JPH01250284A - Concentrated controller for pin ball - Google Patents

Concentrated controller for pin ball

Info

Publication number
JPH01250284A
JPH01250284A JP30462988A JP30462988A JPH01250284A JP H01250284 A JPH01250284 A JP H01250284A JP 30462988 A JP30462988 A JP 30462988A JP 30462988 A JP30462988 A JP 30462988A JP H01250284 A JPH01250284 A JP H01250284A
Authority
JP
Japan
Prior art keywords
counting
period
balls
pachinko game
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP30462988A
Other languages
Japanese (ja)
Inventor
Shinji Kashiwamori
新治 栢森
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Daikoku Denki Co Ltd
Original Assignee
Daikoku Denki Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Daikoku Denki Co Ltd filed Critical Daikoku Denki Co Ltd
Priority to JP30462988A priority Critical patent/JPH01250284A/en
Publication of JPH01250284A publication Critical patent/JPH01250284A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PURPOSE:To hold a prize winning improving state until predetermined requirements are established and ensure the provision of data for more precise adjustment of nails by generating detecting signals throughout a period of improving the prize winning rate to calculating a difference between the numbers of out balls and safe balls in a period of generating the detecting signals. CONSTITUTION:Transfer gates 21, 22 allow counting pulses P1, P2 to pass therethrough only during a period of generating signal Sd, i.e. period when an electric member 6 is operated to improve the prize winning rate. A first auxiliary counting circuit 23 for counting the counting pulses P1 passing through the transfer gate 21 generates the number of out balls during the period of operating the electric member 6 as numerical signals S3. A second auxiliary counting circuit 24 for counting the counting pulse P2 passing through the transfer gate 22 generates the number of safe balls during a period of opening the electric member 6 as the numerical signals S4. A subtraction circuit 25 to which the respective numerical signals S3, S4 are input calculates a difference between the numbers of out balls and safe balls on the basis of the numerical signals S3, S4.

Description

【発明の詳細な説明】 [産業上の利用分野コ 本発明は、パチンコ玉の打込みに応じて特定状態を呈し
たときに入賞率を高めた状態を所定の条件が成立するま
で保持する電気役物を備えたパチンコゲーム機をそのパ
チンコゲーム機からのデータに基づいて集中的に管理す
るようにしたパチンコホール用集中管理装置に関する。
[Detailed Description of the Invention] [Industrial Field of Application] The present invention provides an electric function that maintains a state in which the winning rate is increased when a specific state is exhibited in response to the hitting of pachinko balls until a predetermined condition is met. The present invention relates to a central control device for pachinko halls that centrally manages pachinko game machines equipped with objects based on data from the pachinko game machines.

[従来技術] 最近のパチンコゲーム機にあっては、パチンコ玉の打込
みに応じて特定の状態となったとき(例えば特定の入賞
孔に入賞したとき等)に動作されて入賞率を大幅に高め
た状態を呈する電気役物を備えたものが主流になってお
り、斯様な電気役物は、その後に所定の条件が成立した
とき(例えば電気役物に対する入賞が途絶えたとき、或
は一定の時間が経過したとき等)に動作停止されて元の
状態に戻るように構成されている。ところで、このよう
なパチンコゲーム機の釘調整を行なう場合には、上記電
気役物の動作期間においてどの程度のパチンコニを放出
したかを知ることがその釘調整を緻密に行なう上で重要
であるが、従来では、釘調整用のデータとして、パチン
コホールの営業終了後に当日の最終的な集計結果として
得られるパチンコゲーム機毎の差玉数、出玉率等を釘調
整用データとしているに過ぎず、このため前記のような
電気役物を備えたパチンコゲーム機の釘調整を緻密に行
ない得ないのが実情であった。
[Prior Art] In recent pachinko game machines, the system is activated when a specific state occurs (for example, when a particular winning hole is entered) according to the hitting of a pachinko ball, greatly increasing the winning rate. The mainstream is to have an electric accessory that exhibits a certain state, and such an electric accessory is activated when a predetermined condition is met (for example, when winnings for the electric accessory stops, or when a certain amount of money is returned) (e.g., when a period of time has elapsed), the operation is stopped and returns to the original state. By the way, when adjusting the nails of such pachinko game machines, it is important to know how much pachinko is emitted during the operating period of the electric accessory in order to precisely adjust the nails. In the past, the data for adjusting the nails was simply the difference in the number of balls for each pachinko game machine, the ball output rate, etc., which were obtained as the final tally results for the day after the pachinko hall closed. For this reason, the actual situation is that it is not possible to precisely adjust the nails of a pachinko game machine equipped with the above-mentioned electric accessories.

