EP1810200A4 - Systeme de jeu video sur consoles multiples et procede associe - Google Patents

Systeme de jeu video sur consoles multiples et procede associe

Info

Publication number
EP1810200A4
EP1810200A4 EP05788748A EP05788748A EP1810200A4 EP 1810200 A4 EP1810200 A4 EP 1810200A4 EP 05788748 A EP05788748 A EP 05788748A EP 05788748 A EP05788748 A EP 05788748A EP 1810200 A4 EP1810200 A4 EP 1810200A4
Authority
EP
European Patent Office
Prior art keywords
gaming system
video gaming
console video
multiple console
video
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP05788748A
Other languages
German (de)
English (en)
Other versions
EP1810200A2 (fr
Inventor
Ryan J Miller
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP1810200A2 publication Critical patent/EP1810200A2/fr
Publication of EP1810200A4 publication Critical patent/EP1810200A4/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41415Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance involving a public display, viewable by several users in a public space outside their home, e.g. movie theatre, information kiosk
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/654Transmission by server directed to the client
    • H04N21/6543Transmission by server directed to the client for forcing some client operations, e.g. recording
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/16Analogue secrecy systems; Analogue subscription systems
    • H04N7/173Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17309Transmission or handling of upstream communications
    • H04N7/17336Handling of requests in head-ends
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • General Engineering & Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)
EP05788748A 2004-08-23 2005-08-22 Systeme de jeu video sur consoles multiples et procede associe Withdrawn EP1810200A4 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US60361304P 2004-08-23 2004-08-23
PCT/US2005/029900 WO2006023896A2 (fr) 2004-08-23 2005-08-22 Systeme de jeu video sur consoles multiples et procede associe

Publications (2)

Publication Number Publication Date
EP1810200A2 EP1810200A2 (fr) 2007-07-25
EP1810200A4 true EP1810200A4 (fr) 2008-07-16

Family

ID=35968283

Family Applications (1)

Application Number Title Priority Date Filing Date
EP05788748A Withdrawn EP1810200A4 (fr) 2004-08-23 2005-08-22 Systeme de jeu video sur consoles multiples et procede associe

Country Status (3)

Country Link
US (1) US20080090657A1 (fr)
EP (1) EP1810200A4 (fr)
WO (1) WO2006023896A2 (fr)

Families Citing this family (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8062132B2 (en) * 2006-12-08 2011-11-22 Microsoft Corporation Subscription based services for closed computing systems
EP2380565A1 (fr) 2010-03-31 2011-10-26 Lunamed AG Compositions pour traitement dentaire comportant des acides lipotéichoïques ou pièces associées de type mono ou polyglycerphosphates
US9669303B2 (en) * 2010-04-16 2017-06-06 Douglas Howard Dobyns Computer game interface
JP5364680B2 (ja) * 2010-11-18 2013-12-11 株式会社コナミデジタルエンタテインメント 電子通貨による料金徴収システム
US8636592B2 (en) * 2011-03-24 2014-01-28 International Business Machines Corporation Intelligent screen selection
EP2545909A1 (fr) 2011-07-12 2013-01-16 Lunamed AG Combinaison d'acides aminés D et acide lipotéichoïque
EP2545911A1 (fr) 2011-07-12 2013-01-16 Lunamed AG Utilisation de l'acide lipotéichoïque dans le traitement de cellules cancéreuses non encapsulées
EP2545910A1 (fr) 2011-07-12 2013-01-16 Lunamed AG Utilisation de l'acide lipotéichoïque dans le traitement du cancer dans un état inflammatoire
EP2574237A1 (fr) 2011-09-30 2013-04-03 Lunamed AG Utilisation d'un acide lipotéichoïque, mono ou poly-glycérophosphate pour le prétraitement antibactérien et spécialement dans des dispositifs médicaux
EP2589387A1 (fr) 2011-11-04 2013-05-08 Lunamed AG Utilisation d'acide téichoïque pour le traitement du liquide maligne cérébro-spinal dans le cerveau
EP2589388A1 (fr) 2011-11-04 2013-05-08 Lunamed AG Utilisation d'acide téichoïque pour le traitement d'ascite maligne
EP3216502A1 (fr) 2016-02-22 2017-09-13 Nintendo Co., Ltd. Appareil de traitement d'informations, système de traitement d'informations, procédé de traitement d'informations et programme de traitement d'informations
JP7248720B2 (ja) * 2021-02-16 2023-03-29 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
CN115884472A (zh) * 2022-11-30 2023-03-31 深圳市千岩科技有限公司 灯效控制方法、装置、产品、介质及灯效控制设备

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997019537A1 (fr) * 1995-11-22 1997-05-29 Walker Asset Management L.P. Controle a distance de resultats produits par ordinateur, au moyen de protocoles cryptographiques et autres
US5907715A (en) * 1994-08-10 1999-05-25 Lodgenet Entertainment Corporation Entertainment system for collecting user inputs by periodically interleaving game collection interrogations into series of system interrogations during interruption of system interrogations

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3489134A (en) * 1967-11-14 1970-01-13 Edwin J Cowan High efficiency gas infrared heater
US4390125A (en) * 1981-02-12 1983-06-28 Detroit Radiant Products Company Tube-fired radiant heating system
US5441405A (en) * 1993-05-14 1995-08-15 Cleveland Range, Inc. Power gas burner system
JP3747449B2 (ja) * 1996-07-25 2006-02-22 株式会社セガ ゲームの処理方法、ゲーム装置、画像処理装置及び画像処理方法並びに記録媒体
SE518816C2 (sv) * 1997-10-20 2002-11-26 Kanthal Ab Förfarande för avgasrening jämte gasbrännare
US6152128A (en) * 1999-09-14 2000-11-28 Desa International Easily-assembled portable forced-air heater with reduced number of components
WO2003034507A1 (fr) * 2001-10-18 2003-04-24 Jx Crystals Inc. Generateur cylindrique tpv de cogeneration domestique utilisant un bruleur a tubes radiants a faible emission de nox
US6718968B2 (en) * 2001-12-06 2004-04-13 Modine Manufacturing Company Enclosure for an infrared heater
US6645075B1 (en) * 2002-06-10 2003-11-11 Cyberscan Technology, Inc. Cashless time gaming

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5907715A (en) * 1994-08-10 1999-05-25 Lodgenet Entertainment Corporation Entertainment system for collecting user inputs by periodically interleaving game collection interrogations into series of system interrogations during interruption of system interrogations
WO1997019537A1 (fr) * 1995-11-22 1997-05-29 Walker Asset Management L.P. Controle a distance de resultats produits par ordinateur, au moyen de protocoles cryptographiques et autres

Also Published As

Publication number Publication date
US20080090657A1 (en) 2008-04-17
WO2006023896A2 (fr) 2006-03-02
EP1810200A2 (fr) 2007-07-25
WO2006023896A3 (fr) 2006-04-27

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Effective date: 20080613

RIC1 Information provided on ipc code assigned before grant

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Effective date: 20080912