FI20002841A7 - Menetelmä päätelaitteen näytön ohjaamiseksi - Google Patents

Menetelmä päätelaitteen näytön ohjaamiseksi

Info

Publication number
FI20002841A7
FI20002841A7 FI20002841A FI20002841A FI20002841A7 FI 20002841 A7 FI20002841 A7 FI 20002841A7 FI 20002841 A FI20002841 A FI 20002841A FI 20002841 A FI20002841 A FI 20002841A FI 20002841 A7 FI20002841 A7 FI 20002841A7
Authority
FI
Finland
Prior art keywords
controlling
display
terminal device
terminal
Prior art date
Application number
FI20002841A
Other languages
English (en)
Swedish (sv)
Other versions
FI20002841A0 (fi
Inventor
Jani Maentyjaervi
Jari Paloniemi
Sami Ronkainen
Tatu Kauppinen
Miika Silfverberg
Original Assignee
Nokia Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nokia Corp filed Critical Nokia Corp
Priority to FI20002841A priority Critical patent/FI20002841A7/fi
Publication of FI20002841A0 publication Critical patent/FI20002841A0/fi
Priority to EP01000775A priority patent/EP1216730A3/en
Priority to US10/029,904 priority patent/US6939231B2/en
Publication of FI20002841A7 publication Critical patent/FI20002841A7/fi

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • A63F13/10—
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25—Output arrangements for video game devices
    • A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80—Special adaptations for executing a specific game genre or game mode
    • A63F13/837—Shooting of targets
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92—Video game devices specially adapted to be hand-held while playing
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406—Transmission via wireless network, e.g. pager or GSM
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076—Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Position Input By Displaying (AREA)
FI20002841A 2000-12-22 2000-12-22 Menetelmä päätelaitteen näytön ohjaamiseksi FI20002841A7 (fi)

Priority Applications (3)

Application Number Priority Date Filing Date Title
FI20002841A FI20002841A7 (fi) 2000-12-22 2000-12-22 Menetelmä päätelaitteen näytön ohjaamiseksi
EP01000775A EP1216730A3 (en) 2000-12-22 2001-12-20 Method for controlling a terminal display and a terminal
US10/029,904 US6939231B2 (en) 2000-12-22 2001-12-21 Method for controlling a terminal display and a terminal

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FI20002841A FI20002841A7 (fi) 2000-12-22 2000-12-22 Menetelmä päätelaitteen näytön ohjaamiseksi

Publications (2)

Publication Number Publication Date
FI20002841A0 FI20002841A0 (fi) 2000-12-22
FI20002841A7 true FI20002841A7 (fi) 2002-06-23

Family

ID=8559800

Family Applications (1)

Application Number Title Priority Date Filing Date
FI20002841A FI20002841A7 (fi) 2000-12-22 2000-12-22 Menetelmä päätelaitteen näytön ohjaamiseksi

Country Status (3)

Country Link
US (1) US6939231B2 (fi)
EP (1) EP1216730A3 (fi)
FI (1) FI20002841A7 (fi)