[発明の目的コ 本発明は上記事情に鑑みてなされたものであり、その目
的は、パチンコニの打込みに応じて特定状態を呈したと
きに入賞率を高めた状態を所定の条件が成立するまで保
持する電気役物を備えたパチンコゲーム機が管理対象で
ありながら、そのパチンコゲーム機の釘Is整をより緻
密に行なうためのデータを確実に得る巳とができる等の
効果を奏するパチンコホール用集中管理装置を提供する
にある。
[Purpose of the Invention] The present invention has been made in view of the above circumstances, and its purpose is to maintain a state in which the winning rate is increased when a specific state occurs in response to a pachinko machine hit until a predetermined condition is met. For use in pachinko halls, it is possible to reliably obtain data for more precisely adjusting the nails of a pachinko game machine, even though the pachinko game machine equipped with an electric accessory to be held is the object of management. To provide a centralized management device.

[発明の要約] 本発明は上記目的を達成するために、電気役物により入
賞率が高められた期間を通じて検知信号を発生する信号
発生手段を設けると共に、上記検知信号の出力期間にお
けるパチンコゲーム機のアウト玉数及びセーフ玉数の差
を演算する演算手段を設ける構成としたものである。
[Summary of the Invention] In order to achieve the above object, the present invention provides a signal generating means that generates a detection signal throughout a period in which the winning rate is increased by an electric accessory, and also provides a pachinko game machine during the output period of the detection signal. This configuration includes a calculation means for calculating the difference between the number of out balls and the number of safe balls.

[実施例] 以下、本発明の一実施例について図面を参照しながら説
明する。
[Example] Hereinafter, an example of the present invention will be described with reference to the drawings.

第2図において、1はパチンコゲーム機で、その背面上
部に設けられたタンク2内には賞球に供されるパチンコ
ニが玉供給管3を介して所定個数ずつ供給される。4は
パチンコゲーム機1の背面下部に設けられた第1の計数
器で、この第1の計数器4は、パチンコゲーム機1の盤
面1aに打込まれたパチンコニ(以下アウト玉と称する
)を計数するように設けられており、一定数(例えば1
0個)、のアウト玉牽計数する毎に1個の計数パルスP
iを発生する。5は前記タンク2へ新規に供給されるパ
チンコニ(以下セーフ玉と称する)を計数する第2の計
数器であり、これは一定数(例えば10個)のセーフ玉
を計数する毎に1個の計数パルスP2を発生する。6は
パチンコゲーム機1の盤面1aに設けられた電気役物で
、これは−対のアーム6aを有し、このアーム6aは特
定の入賞孔7,8.9にパチンコニが入賞した各場合に
図中二点鎖線で示す位置まで所定の短時間だけ拡開され
る。そして、斯様なアーム6aの拡開状態にて打込みパ
チンコニがそのアーム6a上に落下したときには、その
パチンコニがアーム6aにより案内されて各アーム6a
間の入賞孔6b、6c、6dの何れかに入賞される。こ
のとき、特に入賞孔6b、6c、6dのうち中央の入賞
孔6Cに入賞する毎に、アーム6aの拡開動作が複数回
数繰返されるものであり、以て入賞孔6b、6c。
In FIG. 2, reference numeral 1 denotes a pachinko game machine, into which a predetermined number of pachinko balls to be used as prize balls are supplied via a ball supply pipe 3 into a tank 2 provided at the upper part of the back surface. 4 is a first counter provided at the lower part of the back of the pachinko game machine 1, and this first counter 4 counts the number of pachinko balls (hereinafter referred to as out balls) hit on the board 1a of the pachinko game machine 1. It is provided to count a certain number (e.g. 1
0 pieces), 1 counting pulse P every time the out ball is counted
generate i. 5 is a second counter that counts pachinko machines (hereinafter referred to as safe balls) newly supplied to the tank 2, and this counts one safe ball every time a certain number (for example, 10) of safe balls are counted. A counting pulse P2 is generated. Reference numeral 6 denotes an electric accessory provided on the board 1a of the pachinko game machine 1, which has a pair of arms 6a. It is expanded for a predetermined short time to the position shown by the two-dot chain line in the figure. When the pachinko machine falls onto the arm 6a in such an expanded state of the arm 6a, the pachinko machine is guided by the arm 6a and moves onto each arm 6a.
A prize is won in any of the winning holes 6b, 6c, and 6d in between. At this time, each time a prize is won in the central prize hole 6C among the prize holes 6b, 6c, and 6d, the expansion operation of the arm 6a is repeated a plurality of times, and thus the prize holes 6b, 6c.

