JPH041963Y2 - - Google Patents

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Publication number
JPH041963Y2
JPH041963Y2 JP7020284U JP7020284U JPH041963Y2 JP H041963 Y2 JPH041963 Y2 JP H041963Y2 JP 7020284 U JP7020284 U JP 7020284U JP 7020284 U JP7020284 U JP 7020284U JP H041963 Y2 JPH041963 Y2 JP H041963Y2
Authority
JP
Japan
Prior art keywords
ball
balls
gutter
counting switch
playing surface
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP7020284U
Other languages
Japanese (ja)
Other versions
JPS60182089U (en
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Priority to JP7020284U priority Critical patent/JPS60182089U/en
Publication of JPS60182089U publication Critical patent/JPS60182089U/en
Application granted granted Critical
Publication of JPH041963Y2 publication Critical patent/JPH041963Y2/ja
Granted legal-status Critical Current

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Description

【考案の詳細な説明】 [産業上の利用分野] 本考案は、ゲーム機本体の表面の球皿に球を供
給し、ガイドレールで囲まれた遊技面に所定数の
球が投入されると組合せゲームを成立させ、その
組合せに応じた得点により景品球を前記球皿へ排
出させるようにしたパチンコ式組合せゲーム機に
関する。
[Detailed description of the invention] [Industrial application field] This invention supplies balls to a ball tray on the surface of the game machine body, and when a predetermined number of balls are thrown onto the playing surface surrounded by guide rails. The present invention relates to a Pachinko-type combination game machine in which a combination game is established and prize balls are ejected to the ball tray based on points corresponding to the combinations.

[従来の技術] ガイドレールで囲まれた遊技面に球を打込む発
射装置と、遊技面に到達し得なかつた球を回収す
る回収樋と、前記発射装置から打出された球の数
を計数する打球計数スイツチと、回収樋を通過す
る球の数を計数する戻球計数スイツチと、両計数
スイツチにより検出された球数の差により有効球
数を算出し該有効球数が所定数に達すると1ゲー
ムを成立させるパチンコ式組合せゲーム機は、特
願昭58−158253号により本出願人が出願した明細
書中に開示している。
[Prior art] A firing device that drives balls into a playing surface surrounded by guide rails, a collection gutter that collects balls that fail to reach the playing surface, and a device that counts the number of balls shot out from the firing device. A batted ball counting switch that counts the number of balls that pass through the collection gutter, a returned ball counting switch that counts the number of balls that pass through the collection gutter, and the number of effective pitches is calculated from the difference between the number of balls detected by both counting switches, and the number of effective pitches reaches a predetermined number. A pachinko-type combination game machine that allows one game to be completed is disclosed in the specification filed by the present applicant in Japanese Patent Application No. 158253/1983.

一方、ゲーム機本体内に所定数の球を封入し、
該球を循環させて1ゲームを成立させる一般的な
組合せゲーム機においては、遊技面にリプレー用
の球受口を設置し、該球受口に入つた球を発射装
置にもどして再度遊技面に打込む機会を与え、遊
技客の利益を図るようにしている。
On the other hand, a predetermined number of balls are enclosed within the game machine body,
In a general combination game machine that circulates the balls to complete one game, a ball receptacle for replay is installed on the playing surface, and the ball that enters the ball socket is returned to the firing device and sent to the playing surface again. We aim to benefit our players by giving them opportunities to devote themselves to their activities.

[考案が解決しようとする問題点] 上記特願昭58−158253号に開示したパチンコ式
組合せゲーム機においても、遊技者の利益を図る
ためには、遊技面にリプレー用の球受口を設置
し、該球受口に入つた球を遊技者に返却して再度
遊技面に打込む機会を与えることが望ましいが、
当該パチンコ式組合せゲーム機にあつては、一旦
遊技面に打込まれた球が有効球とした処理される
ため、これに対する特別な構造を設ける必要があ
る。
[Problems to be solved by the invention] Even in the pachinko-type combination game machine disclosed in the above-mentioned patent application No. 158253/1983, in order to benefit the players, a ball socket for replay must be installed on the playing surface. However, it is desirable to return the ball that has entered the ball socket to the player and give him the opportunity to hit it onto the playing surface again.
In this pachinko-type combination game machine, a ball once hit onto the playing surface is treated as a valid ball, so it is necessary to provide a special structure for this purpose.

