JPH0619779U - On-board game equipment - Google Patents
On-board game equipmentInfo
- Publication number
- JPH0619779U JPH0619779U JP4487192U JP4487192U JPH0619779U JP H0619779 U JPH0619779 U JP H0619779U JP 4487192 U JP4487192 U JP 4487192U JP 4487192 U JP4487192 U JP 4487192U JP H0619779 U JPH0619779 U JP H0619779U
- Authority
- JP
- Japan
- Prior art keywords
- length
- pieces
- board
- piece
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
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Abstract
(57)【要約】
【目的】本考案は、盤面からの駒の取りだし、盤面で
の駒の裏返し等、駒の取扱いが極めて便利である。
本考案は、年少者にも取り付き易く、しかも囲碁の面
白さもあり、加えて相手の駒を味方の駒とするゲームの
面白さも加味したゲーム用具である。
【構成】本考案は、次の様に構成される。
盤上に凹状に方形のマス目が縦横6個づつ計36個形
成された盤と、マス目に打たれる少なくとも72個の駒
からなるゲーム用具である。
盤の凹状の方形のマス目の底辺中央部が凸状とされ、
周辺が凹状溝とされている。
盤の中心に基点が設けられている。
駒は、長辺の長さが方形のマス目の対角線の長さを越
えない範囲で、該長さとほぼ等しく、他の辺の長さが方
形のマス目の一辺の長さを越えない範囲で、該長さとほ
ぼ等しい略三角形状で、駒の頭角部にアール部が形成さ
れ、表面と裏面とが別の色に着色されて敵味方を区別し
ている。
(57) [Summary] [Objective] The present invention makes it extremely convenient to handle pieces such as taking out pieces from the board and turning the pieces upside down on the board. The present invention is a game tool that is easy for young children to attach to, and has the fun of playing a game of Go, in addition to the fun of a game in which the opponent's piece is a friend's piece. [Constitution] The present invention is constructed as follows. This is a game tool comprising a board in which a total of 36 square cells in a concave shape are formed in each of 6 rows and 6 columns, and at least 72 pieces struck in the cells. The central part of the bottom side of the concave square of the board is made convex,
The periphery is a concave groove. A base point is provided at the center of the board. The piece is a range in which the length of the long side does not exceed the length of the diagonal line of the square cell and is almost equal to the length, and the length of other sides does not exceed the length of one side of the square cell. In addition, a rounded portion having a substantially equal length is formed with rounded portions at the corners of the pieces, and the front surface and the back surface are colored in different colors to distinguish the enemy and the ally.
Description
【0001】[0001]
本考案は、表裏色彩の異なる駒を用い、主として陣取りゲームとして用いるも ので囲碁の世界を探求し得る独自のゲーム用具に関するものである。 The present invention relates to a unique game tool that uses pieces with different front and back colors and is mainly used as a camp game so that the world of Go can be explored.
【0002】[0002]
従来、思考力、創造力を養うものとして最適なゲーム用具として、相手の駒( 石)を囲んで駒(石)を取り、そして地域を取り合うゲーム用具としての盤と黒 及び白の石からなる囲碁の用具があった。 Traditionally, as a game tool that is best for developing thinking and creativity, it consists of a board and black and white stones as a game tool for surrounding the opponent's piece (stone) and taking a piece (stone). There was a go tool.
【0003】 しかし、囲碁では361目を黒と白の石で取り合うため、終了までに時間がか かり、年少者には取り付きにくいものとなっている。また、361目が設けられ た盤は必然的に大きくならざるを得ず、黒及び白の石も重いため、囲碁の用具を 持ち運び、旅先の乗り物の中で行うことがはなはだ困難であった。However, in Go, since the 361st eye is made up of black and white stones, it takes a long time to finish, making it difficult for younger people to attach. In addition, the board with 361 stitches was inevitably large, and the black and white stones were also heavy, so it was very difficult to carry the Go equipment and carry it in the vehicle at the destination.