6dに対する入賞率が大幅に高くなる。要するに、電気
役物6は、入賞孔7,8,9,6cにパチンコニが入賞
するという特定の状態を呈したときに動作されて入賞率
を高めた状態を呈すると共に、この状態を入賞孔6cに
対する入賞が途絶えるという条件が成立するまで保持す
るものである。また、10はパチンコゲーム機1の裏面
に設けられた信号発生手段で、これは電気役物6が動作
中の期間(入賞率が高められた状態にある期間)におい
てハイレベル信号より成る検知信号Sdを継続的に発生
するように構成されている。7a、8a。
The winning rate for 6d will be significantly higher. In short, the electric accessory 6 is operated when a pachinko machine wins a prize in the winning holes 7, 8, 9, and 6c, and exhibits a state in which the winning rate is increased. This will be held until the condition that the winnings cease to be met. Further, 10 is a signal generating means provided on the back side of the pachinko game machine 1, which generates a detection signal consisting of a high level signal during a period when the electric accessory 6 is in operation (a period in which the winning rate is increased). It is configured to continuously generate Sd. 7a, 8a.

9aはパチンコゲーム機1の裏面に前記入賞孔7゜8.
9に夫々対応して設けられたパルス発生器で、これらは
入賞孔7,8.9にパチンコニが入賞する毎に1個の計
数パルスPoを発生する。尚、11は盤面1aに設けら
れた通常の入賞孔、12はタンク2からの賞球が放出さ
れる受皿、13は受皿12内のパチンコニを盤面1aに
発射するための図示しない発射装置の操作ダイアルであ
る。
9a is the entry hole 7° 8. on the back side of the pachinko game machine 1.
These pulse generators are provided corresponding to the winning holes 7, 8, and 9, and these generate one counting pulse Po every time a pachinko machine wins in the winning holes 7, 8, and 9. In addition, 11 is a normal winning hole provided on the board surface 1a, 12 is a saucer from which the prize balls from the tank 2 are released, and 13 is an operation of a firing device (not shown) for firing the pachinko machine in the saucer 12 onto the board surface 1a. It's a dial.

第1図には本発明に係わる集中管理装置14の電気的構
成のうち、1台のパチンコゲーム機1の管理内容に対応
した部分が要部のみ示されており、以下これについて説
明する。尚、第1図中の各回路要素は実際にはコンピュ
ータのプログラムによって構成されている。即ち、15
は第1の計数器4からの計数パルスP1を計数する第1
の計数回路で、その計数結果をパチンコゲーム機1のア
ウト玉数を示す数値信号S1として出力する。16は第
2の計数器5からの計数パルスP2を計数する第2の計
数回路で、その計数結果をパチンコゲーム機1のセーフ
玉数を示す数値信号S2として出力する。そして図示は
しないが、上記各数値信号S!+S2に基づいて、パチ
ンコゲーム機1におけるアウト玉数、セーフ玉数及びそ
の差玉数の各累計、出玉率の演算、打止制御等が実行さ
れるようになっている。
FIG. 1 shows only the main part of the electrical configuration of the central management device 14 according to the present invention, which corresponds to the management content of one pachinko game machine 1, and this will be explained below. Incidentally, each circuit element in FIG. 1 is actually constructed by a computer program. That is, 15
is the first counter that counts the counting pulses P1 from the first counter 4.
The counting circuit outputs the counting result as a numerical signal S1 indicating the number of out balls of the pachinko game machine 1. A second counting circuit 16 counts the counting pulses P2 from the second counter 5, and outputs the counting result as a numerical signal S2 indicating the number of safe balls of the pachinko game machine 1. Although not shown, each of the numerical signals S! Based on +S2, the cumulative total of the number of out balls, the number of safe balls, and the number of difference balls, calculation of the ball output rate, stop control, etc. in the pachinko game machine 1 are executed.

