JPH01148290A - Game ball feed-out apparatus for pattern type game machine - Google Patents
Game ball feed-out apparatus for pattern type game machineInfo
- Publication number
- JPH01148290A JPH01148290A JP62308353A JP30835387A JPH01148290A JP H01148290 A JPH01148290 A JP H01148290A JP 62308353 A JP62308353 A JP 62308353A JP 30835387 A JP30835387 A JP 30835387A JP H01148290 A JPH01148290 A JP H01148290A
- Authority
- JP
- Japan
- Prior art keywords
- ball
- game
- symbol
- balls
- game machine
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000001105 regulatory effect Effects 0.000 claims abstract description 41
- 238000001514 detection method Methods 0.000 claims description 21
- 238000003780 insertion Methods 0.000 claims description 3
- 230000037431 insertion Effects 0.000 claims description 3
- 230000000717 retained effect Effects 0.000 abstract description 2
- 230000000284 resting effect Effects 0.000 abstract 1
- 230000033228 biological regulation Effects 0.000 description 6
- 238000000605 extraction Methods 0.000 description 5
- 238000000034 method Methods 0.000 description 5
- 230000002265 prevention Effects 0.000 description 5
- 230000000694 effects Effects 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 238000012840 feeding operation Methods 0.000 description 2
- 238000009434 installation Methods 0.000 description 2
- 101100460719 Mus musculus Noto gene Proteins 0.000 description 1
- 101100187345 Xenopus laevis noto gene Proteins 0.000 description 1
- 230000003213 activating effect Effects 0.000 description 1
- 210000000078 claw Anatomy 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 230000007423 decrease Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000007689 inspection Methods 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 230000007257 malfunction Effects 0.000 description 1
- 238000007726 management method Methods 0.000 description 1
- 238000005192 partition Methods 0.000 description 1
- 230000000452 restraining effect Effects 0.000 description 1
- 230000002269 spontaneous effect Effects 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
Landscapes
- Slot Machines And Peripheral Devices (AREA)
Abstract
Description
【発明の詳細な説明】
〔産業上の利用分野〕
この発明は、図柄式遊技機用の遊技球送出装置にかかり
、更に詳述すれば遊技媒体を投入して毎回の図柄組合せ
ゲームができる遊技機において、上記遊技媒体として規
定数単位のパチンコ球を送出し得る遊技球送出装置に関
する。[Detailed Description of the Invention] [Field of Industrial Application] The present invention relates to a game ball sending device for a symbol-type game machine, and more specifically, a game ball delivery device for a symbol-type game machine, and more specifically, a game ball that can play a symbol combination game each time by inserting game media. The present invention relates to a game ball delivery device capable of delivering a specified number of pachinko balls as the game medium in a machine.
この種図柄式遊技機の代表例の一つとして、従来から一
殻に「スロットマシン」とも呼ばれている遊技機では、
周知のように毎回の図柄組合せゲームに必要な遊技媒体
にメダル又はコインを使用し、このメダル等を当該のゲ
ーム条件(最高3得点3枚まで)に合せて1枚重位で投
入してゲーム操作を開始することにより、図柄表示装W
(通常では回転ドラム)が可変作動されてゲームが行い
得る。そして同装置で固定表示された図柄同志の組合せ
の判定結果において、予め設定された「図柄の組合せ」
と一致した際には入賞成立とされ、当該得点ラインにか
かる所定の褒賞つまり設定数の上記メダル等が獲得でき
る.斯る遊技機は、一触的なパチンコ機と対比すると、
互いに使用される遊技媒体(メダル等とパチンコ球)の
差異に関連して双方の遊技方法や内容さらには形態及び
構成等の多面に至って大きな相違があるものの、互いの
外形サイズ(幅及び高さ)が同等とされており、そして
遊技店内においてパチンコ機とも共通な設置枠台に交換
可能に設置されている。それだけにこの種遊技機の新規
タイプの一つとして、遊技媒体にパチンコ球を使用して
同機固有の図柄組合せゲームを奏し得る型式が希求され
つつある。As one of the representative examples of this type of symbol-type gaming machine, the gaming machine that has traditionally been called a "slot machine"
As is well known, medals or coins are used as the game media required for each symbol combination game, and the medals are inserted in single coins according to the game conditions (maximum of 3 points and 3 coins). By starting the operation, the symbol display W
(usually a rotating drum) can be variably activated to play the game. Then, in the determination result of the combination of symbols fixedly displayed on the device, a preset "design combination" is determined.
When it matches, it is considered as winning and you can get the predetermined reward related to the score line, i.e., the set number of medals, etc. mentioned above. When compared to pachinko machines, which are easy to play,
Although there are large differences in the gaming methods and contents of the two, as well as in many aspects such as form and structure, in relation to the differences in the gaming media (medals etc. and pachinko balls) used by each other, the external size (width and height) of the two is very different. ) are considered to be equivalent, and they are interchangeably installed on the same installation frame as pachinko machines in the game parlor. For this reason, there is a growing demand for a new type of gaming machine that can play a symbol combination game unique to this machine using pachinko balls as the game medium.
現存するこの種遊技機では、メダル等使用型式だけであ
るため、前述の要望に応えるべく近年において、遊技媒
体更には入賞成立に対する褒賞媒体にパチンコ球を使用
する型式の「スロ・ノトマシン」が提案されている.斯
る遊技機によれば遊技店内における同一設置枠台におい
てパチンコ機と同様に併設し得るとともに、パチンコ球
にかかる種々の既設設備すなわち球補給装置及び計数装
置更には管理装置等が共用でき、そして双方の遊技機に
おいて共通の遊技媒体を利用して全く内容の異なるゲー
ムを行うことが可能であろう。Existing gaming machines of this type only use medals, etc., so in order to meet the above-mentioned demands, in recent years, a type of "slot/noto machine" that uses pachinko balls as the playing medium and the reward medium for winning a prize has been proposed. It has been done. According to such a gaming machine, it can be installed in the same installation frame in a gaming parlor in the same way as a pachinko machine, and various existing equipment related to pachinko balls, such as a ball replenishing device, a counting device, a management device, etc., can be shared, and It would be possible to play games with completely different contents using common game media on both gaming machines.
しかし上述した先行「スロットマシン」では、なる程メ
ダル等に代わり通常のパチンコ機で使用されているパチ
ンコ球を使用可能とする旨の技術概要は提案されるもの
の、毎回のゲームにおいてメダル1枚分毎に対応する規
定数単位のパチンコ球を機内へ的確に送出するための具
体的な球送り装置が提案されていない.従って斯る遊技
機が現実に実用化されるためには未だ困難な状態にあり
、今一層の創意工夫を要する実情にある。However, with the preceding "slot machine" mentioned above, although a technical outline has been proposed that allows the use of pachinko balls used in regular pachinko machines instead of medals, the amount of money required for each game is 1 medal. No specific ball feeding device has been proposed to accurately send a specified number of pachinko balls into the machine. Therefore, it is still difficult for such gaming machines to be put into practical use, and even more ingenuity is required.
特にこの種遊技機では、毎回のゲームにおいて遊技者の
選択により「3得点ゲーム」までが可能とされているこ
とから、上記法送り装置については、遊技球の投入条件
として常に規定数単位とし、そして毎回のゲーム選択条
件に適合した「規定数送り」を的確に41続できること
が絶対的不可欠な条件とされる。In particular, with this type of gaming machine, it is possible to play up to a "3-score game" depending on the player's selection in each game, so for the above-mentioned method feeding device, the game balls are always thrown in units of a specified number, An absolutely essential condition is to be able to accurately perform 41 consecutive ``specified number of feeds'' that meet the game selection conditions each time.
本発明の目的は、図柄式遊技機にかかる遊技媒体として
通常のパチンコ球を規定数単位でゲーム条件に合せて的
確に送出し得る遊技球送出装置を提供し、以てこの種遊
技機の開発を容易にするとともに、ゲームの興趣の向上
を図ることにある。An object of the present invention is to provide a game ball delivery device that can accurately send out regular pachinko balls as game media in a symbol-type game machine in a specified number of units according to game conditions, and to develop this type of game machine. The objective is to make the game easier and to improve the interest of the game.
