EP2235712A2 - Procédé servant à simuler des états de vol d'un aéronef pouvant décoller et/ou atterrir verticalement - Google Patents

Procédé servant à simuler des états de vol d'un aéronef pouvant décoller et/ou atterrir verticalement

Info

Publication number
EP2235712A2
EP2235712A2 EP09702557A EP09702557A EP2235712A2 EP 2235712 A2 EP2235712 A2 EP 2235712A2 EP 09702557 A EP09702557 A EP 09702557A EP 09702557 A EP09702557 A EP 09702557A EP 2235712 A2 EP2235712 A2 EP 2235712A2
Authority
EP
European Patent Office
Prior art keywords
simulator
receptacle
flight
simulation
movement device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP09702557A
Other languages
German (de)
English (en)
Inventor
Andreas Margreiter
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
WUNDERWERK FILM GMBH
Original Assignee
Wunderwerk Digitale Medien Produktion GmbH
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Wunderwerk Digitale Medien Produktion GmbH filed Critical Wunderwerk Digitale Medien Produktion GmbH
Publication of EP2235712A2 publication Critical patent/EP2235712A2/fr
Ceased legal-status Critical Current

Links

Classifications

    • G—PHYSICS
    • G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00—Simulators for teaching or training purposes
    • G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
    • G09B9/08—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G1/00—Roundabouts
    • A63G1/08—Roundabouts power-driven
    • A63G1/10—Roundabouts power-driven electrically driven
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G1/00—Roundabouts
    • A63G1/24—Roundabouts with seats performing movements in a horizontal plane, other than circular movements
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G1/00—Roundabouts
    • A63G1/30—Roundabouts with seats moving up-and-down, e.g. figure-seats
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00—Amusement arrangements
    • A63G31/16—Amusement arrangements creating illusions of travel
    • B—PERFORMING OPERATIONS; TRANSPORTING
    • B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J11/00—Manipulators not otherwise provided for
    • B—PERFORMING OPERATIONS; TRANSPORTING
    • B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J11/00—Manipulators not otherwise provided for
    • B25J11/003—Manipulators for entertainment
    • G—PHYSICS
    • G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00—Simulators for teaching or training purposes
    • G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
    • G09B9/08—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
    • G09B9/12—Motion systems for aircraft simulators

