EP1765475A4 - Spielsteuerung mit empfindlichkeitsverstellung - Google Patents

Spielsteuerung mit empfindlichkeitsverstellung

Info

Publication number
EP1765475A4
EP1765475A4 EP05750001A EP05750001A EP1765475A4 EP 1765475 A4 EP1765475 A4 EP 1765475A4 EP 05750001 A EP05750001 A EP 05750001A EP 05750001 A EP05750001 A EP 05750001A EP 1765475 A4 EP1765475 A4 EP 1765475A4
Authority
EP
European Patent Office
Prior art keywords
game controller
sensitivity adjustment
sensitivity
adjustment
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP05750001A
Other languages
English (en)
French (fr)
Other versions
EP1765475A2 (de
Inventor
Kevin Brase
Michael Hammond
Chan Kei Shek
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Radica Games Ltd
Original Assignee
Radica Games Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Radica Games Ltd filed Critical Radica Games Ltd
Publication of EP1765475A2 publication Critical patent/EP1765475A2/de
Publication of EP1765475A4 publication Critical patent/EP1765475A4/de
Ceased legal-status Critical Current

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80—Special adaptations for executing a specific game genre or game mode
    • A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018—Calibration; Key and button assignment
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017—Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Position Input By Displaying (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Toys (AREA)
EP05750001A 2004-05-11 2005-05-11 Spielsteuerung mit empfindlichkeitsverstellung Ceased EP1765475A4 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US57000304P 2004-05-11 2004-05-11
PCT/US2005/016948 WO2005110569A2 (en) 2004-05-11 2005-05-11 Game controller with sensitivity adjustment

Publications (2)

Publication Number Publication Date
EP1765475A2 EP1765475A2 (de) 2007-03-28
EP1765475A4 true EP1765475A4 (de) 2008-01-23

Family

ID=35310101

Family Applications (1)

Application Number Title Priority Date Filing Date
EP05750001A Ceased EP1765475A4 (de) 2004-05-11 2005-05-11 Spielsteuerung mit empfindlichkeitsverstellung

Country Status (4)

Country Link
EP (1) EP1765475A4 (de)
CA (1) CA2566693C (de)
MX (1) MXPA06013201A (de)
WO (1) WO2005110569A2 (de)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7976385B2 (en) 2004-05-11 2011-07-12 Mattel, Inc. Game controller with sensitivity adjustment

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE4125049A1 (de) * 1991-07-29 1992-01-16 Reimond Hennig Maus (zeigeinstrument), mit der das weg-zu-pixel-verhaeltnis kontrolliert veraendert werden kann
WO2000067864A1 (en) * 1999-05-11 2000-11-16 Mad Catz, Inc. System for adjusting the response characteristic of an electronic game input device

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5453758A (en) * 1992-07-31 1995-09-26 Sony Corporation Input apparatus
US6053814A (en) * 1997-12-04 2000-04-25 Logitech, Inc. System and method for automatically adjusting game controller sensitivity to player inputs

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE4125049A1 (de) * 1991-07-29 1992-01-16 Reimond Hennig Maus (zeigeinstrument), mit der das weg-zu-pixel-verhaeltnis kontrolliert veraendert werden kann
WO2000067864A1 (en) * 1999-05-11 2000-11-16 Mad Catz, Inc. System for adjusting the response characteristic of an electronic game input device

Also Published As

Publication number Publication date
WO2005110569A3 (en) 2007-06-28
MXPA06013201A (es) 2007-08-14
WO2005110569A2 (en) 2005-11-24
CA2566693A1 (en) 2005-11-24
EP1765475A2 (de) 2007-03-28
CA2566693C (en) 2014-01-21

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Inventor name: SHEK, CHAN KEI,FLAT C, 3/F TOWER GREENERY PLACE

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