JP7634069B2 - 複数のマーカを備えたデバイス - Google Patents
複数のマーカを備えたデバイス Download PDFInfo
- Publication number
- JP7634069B2 JP7634069B2 JP2023208267A JP2023208267A JP7634069B2 JP 7634069 B2 JP7634069 B2 JP 7634069B2 JP 2023208267 A JP2023208267 A JP 2023208267A JP 2023208267 A JP2023208267 A JP 2023208267A JP 7634069 B2 JP7634069 B2 JP 7634069B2
- Authority
- JP
- Japan
- Prior art keywords
- light
- luminance
- markers
- marker
- input device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
- G06F3/0308—Detection arrangements using opto-electronic means comprising a plurality of distinctive and separately oriented light emitters or reflectors associated to the pointing device, e.g. remote cursor controller with distinct and separately oriented LEDs at the tip whose radiations are captured by a photo-detector associated to the screen
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Description
Claims (6)
- ケース体と、当該ケース体の外部に光を出射する複数のマーカと、を備えたデバイスであって、
1つのマーカを点灯するための第1光源と、
複数のマーカを点灯するための第2光源と、
1つ以上の前記第1光源を、所定の発光パターンで発光させる制御部と、を備え、
前記所定の発光パターンは、複数のフレーム期間における第1輝度で発光する点灯期間と、第1輝度とは異なる第2輝度で発光する点灯期間を定め、
フレーム期間は、撮像装置による撮影周期である、
ことを特徴とするデバイス。 - 前記制御部は、前記第2光源を、前記所定の発光パターンで発光させない、
ことを特徴とする請求項1に記載のデバイス。 - 前記第1光源の前記所定の発光パターンでの発光は、撮像装置による撮影タイミングを特定するために実施される、
ことを特徴とする請求項1に記載のデバイス。 - 前記制御部は、撮像装置の方向を向いているマーカの前記第1光源を、前記所定の発光パターンで発光させる、
ことを特徴とする請求項1に記載のデバイス。 - 前記所定の発光パターンにおいて、フレーム期間は複数のタイムグリッドに分割され、各タイムグリッドにおける発光輝度が第1輝度または第2輝度のいずれかに定められている、
ことを特徴とする請求項1に記載のデバイス。 - 前記所定の発光パターンにおいて、1つのタイムグリッドの複数のフレーム期間における第1輝度での発光または第2輝度での発光の順番は、他のタイムグリッドの複数のフレーム期間における第1輝度での発光または第2輝度での発光の順番と異なっている、
ことを特徴とする請求項5に記載のデバイス。
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023208267A JP7634069B2 (ja) | 2019-04-15 | 2023-12-11 | 複数のマーカを備えたデバイス |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2019077220A JP7613828B2 (ja) | 2019-04-15 | 2019-04-15 | 複数のマーカを備えたデバイス |
| JP2023208267A JP7634069B2 (ja) | 2019-04-15 | 2023-12-11 | 複数のマーカを備えたデバイス |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2019077220A Division JP7613828B2 (ja) | 2019-04-15 | 2019-04-15 | 複数のマーカを備えたデバイス |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2024019472A JP2024019472A (ja) | 2024-02-09 |
| JP7634069B2 true JP7634069B2 (ja) | 2025-02-20 |
Family
ID=72837398
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2019077220A Active JP7613828B2 (ja) | 2019-04-15 | 2019-04-15 | 複数のマーカを備えたデバイス |
| JP2023208267A Active JP7634069B2 (ja) | 2019-04-15 | 2023-12-11 | 複数のマーカを備えたデバイス |
Family Applications Before (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2019077220A Active JP7613828B2 (ja) | 2019-04-15 | 2019-04-15 | 複数のマーカを備えたデバイス |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US12017137B2 (ja) |
| JP (2) | JP7613828B2 (ja) |
| WO (1) | WO2020213363A1 (ja) |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2012047340A1 (en) | 2010-10-07 | 2012-04-12 | Sony Computer Entertainment Inc. | Tracking head position and orientation |
| JP2013059014A (ja) | 2011-09-09 | 2013-03-28 | Yutaka Takahashi | ビデオカメラのフレームタイミングに同期した同期タイミング信号生成器 |
| JP2017516185A (ja) | 2014-03-14 | 2017-06-15 | 株式会社ソニー・インタラクティブエンタテインメント | 回転自在に設置されたカメラ付きのゲーミングデバイス |
| JP2019029054A (ja) | 2017-07-25 | 2019-02-21 | 信越ポリマー株式会社 | 照光式操作機器 |