本発明は、図柄表示装置及び球皿等を備えた遊技機の内
側に装着される本体内に、図柄組合せゲームに必要な遊
技媒体である遊技球を上記球皿から通入して排出部側へ
通出し得る通路と、この通路の途上に回転自在に設置さ
れて停止時には通路内の遊技球を停留し回転時には遊技
球を規定数単位で送出し得る歯車状の球送り体と、この
球送り体の近傍に設置されて同球送り体の毎回の所定角
度毎の回転と停止とを規制する規制部材と、遊技球用検
出手段の球有り検出時において、遊技機側に装着された
遊技球投入用操作手段の操作条件で作動されて上記規制
部材を1回ずつ解放操作する電磁操作具と、上記通路内
の遊技球を遊技者側へ戻す球戻し機構とを備えて構成さ
れた図柄式遊技機用の遊技球送出装置である。The present invention provides a main body that is installed inside a gaming machine that is equipped with a symbol display device, a ball tray, etc., and passes game balls, which are game media necessary for a symbol combination game, from the ball tray to the discharge section side. a gear-shaped ball feeder that is rotatably installed in the middle of this path and can stop the game balls in the path when stopped and send out the game balls in a specified number of units when rotating; A regulating member installed near the ball sending body to restrict the rotation and stopping of the ball feeding body at each predetermined angle each time, and a regulating member installed on the gaming machine side when the game ball detection means detects the presence of a ball. A pattern comprising an electromagnetic operating tool that is operated under the operating conditions of the ball throwing operating means to release the regulating member one time at a time, and a ball return mechanism that returns the game balls in the passageway to the player side. This is a game ball sending device for type game machines.
遊技機の前面に装備される球皿内の遊技球を本体の入り
口から通路内に通入し、規制部材により球送出前の停止
位置に拘束されている球送り体の一部で先行遊技球を停
留して以降通路内の遊技球が検出されているもとで、遊
技機前面の遊技球投入操作手段が遊技者により操作され
ることにより、その操作条件に応じて電磁操作具が1回
ずつ瞬時的に作動されて上記規制部材を解放操作し、同
部材から解放された上記法送り体が遊技球の圧力を受け
ながら1回ずつ所定角度分毎に回転して規定数の遊技球
を送出し得るものである。The game balls in the ball tray installed on the front of the game machine are passed through the passageway from the entrance of the main body, and the ball sending body, which is restrained by a regulating member at a stop position before sending out the balls, is used to advance the game balls. When the player operates the game ball input operation means on the front of the game machine while the game balls in the passage have been detected since the game ball has stopped, the electromagnetic operation tool is activated once according to the operating conditions. The regulating member is activated instantaneously to release the regulating member, and the law feeding body released from the member rotates once every predetermined angle while receiving pressure from the game balls to release a specified number of game balls. It can be sent.
本発明にかかる遊技球送出装置の実施例説明に先立ち、
同装置が好適に適用される遊技機Mについて要約説明す
ると、同機では、従前の「メダル使用型式のスロットマ
シン」と同様な基本的構成を備えており、第1図に略示
されるようにパチンコ機の機枠と同等サイズの外枠lに
開閉自在に装着された前枠2の前面に窓枠3が装着され
ており、この窓枠3の中央部に図柄透視窓4が形成され
、その下部にスタートレバー5及び各図柄ドラム手動停
止用のボタン6が夫々配置されている。なお窓枠3の上
部の表示部3Aには、遊技機及び本例装置を含めてゲー
ムに必要な種々の条件及び内容等がランプ等を以て表示
されるとする。また透視窓4の両側に亘り「図柄の組合
せ」にかかる複数種類の得点ライン(入賞ラインともい
う)が設定されており、中央水平のラインが1得点用、
上下水平のラインが2得点用、そして互いに交差する斜
めのラインが3得点用とされて夫々ランプで点灯表示さ
れる。Prior to explaining the embodiments of the game ball sending device according to the present invention,
To summarize the gaming machine M to which this device is suitably applied, this machine has the same basic configuration as the previous "token-based slot machine", and as shown schematically in FIG. A window frame 3 is attached to the front of a front frame 2 which is attached to an outer frame l of the same size as the frame of the machine so as to be openable and closable, and a pattern transparent window 4 is formed in the center of this window frame 3. A start lever 5 and a button 6 for manually stopping each symbol drum are arranged at the bottom. It is assumed that on the display section 3A at the top of the window frame 3, various conditions and contents necessary for the game, including the gaming machine and the device of this example, are displayed using lamps and the like. In addition, multiple types of scoring lines (also called winning lines) for "combinations of symbols" are set on both sides of the transparent window 4, and the horizontal line in the center is for one score,
The upper and lower horizontal lines are for 2 points, and the diagonal lines that intersect with each other are for 3 points, and each is lit up and displayed with a lamp.
上記窓枠3の下部に横長方形の支板7が開閉自在に装着
されてその前面に遊技媒体であるパチンコ球(遊技球と
もいう)用の上球皿8がセットされており、また上記前
枠2の前面下端に横長方形の取着板13が装着されてそ
の前面に下球皿14がセットされている。なお支板7は
反開閉支点側に装着された施錠装置10 (第3.4図
参照)の遊孔12がら鍵操作で開放し得、開閉支点側に
は賞品媒体であるパチンコ球(賞球ともいう)用の給出
口9が形成されている。また取着板13は中央部に賞球
用の給出口15を形成している。ちなみに双方の球皿8
.14は、パチンコ機で既に使用されている球抜き機構
付のものが使用可能である。A horizontal rectangular support plate 7 is attached to the lower part of the window frame 3 so as to be openable and closable, and an upper ball tray 8 for pachinko balls (also called game balls), which is a game medium, is set on the front of the support plate 7, and an upper ball tray 8 for pachinko balls (also called game balls), which is a game medium, is set in front of the support plate 7. A horizontally rectangular mounting plate 13 is attached to the lower end of the front surface of the frame 2, and a lower ball plate 14 is set on the front surface thereof. The support plate 7 can be opened by operating a key through the play hole 12 of the locking device 10 (see Figure 3.4) mounted on the side opposite to the opening/closing fulcrum, and the pachinko ball (prize ball) which is the prize medium is placed on the opening/closing fulcrum side. A supply port 9 is formed. Further, the mounting plate 13 has a supply opening 15 for prize balls formed in the center thereof. By the way, both ball plates 8
.. As for 14, it is possible to use one with a ball ejecting mechanism that is already used in pachinko machines.
一方前記外枠1内には、図示3個の図柄ドラム16が配
置されている。各ドラム16は、その外周面に所定の図
柄(例えば数字や絵等)が配置されており、そして上記
スタートレバー5の操作により駆動装置17を介し回転
開始されて所定時間後に停止される。なお各ドラム16
の停止態様について、自動停止例では設定時間帯を以て
左から順に停止され、手動停止例では遊技者による各停
止ボタン6の操作順に停止されて夫々の図柄を透視窓4
に固定表示し得る。On the other hand, within the outer frame 1, three symbol drums 16 as shown are arranged. Each drum 16 has a predetermined pattern (for example, a number or a picture) arranged on its outer circumferential surface, and is started to rotate via the drive device 17 by operating the start lever 5 and stopped after a predetermined time. Furthermore, each drum 16
Regarding the stopping mode, in the automatic stopping example, the symbols are stopped sequentially from the left after a set time period, and in the manual stopping example, they are stopped in the order in which the player operates each stop button 6, and each symbol is displayed through the transparent window 4.
It can be displayed fixedly.
