EP1639552A4 - Verfahren und vorrichtung zur statistischen dynamischen modellierung - Google Patents

Verfahren und vorrichtung zur statistischen dynamischen modellierung

Info

Publication number
EP1639552A4
EP1639552A4 EP03817037A EP03817037A EP1639552A4 EP 1639552 A4 EP1639552 A4 EP 1639552A4 EP 03817037 A EP03817037 A EP 03817037A EP 03817037 A EP03817037 A EP 03817037A EP 1639552 A4 EP1639552 A4 EP 1639552A4
Authority
EP
European Patent Office
Prior art keywords
modeling method
dynamic modeling
statistical dynamic
statistical
modeling
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP03817037A
Other languages
English (en)
French (fr)
Other versions
EP1639552A1 (de
Inventor
John Anderson
Adam Woodbury
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Pixar
Original Assignee
Pixar
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US10/438,748 external-priority patent/US20040227761A1/en
Priority claimed from US10/438,732 external-priority patent/US7307633B2/en
Application filed by Pixar filed Critical Pixar
Publication of EP1639552A1 publication Critical patent/EP1639552A1/de
Publication of EP1639552A4 publication Critical patent/EP1639552A4/de
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/20Three-dimensional [3D] animation
    • G06T13/40Three-dimensional [3D] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three-dimensional [3D] modelling for computer graphics
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/21Collision detection, intersection

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Geometry (AREA)
  • Software Systems (AREA)
  • Processing Or Creating Images (AREA)
EP03817037A 2003-05-14 2003-08-22 Verfahren und vorrichtung zur statistischen dynamischen modellierung Withdrawn EP1639552A4 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US10/438,748 US20040227761A1 (en) 2003-05-14 2003-05-14 Statistical dynamic modeling method and apparatus
US10/438,732 US7307633B2 (en) 2003-05-14 2003-05-14 Statistical dynamic collisions method and apparatus utilizing skin collision points to create a skin collision response
PCT/US2003/026546 WO2004104935A1 (en) 2003-05-14 2003-08-22 Statistical dynamic modeling method and apparatus

Publications (2)

Publication Number Publication Date
EP1639552A1 EP1639552A1 (de) 2006-03-29
EP1639552A4 true EP1639552A4 (de) 2010-08-25

Family

ID=33479229

Family Applications (2)

Application Number Title Priority Date Filing Date
EP03817037A Withdrawn EP1639552A4 (de) 2003-05-14 2003-08-22 Verfahren und vorrichtung zur statistischen dynamischen modellierung
EP03751882A Withdrawn EP1636759A4 (de) 2003-05-14 2003-08-22 Verfahren und vorrichtung für statistische dynamische kollisionen

Family Applications After (1)

Application Number Title Priority Date Filing Date
EP03751882A Withdrawn EP1636759A4 (de) 2003-05-14 2003-08-22 Verfahren und vorrichtung für statistische dynamische kollisionen

Country Status (4)

Country Link
EP (2) EP1639552A4 (de)
JP (2) JP4361878B2 (de)
AU (2) AU2003269986A1 (de)
WO (2) WO2004104934A1 (de)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20070268293A1 (en) 2006-05-19 2007-11-22 Erick Miller Musculo-skeletal shape skinning
JP4579964B2 (ja) * 2007-12-13 2010-11-10 株式会社コナミデジタルエンタテインメント 画像生成装置、画像生成方法、ならびに、プログラム
JP5232129B2 (ja) * 2009-11-24 2013-07-10 日本放送協会 仮想キャラクタ生成装置及び仮想キャラクタ生成プログラム
CN116822379B (zh) 2023-08-29 2023-11-24 中汽研汽车检验中心(天津)有限公司 基于生物力学仿真限值曲线的人体模型仿真度评价方法

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0825560A2 (de) * 1996-08-21 1998-02-25 Nippon Telegraph And Telephone Corporation Verfahren zur Herstellung von Animationen