Definitions

  • the invention relates to a method for simulating flight conditions of a vertical take-off and / or vertical-landing aircraft, according to the preamble of claim 1.
  • Simulators for flight simulation are known, which enable a simulation of the movement of an object to be simulated, such as an aircraft, in six spatial degrees of freedom.
  • Such simulators are designed as hexapods or as a so-called Stewart platform, which carries a model of the cockpit of an aircraft to be simulated.
  • the windows are surrounded by screens or projection screens on which environment images adapted to the respective simulation stand are displayed.
  • a disadvantage of such flight simulators is that they are very large, heavy, cost-intensive and inflexible. With a particular type of flight simulator, only one type of aircraft can be simulated at a time, and usually not the full functionality and, above all, the full mobility of the actual aircraft can be simulated, since known flight simulators have only a low actual mobility.
  • the object of the invention is therefore to provide a method for simulating flight conditions of a vertical take-off and / or vertical-landing aircraft of the type mentioned, with which the mentioned disadvantages can be avoided, and with which critical flight conditions can be simulated so realistic that thereby the scope on real flight hours to learn such flight conditions can be significantly reduced.
  • the cost of pilot training can be significantly reduced, but the quality of the same can be significantly increased, since at a fraction of the cost of real flight hours significantly more takeoffs or landings can be trained than previously customary. Due to the realistic simulation and the possibility to design these at low costs much more intensively than during real flight hours, the training level of the student trainees increases, whereby the risk of accidents in the eventual handling of real aircraft can be significantly reduced. This can also reduce the environmental impact of noise and pollutants. Inventive methods can be carried out on installations which can also be arranged in a no-fly zone or in a quiet old town area. Such systems are not bound to conventional airfields.
  • the invention relates to a simulator for flight simulation according to the preamble of claim 2.
  • Another object of the invention is therefore to provide a simulator for flight simulation of the aforementioned type, with which the mentioned disadvantages can be avoided, which has a simple and cost-saving design, which is flexible adaptable to different flight simulations, and has a high mobility. According to the invention this is achieved by the features of claim 2.
  • a flight simulator can be formed, which has a much higher mobility than known flight simulators based on a Stewart platform.
  • Such a simulator according to the invention is furthermore suitable for exposing a subject to much higher accelerations than known simulators based on a Stewart platform, which leads in particular to a substantially increased agreement of the perceived movement of the visually displayed movement.
  • a simulator according to the invention for flight simulation such is not limited to the simulation of an aircraft. Rather, it can be simulated with a variety of different driving situations, such as motorcycling, the control of a ship or a kayak in heavy seas or whitewater, a ride on skis, a descent with a bicycle, etc ..
  • a simulator for flight simulation according to the invention can afford valuable amounts in the training of vehicle drivers, pilots and athletes, since dangerous flight conditions such as spins can be simulated realistically.
  • a simulator according to the invention can also be used for entertainment purposes due to the simple construction and the low cost, such as driving and / or flight simulation games for computers and / or game consoles for operation with a simulator according to the invention for driving and / or flight simulation can be adapted.
  • FIG. 1 shows a preferred principalsforrn of a simulator according to the invention in elevation
  • FIG. 2 shows the view according to FIG. 1 with a subject
  • FIG. 3 shows a preferred embodiment of a mobile simulation unit according to the invention with a simulator according to FIG. 2 in operating arrangement;
  • FIG. FIG. 4 shows a mobile simulation unit according to FIG. 3 in the rest position;
  • FIG. and FIG. 5 shows a simulator according to FIG. 1 in axonometric representation.
  • FIG. 1 to 5 show a simulator 1 for flight simulation, comprising at least a first receptacle 2 for at least one subject 3, a movement device 4, at least one control member 5 and at least one moving image display device 6, wherein the first receptacle 2 with the movement device 4 substantially is rigidly connected, wherein the movement means 4 is formed for moving the first receptacle 2 in at least six spatial degrees of freedom, wherein the control member 5 for at least indirect interaction of the subject 3 is formed with the moving means 4, and wherein the moving image display device 6 for visualizing a simulated environment is formed, wherein the movement device 4 is designed as an industrial robot 7 with serial kinematics.
  • Such simulator 1 for flight simulation is particularly well designed for carrying out the method according to the invention for simulating flight conditions of a vertical take-off and / or vertical-flight-capable aircraft.
  • a simulator 1 for flight simulation can be formed, which can be flexibly used for a large number of different flight simulations without major structural adjustments.
  • Such simulator 1 for flight simulation can be manufactured and operated at a small part of the cost of a known simulator based on a Stewart platform, and allows a far more impressive and / or realistic nearer simulation of a driving and / or flight situation as simulators for Flight simulation according to the cited prior art.
  • a flight simulator can be formed which has a much higher mobility than known flight simulators based on a Stewart platform.
  • Such a simulator 1 according to the invention is furthermore suitable for exposing a subject to much higher accelerations than known simulators based on a Stewart platform, which leads in particular to a substantially increased agreement of the perceived movement of the visually displayed movement.
  • simulator 1 according to the invention for flight simulation it is also possible, for example, to realistically simulate extreme flight conditions such as inverted flight, roles, steep curves, and simple aerobatic maneuvers right up to air combat situations.
  • driving behavior and ground conditions can be simulated much better than previously known, in particular close to reality, so that differences between different vehicles can easily be experienced in the simulation.