また上記賞球の給出経路については、第2図に略示され
るように外枠1内の上部に貯留タンク18、斜状の送出
樋19及び折返し樋20が装備されており、これらに充
填された賞球が賞球給出装置Pの賞球ケース21内に所
定個数単位で収容されている。そして入賞成立時に装置
Pの電磁ソレノイド22が作動される毎に当該のケース
21から賞球が排出され、以降縦給出樋23から第1横
給出樋24の出口25及び給出口9を介し前記上球皿8
に給出され、置皿8側の満杯以後は、第1横給出樋24
の下段に連設された第2横給出樋26からパケット27
及び給出口15を介し前記下球皿14へ給出される。な
お賞球給出装置Pでは、規定数単位(5個、10個)の
賞球を収容し得る2基の賞球ケース21が、入賞成立条
件に合せて作動し得る個々の電磁ソレノイド22等に連
繋されて独自に作動し得、■得点5個、2得点10個、
3得点15個の賞球を夫々給出する。Regarding the feeding route for the prize balls, as schematically shown in FIG. The awarded prize balls are stored in the prize ball case 21 of the prize ball feeding device P in units of a predetermined number. Then, each time the electromagnetic solenoid 22 of the device P is activated when a winning is established, the prize ball is ejected from the corresponding case 21, and from then on, the prize ball is ejected from the vertical feed gutter 23 through the outlet 25 of the first horizontal feed gutter 24 and the feed outlet 9. The upper ball plate 8
After the tray 8 side is full, the first horizontal supply gutter 24
Packet 27 from the second horizontal supply gutter 26 connected to the lower part of the
and is supplied to the lower spherical tray 14 through the supply port 15. In the prize ball feeding device P, two prize ball cases 21 that can accommodate a prescribed number of prize balls (5, 10) are equipped with individual electromagnetic solenoids 22, etc. that can be activated according to winning conditions. It can be connected to and operate independently, ■ 5 points, 10 2 points,
15 prize balls for 3 points will be given out to each player.
なお図中28は上記折返し樋20から垂設された賞球用
の球抜き樋で、外枠1内の回収樋29に連通されている
。30は使用済み遊技球用の排出樋で、球抜き樋28の
途上に連設されている。31は球戻し路で、上記パケッ
ト27を介し下球皿14側に連通されている。32は上
記第2横給出樋26の下端部に設置された賞球満杯用の
検出スイッチ。33は排出樋30の入口部に設置された
使用済み遊技球用の検出スイッチを示す。In the figure, reference numeral 28 denotes a ball extraction gutter for prize balls that is vertically installed from the folding gutter 20 and communicates with a collection gutter 29 in the outer frame 1. 30 is a discharge gutter for used game balls, which is connected to the ball removal gutter 28. Reference numeral 31 denotes a ball return path, which communicates with the lower ball tray 14 through the packet 27. Reference numeral 32 denotes a full prize ball detection switch installed at the lower end of the second horizontal feed gutter 26. 33 indicates a detection switch for used game balls installed at the entrance of the discharge gutter 30.
前述した遊技11Mに実施される本例の遊技球送出装W
Fは、上球皿8から受入れた遊技球を規定数単位で送出
し得るもので、第3〜10図に示されるように前記支板
7内面の反開閉支点側に着脱自在にセットされる方形状
の本体41と、この本体41に着脱自在に覆蓋された同
形の蓋体49を以て一つのカセット形式に構成されてお
り、そして本体41内に通路46内の遊技球を規定数毎
に送出し得る回転歯車状の球送り体53と、この球送り
体53の毎回の回転量を規制して所定の停止位置で拘束
する規制部材58と、遊技球投入操作により作動されて
規制部材58を1回ずつ解放操作する電磁操作具68等
が組込まれている。Game ball sending device W of this example implemented in the game 11M described above
F is capable of sending out the game balls received from the upper ball tray 8 in a specified number of units, and is detachably set on the inner surface of the support plate 7 opposite to the opening/closing fulcrum as shown in FIGS. 3 to 10. A rectangular main body 41 and a lid 49 of the same shape that is detachably covered by the main body 41 constitute one cassette type, and game balls in a passage 46 are delivered into the main body 41 in specified numbers. A ball feeding body 53 in the form of a rotary gear that can be rotated, a regulating member 58 that regulates the amount of rotation of the ball feeding body 53 each time and restrains it at a predetermined stop position, and a regulating member 58 that is activated by a game ball insertion operation. An electromagnetic operating tool 68, etc., which is released one time at a time, is incorporated.
上記本体41は、一方の係合縁42を支板7の施錠装置
10のベース11に係合し、他方の係合縁43を支板7
に取着された施錠レバー34で保持して所定位置にセッ
トされており、一方に上球皿8の出口8a側に支板7の
口35を介し連通される入口44が形成され、また他方
に前記排出樋30に連通される出口45が形成されてい
る。そして人口44及び出口45の間に区画壁47で区
画された上記通路46が形成されおり、この通路46で
は、遊技球に作用する圧力を軽減するために入口44に
連通ずる変向路46a及び上段路46bそして出口45
と連通される下段路46cを一連に形成している。なお
上記蓋体49は、本体41の各部に突設された弾性変形
可能なフック片4日に係合口50を係合している。51
は本体41内の下部に取着された検出スイッチで、その
検出片52を通路46の下段路46c内の所定位置に延
出して遊技球の有無を検出する(第5.6図参照)。The main body 41 has one engagement edge 42 engaged with the base 11 of the locking device 10 of the support plate 7 and the other engagement edge 43 engaged with the base plate 7.
It is held in a predetermined position by a locking lever 34 attached to the upper spherical plate 8, and an inlet 44 is formed on one side to communicate with the outlet 8a side of the upper spherical plate 8 through the opening 35 of the support plate 7, and the other side is An outlet 45 communicating with the discharge gutter 30 is formed therein. The passage 46 is defined by a partition wall 47 between the entrance 44 and the exit 45, and in this passage 46, there is a turning path 46a communicating with the entrance 44 to reduce the pressure acting on the game balls. Upper road 46b and exit 45
A series of lower passages 46c are formed in communication with the lower passage 46c. The lid body 49 engages with an engaging opening 50 on each of the elastically deformable hook pieces protruding from each part of the main body 41. 51
A detection switch is attached to the lower part of the main body 41, and its detection piece 52 is extended to a predetermined position in the lower passage 46c of the passage 46 to detect the presence or absence of game balls (see Fig. 5.6).
前記法送り体53は、その外周に複数個(図示10個)
の球受は部54と球止め部55を交互に配置した歯車状
に成形されたもので、本体41と蓋体49の間に支持さ
れた支軸57にフリー回転自在に挿通支持されて一部の
球受は部54及び球止め部55を上記通路46の下段路
46c内に突入しており、そして側面には球送り体53
の回転角度及び停止位置を規制するための規制ピン56
が互いに180度位置で突設されている。なお球止め部
54は遊技球の一部を受は得るほぼ半円凹形で球送り体
53の円周方向へ連続形成され、また球止め部55は球
受は部54間毎において遊技球を有効に係止し得るほぼ
三角状に形成されている。The method feeding body 53 has a plurality of pieces (10 pieces shown in the figure) on its outer periphery.
The ball bearing is shaped like a gear in which portions 54 and ball stopper portions 55 are arranged alternately, and is inserted into and supported by a support shaft 57 supported between the main body 41 and the lid 49 so as to be freely rotatable. The ball receiver has a portion 54 and a ball stopper portion 55 that protrude into the lower passage 46c of the passage 46, and a ball feeder 53 is provided on the side surface.
regulation pin 56 for regulating the rotation angle and stop position of
are protruding from each other at 180 degrees. The ball stopper part 54 is formed continuously in the circumferential direction of the ball feeder 53 in an approximately semicircular concave shape that receives a part of the game ball, and the ball stopper part 55 holds a part of the game ball between each part 54. It is formed into a nearly triangular shape that can be effectively locked.
この球送り体53に対する前記規制部材58は、はぼL
形しバー状に成形されてその中央部が本体41に固定さ
れた支軸64に支持されており、球送り体53側に延出
された水平片59には各規制ピン56に対する円弧状の
案内部60及びロック部61が形成されている。そして
同部材58は、自重又はばね(図示しない)を利用して
常には球送り体53の拘束位r側に付勢されて本体41
内のストッパー65で変動量が規制されている。なお同
部材58は、作動前において第5図に示されるように下
のストッパー65で制止されてロック部61を規制ピン
56の回転軌跡上に位置させている。66は球送り体5
3に対する逆転防止片で、上記支軸57に片持ちレバー
状に支持されて球送り体53側に延出されており、そし
てその先端の係止端67で規制ピン56を反回転方向側
から係止可能とされる。なお同防止片66は、通常にお
いてロック部材58の係止片62に係止されており、同
部材58とともに同方向へ回動し得る一方、自由端部の
下縁に各ピン56が当接した際には単独で上傾動し得る
。The regulating member 58 for this ball sending body 53 is
It is formed into a bar shape and its central part is supported by a support shaft 64 fixed to the main body 41, and the horizontal piece 59 extending toward the ball feeder 53 has an arc-shaped shape corresponding to each regulating pin 56. A guide portion 60 and a lock portion 61 are formed. The member 58 is always biased toward the restraining position r of the ball feeder 53 using its own weight or a spring (not shown), and the main body 41
The amount of variation is regulated by a stopper 65 inside. Before operation, the member 58 is stopped by a lower stopper 65, as shown in FIG. 5, to position the locking portion 61 on the rotation trajectory of the regulating pin 56. 66 is the ball feeder 5
3, it is supported like a cantilever by the support shaft 57 and extends toward the ball feeder 53, and its locking end 67 locks the regulating pin 56 from the counter-rotation direction side. It is possible to lock it. Note that the prevention piece 66 is normally locked to the locking piece 62 of the locking member 58, and can rotate in the same direction together with the member 58, while each pin 56 comes into contact with the lower edge of the free end. When it does, it can tilt upward independently.
