing the playing of a video game and the dispensing of a refund of maximum value up to, but not exceeding that of the user payment according to user success at the video game.
  • the video game machine of the invention only dispenses a refund, and the maximum value of the refund is less than or equal to the user payment, the machine provides not only amusement for a player but also a target to be aimed at, without gambling being involved. This is an important feature of the invention as heretofore, video game machines have either involved gambling or have not dispensed any return what-so-ever, in which case it is difficult to hold a players interest.
  • the video game includes a combination card game and the step of playing the combination card game comprises the sub-steps of:- displaying a plurality of playing cards ; assigning a score to the displayed cards according to the combination of cards; displaying a drawn card in place of one of the cards ; assigning a score to the displayed cards including the drawn card; repeatedly displaying a drawn card in place of a displayed card a number of times up to a pre-­set maximum number of times; and assigning a score to the displayed cards each time a drawn card is displayed.
  • a card value game is initiated if a pre-set score is achieved by a user at the combination card game.
  • This provides an additional incentive to a player to succeed at the combination card game.
  • the card value game involves:- displaying an initial playing card face up; displaying a comparison playing card face down; receiving a user guess as to the value of the comparison card relative to the initial card; ending the game if the guess is wrong or, if the guess is correct, incrementing the user score and initiating another card value game by displaying a further initial card and a comparison card.
  • Such a card value game involves quite an amount of skill and each time a player plays the card value game he or she is taking the chance that the score which has been assigned will either be lost or will be doubled, thus, there is an additional target to be aimed at, while at the same time, the maximum refund which may be achieved after a number of successful card value games is less then or equal to the user payment.
  • the card value game is continued by assigning a score to a set of cards displayed in the card value game according to the combination of cards displayed.
  • a bonus score may be achieved, purely on chance as a user cannot determine the cards which are displayed in the card value game.
  • the combination card game, and/or the card value game are played according to the rules of poker.
  • Poker is a popular game and its rules are generally well known. Accordingly, this arrangement would be convenient generally.
  • the video game of the invention may alternatively take the form of a quiz game or possibly a game of the fruit machine type. Indeed, it is envisaged that any type of game may be played as long as the maximum return is a refund of value less then or equal to the user payment.
  • the video game machine 1 comprises a video display 2 a user control panel 3 and a control unit 4.
  • the video game machine 1 also includes a hopper and associated solenoids 5 for reception of currency or token representing currency.
  • Coin meters 6 and indicating lights 7 and a power supply 14 are also provided.
  • the control unit 4 is illustrated in more detail in Fig. 2 and it comprises a microprocessor 8 having EPROM memory circuits 9 and RAM memory circuits 10 with battery back-up 11.
  • the control unit 4 also includes input. ports 12 and output ports 13.
  • a dispenser (not shown) is also provided for dispensing of a refund.
  • Fig. 3 the operation of the video game machine 1 is illustrated.
  • the machine is programmed to allow the playing of a card game, which is initiated on reception of a user payment indicated in step 20 of Fig. 3.
  • the playing of the card game is indicated at step 21 and the control unit 4 assigns a score according to user success at the game at step 22. If a pre-set score is achieved the machine dispenses a refund of value up to but not greater than the user payment. The game is then ended. Alternatively, if a pre-set score is not achieved the game is ended without payment of a refund.
  • the steps of dispensing a refund and of ending the game are indicated by the numerals 23 and 24, respectively.
  • the video game machine of the invention may not be used for gambling and will be played for amusement only.