Family Cites Families (28)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS5714108U (ja) * | 1980-06-28 | 1982-01-25 | ||
| JPH04133204U (ja) * | 1991-05-31 | 1992-12-11 | 株式会社小糸製作所 | 自動車の照明装置 |
| JP2005135425A (ja) * | 1998-02-16 | 2005-05-26 | Sony Computer Entertainment Inc | 携帯用電子機器の保護ケース |
| JP5089060B2 (ja) | 2006-03-14 | 2012-12-05 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメントシステムおよびゲームコントローラ |
| JP4443531B2 (ja) | 2006-04-11 | 2010-03-31 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメントシステムおよび処理装置 |
| JP5089078B2 (ja) | 2006-05-02 | 2012-12-05 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置 |
| CN102124423A (zh) * | 2008-01-22 | 2011-07-13 | 新世代株式会社 | 摄像装置、在线游戏系统、操作物、输入方法、图像解析装置、图像解析方法以及记录媒体 |
| EP2354896B1 (en) | 2008-11-14 | 2016-12-21 | Sony Interactive Entertainment Inc. | Operating device and information processing apparatus |
| EP2573651A4 (en) | 2010-05-18 | 2016-04-20 | Fujitsu Ltd | DEVICE FOR PROCESSING INFORMATION OF A DRAWER, PROGRAM FOR PROCESSING INFORMATION OF A DRAWER AND CONFERENCE SYSTEM |
| JPWO2013157052A1 (ja) * | 2012-04-20 | 2015-12-21 | 任天堂株式会社 | ゲームコントローラ |
| CN104704535A (zh) * | 2012-10-02 | 2015-06-10 | 索尼公司 | 增强现实系统 |
| WO2015079715A1 (ja) * | 2013-11-30 | 2015-06-04 | 株式会社五藤光学研究所 | 恒星投映筒 |
| JP6355978B2 (ja) * | 2014-06-09 | 2018-07-11 | 株式会社バンダイナムコエンターテインメント | プログラムおよび画像生成装置 |
| US9746921B2 (en) * | 2014-12-31 | 2017-08-29 | Sony Interactive Entertainment Inc. | Signal generation and detector systems and methods for determining positions of fingers of a user |
| JP6477131B2 (ja) | 2015-03-27 | 2019-03-06 | セイコーエプソン株式会社 | インタラクティブプロジェクター,インタラクティブプロジェクションシステム,およびインタラクティブプロジェクターの制御方法 |
| KR102458189B1 (ko) * | 2015-08-03 | 2022-10-25 | 삼성전자주식회사 | 건강 정보를 생성하기 위한 건강 정보 생성 장치, 전자 장치 및 건강 정보 생성 방법 |
| JP6650739B2 (ja) | 2015-11-30 | 2020-02-19 | 株式会社ソニー・インタラクティブエンタテインメント | 発光デバイス調整装置および駆動電流調整方法 |
| JP6113897B1 (ja) | 2016-08-22 | 2017-04-12 | 株式会社コロプラ | 仮想空間を提供する方法、仮想体験を提供する方法、プログラム、および記録媒体 |
| US10134192B2 (en) * | 2016-10-17 | 2018-11-20 | Microsoft Technology Licensing, Llc | Generating and displaying a computer generated image on a future pose of a real world object |
| JP6917701B2 (ja) | 2016-11-30 | 2021-08-11 | キヤノン株式会社 | 情報処理装置、情報処理装置の制御方法及びプログラム |
| US11490808B2 (en) | 2017-07-27 | 2022-11-08 | Sony Corporation | Information processing device and information processing method |
| US10540023B2 (en) * | 2017-09-26 | 2020-01-21 | Yong Bum Kim | User interface devices for virtual reality system |
| JP6340464B1 (ja) * | 2017-09-27 | 2018-06-06 | 株式会社Cygames | プログラム、情報処理方法、情報処理システム、頭部装着型表示装置、情報処理装置 |
| US10529074B2 (en) * | 2017-09-28 | 2020-01-07 | Samsung Electronics Co., Ltd. | Camera pose and plane estimation using active markers and a dynamic vision sensor |
| JP6853156B2 (ja) | 2017-09-29 | 2021-03-31 | 株式会社日立製作所 | 姿勢推定システム、姿勢推定装置、及び距離画像カメラ |
| US11042226B2 (en) * | 2018-04-02 | 2021-06-22 | Microsoft Technology Licensing, Llc | Constellation-based augmentation of mouse form-factor for virtual reality applications |
| WO2020030156A1 (zh) * | 2018-08-10 | 2020-02-13 | 广东虚拟现实科技有限公司 | 图像处理方法、终端设备及计算机可读介质 |
