JPH0210700U - - Google Patents
Info
- Publication number
- JPH0210700U JPH0210700U JP1988088096U JP8809688U JPH0210700U JP H0210700 U JPH0210700 U JP H0210700U JP 1988088096 U JP1988088096 U JP 1988088096U JP 8809688 U JP8809688 U JP 8809688U JP H0210700 U JPH0210700 U JP H0210700U
- Authority
- JP
- Japan
- Prior art keywords
- sound field
- localization
- movement
- video
- dimensional sound
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 230000004807 localization Effects 0.000 claims 2
- 239000011159 matrix material Substances 0.000 description 2
- 238000010586 diagram Methods 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
Description
第1図は本考案の装置及び周辺機器を接続した
実施例を示す図である。
1……モノラル音声テレビゲーム機、2……ス
テレオ音声テレビゲーム機、3……マルチデイメ
ンシヨン回路、4……インプツトマトリツクス回
路、5,6,7,8……ゲインコントロールアン
プ、9……ジヨイステイツク、10……方向キー
、11……アウトプツトマトリツクス、12,1
3,14,15……アンプ、16,17,18,
19……スピーカー。
FIG. 1 is a diagram showing an embodiment in which the device of the present invention and peripheral devices are connected. 1...Monaural audio TV game machine, 2...Stereo audio TV game machine, 3...Multi-dimensional circuit, 4...Input matrix circuit, 5, 6, 7, 8...Gain control amplifier, 9 ... Joystick, 10 ... Direction key, 11 ... Output matrix, 12,1
3, 14, 15...Amplifier, 16, 17, 18,
19...Speaker.
Claims (1)
する装置に於て、ゲーム機のジヨイステイツクか
らのコントロール信号に依り、CRTデイスプレ
ーに映し出されたゲームキヤラクターの移動操作
の他に、多元音場を構成する為の各増幅器の利得
及び位相を制御し、その音場の定位を同時に操作
する機能を組み合わせ、ゲームプログラムに関係
なく映像と音声の定位移動を連動させる事を特徴
とする装置。 In a device that reproduces a video game machine and its sound effects in a multi-dimensional sound field, in addition to operating the movement of the game character displayed on the CRT display, the multi-dimensional sound field is This device is characterized by combining the functions of controlling the gain and phase of each amplifier to simultaneously manipulate the localization of the sound field, and linking the localization movement of video and audio regardless of the game program.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP1988088096U JPH0210700U (en) | 1988-07-01 | 1988-07-01 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP1988088096U JPH0210700U (en) | 1988-07-01 | 1988-07-01 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JPH0210700U true JPH0210700U (en) | 1990-01-23 |
Family
ID=31312676
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP1988088096U Pending JPH0210700U (en) | 1988-07-01 | 1988-07-01 |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH0210700U (en) |
-
1988
- 1988-07-01 JP JP1988088096U patent/JPH0210700U/ja active Pending
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