EP2218252A4 - Appareil de projection à deux modes et procédé pour localiser un point lumineux dans une image projetée - Google Patents

Appareil de projection à deux modes et procédé pour localiser un point lumineux dans une image projetée

Info

Publication number
EP2218252A4
EP2218252A4 EP08847625A EP08847625A EP2218252A4 EP 2218252 A4 EP2218252 A4 EP 2218252A4 EP 08847625 A EP08847625 A EP 08847625A EP 08847625 A EP08847625 A EP 08847625A EP 2218252 A4 EP2218252 A4 EP 2218252A4
Authority
EP
European Patent Office
Prior art keywords
light spot
locating
dual
projected image
projection apparatus
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP08847625A
Other languages
German (de)
English (en)
Other versions
EP2218252A1 (fr
Inventor
Jizhang Shan
Jin Li
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Omnivision Technologies Inc
Original Assignee
Omnivision Technologies Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US11/936,737 external-priority patent/US8188973B2/en
Priority claimed from US11/936,746 external-priority patent/US7862179B2/en
Application filed by Omnivision Technologies Inc filed Critical Omnivision Technologies Inc
Publication of EP2218252A1 publication Critical patent/EP2218252A1/fr
Publication of EP2218252A4 publication Critical patent/EP2218252A4/fr
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • G06F3/0386Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry for light pen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]
    • H04N9/3179Video signal processing therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]
    • H04N9/3191Testing thereof
    • H04N9/3194Testing thereof including sensor feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018Calibration; Key and button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth®, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/18Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 for optical projection, e.g. combination of mirror and condenser and objective
    • G02B27/20Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 for optical projection, e.g. combination of mirror and condenser and objective for imaging minute objects, e.g. light-pointer

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Position Input By Displaying (AREA)
  • Projection Apparatus (AREA)
  • Length Measuring Devices By Optical Means (AREA)
  • Transforming Electric Information Into Light Information (AREA)
EP08847625A 2007-11-07 2008-10-23 Appareil de projection à deux modes et procédé pour localiser un point lumineux dans une image projetée Ceased EP2218252A4 (fr)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US11/936,737 US8188973B2 (en) 2007-11-07 2007-11-07 Apparatus and method for tracking a light pointer
US11/936,746 US7862179B2 (en) 2007-11-07 2007-11-07 Dual-mode projection apparatus and method for locating a light spot in a projected image
PCT/US2008/080906 WO2009061620A1 (fr) 2007-11-07 2008-10-23 Appareil de projection à deux modes et procédé pour localiser un point lumineux dans une image projetée

Publications (2)

Publication Number Publication Date
EP2218252A1 EP2218252A1 (fr) 2010-08-18
EP2218252A4 true EP2218252A4 (fr) 2013-02-27

Family

ID=40626122

Family Applications (2)

Application Number Title Priority Date Filing Date
EP08847625A Ceased EP2218252A4 (fr) 2007-11-07 2008-10-23 Appareil de projection à deux modes et procédé pour localiser un point lumineux dans une image projetée
EP08847393A Withdrawn EP2208112A4 (fr) 2007-11-07 2008-10-23 Appareil et procédé pour suivi de pointeur lumineux

Family Applications After (1)

Application Number Title Priority Date Filing Date
EP08847393A Withdrawn EP2208112A4 (fr) 2007-11-07 2008-10-23 Appareil et procédé pour suivi de pointeur lumineux

Country Status (4)

Country Link
EP (2) EP2218252A4 (fr)
CN (2) CN101919241B (fr)
TW (2) TWI400554B (fr)
WO (2) WO2009061620A1 (fr)

Families Citing this family (17)