Families Citing this family (41)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FI117488B (fi) * 2001-05-16 2006-10-31 Myorigo Sarl Informaation selaus näytöllä
EP1491854A4 (en) * 2002-04-02 2006-11-02 Asahi Kasei Emd Corp INCLINATION SENSOR, METHOD FOR MANUFACTURING THE INCLINATION SENSOR, AND METHOD FOR MEASURING THE INCLINATION
US7203911B2 (en) * 2002-05-13 2007-04-10 Microsoft Corporation Altering a display on a viewing device based upon a user proximity to the viewing device
US8460103B2 (en) 2004-06-18 2013-06-11 Igt Gesture controlled casino gaming system
GB0222554D0 (en) * 2002-09-28 2002-11-06 Koninkl Philips Electronics Nv Data processing system and method of operation
CN1748145A (zh) * 2003-02-07 2006-03-15 皇家飞利浦电子股份有限公司 用于确定代表加速度的值的装置及测力计
FI117308B (fi) * 2004-02-06 2006-08-31 Nokia Corp Eleohjausjärjestelmä
FI20045078L (fi) * 2004-03-16 2005-09-17 Myorigo Oy Laajakulmaoptiikalla ja säteilysensorilla varustettu mobiililaite
US20050225473A1 (en) * 2004-04-08 2005-10-13 Alex Hill Infrared emission sensor
US8684839B2 (en) 2004-06-18 2014-04-01 Igt Control of wager-based game using gesture recognition
GB2415639B (en) 2004-06-29 2008-09-17 Sony Comp Entertainment Europe Control of data processing
US7942744B2 (en) 2004-08-19 2011-05-17 Igt Virtual input system
JP4473685B2 (ja) * 2004-09-01 2010-06-02 任天堂株式会社 ゲーム装置およびゲームプログラム
US7435177B1 (en) * 2004-11-12 2008-10-14 Sprint Spectrum L.P. Method and system for video-based navigation in an application on a handheld game device
TWI261525B (en) * 2004-12-24 2006-09-11 Giga Byte Tech Co Ltd Motion analyzing device and method for mobile product
US20090305727A1 (en) * 2005-03-04 2009-12-10 Heikki Pylkko Mobile device with wide range-angle optics and a radiation sensor
US20090297062A1 (en) * 2005-03-04 2009-12-03 Molne Anders L Mobile device with wide-angle optics and a radiation sensor
US7607962B2 (en) 2006-05-04 2009-10-27 Mattel, Inc. Electronic toy with alterable features
CN101443087B (zh) * 2006-05-09 2012-07-11 皇家飞利浦电子股份有限公司 具有可移动显示器的游戏系统
WO2008025973A2 (en) * 2006-08-28 2008-03-06 Sengital Limited Game controllers
US8994644B2 (en) 2007-01-26 2015-03-31 Apple Inc. Viewing images with tilt control on a hand-held device
US9174122B2 (en) * 2007-07-09 2015-11-03 Sony Corporation Game controller
US20090024247A1 (en) * 2007-07-20 2009-01-22 Christopher Scott Lovchik Slip sensor
US7958593B2 (en) * 2007-07-20 2011-06-14 Lhr Technologies, Inc. Wiper mechanism
US20090020688A1 (en) * 2007-07-20 2009-01-22 Christopher Scott Lovchik Workpiece sensor
US7933123B2 (en) 2008-04-11 2011-04-26 Apple Inc. Portable electronic device with two-piece housing
US8814686B2 (en) 2010-02-03 2014-08-26 Nintendo Co., Ltd. Display device, game system, and game method
US8339364B2 (en) 2010-02-03 2012-12-25 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8913009B2 (en) 2010-02-03 2014-12-16 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
KR101287696B1 (ko) 2010-02-03 2013-07-24 닌텐도가부시키가이샤 게임 시스템, 조작 장치 및 게임 처리 방법
JP6243586B2 (ja) 2010-08-06 2017-12-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
US10150033B2 (en) 2010-08-20 2018-12-11 Nintendo Co., Ltd. Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method
JP5840385B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
JP5840386B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
KR101364826B1 (ko) 2010-11-01 2014-02-20 닌텐도가부시키가이샤 조작 장치 및 조작 시스템
JP5689014B2 (ja) 2011-04-07 2015-03-25 任天堂株式会社 入力システム、情報処理装置、情報処理プログラム、および3次元位置算出方法
KR101855273B1 (ko) * 2012-12-18 2018-05-08 삼성전자주식회사 멀티 홉 협력 통신을 위한 단말 및 기지국의 통신 방법과 멀티 홉 협력 통신을 위한 네트워크
US9652044B2 (en) * 2014-03-04 2017-05-16 Microsoft Technology Licensing, Llc Proximity sensor-based interactions
US11857869B2 (en) * 2015-12-31 2024-01-02 Meta Platforms Technologies, Llc Handheld controller with hand detection sensors
CN107913515B (zh) * 2017-10-25 2019-01-08 网易(杭州)网络有限公司 信息处理方法及装置、存储介质、电子设备
US11430414B2 (en) 2019-10-17 2022-08-30 Microsoft Technology Licensing, Llc Eye gaze control of magnification user interface