そして前記電磁ソレノイド6日は、本体41内の上部に
取着されており、作動時(通電励磁時)にはばね付ロフ
ト69が伸出されて上記規制部材58の垂直片63を直
接押動して同部材58を球送り体53に対する解放方向
(第6図中反時計方向)へ操作し得る。このソレノイド
68は、遊技機Mにおける種々の電気的手段とともに外
枠1内の制御回路基盤(図示しない)で制御されるもの
とし、その作動条件については、前記検出スイッチ51
の「球有り」検出時において可動状態に保持され、この
ちとで遊技機の適所に配置された遊技球投入用の操作ボ
タン77(第1図中前記窓枠3の中央右部に設置された
1個を例示)が遊技者により操作されることにより、同
ボタン77に付設された操作回数記憶手段(図示しない
)の記憶に従い1回ずつ瞬時に作動される。そして前記
排出樋30側の検出スイッチ33の検出時(ON)に次
期作動が可能とされる一方、前記第2横給出樋26例の
検出スイッチ32の検出時(ON)には休止状態に保持
されるように設定されている。なお上記ボタン77につ
いては、「l得点ゲーム1回、2得点ゲーム、3得点ゲ
ーム3回」の条件で操作可能に設定されているとする。The electromagnetic solenoid 6 is attached to the upper part of the main body 41, and when activated (energized), a spring-equipped loft 69 is extended to directly push the vertical piece 63 of the regulating member 58. Then, the member 58 can be operated in the direction of release from the ball feeder 53 (counterclockwise in FIG. 6). This solenoid 68 is controlled by a control circuit board (not shown) in the outer frame 1 together with various electrical means in the gaming machine M, and its operating conditions are as follows.
The operation button 77 for inserting game balls, which is held in a movable state when the presence of balls is detected, and which is then placed at an appropriate location on the game machine (the operation button 77 installed at the center right of the window frame 3 in FIG. When the button 77 is operated by the player, the button 77 is instantaneously activated once at a time according to the memory in the operation count storage means (not shown) attached to the button 77. Then, when the detection switch 33 on the discharge gutter 30 side is detected (ON), the next operation is enabled, while when the detection switch 32 of the second lateral feed gutter 26 is detected (ON), it is in a dormant state. It is set to be retained. It is assumed that the button 77 is set to be operable under the following conditions: "1 point game, 2 point game, 3 point game".
また本例送出装置Fでは、球抜き手段りとして図示のよ
うに通路46の下段路46cの途上に形成されて前記法
戻し路31と連通された球戻しロア0を、開閉片71で
開閉し得る。この開閉片71は、下段路46cの底面の
一部を形成する遊技球案内兼用であって、下段路46c
の下部に形成された室72内に出没自在に挿入されてば
ね73で常には球戻しロア0の閉鎖位置に付勢保持され
ており、そして前記支板7の前面に突出された摘み74
を利用して開放操作し得るようになっている。ただし摘
み74は、本体41に形成された長孔75及び支板7に
形成された長孔76を利用して開閉片71にねじ込み式
に取着されている。In addition, in the present example delivery device F, a ball return lower 0, which is formed in the middle of the lower passage 46c of the passage 46 and communicated with the above-mentioned return passage 31 as shown in the figure, is opened and closed by an opening/closing piece 71 as a ball extraction means. obtain. This opening/closing piece 71 also serves as a game ball guide forming a part of the bottom surface of the lower path 46c.
A knob 74 is inserted into a chamber 72 formed at the lower part of the support plate 7 so as to be freely retractable, and is normally biased and held in the closed position of the ball return lower 0 by a spring 73.
The opening operation can be performed using the . However, the knob 74 is screwed onto the opening/closing piece 71 using a long hole 75 formed in the main body 41 and a long hole 76 formed in the support plate 7.
さて前述のように構成された本例の送出装WFでは、第
5図に示されるように元位置に静止されている規制部材
58の水平片59のロック部61に対し、球送り体53
の一方の規制ピン56が係止されていることにより、球
送り体53は、停止位置にロックされている。このちと
で上球皿8内に投入された遊技球は、支板7の口35か
ら本体41の入口44を介し通路46に通入し、そして
先行球が通路46内に臨んだ上記球送り体53の球受け
部54に受られて球止め部55で静止された以降、通路
46の各部内に順次収容される。この結果法送り体53
は、相当数の遊技球の圧力を常に受けたまま上記規制部
材58で球止め状態に拘束保持されている。そして検出
スイッチ51の検出片52が通路46内の遊技球(球送
り体53で静止された下段路46c内の先行球から5番
目の遊技球を示す)で押込まれることにより、同スイッ
チ51が「球有り」を検出して電磁ソレノイド68が可
動状態に保持される。なお斯る状態は、窓枠3の表示部
3A等に種々のランプ等を以て点灯表示されるとする。Now, in the delivery device WF of this example configured as described above, as shown in FIG. 5, the ball sending body 53
By locking one of the regulating pins 56, the ball feeder 53 is locked at the stop position. After this, the game balls thrown into the upper ball tray 8 pass from the opening 35 of the support plate 7 to the passage 46 via the entrance 44 of the main body 41, and the ball feeder where the preceding ball faces the inside of the passage 46. After being received by the ball receiving part 54 of the body 53 and being stopped by the ball stopping part 55, it is sequentially accommodated in each part of the passage 46. As a result, the feeding body 53
is held in a ball-stopped state by the regulating member 58 while constantly receiving pressure from a considerable number of game balls. When the detection piece 52 of the detection switch 51 is pushed by a game ball in the passage 46 (indicates the fifth game ball from the preceding ball in the lower path 46c stopped by the ball feeder 53), the switch 51 detects "the presence of a ball" and the electromagnetic solenoid 68 is held in a movable state. It is assumed that such a state is displayed on the display section 3A of the window frame 3 using various lamps and the like.
そこで遊技者が操作ボタン77を希望とするゲーム内容
に合せて(最高3回まで)操作することにより、その操
作回数分だけ記憶手段を利用して上記電磁ソレノイド6
8が定時的に作動され、上記球送り体53が解放されて
172回転毎に遊技球が規定数単位で送出される。すな
わち第6図に示すようにソレノイド68のロッド69が
瞬時的に前出されて規制部材58の垂直片63を押動す
ることにより、同部材58は、反時計方向へ回動されて
その水平片59のロック部61を球送り体53の規制ピ
ン56から解放する。これにより球送り体53は、遊技
球の圧力を常時受けながら図中時計方向へ連続で押し回
されて各球受け部54に受けた遊技球を1個ずつ下段路
46cの下流部から出口45に向けて送出する。なお上
記ソレノイド68は規制部材5日の解放操作直後に休止
(消T61)されてロッド69を後退し、このロッド6
9から解放された規制部材58は、球送り開始以後自己
の付勢力で元位置に復帰され、これに伴い逆転防止片6
6も復帰される。Therefore, when the player operates the operation button 77 according to the desired game content (up to 3 times), the electromagnetic solenoid 6
8 is operated at regular intervals, the ball sending body 53 is released, and game balls are sent out in a specified number of units every 172 rotations. That is, as shown in FIG. 6, the rod 69 of the solenoid 68 is momentarily advanced and pushes the vertical piece 63 of the regulating member 58, so that the member 58 is rotated counterclockwise to its horizontal position. The lock portion 61 of the piece 59 is released from the regulating pin 56 of the ball feeder 53. As a result, the ball sending body 53 is continuously pushed clockwise in the figure while constantly receiving the pressure of the game balls, and receives the game balls one by one in each ball receiving part 54 from the downstream part of the lower path 46c to the exit 45. Send it towards. Note that the solenoid 68 is stopped (turn off T61) immediately after the release operation on the 5th day of the regulating member, and the rod 69 is retracted.