そこで最も簡易な方法としては、リプレー用の
球受口にスイツチを設け、該スイツチの信号によ
り有効球数から減算することも考えられるが、第
一に特別なスイツチを付加するため部品点数が増
え、第二に配線が複雑となり、従つて製造コスト
が高くなる問題がある。
Therefore, the simplest method would be to install a switch in the replay ball socket and use the signal from the switch to subtract from the effective number of pitches, but firstly, adding a special switch would increase the number of parts. Second, there is the problem that the wiring becomes complicated and therefore the manufacturing cost increases.

[問題を解決するための手段] そこで本考案は、ガイドレールで囲まれた遊技
面に球を打込む発射装置と、遊技面に到達し得な
かつた球を回収する回収樋と、前記発射装置から
打出された球の数を計数する打球計数スイツチ
と、回収樋を通過する球の数を計数する戻球計数
スイツチと、両計数スイツチにより検出された球
数の差により有効球数を算出し該有効球数が所定
数に達すると1ゲームを成立させるパチンコ式組
合せゲーム機において、前記遊技面にリプレー用
の球受口を設置すると共に、該球受口に流入した
球を前記回収樋に導く樋を形成し、該球を戻球計
数スイツチにより検出するようにしたものであ
る。
[Means for Solving the Problem] Therefore, the present invention provides a launching device that drives balls into a playing surface surrounded by guide rails, a collection gutter that collects balls that have not reached the playing surface, and the launching device. The effective number of pitches is calculated based on the difference between the number of balls detected by the batted ball counting switch, which counts the number of balls hit from the ball, and the returned ball counting switch, which counts the number of balls that pass through the collection gutter. In a pachinko-type combination game machine that completes one game when the number of effective balls reaches a predetermined number, a replay ball socket is installed on the playing surface, and the balls flowing into the ball socket are sent to the collection gutter. A gutter is formed to guide the ball, and the ball is detected by a return ball counting switch.

[作用] リプレー用の球受口に流入した球が回収樋に導
かれ、戻球計数スイツチにより計数されて有効球
数から減算された後球皿に返却される。
[Operation] Balls that flow into the ball receptacle for replay are guided to the collection gutter, counted by the return ball counting switch, subtracted from the effective number of balls, and then returned to the ball tray.

[実施例] 図において、1はゲーム機本体、2は球を投入
する上部の球皿、3は上部の球皿の余剰球を貯溜
する下部の球皿、4は棒状をなす操作ハンドル、
5はガイドレール6で囲まれた遊技面6′を有す
る遊技盤で、その下部位置に横方向へ複数個の球
通過孔7,7……を列設してある。各球通過孔7
内に球検出スイツチ8が設けられており、これら
スイツチ8は各球通過孔7の前面に設けた各表示
ランプ9にそれぞれ接続されると共に、電子制御
部10の組合せ回路に接続されており、これら各
スイツチ8からの信号が予かじめ組合せ回路で設
定された組合せを成立させたとき、その組合せに
応じた得点を付与して電子制御部10の記憶回路
に記憶させると共に、その得点が遊技盤5上の得
点表示器11に表示される。12はガイドレール
6の始端部に形成された発射部、13は発射部1
2とガイドレール6の開放端部との間に形成され
た球戻り口で、この球戻り口13には遊技面6′
に到達し得なかつた球を下部の球皿3に導く回収
樋14が接続されている。15は発射部12の球
を遊技面6′へ打込む発射装置で、ロータリーソ
レノイド16aに打球杆16bを連結して構成し
ている。
[Example] In the figure, 1 is the main body of the game machine, 2 is an upper ball tray into which balls are thrown, 3 is a lower ball tray that stores surplus balls from the upper ball tray, 4 is a rod-shaped operation handle,
Reference numeral 5 designates a game board having a game surface 6' surrounded by a guide rail 6, and a plurality of ball passage holes 7, 7, . Each ball passage hole 7
Ball detection switches 8 are provided inside, and these switches 8 are respectively connected to each indicator lamp 9 provided in the front of each ball passing hole 7, and are also connected to a combination circuit of an electronic control section 10. When the signals from each of these switches 8 establish a combination set in advance in the combination circuit, a score corresponding to the combination is assigned and stored in the memory circuit of the electronic control unit 10, and the score is used in the game. The score is displayed on the score display 11 on the board 5. 12 is a firing part formed at the starting end of the guide rail 6; 13 is a firing part 1;
2 and the open end of the guide rail 6. This ball return port 13 has a playing surface 6'
A collection gutter 14 is connected to guide the balls that have not reached the ball tray 3 to the ball tray 3 at the bottom. Reference numeral 15 denotes a firing device for driving the ball from the firing section 12 onto the game surface 6', and is constructed by connecting a ball hitting rod 16b to a rotary solenoid 16a.