| US11569826B2 (en) * | 2020-02-16 | 2023-01-31 | Board Of Regents, The University Of Texas System | Time-domain incremental two-step capacitance-to-digital converter |
-
2019
- 2019-04-15 JP JP2019077220A patent/JP7613828B2/ja active Active
-
2020
- 2020-03-26 US US17/440,862 patent/US12017137B2/en active Active
- 2020-03-26 WO PCT/JP2020/013747 patent/WO2020213363A1/ja not_active Ceased
-
2023
- 2023-12-11 JP JP2023208267A patent/JP7634069B2/ja active Active
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2012047340A1 (en) | 2010-10-07 | 2012-04-12 | Sony Computer Entertainment Inc. | Tracking head position and orientation |
| JP2013059014A (ja) | 2011-09-09 | 2013-03-28 | Yutaka Takahashi | ビデオカメラのフレームタイミングに同期した同期タイミング信号生成器 |
| JP2017516185A (ja) | 2014-03-14 | 2017-06-15 | 株式会社ソニー・インタラクティブエンタテインメント | 回転自在に設置されたカメラ付きのゲーミングデバイス |
| JP2019029054A (ja) | 2017-07-25 | 2019-02-21 | 信越ポリマー株式会社 | 照光式操作機器 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2020177283A (ja) | 2020-10-29 |
| JP7613828B2 (ja) | 2025-01-15 |
| JP2024019472A (ja) | 2024-02-09 |
| US12017137B2 (en) | 2024-06-25 |
| US20220161126A1 (en) | 2022-05-26 |
| WO2020213363A1 (ja) | 2020-10-22 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| CN108292489B (zh) | 信息处理装置和图像生成方法 | |
| JP7248490B2 (ja) | 情報処理装置、デバイスの位置および姿勢の推定方法 | |
| JP7283958B2 (ja) | 複数のマーカを備えたデバイス | |
| US11507201B2 (en) | Virtual reality | |
| JP7198149B2 (ja) | 情報処理装置およびデバイス情報導出方法 | |
| US12544653B2 (en) | Device including plurality of markers | |
| JP2017220032A (ja) | 情報処理装置、情報処理方法、およびコンピュータプログラム | |
| US11335071B2 (en) | Image generation apparatus and image generation method for augmented reality images based on object interaction | |
| CN110882536A (zh) | 一种棋和基于ar设备的下棋游戏系统 | |
| US11794095B2 (en) | Information processing apparatus and device information derivation method | |
| JP7634069B2 (ja) | 複数のマーカを備えたデバイス | |
| US20180253902A1 (en) | Method executed on computer for providing object in virtual space, program for executing the method on the computer, and computer apparatus | |
| JP7193539B2 (ja) | データ処理 | |
| KR20250019680A (ko) | 정보 처리 장치, 컨트롤러 표시 방법 및 컴퓨터 프로그램 | |
| JP2024108472A (ja) | 情報処理装置およびデバイス情報導出方法 | |
| US20260069982A1 (en) | Information processing device and image generation method |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20231211 |
|
| A977 | Report on retrieval |
Free format text: JAPANESE INTERMEDIATE CODE: A971007 Effective date: 20240628 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20240702 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20240806 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20241119 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20241219 |
|
| TRDD | Decision of grant or rejection written | ||
| A01 | Written decision to grant a patent or to grant a registration (utility model) |
Free format text: JAPANESE INTERMEDIATE CODE: A01 Effective date: 20250204 |
|
| A61 | First payment of annual fees (during grant procedure) |
Free format text: JAPANESE INTERMEDIATE CODE: A61 Effective date: 20250207 |
|
| R150 | Certificate of patent or registration of utility model |
Ref document number: 7634069 Country of ref document: JP Free format text: JAPANESE INTERMEDIATE CODE: R150 |