JPH063381U - Dice game machine - Google Patents

Dice game machine

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Publication number
JPH063381U
JPH063381U JP2139392U JP2139392U JPH063381U JP H063381 U JPH063381 U JP H063381U JP 2139392 U JP2139392 U JP 2139392U JP 2139392 U JP2139392 U JP 2139392U JP H063381 U JPH063381 U JP H063381U
Authority
JP
Japan
Prior art keywords
dice
board
pieces
piece
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2139392U
Other languages
Japanese (ja)
Inventor
清春 松原
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP2139392U priority Critical patent/JPH063381U/en
Publication of JPH063381U publication Critical patent/JPH063381U/en
Pending legal-status Critical Current

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Abstract

(57)【要約】 【目的】 幼児でも大人でも使用できるよう設けた、特
殊サイコロ使用の新たらしいゲーム器を提案するもので
ある。 【構造】 前後および左右方向へ複数の平行な線2を設
けて多数の盤目4を有する競技盤1と、競技盤左右方向
一列の盤目数の二倍の数の駒6と、該駒数の半分の数
で、少くとも一面を無表示面9とするサイコロ8とから
なり、上記駒とサイコロとを、駒二個とサイコロ一個と
からなる複数組に分け、それ等の駒およびサイコロに組
表示用の絵等特殊表示7を付設した。
(57) [Summary] [Purpose] To propose a new game machine using special dice that is designed for both infants and adults. [Structure] A game board 1 having a large number of boards 4 by providing a plurality of parallel lines 2 in the front-rear and left-right directions, a piece 6 which is twice the number of boards in a row in the left-right direction of the board, and the pieces It consists of a dice 8 which is half the number and has at least one surface as a non-display surface 9. The pieces and the dice are divided into a plurality of sets consisting of two pieces and one dice. The special display 7 such as a picture for the group display is attached to.

Description

【考案の詳細な説明】[Detailed description of the device]

【0001】[0001]

【産業上の利用分野】[Industrial applications]

本案は、競技盤と複数の駒と複数のサイコロとを使用する、新たらしいゲーム 器に係る。 This proposal relates to a new game device that uses a playing board, multiple pieces, and multiple dice.

【0002】[0002]

【従来の技術】[Prior art]

競技盤と駒とサイコロとを使用するゲーム器として、古くから双六が知られて いる。 Sugoroku has long been known as a game device that uses a game board, pieces, and dice.

【0003】[0003]

【考案が解決しようとする課題】[Problems to be solved by the device]

上記双六は、競技盤と複数の駒と一個のサイコロとを使用するが、該双六は古 くから知られており、又競技も比較的単純である欠点があった。 The Sugoroku uses a game board, a plurality of pieces and one dice, but the Sugoroku has been known for a long time and has a drawback that the competition is relatively simple.

【0004】 本案は、競技盤と、該競技盤横一列の盤目数の二倍数の駒と、その横一列盤目 数と同数で、かつ少くとも一面を無表示面とする特殊サイコロとを使用して、競 技方法を単純化することで幼児用としても、又複雑化することで大人用としても 種々の競技が行えるようにした、新たらしいゲーム器を提案するものである。[0004] The present invention provides a competition board, a piece having a number twice as many as the number of boards in a horizontal row of the competition board, and a special dice having the same number as the number of the horizontal rows of the competition board and at least one surface of which is a non-display surface. We propose a new game machine that can be used for various kinds of games by simplifying the competition method for infants and by complicating it for adults.

【0005】[0005]

【課題を解決するための手段】[Means for Solving the Problems]

将棋盤状に、前後および左右方向へ複数の平行な線2, 3を設けて多数の盤目 4を有する競技盤1と、該競技盤の左右方向一列の盤目数の二倍の数で、各盤目 4内へ位置させることが可能な大きさをなす駒6と、上記競技盤の左右方向一列 の盤目数と同数でかつ少くとも一面を無表示面9とするサイコロ8とからなり、 上記駒とサイコロとを、駒二個とサイコロ一個とからなる複数組に分け、かつそ れ等複数組をなす駒およびサイコロの無表示面9を除く面に、それぞれ属する組 表示用の動物絵、マーク、色等の特殊表示7を付設して、組を異にする駒および サイコロに対して個別化した。 A game board 1 having a large number of board lines 4 by providing a plurality of parallel lines 2 and 3 in the front-rear and left-right directions on a shogi board, and a number twice as many as the number of board rows in the left-right direction of the game board. , A piece 6 having a size that can be positioned in each board 4, and a die 8 having the same number as the number of boards in a row in the left-right direction of the above-mentioned competition board and at least one of which is a non-display surface 9. The above pieces and dice are divided into a plurality of sets consisting of two pieces and one die, and the pieces and the dice that make up a plurality of pieces such as these are used to display the sets respectively belonging to the surfaces excluding the non-display surface 9. Special markings 7 such as animal pictures, marks, colors, etc. were attached to individualize pieces and dice in different sets.

