EP1492065A2 - Machine à sous avec jeu à bonus - Google Patents

Machine à sous avec jeu à bonus Download PDF

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Publication number
EP1492065A2
EP1492065A2 EP04014466A EP04014466A EP1492065A2 EP 1492065 A2 EP1492065 A2 EP 1492065A2 EP 04014466 A EP04014466 A EP 04014466A EP 04014466 A EP04014466 A EP 04014466A EP 1492065 A2 EP1492065 A2 EP 1492065A2
Authority
EP
European Patent Office
Prior art keywords
game
liquid crystal
bonus
crystal display
bonus game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP04014466A
Other languages
German (de)
English (en)
Other versions
EP1492065A3 (fr
Inventor
Sakiko Kojima
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Universal Entertainment Corp
Original Assignee
Aruze Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Aruze Corp filed Critical Aruze Corp
Publication of EP1492065A2 publication Critical patent/EP1492065A2/fr
Publication of EP1492065A3 publication Critical patent/EP1492065A3/fr
Withdrawn legal-status Critical Current

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3267Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines

Definitions

  • the present invention relates to a gaming machine in which a first game is shifted to a second game when a predetermined condition is realized while the first game is executed.
  • a conventional gaming machine for example a slot machine
  • a first game which gives a predetermined benefit to a player.
  • a second game more beneficial for the player than the first game is executed when a trigger symbol is stopped in the first game.
  • Unexamined Japanese Publication No. 2001-293248 there is a gaming machine in which a plurality of second games, each of which has different game contents and payout amount with each other, are stored, and the next second game is successively and developingly conducted one by one among the second games every a continuation condition is realized in the second game, according to the originality of the gaming machine.
  • the present invention has done to resolve the above problems and it is an object to provide a gaming machine in which it can give the player more chances to experience each second game, concerning with a plurality of second games each of which is successively and developingly executed every the continuation condition is realized after the predetermined condition is realized in the first game.
  • a gaming machine comprising:
  • the third game controller controls the second game controller so as to execute a first bonus game which is one of the second games if a first predetermined condition concerning with the first game is realized, and controls the second game controller so as to execute a second bonus game which is one of the second games if a continuation condition concerning with the first bonus game is realized. Therefore, among the second games, the second bonus game is executed after execution of the first bonus game. On the other hand, the third game controller controls the second game controller so as to execute the second bonus game if a second predetermined condition concerning with the first game is realized.
  • the gaming machine as for a plurality of second games which are successively and developingly executed after the first predetermined condition concerning with the first game is realized, if the first predetermined condition concerning with the first game is realized, the first bonus game is executed and the second bonus game is executed if the continuation condition with the first bonus game is realized. On the contrary, if the second predetermined condition concerning with the first game is realized, the second bonus game is executed. Therefore, there will possibly exist not only a case that the second bonus game is executed after the first bonus game is executed but also a case that the second bonus game is executed directly from the first game. Thus, it can be increased chances for the player to experience the second bonus game, as a result, interest of the player for games can be raised.
  • the second bonus game has a higher payout than the first bonus game, the player is more strongly interested in the second bonus game than the first bonus game, therefore interest of the player for games can be more effectively raised.
  • a gaming machine comprising:
  • the first judgement device determines that the first predetermined condition concerning with the first game is realized, the first bonus game is executed and if the second judgement device determines that the continuation condition concerning with the first bonus game is realized, the second bonus game is executed.
  • the third judgement device determines that the second predetermined condition concerning with the first game is realized, the second bonus game is executed. Therefore, there will possibly exist not only a case that the second bonus game is executed after the first bonus game is executed but also a case that the second bonus game is executed directly from the first game. Thus, it can be increased chances for the player to experience the second bonus game, as a result, interest of the player for games can be raised.
  • Fig. 1 is a perspective view of the slot machine.
  • the slot machine 1 has a cabinet 2 constructing a whole of the slot machine 1.
  • a cabinet 2 constructing a whole of the slot machine 1.
  • an upper liquid crystal display 3 is arranged, and at a front central part of the cabinet 2 a lower liquid crystal display 4 is arranged.
  • the upper liquid crystal display 3 is constructed from a liquid crystal display device which is generally used, and the lower liquid crystal display 4 is constructed from, so-called, a transparent liquid crystal display device.