  • the machine has the advantage over conventional amusement machines in that a refund may be obtained of value up to but not exceeding the user payment.
  • step 21 of playing the card game is illustrated in more detail.
  • step 21(a) five playing cards are displayed face up (see Fig. 5 (a)).
  • the control unit 4 at step 21 (b))then assigns a score to the displayed cards on the basis of the combination of displayed cards according to the rules of poker. This score is illustrated at the top left hand side of the video display.
  • step 21(c) the machine receives instructions from a user as to whether or not one of the displayed cards is to be replaced with a drawn card.
  • the prompt “raise or draw” for these instructions is displayed at the bottom of the video display. The user may "raise” the stakes before drawing a card.
  • a displayed card is replaced by the drawn card and a score is assigned to the new set of displayed cards.
  • Cards may be drawn up to five times and when this limit is reached or when a player decides not to draw another card the machine compares the score achieved with a pre-set score in step 21(d). If the score achieved is below the pre-set score the game is ended (step 21(h)). The player then has the opportunity in step 21 (e) to end play or avail of an opportunity to increase his or her score by making a skilled guess the value of a comparison card with respect to an initial card according to the rules of poker.
  • the relevant display is illustrated in Fig 5(b). The inputs are illustrated on the video display 2 as "hi", "lo" or "stand”.
  • step 21(f) determines in step 21(g) if the guess if correct and, if not, the game is ended. If, however, the guess is correct the score achieved by the user in the combination card game is doubled and the card value game may be repeated. The card value game may be repeated each time the user guesses correctly until five cards are displayed face up on the video display 2. When this happens, the five cards are cleared from the display and the fifth card is displayed on the left side of the screen as an initial card for a further card value game. The procedure is then repeated until there is a second set of five cards displayed face up as illustrated in Fig.
  • step 21 (j) The user is assigned a score in step 21 (j) if first and/or second set of five playing cards displayed face up forms a desired poker combination.
  • the video game refunds currency or tokens representing currency of a value up to, but not exceeding that of the user payment according to the user score at the end of the game. It will be noted that if a user opts to "stand” at any time i.e. not proceed with another card value game when this is possible, a refund may be obtained of value according to the score achieved at that stage.
  • any type of game may be played, for example, a quiz game or a game of the "fruit machine" type.
  • the important feature is that a player does not receive a prize but instead may obtain a refund of a value up to but not exceeding that of his or her payment. It is envisaged, for example, that if the game is a quiz game statements will be displayed on the video display 2 and the user will be prompted to indicate whether the statement is true or false.
  • a score would be assigned according to the number of correct responses made by a player. Generally, the score would be in the form of a number of points and if a target number of points is achieved a refund may be dispensed.
  • the video game machine 1 may be programmed to direct the playing of a separate non-­payment game in which a user is not required to make a payment to initiate the game. Prizes may be awarded depending on user success.
  • a non-payment game would take the form of a quiz game in which a large amount of skill is involved.
  • a user would indicate on the control panel 3 that he wishes to play the game and the control unit 4, in turn, directs statements to be displayed on the video display 2.
  • the player must then respond by indicating on the control panel whether or not the statements are correct or incorrect.
  • the video display 2 would then display points awarded according to the number of correct responses made by a player. Each time a correct response is made, this score is incremented.
  • the object of the game is to achieve a pre-­set number of points for which prizes are awarded. In this case, the video machine 1 pays out money where the pre-set number of points is achieved.

