ES2102601T3 - Aparato videografico. - Google Patents

Aparato videografico.

Info

Publication number
ES2102601T3
ES2102601T3 ES93305594T ES93305594T ES2102601T3 ES 2102601 T3 ES2102601 T3 ES 2102601T3 ES 93305594 T ES93305594 T ES 93305594T ES 93305594 T ES93305594 T ES 93305594T ES 2102601 T3 ES2102601 T3 ES 2102601T3
Authority
ES
Spain
Prior art keywords
video
signals
system controller
user
sensitive
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
ES93305594T
Other languages
English (en)
Inventor
Gerald William Candy
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Application granted granted Critical
Publication of ES2102601T3 publication Critical patent/ES2102601T3/es
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/493Resuming a game, e.g. after pausing, malfunction or power failure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2330/00Aspects of power supply; Aspects of display protection and defect management
    • G09G2330/02Details of power systems and of start or stop of display operation
    • G09G2330/021Power management, e.g. power saving
    • G09G2330/022Power management, e.g. power saving in absence of operation, e.g. no data being entered during a predetermined time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Closed-Circuit Television Systems (AREA)

Abstract

SE FACILITA UN GENERADOR (30) DE GRAFICOS DE VIDEO PARA UN SISTEMA DE VIDEO TAL COMO UNA MAQUINA DE JUEGOS QUE INCLUYE UN DISPOSITIVO DE IMAGENES DE VIDEO (18), DISPOSITIVOS DE ENTRADA (14, 16, 17) QUE PUEDE MANEJAR EL USUARIO, Y UN CONTROLADOR (20) DEL SISTEMA, QUE ES SENSIBLE AL MEDIO DE ENTRADA DEL USUARIO, Y SEÑALES DE SALIDA DEL VIDEO PARA ACTIVAR EL DISPOSITIVO DE PRESENTACION VISUAL. EL GENERADOR DE GRAFICOS DE VIDEO COMPRENDE MEDIO DE CONTROL SENSIBLE A UNA AUSENCIA DE OPERACION DEL MEDIO DE ENTRADA DEL USUARIO DURANTE UN TIEMPO PREDETERMINADO, PARA INTERRUMPIR LA SALIDA DE SEÑALES DEL VIDEO MEDIANTE EL CONTROLADOR DEL SISTEMA DURANTE, AL MENOS, UN INTERVALO PREDETERMINADO, Y SUSTITUIR SEÑALES DE VIDEO ALTERNATIVAS PARA PRESENTACION SOBRE EL DISPOSITIVO DE PRESENTACION VISUAL DEL VIDEO. SE PUEDE USAR UN CONECTOR (27) INTERMEDIO PARA UN INTERFAZ ESTANDAR ENTRE LOS OTROS ELEMENTOS DEL CONTROLADOR DEL SISTEMA, DEL SISTEMA DE VIDEO, PARA DETECTAR SEÑALES QUE DETERMINEN CUANDO HAY QUE INTERRUMPIR LAS SEÑALES DE VIDEO NORMALES PROCEDENTES DEL CONTROLADOR DEL SISTEMA.
ES93305594T 1992-07-16 1993-07-16 Aparato videografico. Expired - Lifetime ES2102601T3 (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9215122A GB2268861B (en) 1992-07-16 1992-07-16 Video graphics apparatus

Publications (1)

Publication Number Publication Date
ES2102601T3 true ES2102601T3 (es) 1997-08-01

Family

ID=10718802

Family Applications (1)

Application Number Title Priority Date Filing Date
ES93305594T Expired - Lifetime ES2102601T3 (es) 1992-07-16 1993-07-16 Aparato videografico.

Country Status (5)

Country Link
US (1) US5412404A (es)
EP (1) EP0579505B1 (es)
DE (1) DE69309166T2 (es)
ES (1) ES2102601T3 (es)
GB (1) GB2268861B (es)