  • a simulator 1 according to the invention for flight simulation such is not limited to the simulation of an aircraft or of an automobile. Rather, a plurality of different driving situations can be simulated with it, such as Motorcycling, the control of a ship or a kayak in heavy seas or whitewater, a ride on skis, a descent with a bicycle, etc .. Due to the low manufacturing and operating costs of such a simulator 1 for flight simulation, such a simulator can also a much larger group of people be made available, as was previously possible in simulators 1 according to the prior art.
  • an inventive simulator 1 for flight simulation can afford valuable amounts in the training of vehicle drivers, pilots and athletes, since this dangerous driving and / or flight conditions, such as skidding or spinning can be simulated realistically .
  • a simulation simulator 1 according to the invention for flight simulation can also be used for entertainment purposes due to its simple structure and low cost, whereby flight simulation games for computers and / or game consoles can be adapted for operation with a simulator according to the invention for flight simulation.
  • the movement states and / or accelerations which have hitherto been only visually illustrated, can be experienced or experienced by the player on his own body.
  • a simulation simulator 1 according to the invention for flight simulation is preferably provided for simulating substantially all movement sequences which people can be exposed to by devices, arrangements and / or animals whose behavior they can control and / or regulate.
  • These may be, for example, land vehicles, such as automobiles, motorcycles, trains, construction machines, bicycles and / or tanks, aircraft, such as aircraft, helicopters and / or gyroplanes, spacecraft, such as the space shuttle, and watercraft, such as watercraft Motor ships, sailboats and / or kayaks, to sports equipment, such as skateboards, surfboards and / or skis, or even mounts, such as horses, elephants and / or dromedaries act.
  • land vehicles such as automobiles, motorcycles, trains, construction machines, bicycles and / or tanks
  • aircraft such as aircraft, helicopters and / or gyroplanes
  • spacecraft such as the space shuttle
  • watercraft such as watercraft Motor ships, sailboats and / or kayaks, to sports equipment, such as
  • the subject invention further relates to a method for simulating flight conditions of a vertical take-off and / or vertical-landing aircraft, with a simulator 1 whose movement device 4 is designed as an industrial robot 7 with serial kinematics, wherein movements of a arranged on the moving device 4 first receptacle 2 for at least one Volunteers 3 are controlled by means of at least one control member 5, wherein the at least one control member 5 is actuated by a arranged in the first receptacle 2 subjects 3 such that a connected to the first receptacle 2 ground contact device, such as runners and / or a chassis of a Floor is lifted or placed on a floor.
  • a simulator 1 whose movement device 4 is designed as an industrial robot 7 with serial kinematics, wherein movements of a arranged on the moving device 4 first receptacle 2 for at least one Volunteers 3 are controlled by means of at least one control member 5, wherein the at least one control member 5 is actuated by a arranged in the first re
  • vertical take-off and / or vertical-landing aircraft in this case includes any type of aircraft which is able to take off vertically, therefore take off, and / or to land, therefore, on a ground or surface, set up.
  • this term includes all types of so-called VTOL aircraft (VTOL - Vertcal Take-Off and Landing), therefore any type of helicopters or helicopters, but also aircraft we the Harrier, the F-35 or the Yak-38, or tilt rotor aircraft like the V-22.
  • the cost of pilot training can be significantly reduced, but the quality of the same can be significantly increased, since at a fraction of the cost of real flight hours significantly more takeoffs or landings can be trained than previously customary. Due to the realistic simulation and the possibility to design these at low costs much more intensively than during real flight hours, the training level of the student trainees increases, whereby the risk of accidents in the eventual handling of real aircraft can be significantly reduced. This can also reduce the environmental impact of noise and pollutants. Inventive methods can be carried out on systems which also in a no-fly zone or a quiet old town area can be arranged. Such systems are not bound to conventional airfields.
  • a simulator 1 according to the invention for flight simulation has at least one first receptacle 2 for at least one subject 3, which may be any type of first receptacle 2 for a subject 3. It is preferably provided that the first receptacle 2 is designed according to the planned simulation object. In a preferred use of a simulator 1 according to the invention for simulating an aircraft and / or a land vehicle, it is provided that the at least one first receptacle 2 is designed as a seat 10, in particular as an aircraft seat 11, automobile seat and / or motorcycle seat. Particularly preferably, it can be provided that the seat 10, as shown in FIGS. 1 to 3 and 5, is a replica of an ejection seat of a military aircraft. But it can also be provided seats 10 from conventional aircraft or motor vehicles.
  • At least one first receptacle 2 for a subject 3 is provided. It can be provided to provide a predeterminable number of first receptacles 2 for a predeterminable number of subjects 3.
  • the predeterminable number of receptacles 2 is part of a cockpit or a cockpit model, such as an aircraft and / or land vehicle, whereby the simulation can be carried out particularly realistic, since in such an arrangement, the controls and controls 5 according to one can be arranged and operated simulating vehicle.
  • simulators 1 according to the invention for use with the method described above have a bottom contact device, which is preferably connected rigidly or movably to the first receptacle in such a manner that it picks up during take-off or landing or landing on or on a ground or ground, to the first recording of propagating vibrations as much as possible corresponding to the vibrations occurring in a comparable real aircraft.
  • the ground contact device is designed depending on the aircraft to be simulated as runners, suspension or a combination of both.
  • the first receptacle 2 is connected substantially rigidly to a movement device 4, the movement device 4 being designed to move the first receptacle 2 in at least six spatial degrees of freedom.
  • the first receptacle 2 and the test person 3 arranged therein can be essentially free within certain limits, within the scope of the adjustment possibilities of the movement device 4 Room to be moved. This makes it possible to move the subjects 3 in a way, or to expose these subjects 3 accelerations, as previously not possible in known simulators.
  • the movement device 4 is designed as an industrial robot 7 with serial kinematics. Such industrial robots 7 with serial kinematics are manufactured in a variety of designs and are used in automated manufacturing. It is preferably provided that the industrial robot 7 with serial kinematics is designed as an articulated-arm robot 8, in particular as an articulated-arm robot with at least six adjustable axes.
