EP2533142A4 - Ordinateur et support d'enregistrement - Google Patents

Ordinateur et support d'enregistrement

Info

Publication number
EP2533142A4
EP2533142A4 EP11739700.0A EP11739700A EP2533142A4 EP 2533142 A4 EP2533142 A4 EP 2533142A4 EP 11739700 A EP11739700 A EP 11739700A EP 2533142 A4 EP2533142 A4 EP 2533142A4
Authority
EP
European Patent Office
Prior art keywords
computer
recording medium
recording
medium
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP11739700.0A
Other languages
German (de)
English (en)
Other versions
EP2533142A1 (fr
Inventor
Daisuke Nonaka
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Capcom Co Ltd
Original Assignee
Capcom Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Capcom Co Ltd filed Critical Capcom Co Ltd
Publication of EP2533142A1 publication Critical patent/EP2533142A1/fr
Publication of EP2533142A4 publication Critical patent/EP2533142A4/fr
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth®, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • User Interface Of Digital Computer (AREA)
EP11739700.0A 2010-02-05 2011-01-31 Ordinateur et support d'enregistrement Ceased EP2533142A4 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2010023877 2010-02-05
PCT/JP2011/051879 WO2011096352A1 (fr) 2010-02-05 2011-01-31 Ordinateur et support d'enregistrement

Publications (2)

Publication Number Publication Date
EP2533142A1 EP2533142A1 (fr) 2012-12-12
EP2533142A4 true EP2533142A4 (fr) 2014-02-26

Family

ID=44355350

Family Applications (1)

Application Number Title Priority Date Filing Date
EP11739700.0A Ceased EP2533142A4 (fr) 2010-02-05 2011-01-31 Ordinateur et support d'enregistrement

Country Status (4)

Country Link
US (1) US20120295707A1 (fr)
EP (1) EP2533142A4 (fr)
JP (1) JP5253569B2 (fr)
WO (1) WO2011096352A1 (fr)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107249705B (zh) * 2015-02-27 2021-01-05 索尼互动娱乐股份有限公司 信息处理装置
US10007339B2 (en) * 2015-11-05 2018-06-26 Oculus Vr, Llc Controllers with asymmetric tracking patterns
JP7140465B2 (ja) * 2016-06-10 2022-09-21 任天堂株式会社 ゲームプログラム、情報処理装置、情報処理システム、ゲーム処理方法
JP6700237B2 (ja) * 2017-11-20 2020-05-27 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置
WO2020116529A1 (fr) 2018-12-07 2020-06-11 株式会社ソニー・インタラクティブエンタテインメント Dispositif de commande d'émission de lumière, dispositif d'actionnement, procédé de commande d'émission de lumière et programme
CN111167124A (zh) * 2019-12-31 2020-05-19 腾讯科技(深圳)有限公司 虚拟道具获取方法、装置、存储介质及电子装置
US20250284382A1 (en) * 2024-03-06 2025-09-11 Sony Interactive Entertainment LLC On-screen, split virtual keyboards
WO2025234037A1 (fr) * 2024-05-08 2025-11-13 株式会社ソニー・インタラクティブエンタテインメント Dispositif de traitement d'informations, son procédé de commande et programme

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1306113A2 (fr) * 2001-10-26 2003-05-02 Konami Corporation Machine de jeu, système de jeu, procédé de contrôle pour la machine de jeu, procédé de contrôle pour le système de jeu et programme
JP2009072319A (ja) * 2007-09-19 2009-04-09 Namco Bandai Games Inc プログラム、情報記憶媒体、ゲーム装置及びコントローラ

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3298117B2 (ja) * 1991-09-10 2002-07-02 ソニー株式会社 表示装置
JP3042283B2 (ja) * 1993-10-07 2000-05-15 株式会社セガ・エンタープライゼス ゲーム装置
JP3027829B1 (ja) * 1999-02-19 2000-04-04 コナミ株式会社 画面表示方法、ゲ―ムプログラムを記録した記録媒体、及びビデオゲ―ム装置
DE20080209U1 (de) * 1999-09-28 2001-08-09 Immersion Corp Steuerung von haptischen Empfindungen für Schnittstellenvorrichtungen mit Vibrotaktiler Rückkopplung
JP2003210834A (ja) * 2002-01-17 2003-07-29 Namco Ltd 制御情報、情報記憶媒体、およびゲーム装置
JP3511518B1 (ja) * 2003-03-07 2004-03-29 任天堂株式会社 ゲーム装置、ゲームプログラムおよび情報記憶媒体
JP4752289B2 (ja) * 2005-02-28 2011-08-17 株式会社セガ ゲームプログラム、記録媒体及びゲーム装置
US7927216B2 (en) * 2005-09-15 2011-04-19 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
JP4990580B2 (ja) * 2006-08-07 2012-08-01 任天堂株式会社 ゲームプログラムおよびゲーム装置
US20090075711A1 (en) * 2007-06-14 2009-03-19 Eric Brosius Systems and methods for providing a vocal experience for a player of a rhythm action game
JP4916390B2 (ja) * 2007-06-20 2012-04-11 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法
US20090137315A1 (en) * 2007-11-28 2009-05-28 Shing-Wai David Wu Game console remote controller integration
US8384565B2 (en) * 2008-07-11 2013-02-26 Nintendo Co., Ltd. Expanding operating device and operating system
JP5361349B2 (ja) * 2008-11-28 2013-12-04 任天堂株式会社 情報処理装置、コンピュータプログラム、情報処理システム、および情報処理方法
EP2327460B1 (fr) * 2009-07-24 2022-01-12 Nintendo Co., Ltd. Système de jeu et contrôleur

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1306113A2 (fr) * 2001-10-26 2003-05-02 Konami Corporation Machine de jeu, système de jeu, procédé de contrôle pour la machine de jeu, procédé de contrôle pour le système de jeu et programme
JP2009072319A (ja) * 2007-09-19 2009-04-09 Namco Bandai Games Inc プログラム、情報記憶媒体、ゲーム装置及びコントローラ

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
ANONYMOUS: "Press The Buttons - One man's opinions and commentaries on happenings in the video gameindustry - New Super Mario Bros. Wii Looks Great In High Definition", 1 November 2009 (2009-11-01), XP055209809, Retrieved from the Internet <URL:http://www.pressthebuttons.com/2009/11/new-super-mario-bros-wii-looks-great-in-high-definition.html> [retrieved on 20150827] *
See also references of WO2011096352A1 *

Also Published As

Publication number Publication date
JP5253569B2 (ja) 2013-07-31
US20120295707A1 (en) 2012-11-22
JPWO2011096352A1 (ja) 2013-06-10
EP2533142A1 (fr) 2012-12-12
WO2011096352A1 (fr) 2011-08-11

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