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CA2248909A1 (en) * 1996-03-15 1997-09-25 Zapa Digital Arts Ltd. System for producing an animation sequence according to character behaviour characteristics
US6067096A (en) * 1998-03-04 2000-05-23 Nagle; John Method and system for generating realistic collisions in graphical simulations
US6593927B2 (en) * 2001-02-01 2003-07-15 Intel Corporation Squash and stretch three-dimensional rendering
US6798415B2 (en) * 2001-06-21 2004-09-28 Intel Corporation Rendering collisions of three-dimensional models
EP1345179A3 (de) * 2002-03-13 2004-01-21 Matsushita Electric Industrial Co., Ltd. Vorrichtung und Verfahren zur Animation von Computergrafiken
US20030193503A1 (en) * 2002-04-10 2003-10-16 Mark Seminatore Computer animation system and method
US6822653B2 (en) * 2002-06-28 2004-11-23 Microsoft Corporation Methods and system for general skinning via hardware accelerators

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0825560A2 (de) * 1996-08-21 1998-02-25 Nippon Telegraph And Telephone Corporation Verfahren zur Herstellung von Animationen

Non-Patent Citations (5)

* Cited by examiner, † Cited by third party
Title
BLANZ V ET AL: "A MORPHABLE MODEL FOR THE SYNTHESIS OF 3D FACES", COMPUTER GRAPHICS PROCEEDINGS. SIGGRAPH 99; [COMPUTER GRAPHICS PROCEEDINGS. SIGGRAPH], ACM - NEW YORK, NY, USA LNKD- DOI:10.1145/311535.311556, 8 August 1999 (1999-08-08), pages 187 - 194, XP001032901, ISBN: 978-0-201-48560-8 *
BLOOMENTHAL J ED - SPENCER S N (ED): "MEDIAL-BASED VERTEX DEFORMATION", ACM SIGGRAPH SYMPOSIUM ON COMPUTER ANIMATION. SAN ANTONIO, TX, JULY 21 20020721 NEW YORK, NY : ACM, US LNKD- DOI:10.1145/545261.545285, 21 July 2002 (2002-07-21), pages 147 - 151, XP001232446, ISBN: 978-1-58113-573-2 *
KOUADIO C ET AL: "Real-time facial animation based upon a bank of 3D facial expressions", COMPUTER ANIMATION 98. PROCEEDINGS PHILADELPHIA, PA, USA 8-10 JUNE 1998, LOS ALAMITOS, CA, USA,IEEE COMPUT. SOC, US LNKD- DOI:10.1109/CA.1998.681917, 8 June 1998 (1998-06-08), pages 128 - 136, XP010285090, ISBN: 978-0-8186-8541-5 *
See also references of WO2004104935A1 *
ZHANG Q ET AL: "geometry-driven photorealistic facial expression synthesis", ACM SIGGRAPH/EUROGRAPHICS SYMPOSIUM ON COMPUTER ANIMATION; [ACM SIGGRAPH SYMPOSIUM ON COMPUTER ANIMATION], ASSOCIATION FOR COMPUTING MACHINERY, NEW YORK, NY, US, vol. 1, 26 July 2003 (2003-07-26), pages 1 - 12, XP002560591, ISBN: 978-1-58113-659-3 *

Also Published As

Publication number Publication date
JP2006514380A (ja) 2006-04-27
AU2003269986A1 (en) 2004-12-13
JP2006514379A (ja) 2006-04-27
WO2004104935A1 (en) 2004-12-02
JP4358752B2 (ja) 2009-11-04
EP1636759A1 (de) 2006-03-22
EP1636759A4 (de) 2010-11-10
AU2003260051A1 (en) 2004-12-13
JP4361878B2 (ja) 2009-11-11
WO2004104934A1 (en) 2004-12-02
EP1639552A1 (de) 2006-03-29

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