【0004】 そのため、表裏色彩の異なる駒を用いて、盤自体も小型化したゲーム用具も開 発されてきた。しかし、表裏色彩の異なる駒を用いてゲームを行うには、ゲーム 中にこの駒を何度も裏返したり、何度も取り出したりする必要があるが、この点 に関する使用便利性の改良のなされたものはなかった。Therefore, a game tool has been developed in which the board itself is downsized by using pieces having different front and back colors. However, in order to play a game using pieces with different front and back colors, it is necessary to turn this piece inside out and remove it many times during the game. There was nothing.
【0005】[0005]
そこで、本考案は次の点を解決課題として提供されたものである。 本考案は、表裏色彩の異なる駒を用いてゲームを遂行した場合にも、盤面から の駒の取りだし、盤面での駒の裏返し等、駒の取扱いが極めて便利であるゲーム 具を提供しようとする。 Therefore, the present invention provides the following points as problems to be solved. The present invention intends to provide a game tool in which handling of pieces is extremely convenient, such as taking out pieces from the board and turning the pieces upside down even when a game is played using pieces having different front and back colors.
【0006】 本考案は、内容的にも奥行と深みが有り囲碁に勝とも劣らぬものにして、且つ 36個のマス目の盤と少なくとも72個の駒からなることにより、携帯が容易で あり、終了までに時間がかかることがないゲーム用具を提供せんとするものであ る。The present invention has a depth and depth in terms of contents, is not inferior to winning a game of Go, and is easy to carry because it has 36 squares and at least 72 pieces. We intend to provide game equipment that does not take time to finish.
【0007】[0007]
そこで、本考案は、中央に基点が形成され、且つ、凹状方形のマス目が縦横6 個づつ計36個形成された盤と、マス目に打たれる少なくとも72個の駒からな るゲーム用具において、盤内マス目が中央部で凸状、仕切壁側で凹状に形成され 、駒が、長辺の長さがマス目の対角線の長さを超えない範囲で該長さとほぼ等し く、他の辺の長さがマス目の各辺の長さを越えない範囲で該長さとほぼ等しい略 三角形状で、駒の頭角部にアール部が形成され、表面と裏面とが別の色に着色さ れて敵味方を区別できるようにされたことを特徴とするゲーム用具とされた。 In view of the above, the present invention provides a game machine comprising a board having a base point formed in the center and a total of 36 concave square cells, each having 6 rows and 6 columns, and at least 72 pieces struck in the cells. In, the squares in the board are formed to have a convex shape in the central part and a concave shape on the partition wall side. , The length of the other side is approximately equal to the length of each side within the range of each side of the square, and it is a substantially triangular shape, and the rounded portion is formed at the top corner of the piece, and the front side and the back side have different colors. It was a game tool characterized by being colored so that the enemy and the ally could be distinguished.
【0008】[0008]
以下本考案の実施例に付き説明する。図1は本考案にかかるゲーム用具の使用 途中の盤及び駒の平面図であり、図2は、盤の断面図である。図において1が盤 、6が駒である。盤1上には凹状の正方形のマス目2が仕切壁7に仕切られ縦横 6個づつ計36個形成されている。本実施例においてマス目2は盤1に穿設する 形で形成されている。勿論、該マス目2は盤1上に縦横6個の仕切壁7を立設す ることにより形成してもよい。 An embodiment of the present invention will be described below. FIG. 1 is a plan view of a board and a piece during use of the game device according to the present invention, and FIG. 2 is a sectional view of the board. In the figure, 1 is a board and 6 is a piece. On the board 1, square concave squares 2 are partitioned by a partition wall 7 to form a total of 36 vertical and horizontal 6 pieces. In this embodiment, the squares 2 are formed on the board 1. Of course, the squares 2 may be formed by vertically arranging six vertical and horizontal partition walls 7 on the board 1.
【0009】 マス目2の内部底面には、マス目2の一辺に近い長さを直径とする円形の凸状 部3を形成している。尚、凸状部3上面は水平面に形成されている。その結果、 マス目2底面周りには四隅においてやや広い凹部を有する凹状溝4が形成される ことになる。尚、盤1の中心にはゲームのスタート位置を示す基点5が設けられ ている。A circular convex portion 3 having a diameter close to one side of the square 2 is formed on the inner bottom surface of the square 2. The upper surface of the convex portion 3 is formed in a horizontal plane. As a result, concave grooves 4 having slightly wider concave portions at the four corners are formed around the bottom surface of the square 2. A base point 5 indicating the start position of the game is provided at the center of the board 1.