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Control Of Vending Devices And Auxiliary Devices For Vending Devices (AREA)
EP89301813A 1988-02-23 1989-02-23 Videospielmaschinen Withdrawn EP0333338A3 (de)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
IE47788 1988-02-23
IE47788A IE55050B1 (en) 1988-02-23 1988-02-23 A method and apparatus for playing video games
IE186688 1988-06-21
IE186688 1988-06-21

Publications (2)

Publication Number Publication Date
EP0333338A2 true EP0333338A2 (de) 1989-09-20
EP0333338A3 EP0333338A3 (de) 1990-03-14

Family

ID=26318908

Family Applications (1)

Application Number Title Priority Date Filing Date
EP89301813A Withdrawn EP0333338A3 (de) 1988-02-23 1989-02-23 Videospielmaschinen

Country Status (4)

Country Link
EP (1) EP0333338A3 (de)
CA (1) CA1307589C (de)
GB (1) GB2216322B (de)
IE (1) IE55050B1 (de)

Cited By (28)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0798676A1 (de) * 1996-03-26 1997-10-01 Anchor Gaming Spielverfahren und Spielgerät mit Anzeige für Zusatzgewinne
US5823874A (en) * 1994-09-23 1998-10-20 Anchor Gaming Method of playing game and gaming device with an additional payout indicator
US5848932A (en) * 1994-09-23 1998-12-15 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US5882261A (en) * 1996-09-30 1999-03-16 Anchor Gaming Method of playing game and gaming device with at least one additional payout indicator
US6159097A (en) * 1999-06-30 2000-12-12 Wms Gaming Inc. Gaming machine with variable probability of obtaining bonus game payouts
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6190255B1 (en) 1998-03-24 2001-02-20 Wms Gaming Inc. Bonus game for a gaming machine
US6203429B1 (en) 1997-04-23 2001-03-20 Wms Gaming Inc. Gaming machine with bonus mode
US6234897B1 (en) 1997-04-23 2001-05-22 Wms Gaming Inc. Gaming device with variable bonus payout feature
US6315660B1 (en) 1998-03-24 2001-11-13 Wms Gaming Inc. Gaming machines with board game theme
US6334814B1 (en) 1994-09-23 2002-01-01 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US6358147B1 (en) 1999-06-23 2002-03-19 Wms Gaming Inc. Gaming machine with multiple payoff modes and award presentation schemes
US6358146B1 (en) 1996-09-30 2002-03-19 Anchor Gaming Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US6375567B1 (en) 1998-04-28 2002-04-23 Acres Gaming Incorporated Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
US6386974B1 (en) 1998-10-09 2002-05-14 Anchor Gaming Method of playing game and gaming device with interactive driving game display
US6443837B1 (en) 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
US6558253B1 (en) 1997-04-08 2003-05-06 Sigma Game, Inc. Slot machine with award multiplier display
US6592457B1 (en) 1999-05-26 2003-07-15 Wms Gaming Inc. Gaming machine with player selected events
US6817943B2 (en) * 2000-10-06 2004-11-16 Igt Gaming device having a changing multiple selection set bonus scheme
US6984174B2 (en) 2001-12-20 2006-01-10 Igt Method and apparatus for a player-controllable bonus game
US6991538B2 (en) 2003-09-10 2006-01-31 Igt Gaming device having a card game with negative impact cards
US7175522B2 (en) 2001-03-22 2007-02-13 Shuffle Master, Inc. Combination wagering game
US7314408B2 (en) 2003-07-23 2008-01-01 Igt Methods and apparatus for a competitive bonus game with variable odds
US7357714B2 (en) 2001-12-31 2008-04-15 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7922576B2 (en) 2003-04-03 2011-04-12 Igt System for implementing a secondary game
US8308545B2 (en) 2007-11-09 2012-11-13 Wms Gaming Inc. Wagering game with enhanced player-selection bonus feature
US8721422B2 (en) 2004-05-19 2014-05-13 Wms Gaming Inc. Wagering game with award enhancement feature
US8905833B2 (en) 2013-03-06 2014-12-09 Igt Gaming system and method for providing a matching symbols game

Families Citing this family (13)

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Publication number Priority date Publication date Assignee Title
US5292127C1 (en) 1992-10-02 2001-05-22 Arcade Planet Inc Arcade game
US7766329B1 (en) 1992-10-02 2010-08-03 Sierra Design Group Wheel indicator and ticket dispenser apparatus
US7832727B1 (en) 1992-10-02 2010-11-16 Bally Gaming Inc. Illuminated wheel indicators
US20010003709A1 (en) 1994-09-23 2001-06-14 William Adams Method of playing game and gaming games with an additional payout indicator
US5618232A (en) * 1995-03-23 1997-04-08 Martin; John R. Dual mode gaming device methods and systems
US6179291B1 (en) * 1997-04-02 2001-01-30 Olaf Vancura Casino game method of play
US6988732B2 (en) 1998-09-11 2006-01-24 Mikohn Gaming Corporation Knowledge-based casino game and method therefor
GB2388793A (en) * 2002-05-23 2003-11-26 Jpm Internat Ltd A gaming machine with high / low side game
US6877748B1 (en) * 2002-11-25 2005-04-12 Anthony F. Patroni Method for playing modified blackjack with poker option
US7775870B2 (en) 2003-11-21 2010-08-17 Sierra Design Group Arcade game
US7137883B1 (en) * 2005-05-20 2006-11-21 Falciglia Sr Sal Method and system for playing a poker matrix game
US8398471B2 (en) 2006-08-30 2013-03-19 Labtronix Concept Inc. Method and system for providing a feature game using spatial relationship between objects
US7823883B1 (en) 2008-02-29 2010-11-02 Bally Gaming Inc. Wheel indicator and ticket dispenser apparatus