  • Such an articulated-arm robot 8 has at least one robot arm 15, which comprises a predeterminable number of partial arms 16 connected to one another by means of joints 17.
  • FIGS. 1 to 5 show a preferred embodiment of such an industrial robot 7 with serial kinematics as a so-called 6-axis articulated-arm robot 8.
  • the axle is preferably referred to as an axis of symmetry around which or along which an adjustment is possible is. Therefore, a rotational adjustment about an axis and / or a translational adjustment along an axis.
  • the joints 17 of the articulated arm robot 8 are adjusted electromechanically for a simulator according to the invention. But it can also be provided to adjust these hydraulically and / or pneumatically.
  • degree of freedom can be understood as a degree of freedom in the strictly physical sense, therefore be understood as three translational degrees of freedom and three degrees of freedom of rotation.
  • degree of freedom can also be understood in the sense that each degree of freedom designates an independent possibility of movement of the movement device 4, therefore of the industrial robot 7 with serial kinematics.
  • a - in the embodiment according to FIGS. 1 to 5 - missing possibility of translation across the robot arm 15 is irrelevant in the application, since such a movement in most of the vehicles to be simulated usually not possible anyway.
  • a simulator 1 according to the invention for flight simulation has at least one control element 5 for the at least indirect interaction of the subject 3 with the movement device 4.
  • the control member 5 is preferably adapted to the vehicle to be simulated, and formed according to the preferred applications as a steering wheel and / or control stick 12, wherein further control elements, such as accelerator pedals, thrust lever 20, brake pedals, Trim wheels, rudder pedals, handlebars, reins, stirrups and the like, can be provided.
  • the embodiment shown in FIGS. 1 to 5 has two control elements in the form of a push lever 20 and a control stick 12.
  • control members 5 may be arranged.
  • the test person 3 can influence the behavior of the movement device 4. Hiebei is preferably provided that it is not a direct control of this movement device 4. Rather, it is provided that the test person 3 transmits control commands via the at least one control element 5 to at least one computing and control unit, which controls the movement device 4 taking into account the characteristics of the vehicle to be simulated and the respective state of a currently running simulation.
  • the reaction of a vehicle is generally dependent on its respective driving conditions - depending on the state of a simulation, for example influenced by wind and gusts - and is therefore taken into account by the computing and control unit in the control of the movement device 4.
  • the at least one computing and control unit further controls a moving image display device 6, which is designed to visualize a simulated environment, wherein the environment shown in each case is constantly adapted by the computing and control unit to the respective simulation.
  • the moving image display device 6 comprises at least one screen, which is in particular substantially rigidly connected to the at least one first receptacle 2, and / or that the moving image display device 6 comprises at least one projector, which images at least one, to the Projection screen arranged around simulator projected.
  • the moving image display device 6 comprises at least one video eyeglass 9, which in particular comprises a position sensor.
  • the Video glasses 9 integrated into a pilot helmet 21, which the subject 3 carries.
  • the position sensor which can be formed for example by means of acceleration pickups or by means of a laser gyro, data is transmitted via the respective current viewing direction of the subject 3 to the computing and control unit, which adjusts the video signal for driving the moving image display device 6 accordingly.
  • Video glasses 9 have the advantage that they fill the entire field of view of the subject 3, whereby a distraction of the subject 3 can be avoided by external events. Furthermore, the output of an adapted to the simulation sound, sound and / or background noise can be provided by the computing and control unit.
  • the at least one computing and control unit comprises a game console and / or a personal computer. It is provided that a game console and / or a personal computer is part of the computing and control unit, and / or that a game console and / or a personal computer controls the computing and control unit. Therefore, a game console and / or a personal computer form an association with the computing and control unit.
  • the computing and control unit comprises a game console and / or a personal computer
  • a preferred method for driving and / or flight simulation is further provided, wherein played on a game console and / or a personal computer, a computer game in which a character, such as a Spielf ⁇ gur an ego-shooter, adventure, sports and / or jump-and-run game, and / or a vehicle, such as a vehicle of a Formula 1 game, and / or an aircraft of an air combat game, is moved.
  • the player transmits control commands for controlling the movement of the figure and / or the vehicle to the game console and / or the personal computer.
  • At least a first control command to the game console and / or the personal computer - or the computing and control unit which together with the Game console and / or a personal computer is formed as a composite - is transmitted, wherein the first control command, the movement and / or acceleration of a figure and / or a vehicle is controlled in the computer game, the game console and / or the personal computer generates at least one output signal , and with the output signal the movement and / or acceleration of the first recording 2 is controlled, wherein the actual movement and / or acceleration of the first recording 2 is at least equivalent to the movement and / or acceleration of the figure and / or the vehicle in the computer game ,
  • the player therefore plays a computer game, and the movements and / or accelerations of the character and / or the vehicle influenced by the course of the game are transferred equivalently to the movements and / or accelerations of the first shot.
  • a mobile simulation unit 13 may be provided, wherein - as shown in FIGS. 3 to 5 - on a vehicle 14 or a vehicle trailer, an inventive simulator 1 is arranged. All necessary for the safe operation of the simulator 1 devices are arranged on the bed 22 of a truck, further an access and / or cash register area 18 is provided. Foldable side walls 19 of the loading surface 22 serve to stabilize the stability of the vehicle 14, whereby a swinging of the entire assembly during operation of the simulator 1 can be prevented. It may be provided, for example, that such a mobile simulation unit 13 comprises the game consoles that are common on the market, and that a subject 3 can play a game already familiar to him on the simulator 1 after payment of a user fee.