  • a transparent liquid crystal display device A detailed construction of the transparent liquid crystal display device will be explained hereinafter.
  • An operation table 5 which is projected frontward, is formed below the lower liquid crystal display 4, and from the most left side on the operation table 5, a change button 6, a payout (cash out) button 7, a help button 8 are arranged. And a coin insertion slot 9 and a bill insertion slot 10 are arranged at the right side of the help button 8. Further, from the left side, a 1-BET button 11, a SPIN/REPEAT BET button 12, a 3-BET button 13 and a 5-BET button 14 are positioned at the front side on the operation table 5.
  • the change button 6 is pressed when exchanging the bill inserted in the bill insertion slot 10, and the exchanged coins are paid out through a coin payout hole 15 to a coin tray 16 which is formed at the lower part of the cabinet 2.
  • a change switch 62 (explained hereinafter) is attached, and the a switch signal is output to a CPU 50 (mentioned hereinafter) from the change switch 62 based on press of the change button 6.
  • the cash-out button 7 is usually pressed when games are terminated, and when the CASH-OUT button 7 is pressed coins got in games are paid out through the coin payout hole 15 to the coin tray 16.
  • a payout (cash out) switch 63 (mentioned hereinafter) is attached and a switch signal is output to the CPU 50 from the payout switch 63 based on press of the CASH-OUT button 7.
  • the help button 8 is pressed when the player does not understand game operation method, and when the help button 8 is pressed, various help information is displayed on the upper liquid crystal display 3 or the lower liquid crystal display 4.
  • a help switch 64 (mentioned hereinafter) is attached and a switch signal is output to the CPU 50 from the help switch 64 based on press of the help button 8.
  • a coin sensor 65 (mentioned hereinafter) is positioned, and when the coin is inserted in the coin insertion slot 9 a coin detection signal is output to the CPU 50 through the coin sensor 65.
  • a bill sensor 66 (mentioned hereinafter) is positioned, and when the bill is inserted in the bill insertion slot 10 a bill detection signal is output to the CPU 50 through the bill sensor 66.
  • the 1-BET button 11 every the 1-BET button 11 is pressed one credit is betted, and the 1-BET button 11 can bet by pressing up to tree times as the maximum pressing time.
  • a 1-BET switch 59 is attached and when the 1-BET button 11 is pressed a switch signal is output to the CPU 50 from the 1-BET switch 59 based on press of the 1-BET button 11.
  • the SPIN/REPEAT BET button 12 is the button to start games from the present bet number or the previous bet number by press thereof, thereby reels (mentioned later) are started to rotate.
  • a spin switch 58 (mentioned later) is attached, and when the SPIN/REPEAT BET button 12 is pressed a switch signal is output to the CPU 50 from the spin switch 58 based on press of the SPIN/REPEAT BET button 12.
  • the bet number which can be betted by press of the SPIN/REPEAT BET button 12 there may exist 1, 2, 3 and 5 bets.
  • the 3-BET button 13 is the button to start games from 3 bets on the basis of press thereof.
  • a 3-BET switch 60 (mentioned hereinafter) is attached and when the 3-BET button 13 is pressed a switch signal is output to the CPU 50 from the 3-BET switch 60.
  • the 5-BET button 14 is the button to start games from 5 bets on the basis of press thereof or to be pressed when a bonus game (mentioned hereinafter) is started.
  • a 5-BET switch 61 is attached and when the 5-BET button is pressed a switch signal is output to the CPU 50 from the 5-BET switch 61 on the basis of press thereof.
  • the coin payout hole 15 is formed and the coin tray 16 to receive coins paid out from the coin payout hole 15 is provided.
  • a coin detection part 73 constructed from a sensor and the like is positioned and the coin detection part 73 detects number of coins paid out from the coin payout hole 15.
  • a start lever 17 is arranged rotatably within a predetermined angle range.
  • a start switch 57 is attached to the start lever 17, and when the start lever 17 is rotated a switch signal occurring from the start switch 57 is output to the CPU 50.
  • Fig. 2 is a longitudinal sectional view of the lower liquid crystal display and the reels
  • Fig. 3 is an exploded perspective view of the lower liquid crystal display 4.
