JP2005296081A5 - - Google Patents

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Publication number
JP2005296081A5
JP2005296081A5 JP2004112594A JP2004112594A JP2005296081A5 JP 2005296081 A5 JP2005296081 A5 JP 2005296081A5 JP 2004112594 A JP2004112594 A JP 2004112594A JP 2004112594 A JP2004112594 A JP 2004112594A JP 2005296081 A5 JP2005296081 A5 JP 2005296081A5
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JP
Japan
Prior art keywords
game
state
special
picture
stop
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2004112594A
Other languages
Japanese (ja)
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JP2005296081A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2004112594A priority Critical patent/JP2005296081A/en
Priority claimed from JP2004112594A external-priority patent/JP2005296081A/en
Publication of JP2005296081A publication Critical patent/JP2005296081A/en
Publication of JP2005296081A5 publication Critical patent/JP2005296081A5/ja
Pending legal-status Critical Current

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Claims (2)

複数種の絵柄が変動表示される絵柄表示手段と、A pattern display means for variably displaying a plurality of types of patterns;
前記絵柄表示手段の変動を開始させるべく操作される始動操作手段と、Start operation means operated to start the variation of the pattern display means;
前記絵柄表示手段の変動を停止させるべく操作される停止操作手段と、Stop operation means operated to stop the variation of the picture display means;
前記始動操作手段の操作に基づいて前記絵柄表示手段の変動を開始させ、前記停止操作手段の操作に基づいて前記絵柄表示手段の変動を停止させるように、前記絵柄表示手段を駆動制御する駆動制御手段と、Drive control for driving and controlling the picture display means so as to start the fluctuation of the picture display means based on the operation of the start operation means and stop the fluctuation of the picture display means based on the operation of the stop operation means Means,
前記絵柄表示手段の変動が停止した場合に、予め定めた有効位置における停止絵柄の組合せに応じた数の遊技媒体を払い出す払出手段と、A payout means for paying out a number of game media in accordance with a combination of stop pictures at a predetermined effective position when fluctuation of the picture display means stops;
遊技者に有利な特別遊技状態の抽選を行う特別抽選手段と、A special lottery means for drawing a special gaming state advantageous to the player;
無償で次回のゲームを行うことのできる再遊技ゲームの抽選を行う再遊技抽選手段と、Re-game lottery means for drawing a re-game game that can be played next time for free;
を備え、With
前記特別抽選手段により当選とされ且つ停止絵柄の組合せが特別絵柄の組合せである場合に特別遊技状態を実行し、前記再遊技抽選手段により当選とされ且つ停止絵柄の組合せが再遊技絵柄の組合せである場合に再遊技ゲームを実行するように構成された遊技機であって、A special gaming state is executed when the special lottery means wins and the combination of the stop picture is a special picture combination, and the combination of the stop picture is selected by the replay lottery means and the combination of the stop picture A gaming machine configured to run a re-game in some cases,
前記再遊技抽選手段による再遊技ゲームの当選確率を高くした状態と低くした状態とに変更可能であり、前記特別遊技状態の終了に引き続いて前記再遊技ゲームの当選確率を高くした状態に変更する確率変更手段と、The re-game game winning probability by the re-game lottery means can be changed between a high state and a low state, and the re-game game winning probability is changed to a high state following the end of the special game state. Probability changing means;
遊技状況を表示演出する表示演出手段と、Display directing means for displaying the game situation;
前記表示演出手段における前記特別遊技状態中の表示演出が、前記確率変更手段により前記特別遊技状態の終了に引き続いて前記再遊技ゲームの当選確率を高くした状態に変更された状態中において継続して実行されるように、前記表示演出手段を表示制御する表示制御手段と、The display effect during the special game state in the display effect means continues in a state where the probability change means has been changed to a state in which the winning probability of the re-game game is increased following the end of the special game state. Display control means for controlling display of the display effect means so as to be executed;
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
前記特別遊技状態は、前記払出手段により払い出された遊技媒体数が予め定められた数以上となった場合に終了するものである請求項1に記載の遊技機。2. The gaming machine according to claim 1, wherein the special game state is ended when the number of game media paid out by the payout means becomes equal to or greater than a predetermined number.
JP2004112594A 2004-04-06 2004-04-06 Game machine Pending JP2005296081A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2004112594A JP2005296081A (en) 2004-04-06 2004-04-06 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004112594A JP2005296081A (en) 2004-04-06 2004-04-06 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010093646A Division JP5095775B2 (en) 2010-04-15 2010-04-15 Game machine

Publications (2)

Publication Number Publication Date
JP2005296081A JP2005296081A (en) 2005-10-27
JP2005296081A5 true JP2005296081A5 (en) 2007-08-02

Family

ID=35328362

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2004112594A Pending JP2005296081A (en) 2004-04-06 2004-04-06 Game machine

Country Status (1)

Country Link
JP (1) JP2005296081A (en)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007136078A (en) * 2005-11-22 2007-06-07 Heiwa Corp Game machine
JP2007136077A (en) * 2005-11-22 2007-06-07 Heiwa Corp Game machine
JP5080735B2 (en) * 2005-11-29 2012-11-21 株式会社三共 Slot machine using game balls
JP4949740B2 (en) * 2006-05-31 2012-06-13 株式会社ユニバーサルエンターテインメント Game machine
JP4908066B2 (en) * 2006-05-31 2012-04-04 株式会社ユニバーサルエンターテインメント Game machine
JP5664844B2 (en) * 2010-04-09 2015-02-04 株式会社三洋物産 Game machine
JP6075570B2 (en) * 2014-10-17 2017-02-08 株式会社三洋物産 Game machine
JP2016209420A (en) * 2015-05-12 2016-12-15 京楽産業.株式会社 Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3823013B2 (en) * 2000-07-05 2006-09-20 籍雄 李 Game equipment
JP2003236057A (en) * 2002-02-20 2003-08-26 Aruze Corp Gaming machine
JP2004008700A (en) * 2002-06-11 2004-01-15 Daiichi Shokai Co Ltd Gaming machine
JP2004057566A (en) * 2002-07-30 2004-02-26 Samii Kk Slot machine

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