【0006】[0006]

【実施例】【Example】

本案ゲーム器は、競技盤と、駒と、サイコロとからなる。 The game machine of the present invention comprises a game board, pieces, and dice.

【0007】 競技盤1は将棋盤状に、前後および左右方向へ複数の平行な線2, 3を設けて 多数の盤目4を設けたものである。The game board 1 is a shogi board, in which a plurality of parallel lines 2 and 3 are provided in the front-rear direction and the left-right direction, and a large number of board lines 4 are provided.

【0008】 図示例では幼児用競技盤を示すもので、この場合は、盤1を前後方向に長い長 方形状とし、かつその盤周縁から駒のこぼれを防止するための低周壁5を起立し 、又前後方向の線2も上記低周壁と同一高さの仕切板2aとし、更に長手方向中央 の左右方向線も低周壁5と同一高さの仕切板3aとしている。The illustrated example shows a playing board for infants. In this case, the board 1 has a rectangular shape that is long in the front-rear direction, and a low peripheral wall 5 is erected from the peripheral edge of the board to prevent the pieces from spilling. The line 2 in the front-rear direction is also a partition plate 2a having the same height as the low peripheral wall, and the horizontal line at the center in the longitudinal direction is also a partition plate 3a having the same height as the low peripheral wall 5.

【0009】 駒6は、上記競技盤の左右方向一列の盤目数の二倍の数だけ設け、かつその大 きさは各盤目5内へ位置させることの可能とする。つまり各盤目内へ位置させた とき、駒外周部が盤目からはみ出すことがないよう設ける。それ等駒と後述のサ イコロとには特殊表示7を付するが、これについては後述する。The number of pieces 6 provided is twice as many as the number of grids in a row in the left-right direction of the above-mentioned competition board, and the size thereof can be located in each board 5. In other words, it is provided so that the outer periphery of the piece does not protrude from the board when positioned inside each board. A special display 7 is attached to each of those pieces and a die to be described later, which will be described later.

【0010】 サイコロ8は、上記競技盤の左右方向一列の盤目と同数だけ設ける。該サイコ ロは、図3が示すように、板状として表又は裏の二面だけが出るようにした二面 サイコロでもよく、又図4が示すような六面体のサイコロでもよい。該サイコロ の少くとも一面を無表示面9として少くともその一面には、既述駒と同様に特殊 表示7を施す。The dice 8 are provided in the same number as the left and right single rows of the game board. As shown in FIG. 3, the die roll may be a two-sided die having a plate-like two front or back sides, or may be a hexahedral die as shown in FIG. At least one side of the dice is set as a non-display side 9 and at least one side thereof is provided with a special display 7 like the above-mentioned piece.

【0011】 該特殊表示は、既述すべての駒6およびサイコロを、駒二個に対しサイコロ一 個の割合で複数組に分け、それ等複数組をなす駒およびサイコロの無表示面を除 く面に、それぞれが属する組表示用の動物絵、マーク、或いは色を付着すること で行う。In the special display, all the pieces 6 and dice already described are divided into a plurality of sets at a ratio of one die to two pieces, and the non-display surface of the pieces and dice forming such a plurality of sets is excluded. This is done by attaching an animal picture, a mark, or a color to the surface for displaying the group to which each belongs.

【0012】 図示例では兎、豚、パンダ、ライオン、キリンの動物絵を特殊表示7とした。In the illustrated example, the special display 7 is an animal picture of a rabbit, a pig, a panda, a lion, and a giraffe.

【0013】 上記ゲーム器は、例えば次のようにしてゲームを行うことが出来る。The above-mentioned game machine can play a game as follows, for example.