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GB317241A (en) * 1928-09-01 1929-08-15 Montagu Solomon Game apparatus for providing public amusement
GB328134A (en) * 1929-05-15 1930-04-24 Charles Ahrens A coin released game apparatus
GB349114A (en) * 1930-02-13 1931-05-13 Gordon Smith Improvements in and relating to coin-freed apparatus for playing race games
GB1447550A (en) * 1972-09-20 1976-08-25 Waechtler G Gaming machine
AU8415275A (en) * 1974-08-20 1977-02-24 Castle T W Amusement machine
GB1517271A (en) * 1975-06-20 1978-07-12 Caines E Apparatus for playing a game having randomly illuminated indicia
JPH0519098Y2 (de) * 1984-11-02 1993-05-20
GB2169736B (en) * 1985-01-04 1988-01-27 Jpm Gaming machines
GB2171234B (en) * 1985-11-21 1987-03-11 Conimaster Mfg Ltd Coin or token freed amusement machines

Cited By (55)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6334814B1 (en) 1994-09-23 2002-01-01 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US5823874A (en) * 1994-09-23 1998-10-20 Anchor Gaming Method of playing game and gaming device with an additional payout indicator
US5848932A (en) * 1994-09-23 1998-12-15 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
EP1288877A1 (de) * 1996-03-26 2003-03-05 Anchor Gaming Spielverfahren sowie -vorrichtung mit Bonusanzeige
EP0798676A1 (de) * 1996-03-26 1997-10-01 Anchor Gaming Spielverfahren und Spielgerät mit Anzeige für Zusatzgewinne
US5882261A (en) * 1996-09-30 1999-03-16 Anchor Gaming Method of playing game and gaming device with at least one additional payout indicator
US6358146B1 (en) 1996-09-30 2002-03-19 Anchor Gaming Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US6709332B2 (en) 1996-09-30 2004-03-23 Igt Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US6558253B1 (en) 1997-04-08 2003-05-06 Sigma Game, Inc. Slot machine with award multiplier display
US6203429B1 (en) 1997-04-23 2001-03-20 Wms Gaming Inc. Gaming machine with bonus mode
US6234897B1 (en) 1997-04-23 2001-05-22 Wms Gaming Inc. Gaming device with variable bonus payout feature
US7901283B2 (en) 1998-03-24 2011-03-08 Wms Gaming Inc. Bonus game for a gaming machine
US6506117B2 (en) 1998-03-24 2003-01-14 Wms Gaming Inc. Gaming machines with board game theme
US6315660B1 (en) 1998-03-24 2001-11-13 Wms Gaming Inc. Gaming machines with board game theme
US6190255B1 (en) 1998-03-24 2001-02-20 Wms Gaming Inc. Bonus game for a gaming machine
US7520809B2 (en) 1998-03-24 2009-04-21 Wms Gaming Inc. Bonus game for a gaming machine
US7452271B2 (en) 1998-03-24 2008-11-18 Wms Gaming Inc. Gaming machines with board game theme
US6482089B2 (en) 1998-03-24 2002-11-19 Wms Gaming Inc. Gaming machines with board game theme
US6322309B1 (en) 1998-03-24 2001-11-27 Wms Gaming Inc. Bonus game for a gaming machine
US6508707B2 (en) 1998-03-24 2003-01-21 Wms Gaming Inc. Gaming machines with board game theme, apparatus and method
US6520855B2 (en) 1998-03-24 2003-02-18 Wms Gaming Inc. Gaming machines with board game theme
US8480480B2 (en) 1998-03-24 2013-07-09 Wms Gaming Inc. Bonus game for a gaming machine
US8747207B2 (en) 1998-03-24 2014-06-10 Wms Gaming Inc. Bonus game for a gaming machine
US7195560B2 (en) 1998-03-24 2007-03-27 Wms Gaming Inc. Gaming machines with board game theme
US6645074B2 (en) 1998-03-24 2003-11-11 Wms Gaming Inc. Bonus game for a gaming machine