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JP4040117B2 (ja) * 1995-06-30 2008-01-30 ソニー株式会社 ゲーム機及びゲーム機制御方法
JP2762964B2 (ja) * 1995-08-30 1998-06-11 日本電気株式会社 液晶表示装置
EP0850466B1 (de) * 1995-09-15 1999-12-15 Nsm Aktiengesellschaft Unterhaltungsspielgerät, vorzugsweise geldspielgerät
EP0876658A4 (en) * 1996-01-25 2000-02-09 Add Vision Inc NON-INVASIVE INTERACTIVE LIGHTING SYSTEM ADAPTABLE WITH A HOST MACHINE
US6089975A (en) * 1997-07-16 2000-07-18 Dunn; Jerry B. Electronic gaming apparatus with means for displaying interactive advertising programs
US20020045477A1 (en) 1999-08-03 2002-04-18 Dabrowski Stanley P. Method and apparatus for scrip distribution and management permitting redistribution of issued scrip
US6264555B1 (en) * 1999-02-05 2001-07-24 Midway Games, Inc. Amusement game including video displays not related to the game
US20030001335A1 (en) * 2000-08-23 2003-01-02 Olaf Vancura Continuing secondary event between games
US8475273B2 (en) * 2005-09-07 2013-07-02 Bally Gaming, Inc. Video switcher and touch router system for a gaming machine
US8241123B2 (en) 2005-09-07 2012-08-14 Bally Gaming, Inc. Video switcher and touch router method for a gaming machine
US6749510B2 (en) * 2001-02-07 2004-06-15 Wms Gaming Inc. Centralized gaming system with modifiable remote display terminals
GB0105056D0 (en) * 2001-02-28 2001-04-18 Plowright Stephen Screensaving apparatus
US20020165630A1 (en) * 2001-05-01 2002-11-07 Penn Arthur Method and apparatus for player lead tracking and playback of multi-player computer games
US8342935B1 (en) 2001-09-28 2013-01-01 Bally Gaming, Inc. Integrated display and input system
US20030228906A1 (en) 2002-04-19 2003-12-11 Walker Jay S. Methods and apparatus for providing communications services at a gaming machine
EP1430938B1 (en) * 2002-11-20 2013-01-23 Universal Entertainment Corporation Gaming machine and display device therefor
US7335106B2 (en) 2003-10-20 2008-02-26 Las Vegas Gaming, Inc. Closed-loop system for displaying promotional events and granting awards for electronic video games
US9071861B1 (en) 2004-05-21 2015-06-30 The Directv Group, Inc. Video loop apparatus and methods for use with digital television systems
KR20060000339A (ko) * 2004-06-28 2006-01-06 삼성전자주식회사 디스플레이장치, 디스플레이 시스템 및 그 제어방법
US8029364B2 (en) 2004-07-23 2011-10-04 Wms Gaming Inc. System, method, and apparatus for presenting media in a wagering game machine
US9129470B2 (en) 2005-09-07 2015-09-08 Bally Gaming, Inc. Video switcher and touch router system for a gaming machine
WO2008133924A1 (en) * 2007-04-24 2008-11-06 David Nowacek Standalone active display device for advertising goods
JP5194673B2 (ja) * 2007-09-26 2013-05-08 株式会社日立製作所 携帯端末、及び情報の送受信方法
CA2734173C (en) * 2007-10-18 2019-04-23 Mayo Foundation For Medical Education And Research Igm-mediated receptor clustering
US9721420B2 (en) 2008-01-08 2017-08-01 Bally Gaming, Inc. Video switcher and touch router method for multi-layer displays
CN102053566A (zh) * 2009-10-30 2011-05-11 鸿富锦精密工业(深圳)有限公司 健康保护方法及使用该方法的电子设备
CN102055937A (zh) * 2009-11-06 2011-05-11 鸿富锦精密工业(深圳)有限公司 电视机及电视机关机方法
US8968086B2 (en) 2010-02-10 2015-03-03 Leap Forward Gaming, Inc. Video processing and signal routing apparatus for providing picture in a picture capabilities on an electronic gaming machine
US8336697B2 (en) 2010-02-10 2012-12-25 Leap Forward Gaming Device health monitoring for gaming machines
US8814706B2 (en) 2010-02-10 2014-08-26 Leap Forward Gaming, Inc. Radio candle mount
US8814681B2 (en) 2010-02-10 2014-08-26 Leap Forward Gaming, Inc. Candle device for generating display interfaces on the main display of a gaming machine
US9240100B2 (en) 2010-02-10 2016-01-19 Leap Forward Gaming Virtual players card
US9245419B2 (en) 2010-02-10 2016-01-26 Leap Forward Gaming, Inc. Lottery games on an electronic gaming machine
US10223865B2 (en) 2014-01-17 2019-03-05 Bally Gaming, Inc. Synchronous betting in wagering game systems
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Also Published As

Publication number Publication date
DE69309166T2 (de) 1997-10-30
US5412404A (en) 1995-05-02
DE69309166D1 (de) 1997-04-30
EP0579505A1 (en) 1994-01-19
EP0579505B1 (en) 1997-03-26
GB2268861B (en) 1996-05-15
GB2268861A (en) 1994-01-19
GB9215122D0 (en) 1992-08-26

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