  • the lower liquid crystal display 4 is arranged within a display window 21 of a device front panel 20 positioned at the front center part of the cabinet 2 in the slot machine 1, with a touch panel 30 arranged at the front side (the left side in Fig. 2) of the lower liquid crystal display 4. And at the rear side (the right side in Fig. 2) of the lower liquid crystal display 4, three reels 22 (only one reel 22 is indicated in Fig. 2) are supported in a parallel state so that the reels 22 become independently rotatable.
  • each reel 22 will be described.
  • the left reel 22 when seeing the front plane of the slot machine 1 faces to a left display window 23 (see Fig. 1) formed in the lower liquid crystal display 4
  • the center reel 22 faces to a center display window 24 (see Fig. 1) similarly formed in the lower liquid crystal display 4
  • the right reel 22 faces to a right display window 25 (see Fig. 1) similarly formed in the lower liquid crystal display 4. Construction of each of the display windows 23, 24, 25 will described hereinafter.
  • Fig. 4 9 kinds of symbols are indicated in Fig. 4) are formed.
  • symbols formed on the outer periphery of the reel 22 concerning with game contents conducted in the slot machine 1, it is utilized a direction-map symbol, a lake-map symbol, a condor treasure trigger symbol, a WILD symbol, a 3BAR symbol, a golden gate trigger symbol, a RED 7 symbol, a 2BAR symbol and a 1BAR symbol.
  • the pay line L is determined to only the center line, and such pay line L is displayed on the lower liquid crystal display 4 when games are conducted by rotating and stopping the reels 22 based on press of the SPIN/REPEAT BET button 12, the 3-BET button and the 5-BET button 14 or rotation of the start lever 17.
  • the pay line L is eliminated from the lower liquid crystal display 4 when the bonus game is conducted based on press of the 5-BET button 14 in obtaining various bonus games.
  • the trigger symbols there are the condor treasure trigger symbol and the golden gate trigger symbol, and these trigger symbols are function as triggers to obtain various bonus games.
  • one condor treasure trigger symbol and one golden gate trigger symbol are formed on only the outer periphery of the right reel 22.
  • a bonus game concerning with a condor treasure bonus can be obtained based on that the direction-map symbol existing on the outer periphery of the left reel 22, the lake-map symbol existing on the center reel 22 and the condor treasure trigger symbol existing on the right reel 22 stop along the pay line L.
  • a bonus game concerning with the golden gate bonus can be obtained based on that the direction-map symbol existing on the left reel 22, the lake-map symbol existing on the center reel 22 and the golden gate trigger symbol existing on the right reel 22 stop along the pay line L.
  • the condor treasure bonus is the bonus game with a higher payout than the golden gate bonus.
  • the lower liquid crystal display 4 is constructed by arranging from the front side of the slot machine 1; the transparent touch panel 30, the reel glass base 31, the bezel metal frame 32, the transparent liquid crystal panel 33, the liquid crystal holder 34, the diffusion sheet 35, the light guiding plate 36, the white reflector 37, the rear holder 38 and the antistatic sheet 39.
  • the diffusion sheet 35 three openings 35A, 35B, 35C are formed.
  • the openings 35A - 38A construct the left display window 23 (see Fig. 1) by superimposing so as to coincide with each other.
  • the openings 35B - 38B construct the center display window 24 (see Fig. 1) by superimposing so as to coincide with each other and the openings 35C - 38C construct the right display window 25 by superimposing so as to coincide with each other.
  • the openings 35A - 35C in the diffusion sheet 35 and the openings 36A - 36C in the light guiding plate 36 construct the light transmitting areas to retain visibility while variable displaying is conducted by rotating reels 22.
  • brackets 40 are screwed to the rear side of the device front panel 20 by screws 41.
  • a pair of cathode ray tubes 42 may be arranged as light sources of the liquid crystal panel 33.
  • a pair of cold cathode ray tubes 43 are arranged to illuminate the symbols on the outer periphery of each of the reels 22.
  • the liquid crystal panel 33 is a transparent electric display panel on which transparent electrodes such as ITO are formed, and arranged in front of each of the reels 22 which can be seen therethrough. And the circumference in rear side of the display part of the liquid crystal panel 33 is held by the liquid crystal holder 34.