【0010】 図3はゲーム用具における駒6の平面図である。駒6は略三角形の形状をして いる。駒6の底辺9の長さはマス目2の対角線の長さを超えない範囲でほぼ等し くされている。他方駒6の他の辺8の長さはマス目2の一辺の長さを超えない範 囲でほぼ等しくされている。これにより、駒6を底辺9を向い合せて二個打つこ とによりマス目2を埋めることになる。FIG. 3 is a plan view of the piece 6 in the game tool. The piece 6 has a substantially triangular shape. The lengths of the bases 9 of the pieces 6 are made substantially equal within a range not exceeding the length of the diagonal line of the square 2. On the other hand, the length of the other side 8 of the piece 6 is made substantially equal within the range not exceeding the length of one side of the square 2. As a result, the square 2 is filled by hitting two pieces 6 with the bottom 9 facing each other.
【0011】 したがって、本考案においてはマス目2の数の二倍の最低72個の駒6が必要 となる。駒6は、例えば表面10が赤色で裏面11が黒色となるごとく、表面1 0と裏面11とが別の色にて塗り分けられている。これにより敵味方の駒6を区 別する。Therefore, the present invention requires at least 72 pieces 6 which is twice the number of squares 2. For example, the front surface 10 and the back surface 11 of the piece 6 are painted in different colors such that the front surface 10 is red and the back surface 11 is black. As a result, the enemy-friendly pieces 6 are separated.
【0012】 駒6の表面10と裏面11は、駒6の底辺9側がマス目2の凸状部3と嵌まり あえるように薄く全体として緩やかな凹状に形成され、駒6の各角ではマス目2 の凹状溝4に嵌合しあえるよう肉厚に構成されている。又、駒6の頭角部は丸み を帯びたアール部とされている。The front surface 10 and the back surface 11 of the piece 6 are formed as a thin concave shape as a whole so that the bottom 9 side of the piece 6 fits into the convex portion 3 of the square 2, and at each corner of the piece 6. It is thick enough to fit into the concave groove 4 of the eye 2. The corners of the bridge 6 are rounded rounded portions.
【0013】 尚、駒6の表面10と裏面11にそれぞれ別の凹凸の有る図柄を施せば、装飾 効果と同時に目の不自由な人にも駒6のオモテ、ウラを認識でき、ゲームを楽し むことができるようになる。If the front surface 10 and the back surface 11 of the piece 6 are provided with different patterns having unevenness, the front and back of the piece 6 can be recognized by a visually handicapped person at the same time as a decorative effect, and the game can be enjoyed. Can be removed.
【0014】 次に本考案の使用方法について述べる。 まず、先手と後手を決める。先手は基点5に接するように駒6を打つ。以後、 先手と後手は交互に自分の駒6をマス目に打っていくが、駒6は敵味方のいずれ かの駒6と少なくとも角又は辺が接するように打たなければならない。Next, a method of using the present invention will be described. First, decide the first move and the second move. The first move hits the piece 6 so as to contact the base point 5. After that, the first hand and the second hand alternately hit one's piece 6 in a square, but the piece 6 must be hit so that at least a corner or a side is in contact with one of the opponent's and other pieces 6.
【0015】 駒6の表裏が赤と黒の着色が施されている場合、赤、黒駒共に、自駒を繋げて 行き、マス目の集合体であるゲーム枠に駒の辺が、2辺以上接するように生きる 領土を作って行き、ゲーム中、味方の駒6で敵の駒6を外枠に一辺のみ残す状態 で他の辺を塞いだとき、又は、すべての辺を塞いだときは、該敵の駒6は死んだ ことになり、味方の駒6となって裏返される。When the front and back of the piece 6 are colored red and black, both the red and black pieces connect their own pieces, and two or more sides of the piece contact the game frame, which is a collection of squares. When you make a territory and block the other side of the opponent's piece 6 with only one side left in the outer frame in the game, or if you close all the sides, The enemy piece 6 is dead, and it is turned over as an ally piece 6.