一方、17,18.19はパルス発生器7a。On the other hand, 17, 18, and 19 are pulse generators 7a.

8a、9aからの計数パルスPoを夫々計数するように
設けられた計数回路で、各計数結果(即ち電気役物6に
対応した入賞孔7,8.9に対する各入賞回数に相当)
は記憶回路20に順次更新記憶される。
A counting circuit is provided to count the counting pulses Po from 8a and 9a, and each counting result (that is, equivalent to the number of winnings for the winning holes 7 and 8.9 corresponding to the electric accessory 6)
are sequentially updated and stored in the memory circuit 20.

さて、21及び22はトランスファゲートで、これらは
各ゲート端子21a及び22aにハイレベル信号を受け
た状態で夫々第1の計数器4からの計数パルスP1及び
第2の計数器5からの計数パルスP2を通過させるよう
に設けられている。
Now, reference numerals 21 and 22 are transfer gates, which receive counting pulses P1 from the first counter 4 and counting pulses from the second counter 5, respectively, while receiving high level signals at their respective gate terminals 21a and 22a. It is provided to allow P2 to pass through.

このとき、各トランスファゲート21.22のゲート端
子21a、22aには信号発生手段1oがらの検知信号
Sd(ハイレベル信号)が与えられるようになっており
、従ってトランスファゲート21.22は、検知信号S
dの出力期間、即ち電気役物6が動作されて入賞率が高
められた状態にある期間のみ計数パルスPH,P、を通
過させる。
At this time, the detection signal Sd (high level signal) from the signal generating means 1o is given to the gate terminals 21a and 22a of each transfer gate 21.22, so that the transfer gate 21.22 receives the detection signal Sd. S
The counting pulses PH and P are passed only during the output period d, that is, the period when the electric accessory 6 is operated and the winning rate is increased.

23はトランスファゲート21を通過した計数パルスP
!を計数するように設けられた第1の補助計数回路で、
その計数結果を電気役物6の動作期間中におけるアウト
玉数を示す数値信号S3として出力する。24はトラン
スファゲート22を通過した計数パルスP2を計数する
ように設けられた第2の補助計数回路で、その計数結果
を電気役物6の動作期間中におけるセーフ玉数を示す数
値信号待、とじて出力する。25は上記各数値信号S3
+SAが入力される演算手段たる減算回路で、これは入
力された数値信号S3.S、に基づいてアウト玉数及び
セーフ玉数の差を演算するように構成されており、従っ
てその演算結果は電気役物6が動作された期間における
差玉数に相当するようになる。このとき、前記第1及び
第2の補助計数回路23及び24は、そのリセット端子
Rにハイレベル信号を受ける毎に計数内容を初期化する
ように構成されている。また、26は入力された信号を
若干時間だけ遅延させて出力する遅延回路で、これは信
号発生手段10からの検知信号Sdをインバータ27を
介して受けて第1及び第2の補助計数回路23及び24
のリセット端子Rに与えるように設けられている。28
は信号発生手段10からの検知信号Sdを前記インバー
タ27を介して書込み端子Wに受けるように設けられた
記憶回路で、これは書込み端子Wに対する入力が立上が
る毎(検知信号Sdが消失する毎)に減算回路25の演
算内容を順次記憶するように構成されている。従って、
このように第1及び第2の補助計数回路23及び24.
減算回路25.遅延回路26及び記憶回路28が設けら
れた結果、上記記憶回路28の各記憶内容は、電気役物
6が動作された各期間(検知信号Sdが出力された各期
間)におけるアウド工数及びセーフ玉数の差(差玉数)
、換言すれば電気役物6の動作期間中において放出され
たパチンコ玉数に相当したものとなる。
23 is the counting pulse P that passed through the transfer gate 21
! A first auxiliary counting circuit provided to count
The counting result is output as a numerical signal S3 indicating the number of out balls during the operation period of the electric accessory 6. Reference numeral 24 denotes a second auxiliary counting circuit provided to count the counting pulses P2 that have passed through the transfer gate 22, and outputs the counting results to a numerical signal indicating the number of safe balls during the operation period of the electric accessory 6. and output it. 25 is each numerical signal S3 mentioned above.
+SA is input to the subtraction circuit which is an arithmetic means, and this is the input numerical signal S3. It is configured to calculate the difference between the number of out balls and the number of safe balls based on S, and therefore, the calculation result corresponds to the difference in the number of balls during the period in which the electric accessory 6 was operated. At this time, the first and second auxiliary counting circuits 23 and 24 are configured to initialize their counting contents each time they receive a high level signal at their reset terminals R. Further, 26 is a delay circuit that delays the input signal by a certain amount of time and outputs the delayed signal. and 24
It is provided so as to be applied to the reset terminal R of. 28
is a memory circuit provided to receive the detection signal Sd from the signal generating means 10 via the inverter 27 to the write terminal W, and this memory circuit is configured to receive the detection signal Sd from the signal generation means 10 through the inverter 27, and this ) is configured to sequentially store the calculation contents of the subtraction circuit 25. Therefore,
In this way, the first and second auxiliary counting circuits 23 and 24 .
Subtraction circuit 25. As a result of the provision of the delay circuit 26 and the memory circuit 28, the memory contents of the memory circuit 28 include the number of Oud man-hours and the safe ball in each period in which the electric accessory 6 was operated (in each period in which the detection signal Sd was output). Difference in number (difference in number of balls)
In other words, it corresponds to the number of pachinko balls released during the operation period of the electric accessory 6.