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Educational Technology (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • General Physics & Mathematics (AREA)
  • Robotics (AREA)
  • Mechanical Engineering (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Manipulator (AREA)
  • Processing Or Creating Images (AREA)

Abstract

Procédé servant à simuler des états de vol d'un aéronef capable de décoller et/ou d'atterrir verticalement et comprenant un simulateur (1) dont le dispositif mobile (4) est conçu sous la forme d'un robot industriel (7) pourvu d'une cinématique série, en particulier un simulateur selon l'une ou l'autre des revendications 2 à 11, dans lequel les mouvement d'un premier support (2) pour au moins un individu (3) sont commandés au moyen d'au moins un élément de commande (5), ledit premier support étant placé sur un dispositif mobile (4). Dans le but de simuler de façon réaliste des états de vol critiques, au moins un élément de commande (5) est mis en service par un individu (3) placé dans le premier support (2), de sorte qu'un dispositif de contact au sol relié au premier support (2), tel que des patins et/ou un train d'atterrissage, est soulevé du sol ou descendu au sol.
EP09702557A 2008-01-18 2009-01-16 Procédé servant à simuler des états de vol d'un aéronef pouvant décoller et/ou atterrir verticalement Ceased EP2235712A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
AT762008 2008-01-18
PCT/AT2009/000012 WO2009089561A2 (fr) 2008-01-18 2009-01-16 Procédé servant à simuler des états de vol d'un aéronef pouvant décoller et/ou atterrir verticalement

Publications (1)

Publication Number Publication Date
EP2235712A2 true EP2235712A2 (fr) 2010-10-06

Family

ID=40765646

Family Applications (1)

Application Number Title Priority Date Filing Date
EP09702557A Ceased EP2235712A2 (fr) 2008-01-18 2009-01-16 Procédé servant à simuler des états de vol d'un aéronef pouvant décoller et/ou atterrir verticalement

Country Status (3)

Country Link
US (1) US20110039235A1 (fr)
EP (1) EP2235712A2 (fr)
WO (1) WO2009089561A2 (fr)

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