  • the light guiding plate 36 is made from the light transmitting resin panel, and in the light guiding plate 36 lens cut portions are formed, the lens cut portions leading light emitted from the cold cathode ray tubes 43 positioned at side positions to the rear side of the liquid crystal panel 33.
  • the light diffusion sheet 35 is made from a light transmitting resin sheet and scatters light led by the light guiding plate 36 and levels light irradiated to the liquid crystal panel 33.
  • the liquid crystal holder 34 for holding the liquid crystal panel 33, the diffusion sheet 35 and the light guiding plate 36 are assembled into one-piece construction and circumference thereof is inserted in the bezel metal frame 32. Thereby, the front side of the display part in the liquid crystal panel 33 is retained by the bezel metal frame 32.
  • the transparent touch panel 30 is pressed and contacted to the front side of the reel glass base 31 by installing the reel glass base 31 to the device front panel 20 through the screws 41, thereby the transparent touch panel 30 is superimposed on the front display plane of the liquid crystal panel 33.
  • the rear holder 38 is made from a white resin plate and retains to the reel glass base 31 the bezel metal frame 32 supported to the reel glass base 31, the liquid crystal holder 34 holding the liquid crystal panel 33, the light diffusion sheet 35 and the light guiding plate 36 from the rear sides thereof.
  • the rear holder 38 also functions as a reflecting plate for reflecting light emitted from the cold cathode ray tubes 43 to the light guiding plate 36 toward the liquid crystal panel 33.
  • the antistatic sheet 39 is made transparent and adhered to the rear plane of the rear holder 38 by double-sided adhesive tape, thereby the antistatic sheet 39 covers the rear plane of each of the openings 38A - 38C formed in the rear holder 38.
  • Fig. 5 is a block diagram schematically showing the control system in the slot machine 1.
  • the control system of the slot machine 1 is basically constructed from the CPU 50, and a ROM 51 and a RAM 52 are connected to the CPU 50.
  • the ROM 51 stores game control program (mentioned later), various effect programs for executing various effects on the upper liquid crystal display 3 and the lower liquid crystal display 4 according to progress in games, lottery program for conducting lottery of various winning combinations, various programs necessary for controlling the slot machine 1 and various data tables and the like.
  • the RAM 52 is a memory for temporarily storing various data calculated by the CPU 50.
  • a clock pulse generator 53 for generating standard clock pulses and a frequency divider 54 are connected, and a random number generator 55 and a sampling circuit 56 are also connected. Random number sampled by the random number generator 56 is utilized in various lotteries of the winning combinations, the effects and the like.
  • the start switch 57 attached to the start lever 17, the spin switch 58 attached to the SPIN/REPEAT BET button 12, the 1-BET switch 59 attached to the 1-BET button 11, the 3-BET switch 60 attached to the 1-BET button 13, the change switch 62 attached to the CASH-OUT button 7 and the help switch 63 attached to the help button 8 are connected respectively.
  • the CPU 50 controls the slot machine 1 to execute various operations corresponding to each button, based on the switch signal output from each switch when such buttons are pressed.
  • the coin sensor 65 positioned in the coin insertion slot 9 and the bill sensor 66 positioned in the bill insertion slot 10 are connected respectively.
  • the coin sensor 65 detects coins inserted from the coin insertion slot 9 and the CPU 50 calculates the number of inserted coins based on the coin detection signal output from the coin sensor 65.
  • the bill sensor 66 detects the kind and sum of bill and the CPU 50 calculates the number of coins equivalent to sum of bill, based on the bill detection signal output from the bill sensor 66.
  • each stepping motor 68 for rotating each of the reels 22 through a motor drive circuit 67 is connected, and also a reel position detection circuit 69 is connected.
  • a motor drive signal is output to the motor drive circuit 67, each stepping motor 68 is driven to rotate by the motor drive circuit 67, thereby each reel 22 is rotated.
  • the number of drive pulses provided to each stepping motor 68 is calculated and the calculated value is written in the predetermined area of the RAM 52.
  • the reset pulse is output every one rotation of the reel 22 and such reset pulse is input to the CPU 50 through the reel position detection circuit 69.