After the ball feed starts, the regulating member 58 released from the regulating member 58 is returned to its original position by its own biasing force, and as a result, the reversal prevention piece 6
6 will also be restored.
そうして上記法送り体53の他方の規制ビン56が上記
規制部材58に拘束された時点で球送り体53が当該回
の球送りを終了する。すなわち第11図に例示されるよ
うに球送り体53の回転中において、上記ビン56は、
図示移行過程で上記元位置の逆転防止片66の下縁と当
接した際に同防止片66を押上げ、次いで上記元位置の
規制部材58の水平片59の案内部60に沿って変移し
た後ロック部61に係合される。この結果法送り体53
は、172回転を終了した停止位置にロックされて規定
数(5個)の遊技球を送出し終え、通路46内の遊技球
の圧力を受けたまま拘束保持される。また上記逆転防止
片66は、ピン56の通過後に復帰して規制部材58の
係止片62で元位置に保持され、その係止端67を規制
ピン56の反回転方向側に臨ませて球送り体53の逆転
を阻止する(第5図参照)。Then, when the other regulation bin 56 of the regular feeder 53 is restrained by the regulation member 58, the ball feeder 53 finishes feeding the ball for the current round. That is, as illustrated in FIG. 11, while the ball feeder 53 is rotating, the bin 56 is
In the illustrated transition process, when it comes into contact with the lower edge of the reversal prevention piece 66 in the original position, the prevention piece 66 is pushed up, and then the regulation member 58 in the original position is displaced along the guide portion 60 of the horizontal piece 59. It is engaged with the rear lock part 61. As a result, the feeding body 53
is locked at the stop position where it has completed 172 rotations and has finished sending out the prescribed number (5) of game balls, and is restrained and held while receiving the pressure of the game balls in the passage 46. Further, the reversal prevention piece 66 returns after the pin 56 has passed and is held in its original position by the locking piece 62 of the regulating member 58, with its locking end 67 facing the opposite rotational direction of the regulating pin 56. This prevents the feeder 53 from reversing (see FIG. 5).
上述した球送り体53の1/2回転により送出された規
定数の遊技球は、以降使用済み球として機内の排出樋3
0を通出して回収樋29に回収される。そして排出樋3
0例の検出スイッチ33が使用済み球を検出した時点に
おいて、ゲーム開始可能状態とされる一方、上記電磁ソ
レノイド6日が可動状態に保持される。従って遊技者の
ゲーム選択により、操作ボタン77の操作回数が1回で
はそのまま1得点ゲームを開始可能とし得、一方2回又
は3回では上記ソレノイド68の次回設定作動に従い、
球送り体53が前述と同様に一定角度毎に回転されて規
定数単位の遊技球を送出し、上記検出スイッチ33の検
出条件で当該のゲームを開始可能とし得る。なお斯る状
態についても表示部3Aそして各得点ラインにおいて必
要なランプが点灯表示される。The specified number of game balls sent out by the 1/2 rotation of the ball sending body 53 described above are thereafter disposed of as used balls in the discharge gutter 3 inside the machine.
0 and is collected in the collection gutter 29. and discharge gutter 3
At the time when the detection switch 33 detects a used ball, the game can be started, while the electromagnetic solenoid is kept in a movable state. Therefore, depending on the player's game selection, if the operation button 77 is operated once, a one-score game can be started as is, while if the operation button 77 is operated twice or three times, the next set operation of the solenoid 68 is performed.
The ball sending body 53 is rotated at fixed angles as described above to send out a specified number of game balls, and the game can be started under the detection conditions of the detection switch 33. In addition, even in such a state, necessary lamps are lit on the display section 3A and on each score line.
以後遊技機Mにおいて、遊技球5個で1得点、10個で
2得点、15個で3得点にかかる夫々のゲームが可能で
あり、スタートレバー5の操作により夫々の図柄ドラム
16が回転開始して図柄を変動し、そして自動停止又は
ボタン6の操作による手動停止に従い、設定条件に基い
て停止されて個々の図柄を透視窓4に固定表示する。そ
して「図柄の組合せ」結果において夫々の「得点ライン
」にかかる入賞が成立すれば、機内の賞球給出装置Pが
得点条件に対応して作動され、当該の賞球ケース21か
ら規定数単位の賞球が給出されて各樋23.24゜26
介し当該球皿8.14側へ給出される。Thereafter, in the gaming machine M, it is possible to play games in which 5 game balls score 1 point, 10 game balls score 2 points, and 15 game balls score 3 points, and each symbol drum 16 starts rotating by operating the start lever 5. Then, according to automatic stop or manual stop by operating the button 6, it is stopped based on set conditions and each pattern is fixedly displayed on the see-through window 4. If a winning is achieved on each "scoring line" as a result of the "symbol combination", the in-machine prize ball feeding device P is activated in accordance with the scoring conditions, and the specified number of balls are dispensed from the corresponding prize ball case 21. The prize ball is delivered and each gutter is 23.24°26
It is fed to the spherical plate 8.14 side through the spherical plate 8.14.
なお本例装置Fでは、検出スイッチ51の「球有り」検
出状態のもとで操作ボタン77が例えば2回又は3回操
作された場合において、1回分又は2回分の規定数遊技
球が送出された後にスイッチ51が未検出状a (OF
F)になれば、ソレノイド68が作動不能とされる。従
って以後の2回分又は3回分の遊技球が送出されず、規
定数遊技球の送出分に対応するゲームだけが行い得る。In the device F of this example, when the operation button 77 is operated, for example, twice or three times while the detection switch 51 is in the "ball present" detection state, the specified number of game balls for one or two times are sent out. After the switch 51 is in the undetected state a (OF
F), the solenoid 68 is rendered inoperable. Therefore, the subsequent two or three game balls will not be sent out, and only the game corresponding to the specified number of game balls sent out can be played.
また遊技球の減少に伴いスイッチ51が未検出状態とな
れば、ボタン77を操作してもソレノイド68が作動さ
れず以降の球送りは行われない。Further, if the switch 51 goes into an undetected state as the number of game balls decreases, the solenoid 68 will not be activated even if the button 77 is operated, and subsequent ball feeding will not be performed.
一方遊技の終了等にあたり上球皿8側での球抜きとは別
に、本例装置F内の遊技球を抜出す場合には、支板7の
前面で摘み74を第4図中左方へ操作することにより、
本体41内の開閉片71がばね73に抗して移動されて
球戻しロア0を開放する。これにより通路46内の遊技
球を同ロア0から排出して球戻し路31を介し下球皿1
4側へ流出できる。また通路46内に残存する端数法つ
まり球送り体53で停止されたまま下段路46cに残存
して検出スイッチ51で検出されていない規定数未満の
遊技球(1〜4個)についても、上記と同様に摘み74
の操作により球戻しロア0から下球皿14へ戻し得る。On the other hand, in addition to pulling out the ball on the upper ball tray 8 side at the end of the game, when pulling out the game ball in the device F of this example, pull the knob 74 on the front side of the support plate 7 to the left in FIG. By operating
The opening/closing piece 71 inside the main body 41 is moved against the spring 73 to open the ball return lower 0. As a result, the game balls in the passage 46 are ejected from the lower ball 0 and passed through the ball return path 31 to the lower ball tray 1.
It can flow out to the 4th side. Also, regarding the fractional number remaining in the passage 46, that is, the game balls (1 to 4) remaining in the lower passage 46c while being stopped by the ball feeder 53 and not being detected by the detection switch 51, the above-mentioned Pick 74 in the same way as
The ball can be returned from the ball return lower 0 to the lower ball tray 14 by the operation.
いずれの球抜きについても球送り体53の停止位置から
遊技球を一つ残らず排出し得る。In any ball extraction, all game balls can be ejected from the stop position of the ball feeder 53.