Family Cites Families (29)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4787051A (en) 1986-05-16 1988-11-22 Tektronix, Inc. Inertial mouse system
US4839838A (en) * 1987-03-30 1989-06-13 Labiche Mitchell Spatial input apparatus
US4969647A (en) * 1989-06-02 1990-11-13 Atari Corporation Invertible hand-held electronic game apparatus
US5704836A (en) * 1995-03-23 1998-01-06 Perception Systems, Inc. Motion-based command generation technology
US5757360A (en) * 1995-05-03 1998-05-26 Mitsubishi Electric Information Technology Center America, Inc. Hand held computer control device
WO1996036960A1 (en) * 1995-05-19 1996-11-21 Intelligent Devices, L.L.C. Non-contact user interface for data processing system
JP3671259B2 (ja) * 1995-05-31 2005-07-13 カシオ計算機株式会社 表示装置
US5913727A (en) * 1995-06-02 1999-06-22 Ahdoot; Ned Interactive movement and contact simulation game
US5641288A (en) * 1996-01-11 1997-06-24 Zaenglein, Jr.; William G. Shooting simulating process and training device using a virtual reality display screen
MY119298A (en) 1996-09-13 2005-04-30 Cooper Ind Inc Encapsulated vacuum interrupter and method of making same
GB9620464D0 (en) * 1996-10-01 1996-11-20 Philips Electronics Nv Hand held image display device
IL121178A (en) * 1997-06-27 2003-11-23 Nds Ltd Interactive game system
US6409596B1 (en) * 1997-09-12 2002-06-25 Kabushiki Kaisha Sega Enterprises Game device and image displaying method which displays a game proceeding in virtual space, and computer-readable recording medium
SE516552C2 (sv) 1997-10-02 2002-01-29 Ericsson Telefon Ab L M Handburen displayenhet och metod att visa skärmbilder
GB9722766D0 (en) 1997-10-28 1997-12-24 British Telecomm Portable computers
US6162123A (en) * 1997-11-25 2000-12-19 Woolston; Thomas G. Interactive electronic sword game
SE511516C2 (sv) 1997-12-23 1999-10-11 Ericsson Telefon Ab L M Handburen displayenhet och metod att visa skärmbilder
JP3338777B2 (ja) * 1998-04-22 2002-10-28 日本電気株式会社 携帯端末、及びその画面表示方法
US6200219B1 (en) * 1998-06-10 2001-03-13 Elliot Rudell Toy vehicles with integral motion sensitive game display
JP2000189670A (ja) * 1998-12-28 2000-07-11 Namco Ltd 操作入力装置及びゲ―ム装置
GB2347593B (en) * 1999-01-06 2001-05-23 Motorola Inc Apparatus and method for using motion to input information to a wireless communication device
US6201554B1 (en) * 1999-01-12 2001-03-13 Ericsson Inc. Device control apparatus for hand-held data processing device
JP2000325653A (ja) * 1999-05-19 2000-11-28 Enix Corp 携帯型ビデオゲーム装置およびプログラムを格納した記録媒体
JP2000350862A (ja) * 1999-06-11 2000-12-19 Konami Co Ltd 的当てゲーム実行方法、ゲーム機及び記録媒体
US20020010021A1 (en) * 1999-08-03 2002-01-24 Mccauley Jack Jean Method and device for optical gun interaction with a computer game system
US6375572B1 (en) * 1999-10-04 2002-04-23 Nintendo Co., Ltd. Portable game apparatus with acceleration sensor and information storage medium storing a game progam
GB2357400A (en) * 1999-12-17 2001-06-20 Nokia Mobile Phones Ltd Controlling a terminal of a communication system
US6650318B1 (en) * 2000-10-13 2003-11-18 Vkb Inc. Data input device
WO2002011838A1 (en) * 2000-08-03 2002-02-14 Mattel, Inc. Handheld driving simulation game apparatus

Also Published As

Publication number Publication date
EP1216730A2 (en) 2002-06-26
EP1216730A3 (en) 2005-11-30
US6939231B2 (en) 2005-09-06
FI20002841A0 (fi) 2000-12-22
US20020082079A1 (en) 2002-06-27

Similar Documents

Publication Publication Date Title
DE60231101D1 (de) Anzeigesteuerungsvorrichtung und -verfahren
DE50115704D1 (de) Anzeigevorrichtung
DE60105263D1 (de) Betätigungsvorrichtung
NO20003974D0 (no) Manøverinnretning
DE60227755D1 (de) Anzeigevorrichtung
NO20014214L (no) Fjernstyrt tilkoplingsanordning for löfteinnretning
DE50102680D1 (de) Steuereinrichtung
DE60117725D1 (de) Anzeigeendgerät
DE60106250D1 (de) Schaltvorrichtung
DE50110619D1 (de) Anzeigevorrichtung
DE60119163D1 (de) Wickelvorrichtung
DE60103427D1 (de) Übereinstimmungssteuerverfahren
DE50208025D1 (de) Steuervorrichtung
DE60143976D1 (de) Anzeigevorrichtung
DE50101513D1 (de) Betätigungsvorrichtung
DE60128623D1 (de) Anzeigevorrichtung und Steuerverfahren dafür
DE50102746D1 (de) Betätigungsvorrichtung
FI20001987L (fi) Hallintalaite
DE60123857D1 (de) Steuerungsvorrichtung
DE60219944D1 (de) Anzeigevorrichtung
DE60205078D1 (de) Magnetische Anzeigevorrichtung
FI20010894A7 (fi) Kaksiosainen laite
FI20021661L (fi) Menetelmä päätelaitteen ohjaamiseksi
NO20023391D0 (no) LCD-anordning
DE10192757D2 (de) Regelvorrichtung