  • the CPU 50 recognizes the symbol rotational position in the reel 22, based on the calculated value corresponding to the rotational position of the reel 22 within one rotation and the symbol table in which the rotational position of the reel 22 stored in the ROM 51 and the symbols formed on outer peripheral plane of the reel 22 are corresponded with each other.
  • a hopper 71 is connected to the CPU 50, a hopper 71 is connected through a hopper drive circuit 70.
  • a drive signal is output to the hopper drive circuit 70 from the CPU 50, the hopper 71 pays out predetermined number of coins from the coin payout hole 15.
  • a coin detection part 73 is connected through a payout completion signal circuit 72.
  • the coin detection part 73 is arranged in the coin payout hole 15 and when the coin detection part 73 detects that a predetermined number of coins are paid out from the coin payout hole 15, the payout completion signal is output to the payout completion signal circuit 72 from the coin detection part 73. Based on this, the payout completion signal circuit 72 outputs the payout completion signal to the CPU 50.
  • the upper liquid crystal display 3 is connected through a liquid crystal drive circuit 74 and the lower liquid crystal display 4 is connected through a liquid crystal drive circuit 75.
  • the touch panel 30 is connected through a touch panel drive circuit 76.
  • LEDs 78 are connected through a LED drive circuit 77.
  • a plurality of the LEDs 78 are arranged on the front plane of the slot machine 1 and the LEDs 78 are controlled so as to turn on based on the drive signals from the CPU 50.
  • a speaker 80 and a sound output circuit 79 are connected to the CPU 50 and the speaker 80 produces various effective sounds when various effects are conducted based on the output signal from the sound output circuit 79.
  • the slot game is conducted, and when each of reels 22 is stopped, if a symbol combination corresponding to the winning combination is stopped on the pay line L, coins are paid out from the coin payout hole 15 according to the winning combination.
  • the procedure shifts to one of S10B, 10C and 10D by selecting through the random lottery using the random number.
  • the effect 2 before the bonus game is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75 and if the procedure shifts to S10C, the effect 3 before the bonus game is displayed on the lower crystal display 4 through the liquid crystal drive circuit 75 and if the procedure shifts to S10D, the effect 4 before the bonus game is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the procedure shifts to S11 and the bonus game executed thereafter is determined according to the game result in the slot game.
  • the result in the slot game if the direction-map symbol existing on the outer periphery of the left reel 22, the lake-map symbol existing on the outer periphery of the center reel 22 and the golden gate trigger symbol existing on the outer periphery of the right reel 22 are stopped on the pay line L, that is, if the procedure shifts to one of S10B, 10C and 10D, the route A is selected in S11 and the bonus game with the medium payout is executed in S12. And in S13, it is determined whether the continuation condition is realized or not in the bonus game with the medium payout. If it is determined that the continuation condition is realized in the bonus game with the medium payout (S13:
  • the bonus game with the high payout means the bonus game in which the player can obtain more coins in comparison with the bonus game with the medium payout.
  • the effect (airplane version) shown in Fig. 6 is displayed on the lower liquid crystal display 4 as the effect 1 before the bonus game.
  • the effect (airplane version) shown in Fig. 6 a condor flies toward a hero who is flying by an airplane and ruins in the sky are indicated in a direction along which the condor is flying.
  • the effect (canoe version) shown in Fig. 7 is displayed on the lower liquid crystal display 4 as the effect 2 before the bonus game.
  • the effect (canoe version) shown in Fig. 7 the hero is riding on a canoe and an entrance of the ruins is displayed in a direction along which the canoe is forwarding.
  • the effect (tramcar version) shown in Fig. 8 is displayed on the lower liquid crystal display 4 as the effect 3 before the bonus game.
  • rocks existing in a front direction of the hero who is riding on a tramcar are collapsing and an entrance of the ruins is indicated in a forward direction of the rocks.
  • the effect (ruins version) shown in Fig. 9 is displayed on the lower liquid crystal display 4 as the effect 4 before the bonus game.
  • the rocks existing in the front direction of the hero who is moving in the ruins are collapsing and a hidden path is indicated in a forward direction of the rocks.
  • the effect indicated on the upper side in Fig. 10 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 10 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the effect indicated in the upper side of Fig. 10 the hero discovers several golden statues in the ruins.
  • the words "golden gate bonus” are displayed. Thereby, it is suggested to the player that the "golden gate bonus” is started.