特に本例装置Fでは、検出スイッチ51により通路46
内の遊技球を規定数単位で的確に検出し得、そして同ス
イッチ51の「球有り」検出時にソレノイド68が可動
状態とされることにより、規定数未満の遊技球の投入そ
して球不足によるゲームが未然に回避し得、ひいては操
作ボタン77の操作回数に対するソレノイド68の誤作
動を回避できる。また図示排出樋30側の検出スイッチ
33による使用済み遊技球の検出時にソレノイド68が
次期作動可能とされる例では、遊技球の未投入によるゲ
ームが防止でき、常に安定した球送り作動を的確に遂行
してゲームを適正に継続し得る。In particular, in the device F of this example, the detection switch 51
By accurately detecting the number of game balls in a specified number of balls, and by activating the solenoid 68 when the switch 51 detects the presence of balls, it is possible to insert fewer than the specified number of game balls and prevent games due to lack of balls. This can be avoided in advance, and furthermore, malfunction of the solenoid 68 depending on the number of times the operation button 77 is operated can be avoided. In addition, in the example in which the solenoid 68 is enabled for the next operation when the detection switch 33 on the side of the discharge gutter 30 detects a used game ball, it is possible to prevent a game caused by not putting in a game ball, and to ensure stable ball feeding operation at all times. The game can be continued properly.
本発明の対象とする遊技球送出装置では、図示実施例以
外の他の技術例も推奨し得る0例えば球送り体53は1
回転又は173回転毎に規定数(5個)の遊技球を送出
し得る能力のものとしてもよい。In the game ball sending device which is the subject of the present invention, other technical examples other than the illustrated embodiments may also be recommended.For example, the ball sending body 53 is
It may have the ability to send out a specified number (5) of game balls every rotation or every 173 rotations.
球送り体53の位置規制手段は、図示の規制ピン56に
代えて風車を付設し、これに正転用規制部材及び逆転防
止用の可動爪片を係止し得るようにしてもよい、遊技球
用の検出スイッチ51は、「規定数単位」あるいは「規
定数+N個単位」の各検出位置に複数個配置してもよい
。また球送り体53に対する規制部材58を解放操作す
るための電磁ソレノイド68については、操作ボタン7
7が各得点用の3個配置される例では各ボタンの操作時
に作動されるように設定すればよい。球戻し機構りにつ
いては、遊技者のボタン操作で作動される電磁ソレノイ
ドを利用して球抜き口に対する開閉部材を操作し得る形
式としてもよい。The position regulating means of the ball feeder 53 may be provided with a windmill instead of the illustrated regulating pin 56, to which a regulating member for forward rotation and a movable claw piece for preventing reverse rotation may be locked. A plurality of detection switches 51 may be arranged at each detection position "in units of specified number" or "in units of specified number + N." Further, regarding the electromagnetic solenoid 68 for releasing the regulating member 58 with respect to the ball feeder 53, the operation button 7
In an example where three 7's are arranged for each score, it may be set to be activated when each button is operated. The ball return mechanism may be of a type in which an opening/closing member for the ball extraction opening can be operated using an electromagnetic solenoid activated by a button operation by the player.
前述の実施例から理解できるように本発明の遊技球送出
装置は、図柄式遊技機に係る遊技媒体としてメダル等に
代えて通常のパチンコ球を規定散散単位で毎回のゲーム
条件に適合して的確に送出し得るもので、今後新たに開
発計画されるこの種遊技機、例えば図柄ドラム等に代え
て数字等を可変表示し得るデジタル式表示装置を備えた
遊技機にも好適に実施可能であり、種々の図柄式遊技機
の背反に太き(寄与し得る。そして本装置によりパチン
コ球が使用できることにより、この種遊技機のゲーム内
容に一層の斬新性を加味してゲームの興趣を図り得ると
ともに、この種遊技機と通常パチンコ機との全く内容の
異なるゲームを共通の遊技球を利用して楽しむこともで
きる。As can be understood from the above-mentioned embodiments, the game ball sending device of the present invention replaces medals and the like with regular pachinko balls as a game medium for a symbol-type game machine in a prescribed scattering unit that meets the game conditions of each game. It can be accurately transmitted, and can be suitably implemented for this type of gaming machine that is planned to be newly developed in the future, for example, a gaming machine equipped with a digital display device that can variably display numbers, etc. in place of a symbol drum etc. This may be a major contributor to the disadvantages of various symbol-based gaming machines.And by allowing the use of pachinko balls with this device, it is possible to add even more novelty to the game content of this type of gaming machine, thereby increasing the interest of the game. At the same time, it is also possible to enjoy games with completely different contents between this type of gaming machine and a regular pachinko machine by using a common game ball.
また本発明装置は、球皿の内側又は遊技機の機体側の所
定部位に着脱自在に設置される本体内において遊技球用
の通路を形成するとともに、球送り体及び規制部材そし
て電磁操作具等の必要部材を組込んで全体を一つのカセ
ット型式に構成し得るので、装置自体が至極コンパクト
にして取扱いを容易にし得るとともに、点検や交換等も
簡単にできる。しかも本装置では、球皿側での球抜きと
は別に通路内の遊技球を球戻し機構を利用して遊技者側
つまり遊技機前面の球受は部側に戻すことができる。斯
る球戻しについて図示のように球送り体で停留される先
行遊技球の停止位置から戻すようにすれば、通路内に残
存したまま遊技に使用し得ない規定数未満の遊技球を1
個残らず遊技者側に返却できる。In addition, the device of the present invention forms a passage for game balls in the main body which is removably installed inside the ball tray or at a predetermined part on the body side of the game machine, and also includes a ball feeder, a regulating member, an electromagnetic operating tool, etc. Since the necessary parts can be assembled into a single cassette type, the device itself can be made extremely compact and easy to handle, and inspection and replacement can be done easily. Moreover, in this device, in addition to removing balls on the ball tray side, the game balls in the passage can be returned to the player side, that is, the ball receiver on the front side of the game machine, using the ball return mechanism. As for such ball return, if the ball is returned from the stopping position of the preceding game ball stopped by the ball sending body as shown in the figure, less than the specified number of game balls that remain in the passage and cannot be used for the game can be removed.
All items can be returned to the player.