17は球供給装置で、上部に球皿2からガイド
レール6の発射部12に至る遊技盤5の前面下方
部に設置される。この球供給装置17は第1図に
示すように球皿2から流れる球を一列に整列させ
る球供給通路18と、その球供給通路18の末端
部において発射部12に対応させるべき供給口1
9と、この供給口19から発射部12へ球を供給
するソレノイド20と、発射部12に供給された
球を計数する打球計数スイツチ21を設けて構成
される。この打球計数スイツチ21は球により可
動されるスイツチレバー22によつて動作し信号
を発するようになつている。スイツチレバー22
は上端が軸23により回動自在に軸支されてお
り、これが球で押されると回動してスイツチボタ
ン24を押圧しスイツチ21を動作させると同時
にその球を供給口19から発射部12へ供給す
る。前記打球計数スイツチ21からの信号は電子
制御部10のカウンター回路に送られる。
Reference numeral 17 denotes a ball supply device, which is installed in the lower front part of the game board 5 extending from the ball tray 2 at the top to the ejection part 12 of the guide rail 6. As shown in FIG. 1, this ball supply device 17 includes a ball supply passage 18 for arranging the balls flowing from the ball tray 2 in a line, and a supply port 1 at the end of the ball supply passage 18 which is to correspond to the firing section 12.
9, a solenoid 20 that supplies balls from the supply port 19 to the firing section 12, and a batted ball counting switch 21 that counts the balls supplied to the firing section 12. This batted ball counting switch 21 is operated by a switch lever 22 that is moved by the ball to generate a signal. switch lever 22
The upper end is rotatably supported by a shaft 23, and when pressed by a ball, it rotates and presses the switch button 24 to operate the switch 21 and at the same time sends the ball from the supply port 19 to the firing section 12. supply A signal from the batted ball counting switch 21 is sent to a counter circuit of the electronic control section 10.

前記操作ハンドル4にはタツチスイツチ機構2
5の接触子26が設けられており、遊技者がこの
接触子26にタツチすることによつて発射部12
へ球を供給するソレノイド20及び打球杆16b
のロータリーソレノイド16aを作動させる。
The operating handle 4 has a touch switch mechanism 2.
5 contacts 26 are provided, and when the player touches the contacts 26, the firing section 12 is activated.
Solenoid 20 and batting rod 16b that supply the ball to
The rotary solenoid 16a is activated.

遊技盤5の裏面上方には球タンク27が有り、
その球タンク27内の景品球はタンクレール28
を介して景品球排出装置29に送られる。景品球
排出装置29は所定数の景品球を収容するケース
30と該ケース30に枢着連結したソレノイド3
1とで構成され、得点表示器11に表示された得
点数値に相当する回数だけソレノイド31が駆動
され所定数の景品球を景品球排出樋32を介して
上部の球皿2に排出する。
There is a ball tank 27 on the upper side of the back side of the game board 5,
The prize ball in the ball tank 27 is on the tank rail 28
The ball is sent to the prize ball ejecting device 29 via. The prize ball discharge device 29 includes a case 30 that accommodates a predetermined number of prize balls, and a solenoid 3 pivotally connected to the case 30.
1, the solenoid 31 is driven a number of times corresponding to the score value displayed on the score display 11, and a predetermined number of prize balls are discharged into the upper ball tray 2 through the prize ball discharge gutter 32.

また、前記回収樋14には戻り球を検出して信
号を発する戻球計数スイツチ33が設けられてお
り、この戻球計数スイツチ33の信号は前記カウ
ンター回路に送られ、打球計数スイツチ21の計
数値から戻球数を差引いてゲームに必要な有効球
数を限定する役目を果している。
Further, the recovery gutter 14 is provided with a return ball counting switch 33 that detects a returned ball and issues a signal. It serves to limit the effective number of pitches required for a game by subtracting the number of returned pitches from the value.

しかして、前記遊技面6′には、球通過孔7,
7……の両側にリプレー用の球受口34,34を
設置する。そして該球受口34,34から回収樋
14に亘つて樋35が遊技盤5の裏面を刳り抜い
て形成され、該樋35の終端は回収樋14内に開
通している。
Therefore, the ball passing hole 7,
7... Install ball sockets 34, 34 for replay on both sides. A gutter 35 is formed by hollowing out the back surface of the game board 5 from the ball sockets 34, 34 to the collection gutter 14, and the terminal end of the gutter 35 opens into the collection gutter 14.