  • the effect indicated in the upper side of Fig. 11 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74 and at the same time, the effect indicated in the lower side of Fig. 11 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero grasps one of the golden statues.
  • a lithograph map of the ruins is indicated. At that time, several exits toward which the hero should move are shown on the lithograph map and the player selects one of the exit toward which the hero should move through the touch panel 30 arranged on the lower liquid crystal display 4.
  • the effect indicated in the upper side of Fig. 12 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74 and at the same time, the effect indicated in the lower side of Fig. 12 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero runs toward the exit selected by the player and a stone door of the path is shut every the hero exceeds the stone door.
  • the player can get coins according to the payout number, which is indicated in the upper position of the hero and increased every the hero exceeds the stone door.
  • a magnification or a key of condor sanctuary may be displayed and the player may get them.
  • the player can have empathy against the hero who is running through the path while exceeding the stone doors which are going to shut, and can have expectation for the payout number or the magnification to get the key of the condor sanctuary. Further, in the effect indicated in the lower side of Fig. 12, there are displayed on the lithograph map of the ruins the locus along which the hero runs and the history of the payout number obtained by the player, the magnification and the key of the condor sanctuary.
  • the effect indicated in the upper side of Fig. 13 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74 and at the same time, the effect indicated in the lower side of Fig. 13 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero moves toward the golden gate.
  • the bonus game shifts to the bonus game with the high payout.
  • the courses toward the exit which is not selected by the player is indicated on the lithograph map of the ruins and the payout numbers corresponding to the courses are indicated.
  • the effect indicated in the upper side of Fig. 14 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74 and at the same time, the effect indicated in the lower side of Fig. 13 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the effect indicated in the upper side of Fig. 14 the hero moves toward the door which is opened. Thereby, it is suggested to the player that the "golden gate bonus” is finished.
  • the courses toward the exit which is not selected by the player is indicated on the lithograph map of the ruins and the payout numbers corresponding to the courses are indicated.
  • the player obtains the payout number or the magnification, the key of the condor sanctuary.
  • the payout number or the magnification is set to about one ⁇ two figures, therefore the player can get no more than about 100 coins at best.
  • the effect indicated on the upper side in Fig. 15 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 15 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the effect indicated in the upper side of Fig. 15 the hero tries to take an emerald glittering in the eye of the condor of the ruins in the condor sanctuary.
  • the words “condor treasure bonus” are displayed. Thereby, it is suggested to the player that the "condor treasure bonus" is started.
  • the effect indicated on the upper side in Fig. 16 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 16 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero falls down due to that the floor of the condor sanctuary falls out.
  • the words "condor treasure bonus" are continuously displayed.
  • the effect indicated on the upper side in Fig. 17 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 17 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero is falling in the space like a well.
  • a plurality of treasures are displayed at the bottom of the well.
  • the payout number obtained by the player is displayed on the lower liquid crystal display 4.
  • the effect indicated on the upper side in Fig. 18 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 18 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero climbs up the wall of the well by using the rope.
  • the hero sometimes breaks the wall of the well and a value jumping from the broken wall is added to the payout number.
  • the magnification magnified to the payout number increases according to the extent that the hero climbs the wall by the rope.
  • the magnification at present is always shown by the meter arranged at the right side of the upper liquid crystal display 3.
  • the payout number obtained at present by the player is shown.
  • the effect indicated on the upper side in Fig. 19 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 19 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero continuously climbs up the wall of the well by using the rope. At that time, during climbing by the rope, the hero sometimes breaks the wall of the well and the treasure comes out from the broken wall. If the most valuable treasure appears from the broken wall, the hero falls down and the rule for the player to climb up the wall is understandably shown in the effect.
  • the treasures which come out from the broken wall are displayed.
  • the player selects one among plural treasures through the touch panel 30 arranged on the lower liquid crystal display 4 and the payout number is obtained according to selection by the player, thereafter the obtained value is added to the payout number which the player already obtains.
  • the effect indicated on the upper side in Fig. 20 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 20 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the magnification magnified to the payout number is shown by a numeral according to the extent that the hero climbs up the wall by the rope.
  • the payout number obtained at present by the player is displayed.