図は本発明の実施例を示すもので、第1図は本例にかか
る遊技機を略示する正面図、第2図は同じく遊技機内部
を略示する正面図、第3図は本例装置を分解して示す斜
視図、第4図は本例装置のの実施態様を示す一部破断し
た正面図、第5図は同じく背面図、第6図は本例装置の
作動開始状態を示す背面図、第7図、第8図、第9図及
び第10図は第6図中A−A線、B−B線、C−C線、
D−り線に基づく断面図、第11図は球送り動作過程を
示す説明図である。
M、遊技機 1.外枠
2、前枠 4.i3視窓
5、スタートレバー 61手動停止ボタン8.14球
皿 161図柄ドラムP、貰球給出装置
30.排出樋
F、送出装置 419本体
44、入口 45.出口
46、通路 51.検出スイッチ53、球
送り体 548球受床部55、球止め部
56.規制ピン58、規制部材 61.ロ
ック部68、電磁ソレノイド 69.ロンドア7、操
作ボタン
特許出願人 豊丸産業株式会社第2図
第1図
3Δ
手続補正書く自発)
16事件の表示
昭和62年特許願第308353号
2、発明の名称
図柄式遊技機用の遊技球送出装置
3、補正をする者
事件との関係 特許出願人
住 所 名古屋市中村区長戸井町3丁目12番地5、補
正の対象
明細書「発明の詳細な説明」の項及び図面6、補正の内
容
一一パゝ、
■、明細書
1)第4頁第16行〜第18行に記載の「−ムに必要な
、、、、、、、3枚まで)に」を、「−ムに必要な媒体
にメダル又はコインを使用し、このメダル等をゲーム条
件(最高3ゲ一ム分3枚まで)に」と補正する。
2)第5頁第3行〜第4行に記載の「柄の組合せと11
19000.所定の褒賞」を、「柄組合せモード」と一
致した際に入賞成立とされ、所定の褒賞」と補正する。
3)第6頁第18行及び第19行に記載の「ゲーム、。
900.可能」を、「ゲーム操作において遊技者の選別
により「3ゲ一ム分」までが可能」と補正する。
4)第9頁第13行〜第18行に記載の「窓4の、。
00表示される。」を、「窓4の表面において、遊技球
の規定数単位の投入条件に対応する複数の゛「図柄組合
せモードにかかる大貫ライン(入賞権利ラインともいう
)」が設定されている。ちなみに遊技球の1単位分投入
時では中央の1ラインのみ、2単位分投入時では中央及
び上下の3ラインまで、3単位分投入時では互いに交差
する斜線を含む全ラインにかかる夫々の図柄組合せモー
ドが入賞成立の対象とされる。なお透視窓4の隣接部位
には入賞成立にかかる複数種の「図柄組合せモード」及
びその得点(例えば1〜15得点まで)が表示されると
ともに、得点表示器等が設置される、」と補正する。
5)第11頁第17行及び第18行に記載の[等に連繋
00016.給出する。」を、「等に連繋されて独自に
作動し得、入賞成立時の各得点に対して1得点5個、2
得点lO個、3得点15個の単位を基準例として最高1
5得点75個の賞球を給出する。」と補正する。
6)第16頁第10行及び第11行に記載の「ボタン7
7については、++0.+8条」を、「ボタン77につ
いては、!ゲーム分1回、2ゲ一ム分2回、3ゲ一ム分
3回の条」と補正する。
7)第20頁第8行に記載の「1回ではそのまま1得点
」を、「1回では、以降スタートレバー5の操作により
、図柄組合せ」と補正し、第14行に記載の「各得点ラ
イ」を、「各入賞ライ」と補正し、第16行及び第17
行に記載の「遊技球11049.夫々のゲー」を、「遊
技球5個、10個、15個を以て夫々のゲー」と補正す
る。
8)第21頁第3行に記載の「「得点ライン」」を、「
「入賞ライン」」と補正する。
9)第23頁第17行に記載の「各得点用」を、「各ゲ
ーム分用」と補正する。
10)第24頁第1行に記載の「球抜き口」を、「球戻
し口」と補正し、第10行に記載の「デジタル式表示装
置」を、「デジタル式さらには液晶式等の表示装置」と
補正する。
■0図面
第1図を別紙のとおり新たに補正する。
以上The figures show an embodiment of the present invention, and FIG. 1 is a front view schematically showing a gaming machine according to this embodiment, FIG. 2 is a front view schematically showing the inside of the gaming machine, and FIG. 3 is a front view schematically showing the inside of the gaming machine. FIG. 4 is a partially cutaway front view showing an embodiment of the device, FIG. 5 is a rear view, and FIG. 6 is a diagram showing the start of operation of the device. The rear view, FIG. 7, FIG. 8, FIG. 9, and FIG.
FIG. 11, which is a sectional view taken along the D-line, is an explanatory view showing the process of ball feeding operation. M, gaming machine 1. Outer frame 2, front frame 4. i3 Viewing window 5, start lever 61 manual stop button 8.14 ball tray 161 symbol drum P, ball feeding device
30. Discharge gutter F, delivery device 419 main body 44, inlet 45. Exit 46, passage 51. Detection switch 53, ball feeder 548 ball receiver 55, ball stopper
56. Regulation pin 58, regulation member 61. Lock part 68, electromagnetic solenoid 69. Rondoor 7, operation button patent applicant: Toyomaru Sangyo Co., Ltd. Figure 2 Figure 1 Figure 3Δ Spontaneous writing of procedural amendments) Display of 16 cases Patent Application No. 308353, filed in 1988 2, Title of invention: Game ball delivery for graphic game machines Device 3, Relationship with the case of the person making the amendment Patent applicant address: 3-12-5 Nagatoimachi, Nakamura-ku, Nagoya City, Specification to be amended, Section ``Detailed Description of the Invention'' and Drawing 6, Contents of the amendment 1 Part 1, ■, Specification 1) "Up to 3 sheets required for -m" on page 4, line 16 to line 18) is replaced with "up to 3 sheets required for -m". Use medals or coins as the medium, and adjust the medals, etc. to the game conditions (up to 3 coins for a maximum of 3 games). 2) “Pattern combinations and 11
19000. ``Predetermined reward'' is corrected to ``predetermined reward'' when the winning pattern matches the ``pattern combination mode''. 3) "Games, 900. Possible" written in lines 18 and 19 of page 6 is corrected to "Up to 3 games are possible depending on the player's selection during game operations." 4) Change "00 is displayed on window 4" written in lines 13 to 18 of page 9 to "On the surface of window 4, multiple numbers of game balls corresponding to the conditions for throwing in the specified number of game balls are displayed." ``The Onuki line for the symbol combination mode (also referred to as the prize winning line)'' is set. By the way, when inserting 1 unit of game balls, only one line in the center, when inserting 2 units, up to 3 lines in the center and above and below, and when inserting 3 units, each symbol combination covers all lines including diagonal lines that intersect with each other. The mode is considered to be the winning target. In addition, in the area adjacent to the transparent window 4, multiple types of "symbol combination modes" required for winning a prize and their scores (for example, 1 to 15 points) are displayed, and a score display etc. is installed.'' do. 5) Linked to [etc. 00016. pay. '', ``, etc. can operate independently, and for each score when a prize is won, 1 point, 5 pieces, 2
10 points, maximum 1 with 15 units of 3 points as standard example
5 points and 75 prize balls will be given out. ” he corrected. 6) "Button 7" described on page 16, line 10 and line 11
For 7, ++0. +8th article" is corrected to "For button 77, !1 game, twice for 2 games, and 3 times for 3 games.'' 7) Corrected "1 point as it is for one time" written in line 8 of page 20 to "1 point in one time, symbol combinations are made by operating the start lever 5" and "Each score" written in line 14. "Lie" is corrected to "Each winning lie" and line 16 and line 17
"Game balls 11049.Each game" written in the row is corrected to "Each game with 5, 10, and 15 game balls." 8) Change the "score line" written on page 21, line 3 to "
Correct it to "winning line". 9) "For each score" written on page 23, line 17 is corrected to "for each game." 10) "Ball extraction port" written in the first line of page 24 is corrected to "ball return port", and "digital display device" written in line 10 is changed to "digital type, liquid crystal type, etc.""Displaydevice". ■0 Drawing Figure 1 will be newly corrected as shown in the attached sheet. that's all
Claims (1)
着される本体内に、図柄組合せゲームに必要な遊技媒体
である遊技球を上記球皿から通入して排出部側へ通出し
得る通路と、この通路の途上に回転自在に設置されて停
止時には通路内の遊技球を停留し回転時には遊技球を規
定数単位で送出し得る歯車状の球送り体と、この球送り
体の近傍に設置されて同球送り体の毎回の所定角度毎の
回転と停止とを規制する規制部材と、遊技球用検出手段
の球有り検出時において、前記遊技機側に装着された遊
技球投入用操作手段の操作条件で作動されて上記規制部
材を1回ずつ解放操作する電磁操作具と、上記通路内の
遊技球を遊技者側へ戻す球戻し機構とを備えて構成して
なるを特徴とする図柄式遊技機用の遊技球送出装置。 2)前記本体は、前記球皿を装備した開閉自在な支板の
内側又は遊技機の機体側に着脱自在に設置され、一方に
支板の通口を介し球皿の出口部に連通される入口を形成
し、他方に遊技機内の排出部に連通される出口を形成し
てなるを特徴とする前記特許請求の範囲第1項に記載の
図柄式遊技機用の遊技球送出装置。 3)前記通路は、前記本体の入口及び出口に亘り適宜勾
配で形成されていることを特徴とする前記特許請求の範
囲第1項に記載の図柄式遊技機用の遊技球送出装置。 4)前記球送り体は、その全周に形成した球受け部と球
止め部の少なくとも一つを前記通路内に常に臨ませてお
り、その一部に球送り体の回転量及び停止位置を規制す
るための位置規制手段を設けていることを特徴とする前
記特許請求の範囲第1項に記載の図柄式遊技機用の遊技
球送出装置。 5)前記規制部材は、前記球送り体の対応部位に傾動自
在に設置されてばね又は自重により常には球送り体を拘
束する向きに付勢されており、一端に球送り体の位置規
制手段に対する係止部を形成してなるを特徴とする前記
特許請求の範囲第1項に記載の図柄式遊技機用の遊技球
送出装置。 6)前記検出手段は、前記通路の所定位置に設置された
スイッチであって、前記球送り体の停止位置で停留され
る先行球から規定数単位の遊技球を検出し得るように設
定されていることを特徴とする前記特許請求の範囲第1
項に記載の図柄式遊技機用の遊技球送出装置。 7)前記電磁操作具は、前記規制部材に対設された電磁
ソレノイドであって、前記検出手段の球有り検出時に可
動状態に保持されたもとで、前記遊技球投入用操作手段
の操作条件に合せて1回ずつ作動されてその可動部材で
前記規制部材を解放操作し得るように設定してなるを特
徴とする前記特許請求の範囲第1項に記載の図柄式遊技
機用の遊技球送出装置。 8、前記球戻し機構は、前記通路内の先行球の停留位置
に前記遊技機の球受け部側と連通される球戻し口を形成
する一方、通路の底部に遊技球の案内可能な開閉片を移
動可能に組込み、この開閉片を常には球戻し口の閉鎖状
態に保持して遊技者の操作により開放自在にしてなるを
特徴とする前記特許請求の範囲第1項に記載の図柄式遊