なお、図中36は回収樋14に球受部37を臨
ませて枢着したシーソー部材であり、戻球計数ス
イツチに球を一個づつ確実に通過させるためのも
のである。
In the figure, reference numeral 36 is a seesaw member pivotally mounted with the ball receiver 37 facing the recovery gutter 14, and is used to ensure that the balls pass through the return ball counting switch one by one.

上記構成に係る本考案のパチンコ式組合せゲー
ム機は、遊技者が上部の球皿2に球を投入し操作
ハンドル4を握つて接触子26にタツチすると、
電子制御部10のカウンター回路に1ゲームに必
要な所定数の球数例えば16に相当するカウントが
セツトされる。そしてまずソレノイド20が励磁
され、プランジヤ20aの先端で球供給通路18
の最前の球を押しスイツチレバー22を回動させ
ながら供給口19から発射部12へ供給する。こ
のソレノイド20の供給動作に連動してロータリ
ーソレノイド16aが作動し打球杆16bを発射
動作させて球を遊技面6′に打込む。なお、上記
スイツチレバー22が回動することで打球計数ス
イツチ21が動作し、その信号が電子制御部10
のカウンター回路に入力される。また、打球計数
スイツチ21により計数された球のうち、遊技面
6′に到達し得なかつた球はガイドレール6を逆
行し、球戻り口13から回収樋14に流下して戻
球計数スイツチ33により検出され、この信号が
カウンター回路に送られる。この信号は前記打球
計数スイツチ21の球数から減算され、この差が
遊技面6′に打込まれた有効球数となる。
In the pachinko-type combination game machine of the present invention having the above configuration, when a player throws a ball into the upper ball tray 2, grips the operation handle 4, and touches the contact 26,
A count corresponding to a predetermined number of pitches required for one game, for example 16, is set in the counter circuit of the electronic control section 10. First, the solenoid 20 is energized, and the ball supply passage 18 is connected to the tip of the plunger 20a.
The ball is supplied from the supply port 19 to the firing section 12 while pushing the most forward ball and rotating the switch lever 22. In conjunction with the supply operation of the solenoid 20, the rotary solenoid 16a operates, causing the ball hitting rod 16b to launch and drive the ball into the game surface 6'. Incidentally, when the switch lever 22 rotates, the batted ball counting switch 21 operates, and the signal is sent to the electronic control unit 10.
is input to the counter circuit. Also, among the balls counted by the batted ball counting switch 21, the balls that did not reach the playing surface 6' travel backwards along the guide rail 6, flow down from the ball return port 13 to the collection gutter 14, and are counted by the ball return counting switch 33. This signal is sent to a counter circuit. This signal is subtracted from the number of balls in the ball count switch 21, and this difference becomes the effective number of balls hit on the game surface 6'.

遊技面6′に打込まれた球はいずれかの球通過
孔7を通過し、該球通過孔7内のスイツチ8が閉
成されその信号が組合せ回路に送られて記憶され
ると同時に表示ランプ9が点灯する。
The ball hit into the game surface 6' passes through one of the ball passing holes 7, the switch 8 in the ball passing hole 7 is closed, and the signal is sent to the combinational circuit and stored and displayed at the same time. Lamp 9 lights up.

一方、遊技面6′に打込まれた球のうち、リプ
レー用の球受口34,34に入つた球は、一担有
効球として計数されるが、樋35を通つて回収樋
14に導かれ、戻球計数スイツチ33を通過する
と前記有効球数から減算されて球皿3に返却され
る。
On the other hand, among the balls hit on the gaming surface 6', the balls that enter the replay ball sockets 34, 34 are counted as valid balls for one hit, but are guided to the collection gutter 14 through the gutter 35. When the ball passes through the return ball counting switch 33, it is subtracted from the effective number of balls and returned to the ball tray 3.

そして、有効球数が予めカウンター回路で設定
された16個になると1ゲームが終了し、球の通過
した球通過孔7,7……の組合せに応じて組合せ
回路から信号が送られ、その信号によつて景品球
排出装置20のソレノイド31が作動されて得点
表示器11に表示された数の景品球が景品球排出
樋32に排出される。
When the number of effective balls reaches 16, which is preset by the counter circuit, one game ends, and a signal is sent from the combinational circuit according to the combination of the ball passing holes 7, 7, etc. through which the ball passed, and the signal The solenoid 31 of the prize ball discharge device 20 is actuated, and the number of prize balls displayed on the score display 11 is discharged into the prize ball discharge gutter 32.