さらに、29は第1の補助減算回路で、これは第1の計
数回路15が出力する数値信号s1により示される数l
it!(パチンコゲーム機1の全アウト玉数に相当)か
ら第1の補助計数回路23が出力する数値信号S3によ
り示される数値(電気役物6が動作された期間における
アウト玉数に相当)を減算し、その減算結果を電気役物
6が動作されていない期間のアウト玉数を示す数値信号
S、として出力する。30は第2の補助減算回路で、こ
れは第2の計数回路16が出力する数値信号s2により
示される数値(パチンコゲーム機1の全セーフ工数に相
当)から第2の補助計数回路24が出力する数値信号8
番により示される数値(電気役物6が動作された期間に
おけるセーフ玉数に相当)を減算し、その減算結果を電
気役物6が動作されていない期間のセーフ玉数を示す数
値信号S6として出力する。31は上記各数値信号SS
+86を受けるように設けられた除算回路で、これはS
6+S、の演算を行ない、その演算結果を電気役物6が
動作されていない期間における出玉率を示す数値信号S
Tとして出力する。
Furthermore, 29 is a first auxiliary subtraction circuit, which is a number l indicated by the numerical signal s1 output from the first counting circuit 15.
It! Subtract the value indicated by the numerical signal S3 output by the first auxiliary counting circuit 23 (corresponding to the number of out balls in the period in which the electric accessory 6 was operated) from (corresponding to the total number of out balls of the pachinko game machine 1) Then, the subtraction result is output as a numerical signal S indicating the number of out balls during the period when the electric accessory 6 is not operated. 30 is a second auxiliary subtraction circuit, which is used to calculate the output of the second auxiliary counting circuit 24 from the numerical value (corresponding to the total safe man-hours of the pachinko game machine 1) indicated by the numerical signal s2 outputted by the second counting circuit 16. Numerical signal 8
The numerical value shown by the number (corresponding to the number of safe balls during the period when the electric accessory 6 is operated) is subtracted, and the subtraction result is used as a numerical signal S6 indicating the number of safe balls during the period when the electric accessory 6 is not operated. Output. 31 is each numerical signal SS mentioned above.
This is a division circuit provided to receive +86, which is S
6+S is calculated, and the calculation result is converted into a numerical signal S indicating the ball output rate during the period when the electric accessory 6 is not operated.
Output as T.

尚、記憶回路20.28の記憶内容及び数値信号Srは
、他のデータと共に必要に応じて印字或は表示器に表示
されるようになっている。
The contents stored in the memory circuits 20 and 28 and the numerical signal Sr are printed or displayed on a display together with other data as necessary.