技機用の遊技球送出装置。[Scope of Claims] 1) A game ball, which is a game medium necessary for a symbol combination game, is passed from the ball dish into a main body that is installed inside a gaming machine that is equipped with a symbol display device, a ball dish, etc. and a gear-shaped ball feeder that is rotatably installed in the middle of this path and can stop the game balls in the path when stopped and send out the game balls in a specified number of units when rotating. and a regulating member installed near the ball sending body to restrict the rotation and stopping of the ball sending body at each predetermined angle, and a regulating member installed on the gaming machine side when the game ball detecting means detects the presence of a ball. an electromagnetic operation tool that is activated under the operating conditions of a game ball insertion operation means attached to the player to release the regulating member one time at a time, and a ball return mechanism that returns the game balls in the passageway to the player side. A game ball sending device for a symbol type game machine, characterized by comprising: 2) The main body is removably installed inside a base plate equipped with the ball tray that can be opened and closed or on the machine body side of the gaming machine, and is communicated with the exit portion of the ball bowl through a hole in the base plate on one side. The game ball delivery device for a symbol-type game machine according to claim 1, characterized in that an inlet is formed, and an outlet is formed on the other side to communicate with a discharge section within the game machine. 3) The game ball delivery device for a symbol-type game machine according to claim 1, wherein the passage is formed with an appropriate slope across the entrance and exit of the main body. 4) The ball feeder has at least one of a ball receiving portion and a ball stopper formed around its entire circumference always facing into the passage, and a portion thereof is configured to determine the rotation amount and stop position of the ball feeder. The game ball sending device for a symbol-type game machine according to claim 1, further comprising a position regulating means for regulating the ball. 5) The regulating member is tiltably installed at a corresponding part of the ball sending body and is always biased by a spring or its own weight in a direction to restrain the ball sending body, and has a position regulating means for the ball sending body at one end. A game ball delivery device for a symbol-type game machine according to claim 1, characterized in that a locking portion is formed for a symbol-type game machine. 6) The detection means is a switch installed at a predetermined position in the passageway, and is set to be able to detect a specified number of game balls from the preceding ball stopped at the stop position of the ball feeder. Claim 1 characterized in that
A game ball sending device for a symbol-type game machine as described in 2. 7) The electromagnetic operating tool is an electromagnetic solenoid installed opposite to the regulating member, and is held in a movable state when the detecting means detects the presence of a ball, and is configured to operate according to the operating conditions of the game ball insertion operating means. The game ball sending device for a symbol-type game machine according to claim 1, wherein the device is set to be activated once at a time to release the regulating member with the movable member. . 8. The ball return mechanism forms a ball return port that communicates with the ball receiver side of the game machine at the position where the preceding ball is parked in the passageway, and has an opening/closing piece that can guide the game ball at the bottom of the passageway. The symbol-type game according to claim 1, characterized in that the opening/closing piece is movably incorporated, and the opening/closing piece is always kept in a closed state of the ball return opening and can be opened by the player's operation. Game ball sending device for machines.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP62308353A JPH0747056B2 (en) | 1987-12-04 | 1987-12-04 | Gaming ball delivery device for pattern type gaming machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP62308353A JPH0747056B2 (en) | 1987-12-04 | 1987-12-04 | Gaming ball delivery device for pattern type gaming machine |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPH01148290A true JPH01148290A (en) | 1989-06-09 |
| JPH0747056B2 JPH0747056B2 (en) | 1995-05-24 |
Family
ID=17980038
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP62308353A Expired - Fee Related JPH0747056B2 (en) | 1987-12-04 | 1987-12-04 | Gaming ball delivery device for pattern type gaming machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH0747056B2 (en) |
Cited By (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH04322684A (en) * | 1991-04-23 | 1992-11-12 | Rejiyaa Create:Kk | Ball cast controlling mechanism in game machine |
| JP2006181338A (en) * | 2004-12-03 | 2006-07-13 | Omron Corp | Take-in device, take-in device return mechanism and gaming machine |
| JP2007029132A (en) * | 2005-07-22 | 2007-02-08 | Daiichi Shokai Co Ltd | Game machine |
| JP2007175270A (en) * | 2005-12-28 | 2007-07-12 | Sanyo Product Co Ltd | Game machine |
| JP2008055229A (en) * | 2007-11-16 | 2008-03-13 | Sanyo Product Co Ltd | Game machine |
| JP2011255246A (en) * | 2011-10-05 | 2011-12-22 | Sanyo Product Co Ltd | Game machine |
| JP2014110999A (en) * | 2013-10-30 | 2014-06-19 | Sanyo Product Co Ltd | Game machine |
| JP2016105791A (en) * | 2016-01-18 | 2016-06-16 | 株式会社三洋物産 | Game machine |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4552492B2 (en) * | 2004-04-20 | 2010-09-29 | オムロン株式会社 | GAME BALL SENDING DEVICE AND GAME DEVICE |
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|---|---|---|---|---|
| JPS53109745A (en) * | 1977-03-05 | 1978-09-25 | Sankyo Giken Kk | Appararus for dispensing pachinko balls |
| JPS5735670A (en) * | 1980-08-13 | 1982-02-26 | Furukawa Electric Co Ltd:The | Manufacture of heat resistant aluminum alloy conductor |
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-
1987
- 1987-12-04 JP JP62308353A patent/JPH0747056B2/en not_active Expired - Fee Related
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS53109745A (en) * | 1977-03-05 | 1978-09-25 | Sankyo Giken Kk | Appararus for dispensing pachinko balls |
| JPS5735670A (en) * | 1980-08-13 | 1982-02-26 | Furukawa Electric Co Ltd:The | Manufacture of heat resistant aluminum alloy conductor |
| JPS62174576U (en) * | 1986-04-25 | 1987-11-06 |
Cited By (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH04322684A (en) * | 1991-04-23 | 1992-11-12 | Rejiyaa Create:Kk | Ball cast controlling mechanism in game machine |
| JP2006181338A (en) * | 2004-12-03 | 2006-07-13 | Omron Corp | Take-in device, take-in device return mechanism and gaming machine |
| JP2007029132A (en) * | 2005-07-22 | 2007-02-08 | Daiichi Shokai Co Ltd | Game machine |
| JP2007175270A (en) * | 2005-12-28 | 2007-07-12 | Sanyo Product Co Ltd | Game machine |
| JP2008055229A (en) * | 2007-11-16 | 2008-03-13 | Sanyo Product Co Ltd | Game machine |
| JP2011255246A (en) * | 2011-10-05 | 2011-12-22 | Sanyo Product Co Ltd | Game machine |
| JP2014110999A (en) * | 2013-10-30 | 2014-06-19 | Sanyo Product Co Ltd | Game machine |
| JP2016105791A (en) * | 2016-01-18 | 2016-06-16 | 株式会社三洋物産 | Game machine |
Also Published As
| Publication number | Publication date |
|---|---|
| JPH0747056B2 (en) | 1995-05-24 |
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| LAPS | Cancellation because of no payment of annual fees |