  • the effect indicated on the upper side in Fig. 21 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74, and at the same time, the effect indicated on the lower side of Fig. 21 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the effect indicated in the upper side of Fig. 22 is displayed on the upper liquid crystal display 3 through the liquid crystal drive circuit 74 and at the same time, the effect indicated in the lower side of Fig. 22 is displayed on the lower liquid crystal display 4 through the liquid crystal drive circuit 75.
  • the hero completely climbs up the wall of the well and reaches to the condor sanctuary, thereafter the hero who takes the emerald glittering in the eye of the condor in the ruins is displayed. At that time, the player gets the magnification of 100 times and "100X" is displayed on the upper liquid crystal display 3, thereby the player can know such fact. And in the effect indicated in the lower side of Fig. 21, the payout number obtained by the player in the "condor treasure bonus" is displayed. At that time, on the lower liquid crystal display 4, it is displayed an equation in which the magnification of 100 times is magnified to the payout number obtained at present by the player, thereby it is suggested to the player that the "condor treasure bonus" is finished.
  • the player can get many coins according to the payout.
  • the payout number or the magnification becomes about one - three figures, therefore the player can get more than 1, 000 coins in many cases.
  • the slot game is done and if the direction-map symbol existing on the outer periphery of the left reel 22, the lake-map symbol existing on the outer periphery of the center reel 22 and the golden gate trigger symbol existing on the outer periphery of the right reel 22 are stopped on the pay line L or the direction-map symbol existing on the outer periphery of the left reel 22, the lake-map symbol existing on the outer periphery of the center reel 22 and the condor treasure trigger symbol existing on the outer periphery of the right reel 22 are stopped on the pay line L, one of the effects before the bonus game shown in Figs. 6 ⁇ 9 is displayed on the lower liquid crystal display 4 (S10A, S10B, S10C, S10D).
  • the "golden gate bonus” is executed (S11: A). And in the “golden gate bonus”, if the key of the condor sanctuary cannot be obtained (S13: NO), the “golden gate bonus” is finished (S14). On the contrary, if the key of the condor sanctuary can be obtained (S13: YES) , the "golden gate bonus” shifts to the “condor treasure bonus” (S15), thereafter the “condor treasure bonus” is finished (S16).
  • the "condor treasure bonus” is executed with low probability under condition that the key of the condor sanctuary is obtained if the "condor treasure bonus” is executed after execution of the "golden gate bonus” (S13: YES).
  • the "condor treasure bonus” is executed directly from the slot game (S14)
  • the "condor treasure bonus” is very elaborated and coin number which the player can get becomes more than that of the "golden gate bonus”, in comparison with the "golden gate bonus”, concern of the player becomes high. Therefore, according to that chances for the player to experience the "condor treasure bonus” are increased, interest of the player for games can be raised.
  • the present invention can be applied to a case that three second games are executed.
  • the second game A can be executed directly from the first game under a first predetermined condition
  • the second game B can be executed under a second predetermined condition after the second game A is executed
  • the second game C can be executed under the first and second conditions after both the second game A and the second game B are executed.
  • the second game B or the second game C is executed with low probability, it can be given to the player many chances to experience the second game A based on that the second game is executed directly from the first game according to the game result of the first game.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
EP04014466A 2003-06-24 2004-06-21 Machine à sous avec jeu à bonus Withdrawn EP1492065A3 (fr)

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JP2003180065A JP2005013356A (ja) 2003-06-24 2003-06-24 遊技機
JP2003180065 2003-06-24

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EP1492065A2 true EP1492065A2 (fr) 2004-12-29
EP1492065A3 EP1492065A3 (fr) 2005-10-05

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US (1) US20040266510A1 (fr)
EP (1) EP1492065A3 (fr)
JP (1) JP2005013356A (fr)
CN (1) CN1320934C (fr)
AU (1) AU2004202718B2 (fr)
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JP2005013356A (ja) 2005-01-20
US20040266510A1 (en) 2004-12-30
ZA200404889B (en) 2005-04-26
AU2004202718B2 (en) 2009-12-03
CN1320934C (zh) 2007-06-13
EP1492065A3 (fr) 2005-10-05
AU2004202718A1 (en) 2005-01-20
CN1572347A (zh) 2005-02-02

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