上記した本実施例によれば、電気役物6の動作期間中に
おいて放出されたパチンコ玉数を示すデータを確実に得
ることができるものであり、これによってパチンコゲー
ム機1の釘調整を緻密に行ない得る。しかも、本実施例
によれば、電気役物6が動作されていない期間における
出玉率(電気役物に設けられた入賞孔6b、6c、5d
以外の入賞孔7,8.9及び11による出玉率)を示す
数値信号S、を得ることができると共に、電気役物を動
作させるための入賞孔7,8.9に対する入賞回数を記
憶回路20の出力によって得ることができるから、釘調
整をより一層緻密に行なうことができる。
According to the present embodiment described above, it is possible to reliably obtain data indicating the number of pachinko balls released during the operation period of the electric accessory 6, and thereby the nail adjustment of the pachinko game machine 1 can be made precisely. I can do it. Moreover, according to this embodiment, the payout rate during the period when the electric accessory 6 is not operated (the winning holes 6b, 6c, 5d provided in the electric accessory)
It is possible to obtain a numerical signal S indicating the ball payout rate for the winning holes 7, 8.9 and 11 other than the winning holes 7, 8.9 and 11, and also to store the number of winnings for the winning holes 7, 8.9 for operating the electric accessory. 20 outputs, the nail adjustment can be made even more precisely.

尚、上記実施例において、記憶回路28が記憶したデー
タ(7tS気役物6の動作期間における差玉数)から最
大のもの或は最少のものを選び出したり、或は上記デー
タの平均値を算出する構成としても良い。また、上記実
施例ではアーム6aを拡開させる電気役物6を備えたパ
チンコゲーム機1について述べたが、他の電気役物を備
えたパチンコゲーム機についても同様の管理を行ない得
るものである。
In the above embodiment, the maximum or minimum value is selected from the data stored in the memory circuit 28 (difference in the number of balls during the operation period of the 7tS air object 6), or the average value of the above data is calculated. It is also possible to have a configuration in which Further, although the above embodiment describes the pachinko game machine 1 equipped with the electric accessory 6 that expands the arm 6a, similar management can be performed for pachinko game machines equipped with other electric accessories. .

[発明の効果] 本発明によれば以上の説明によって明らかなように、パ
チンコ玉の打込みに応じて特定状態を呈したときに入賞
率を高めた状態を所定の条件が成立するまで保持する電
気役物を備えたパチンコゲーム機が管理対象でありなが
ら、そのパチンコゲーム機の釘l!4mをより緻密に行
なうためのデータを確実に得ることができるという優れ
た効果を奏するものである。
[Effects of the Invention] According to the present invention, as is clear from the above explanation, electricity is used to maintain a state in which the winning rate is increased when a specific state is exhibited in response to the hitting of pachinko balls until a predetermined condition is satisfied. Although pachinko game machines equipped with accessories are subject to management, the nails of the pachinko game machines! This has an excellent effect in that it is possible to reliably obtain data for conducting 4m more precisely.

【図面の簡単な説明】[Brief explanation of the drawing]

図面は本発明の一実施例を示すもので、第1図は電気的
構成の要部を示すブロック図、第2図はパチンコゲーム
機の正面図である。 図中、1はパチンコゲーム機、4は第1の計数器、5は
第2の計数器、6は電気役物、10は信号発生手段、1
4は集中管理装置、25は減算回路(演算手段)を示す
。 出願人  ダイコク電機株式会社 第 1 図
The drawings show one embodiment of the present invention, and FIG. 1 is a block diagram showing the main parts of the electrical configuration, and FIG. 2 is a front view of the pachinko game machine. In the figure, 1 is a pachinko game machine, 4 is a first counter, 5 is a second counter, 6 is an electric accessory, 10 is a signal generating means, 1
4 is a central control device, and 25 is a subtraction circuit (calculating means). Applicant Daikoku Electric Co., Ltd. Figure 1

Claims (1)