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TWI400556B (zh) * 2009-11-30 2013-07-01 和碩聯合科技股份有限公司 多媒體投影裝置及其操作方法
HK1147897A2 (en) * 2011-02-14 2011-08-19 Centek International (Hk) Limited Game apparatus and method of use thereof
CN102509068A (zh) * 2011-10-09 2012-06-20 海信集团有限公司 投影方法和装置
CN102682637A (zh) * 2012-05-05 2012-09-19 山东长征教育科技有限公司 全方位交互式有线教学系统
CN102915126B (zh) * 2012-09-29 2016-03-02 深圳创维数字技术有限公司 一种光线遥控定位的方法、装置及系统
CN103595469A (zh) * 2013-02-02 2014-02-19 彭海涛 红外光导遥控系统
US9002112B2 (en) * 2013-08-27 2015-04-07 Trimble Navigation Limited Video alignment system
JP2015158644A (ja) * 2014-02-25 2015-09-03 カシオ計算機株式会社 投影装置、投影方法及びプログラム
CN104142739B (zh) * 2014-08-12 2017-05-17 广东顺德中山大学卡内基梅隆大学国际联合研究院 一种基于光学鼠标传感阵列的激光点追踪系统及方法
US9423278B1 (en) 2015-03-09 2016-08-23 Laser Projection Technologies, Inc. 3D laser projection, scanning and object tracking
TWI684058B (zh) * 2016-09-13 2020-02-01 揚明光學股份有限公司 投影系統
CN106610490A (zh) * 2016-12-30 2017-05-03 北京大学 一种基于led和图像传感器的光定位方法、系统和装置
JP6941976B2 (ja) * 2017-06-06 2021-09-29 株式会社コーエーテクモゲームス ユーザインターフェース処理プログラム、記録媒体、ユーザインターフェース処理方法
DE102017010079A1 (de) * 2017-10-30 2019-05-02 Michael Kaiser Vorrichtung mit einem Objekt und dessen Steuerung
TWI701497B (zh) * 2018-10-17 2020-08-11 英錡科技股份有限公司 具有光點自動校正的投影裝置
CN112702586B (zh) * 2020-12-21 2023-06-30 极米科技股份有限公司 基于可见光的投影仪虚拟触控跟踪方法、装置及系统
CN113440841B (zh) * 2021-07-14 2023-11-17 网易(杭州)网络有限公司 虚拟角色的控制方法、装置、电子设备及可读存储介质

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JPH0980372A (ja) * 1995-09-07 1997-03-28 Toshiba Corp 投写型表示装置
US6050690A (en) * 1998-01-08 2000-04-18 Siemens Information And Communication Networks, Inc. Apparatus and method for focusing a projected image
US20010030668A1 (en) * 2000-01-10 2001-10-18 Gamze Erten Method and system for interacting with a display
US20010045940A1 (en) * 1999-07-06 2001-11-29 Hansen Karl C. Computer presentation system and method with optical tracking of wireless pointer
US20040041786A1 (en) * 2002-08-30 2004-03-04 Casio Computer Co., Ltd. Pointed position detection device and pointed position detection method
US20040085522A1 (en) * 2002-10-31 2004-05-06 Honig Howard L. Display system with interpretable pattern detection
US20050260986A1 (en) * 2004-05-24 2005-11-24 Sun Brian Y Visual input pointing device for interactive display system

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0980372A (ja) * 1995-09-07 1997-03-28 Toshiba Corp 投写型表示装置
US6050690A (en) * 1998-01-08 2000-04-18 Siemens Information And Communication Networks, Inc. Apparatus and method for focusing a projected image
US20010045940A1 (en) * 1999-07-06 2001-11-29 Hansen Karl C. Computer presentation system and method with optical tracking of wireless pointer
US20010030668A1 (en) * 2000-01-10 2001-10-18 Gamze Erten Method and system for interacting with a display
US20040041786A1 (en) * 2002-08-30 2004-03-04 Casio Computer Co., Ltd. Pointed position detection device and pointed position detection method
US20040085522A1 (en) * 2002-10-31 2004-05-06 Honig Howard L. Display system with interpretable pattern detection
US20050260986A1 (en) * 2004-05-24 2005-11-24 Sun Brian Y Visual input pointing device for interactive display system

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Also Published As

Publication number Publication date
EP2218252A1 (fr) 2010-08-18
WO2009061619A3 (fr) 2009-08-06
CN101919241B (zh) 2013-09-18
CN101919241A (zh) 2010-12-15
TW200935164A (en) 2009-08-16
EP2208112A2 (fr) 2010-07-21
CN101896867B (zh) 2012-01-25
CN101896867A (zh) 2010-11-24
TWI400554B (zh) 2013-07-01
WO2009061619A2 (fr) 2009-05-14
WO2009061620A1 (fr) 2009-05-14
TWI375898B (en) 2012-11-01
TW200933452A (en) 2009-08-01
EP2208112A4 (fr) 2012-06-27

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Legal Events

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