【0016】 一方が自分の領土以外に駒6を打てる場所がなくなったときに終了する。その後 自分の領土内の空き地を交互に埋めていき、この時点で死に駒6となったものは 味方の駒6となって裏返される。駒6の数を数え多いほうが勝ちとなり、ゲーム 終了となる。The process ends when there is no place where one can hit the piece 6 other than its own territory. After that, he fills the vacant land in his territory alternately, and the one that died at this point and becomes piece 6 is turned over to be an ally piece 6. The more pieces 6 are counted, the more the player wins and the game ends.
【0017】[0017]
【効果】 本考案は、囲碁361目の盤上の世界を、72駒の盤上の世界で楽しめるゲー ム用具である。ゆえにゲームの時間が短縮でき、携帯も簡単となり便利である。 駒角のアール部と盤上枠内の4角の凹状部により、駒の角を指にて押すとテコ の原理にて、駒が楽に立ち、枠内より駒を取り出すことが容易にできるものであ る。[Effect] The present invention is a game tool for enjoying the world on the board of Go 361 in the world of 72 pieces. Therefore, the game time can be shortened and it is convenient because it is easy to carry. Due to the rounded corners of the pieces and the four recesses in the frame on the board, the pieces can be easily lifted by the lever principle by pushing the corners of the pieces with your fingers, and the pieces can be easily taken out from the frame. is there.
【図1】盤の上面図[Figure 1] Top view of the board
【図2】盤の断面図[Fig.2] Sectional view of the board
【図3】駒の平面図FIG. 3 is a plan view of the piece.
【図4】駒の側面図[Figure 4] Side view of the piece
【図5】駒の断面図FIG. 5 is a cross-sectional view of the piece.
【図6】駒取り出し状態を示す説明図FIG. 6 is an explanatory view showing a state where a piece is taken out.
1...盤 2...マス目 3...凸状部 4...凹状溝 5...基点 6...駒 7...仕切壁 8、9...辺 10...表面 11...裏面 1. . . Board 2. . . Square 3. . . Convex portion 4. . . Concave groove 5. . . Base point 6. . . Piece 7. . . Partition wall 8, 9. . . Side 10. . . Surface 11. . . Back
Claims (1)
ス目が縦横6個づつ計36個形成された盤と、マス目に
打たれる少なくとも72個の駒からなるゲーム用具にお
いて、盤内マス目が中央部で凸状、仕切壁側で凹状に形
成され、駒が、長辺の長さがマス目の対角線の長さを超
えない範囲で該長さとほぼ等しく、他の辺の長さがマス
目の各辺の長さを越えない範囲で該長さとほぼ等しい略
三角形状で、駒の頭角部にアール部が形成され、表面と
裏面とが別の色に着色されて敵味方を区別できるように
されたことを特徴とするゲーム用具。A game tool comprising a board having a base point formed in the center and a total of 36 concave square cells, each having 6 rows and 6 rows, and at least 72 pieces struck on the cells. The inner squares are formed in a convex shape in the central part and are formed in a concave shape on the partition wall side, and the piece is almost equal to the length of the long side within the range where the length of the long side does not exceed the length of the diagonal line of the square, It has a substantially triangular shape that is approximately equal to the length of each side of the square within the range that does not exceed the length of each side. A game tool characterized by being able to distinguish between.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP4487192U JPH0717342Y2 (en) | 1992-06-04 | 1992-06-04 | On-board game equipment |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP4487192U JPH0717342Y2 (en) | 1992-06-04 | 1992-06-04 | On-board game equipment |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPH0619779U true JPH0619779U (en) | 1994-03-15 |
| JPH0717342Y2 JPH0717342Y2 (en) | 1995-04-26 |
Family
ID=12703563
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP4487192U Expired - Lifetime JPH0717342Y2 (en) | 1992-06-04 | 1992-06-04 | On-board game equipment |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH0717342Y2 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH09313665A (en) * | 1996-05-29 | 1997-12-09 | Tsukuda Original:Kk | Game board |
-
1992
- 1992-06-04 JP JP4487192U patent/JPH0717342Y2/en not_active Expired - Lifetime
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH09313665A (en) * | 1996-05-29 | 1997-12-09 | Tsukuda Original:Kk | Game board |
Also Published As
| Publication number | Publication date |
|---|---|
| JPH0717342Y2 (en) | 1995-04-26 |
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