【特許請求の範囲】[Claims] 1、パチンコ玉の打込みに応じて特定状態を呈したとき
に動作されて入賞率を高めた状態を所定の条件が成立す
るまで保持する電気役物を備えたパチンコゲーム機をそ
のパチンコゲーム機からのデータに基づいて集中的に管
理するための装置において、前記パチンコゲーム機のア
ウト玉数に応じた計数パルスを発生するように設けられ
た第1の計数器と、前記パチンコゲーム機のセーフ玉数
に応じた計数パルスを発生するように設けられた第2の
計数器と、前記パチンコゲーム機に設けられ前記電気役
物の動作期間中検知信号を発生する信号発生手段と、前
記検知信号が出力された期間における前記アウト玉数及
びセーフ玉数の差を前記各計数パルスに基づいて演算す
る演算手段とを備えたことを特徴とするパチンコホール
用集中管理装置。
1. A pachinko game machine equipped with an electric accessory that is activated when a specific state is exhibited in response to the hitting of pachinko balls and maintains a state in which the winning rate is increased until a predetermined condition is met. A first counter provided to generate a counting pulse according to the number of out balls of the pachinko game machine, and a first counter provided to generate a counting pulse according to the number of out balls of the pachinko game machine; a second counter provided to generate a counting pulse according to the number of the electric accessories; a signal generating means provided in the pachinko game machine and generating a detection signal during the operation period of the electric accessory; A central control device for pachinko halls, comprising: calculation means for calculating the difference between the number of out balls and the number of safe balls in the output period based on each of the counting pulses.
JP30462988A 1988-12-01 1988-12-01 Concentrated controller for pin ball Pending JPH01250284A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP30462988A JPH01250284A (en) 1988-12-01 1988-12-01 Concentrated controller for pin ball

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP30462988A JPH01250284A (en) 1988-12-01 1988-12-01 Concentrated controller for pin ball

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP63334602A Division JPH0751162B2 (en) 1988-12-29 1988-12-29 Centralized control device for pachinko halls
JP63334601A Division JPH06104143B2 (en) 1988-12-29 1988-12-29 Centralized control device for pachinko halls

Publications (1)

Publication Number Publication Date
JPH01250284A true JPH01250284A (en) 1989-10-05

Family

ID=17935334

Family Applications (1)

Application Number Title Priority Date Filing Date
JP30462988A Pending JPH01250284A (en) 1988-12-01 1988-12-01 Concentrated controller for pin ball

Country Status (1)

Country Link
JP (1) JPH01250284A (en)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006095229A (en) * 2004-09-30 2006-04-13 Daikoku Denki Co Ltd Game machine data management device
JP2011005307A (en) * 2010-10-12 2011-01-13 Daikoku Denki Co Ltd Separate machine information display terminal
JP2011125744A (en) * 2011-03-28 2011-06-30 Daikoku Denki Co Ltd Game machine data managing device
JP2011156422A (en) * 2011-05-26 2011-08-18 Daikoku Denki Co Ltd Terminal for displaying information on each machine
JP2012005901A (en) * 2011-10-12 2012-01-12 Daikoku Denki Co Ltd Gaming machine data management device and gaming machine information display terminal
JP2012055779A (en) * 2011-12-26 2012-03-22 Daikoku Denki Co Ltd Game machine data managing device
JP2012210538A (en) * 2012-08-09 2012-11-01 Daikoku Denki Co Ltd Game machine data management device

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6031780A (en) * 1983-07-29 1985-02-18 日立冷熱住設株式会社 Control system of electromotive game board

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6031780A (en) * 1983-07-29 1985-02-18 日立冷熱住設株式会社 Control system of electromotive game board

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006095229A (en) * 2004-09-30 2006-04-13 Daikoku Denki Co Ltd Game machine data management device
JP2011005307A (en) * 2010-10-12 2011-01-13 Daikoku Denki Co Ltd Separate machine information display terminal
JP2011125744A (en) * 2011-03-28 2011-06-30 Daikoku Denki Co Ltd Game machine data managing device
JP2011156422A (en) * 2011-05-26 2011-08-18 Daikoku Denki Co Ltd Terminal for displaying information on each machine
JP2012005901A (en) * 2011-10-12 2012-01-12 Daikoku Denki Co Ltd Gaming machine data management device and gaming machine information display terminal
JP2012055779A (en) * 2011-12-26 2012-03-22 Daikoku Denki Co Ltd Game machine data managing device
JP2012210538A (en) * 2012-08-09 2012-11-01 Daikoku Denki Co Ltd Game machine data management device

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