US6905412B2 (en) 1998-03-24 2005-06-14 Wms Gaming Inc. Bonus game for a gaming machine
US6375567B1 (en) 1998-04-28 2002-04-23 Acres Gaming Incorporated Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
US6648757B1 (en) 1998-09-02 2003-11-18 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6722976B2 (en) 1998-10-09 2004-04-20 Igt Method of playing game and gaming device with interactive driving game display
US6386974B1 (en) 1998-10-09 2002-05-14 Anchor Gaming Method of playing game and gaming device with interactive driving game display
US6443837B1 (en) 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
US6746327B2 (en) 1999-05-26 2004-06-08 Wms Gaming Inc. Gaming machine with player selected events
US6592457B1 (en) 1999-05-26 2003-07-15 Wms Gaming Inc. Gaming machine with player selected events
US6358147B1 (en) 1999-06-23 2002-03-19 Wms Gaming Inc. Gaming machine with multiple payoff modes and award presentation schemes
US6159097A (en) * 1999-06-30 2000-12-12 Wms Gaming Inc. Gaming machine with variable probability of obtaining bonus game payouts
US6800027B2 (en) 2000-03-31 2004-10-05 Wms Gaming Inc. System and method for saving status of paused game of chance
US6817943B2 (en) * 2000-10-06 2004-11-16 Igt Gaming device having a changing multiple selection set bonus scheme
US7175522B2 (en) 2001-03-22 2007-02-13 Shuffle Master, Inc. Combination wagering game
US6984174B2 (en) 2001-12-20 2006-01-10 Igt Method and apparatus for a player-controllable bonus game
US8317589B2 (en) 2001-12-31 2012-11-27 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7785186B2 (en) 2001-12-31 2010-08-31 Igt Method and apparatus for providing an advantage to a player in a bonus game
US8777715B2 (en) 2001-12-31 2014-07-15 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7914372B2 (en) 2001-12-31 2011-03-29 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7357714B2 (en) 2001-12-31 2008-04-15 Igt Method and apparatus for providing an advantage to a player in a bonus game
US8585482B2 (en) 2001-12-31 2013-11-19 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7922576B2 (en) 2003-04-03 2011-04-12 Igt System for implementing a secondary game
US8574066B2 (en) 2003-07-23 2013-11-05 Igt Methods and apparatus for a competitive bonus game with variable odds
US8100760B2 (en) 2003-07-23 2012-01-24 Igt Methods and apparatus for a competitive bonus game with variable odds
US7314408B2 (en) 2003-07-23 2008-01-01 Igt Methods and apparatus for a competitive bonus game with variable odds
US8882585B2 (en) 2003-07-23 2014-11-11 Igt Methods and apparatus for a competitive bonus game with variable odds
US6991538B2 (en) 2003-09-10 2006-01-31 Igt Gaming device having a card game with negative impact cards
US8721422B2 (en) 2004-05-19 2014-05-13 Wms Gaming Inc. Wagering game with award enhancement feature
US8308545B2 (en) 2007-11-09 2012-11-13 Wms Gaming Inc. Wagering game with enhanced player-selection bonus feature
US8905833B2 (en) 2013-03-06 2014-12-09 Igt Gaming system and method for providing a matching symbols game

Also Published As

Publication number Publication date
IE880477L (en) 1989-08-23
EP0333338A3 (de) 1990-03-14
CA1307589C (en) 1992-09-15
GB2216322A (en) 1989-10-04
GB8904164D0 (en) 1989-04-05
IE55050B1 (en) 1990-05-09
GB2216322B (en) 1992-10-07

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