[考案の効果] 以上のように本考案によれば、特別なスイツチ
を付加することなくリプレー用の球受口を設置す
ることができるため、回路や配線を変更する必要
がなく、また部品点数も少ないため低コストにて
製造できる利点がある。
[Effects of the invention] As described above, according to the invention, a replay ball socket can be installed without adding a special switch, so there is no need to change the circuit or wiring, and the number of parts can be reduced. It has the advantage that it can be manufactured at low cost because it has a small amount of carbon.

【図面の簡単な説明】[Brief explanation of drawings]

図は本考案の一実施例を示すもので、第1図は
要部の正面図、第2図は樋を示す縦断面図、第3
図は要部の斜視図、第4図はゲーム機本体の正面
図、第5図は第4図の裏面図である。 6……ガイドレール、6′……遊技面、14…
…回収樋、15……発射装置、21……打球計数
スイツチ、33……戻球計数スイツチ、34,3
4……球受口、35……樋。
The figures show one embodiment of the present invention, in which Figure 1 is a front view of the main parts, Figure 2 is a vertical sectional view showing the gutter, and Figure 3 is a longitudinal sectional view showing the gutter.
The figure is a perspective view of the main parts, FIG. 4 is a front view of the game machine main body, and FIG. 5 is a back view of FIG. 4. 6... Guide rail, 6'... Game surface, 14...
...Recovery gutter, 15... Launching device, 21... Batted ball counting switch, 33... Return ball counting switch, 34, 3
4...Ball socket, 35...Gutter.

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] ガイドレールで囲まれた遊技面に球を打込む発
射装置と、遊技面に到達し得なかつた球を回収す
る回収樋と、前記発射装置から打出された球の数
を計数する打球計数スイツチと、回収樋を通過す
る球の数を計数する戻球計数スイツチと、両計数
スイツチにより検出された球数の差により有効球
数を算出し該有効球数が所定数に達すると1ゲー
ムを成立させるパチンコ式組合せゲーム機におい
て、前記遊技面にリプレー用の球受口を設置する
と共に、該球受口に流入した球を前記回収樋に導
く樋を形成し、該球を戻球計数スイツチにより検
出するようにしたパチンコ式組合せゲーム機。
A firing device that drives balls into a playing surface surrounded by a guide rail, a collection gutter that collects balls that have not reached the playing surface, and a batted ball counting switch that counts the number of balls that are hit from the firing device. , a return ball counting switch that counts the number of balls passing through the collection gutter, and the effective number of balls calculated from the difference between the number of balls detected by both counting switches, and when the effective number of balls reaches a predetermined number, one game is established. In the pachinko-type combination game machine, a ball receptacle for replay is installed on the playing surface, and a gutter is formed to guide the balls flowing into the ball receptacle to the collection gutter, and the balls are collected by a return ball counting switch. A pachinko-style combination game machine with detection function.
JP7020284U 1984-05-14 1984-05-14 Pachinko style combination game machine Granted JPS60182089U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP7020284U JPS60182089U (en) 1984-05-14 1984-05-14 Pachinko style combination game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP7020284U JPS60182089U (en) 1984-05-14 1984-05-14 Pachinko style combination game machine

Publications (2)

Publication Number Publication Date
JPS60182089U JPS60182089U (en) 1985-12-03
JPH041963Y2 true JPH041963Y2 (en) 1992-01-23

Family

ID=30606588

Family Applications (1)

Application Number Title Priority Date Filing Date
JP7020284U Granted JPS60182089U (en) 1984-05-14 1984-05-14 Pachinko style combination game machine

Country Status (1)

Country Link
JP (1) JPS60182089U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009005754A (en) * 2007-06-26 2009-01-15 Daito Giken:Kk Game machine

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01320078A (en) * 1988-06-20 1989-12-26 Fuji Shoji:Kk Arrange ball machine
JP2002153602A (en) * 2000-11-20 2002-05-28 Fuji Shoji:Kk Combination game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009005754A (en) * 2007-06-26 2009-01-15 Daito Giken:Kk Game machine

Also Published As

Publication number Publication date
JPS60182089U (en) 1985-12-03

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