【0014】 ゲームは2名で行うものとし、その1名は盤の後半を自陣、他の1名は盤の前 半を自陣と定め、盤を挾んで向会う。次いで図1が示すようにそれぞれ自陣側の 盤長手方向両端側の各盤目に各組表示の駒6を一個宛並べる。次いで競技者の1 名が全部のサイコロ8を持ち、振出す。振出されたサイコロのうち、例えば兎と パンダとライオンとがサイコロ上面に出て残りのサイコロ上面が無表示面9であ れば、兎とパンダとライオンの駒だけが、盤目1個だけ前進する。次いで相手方 の競技者が全サイコロを持ちこれを振る。このとき豚とパンダとキリンが出て、 残り上面が無表示面であれば、該相手方は自陣の豚とパンダとキリンを盤目1個 だけ前進させる。このように交互にサイコロを振り、サイコロ上面に出た特殊表 示7と同一の特殊表示を有する駒6を盤目1個宛前進させることで、いずれか一 方競技者の全駒が、盤長手方向中央に設けた仕切板3aに接する盤目4内へ入った ときをもってゲーム終了とし、全駒が上記盤目内へ入った側の競技者を勝者とす る。The game is played by two players, one of whom defines the latter half of the board as his own team, and the other one of whom defines the first half of the board as his own team, and they face each other across the board. Next, as shown in FIG. 1, one piece 6 of each set is arranged on each board on both ends in the board longitudinal direction on the side of its own. Then one of the competitors carries all 8 dice and rolls them out. Of the dice thrown out, if, for example, a rabbit, a panda, and a lion appear on the upper surface of the dice and the remaining upper surface of the dice is a non-display surface 9, only the rabbit, panda, and lion pieces advance by one board. To do. The opponent's competitor then has all dice and rolls them. At this time, a pig, a panda, and a giraffe come out, and if the remaining upper surface is a non-display surface, the opponent advances the own pig, panda, and giraffe by one board. In this way, by rolling the dice alternately and advancing the piece 6 with the same special display as the special display 7 on the top of the dice to the first board, all the pieces of either player will The game ends when the player enters the board 4 in contact with the partition plate 3a provided at the center in the longitudinal direction, and the player who has all the pieces in the above board is the winner.

【0015】 サイコロ8の無表示面9が多くなるだけ、振出しの際にサイコロ上面へ特殊表 示7が出る回数が減ることとなり、従って駒の進みも遅くなるから、六面サイコ ロの一面ないし二面を特殊表示7付きの面とし、残りを無表示面9とすることで 一回当りの競技時間を長くすることが出来る。As the number of non-displayed surfaces 9 of the dice 8 increases, the number of times the special display 7 appears on the upper surface of the dice at the time of swinging out decreases, and thus the progress of the piece also slows down. By setting the surface with the special display 7 and leaving the rest as the non-display surface 9, the competition time per game can be lengthened.

【0016】 本実施例においては特殊表示7を兎、豚等幼児が親しみ易い絵としたが、幼児 向けでなければ、マーク、色等その他組別に個別化できる表示で行うことが出来 る。In the present embodiment, the special display 7 is a picture in which infants such as rabbits and pigs are familiar, but if it is not intended for infants, it can be displayed by marks, colors, or other individualized groups.

【0017】 競技方法としてはその他種々のものが考えられ、例えば長手方向中央仕切板3a を除去して他の左右方向線3と同じ線とし、このようにして他陣内まで駒6が進 むようにし、味方の駒と相手方の駒とが接した場合は、サイコロ振出しによって 進行できることとなった駒が相手方駒を取ることが可能とし、このようにして前 後方向各列の盤目内の二個の駒のうち、一方の駒が他方の駒を取り終ったときを ゲーム終了として、互いに取りあった駒数の多少により勝負を定めることも出来 る。Various other competition methods are conceivable, for example, by removing the longitudinal center partition plate 3a to make it the same line as the other left-right direction lines 3 and thus allowing the pieces 6 to advance into the other teams. , When an ally piece and an opponent's piece come into contact with each other, the piece that can be advanced by dice rolling can pick up the opponent's piece, and in this way, two pieces in the front and rear rows It is also possible to decide the game depending on the number of pieces that have been taken together when the game ends when one piece has taken the other piece.

【0018】[0018]

【考案の効果】[Effect of device]

本案は既述構成としたから、ルールを工夫することで種々のゲームを行うこと が出来、又大人でも幼児でもゲームを楽しむことが出来る効果がある。 Since this plan has the already described configuration, it is possible to play various games by devising the rules, and there is an effect that both adults and young children can enjoy the games.

【図面の簡単な説明】[Brief description of drawings]

【図1】本案ゲーム器の平面図である。FIG. 1 is a plan view of a game machine of the present invention.

【図2】本案ゲーム器に使用する1個の駒の斜視図であ
る。
FIG. 2 is a perspective view of one piece used in the game device of the present invention.

【図3】本案ゲーム器に使用する1個のサイコロの斜視
図である。
FIG. 3 is a perspective view of one dice used in the game device of the present invention.

【図4】他の実施例で示す1個のサイコロの斜視図であ
る。
FIG. 4 is a perspective view of one dice shown in another embodiment.

【符号の説明】[Explanation of symbols]

1 競技盤 6 駒 8 サイコロ 1 playing board 6 pieces 8 dice

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] 【請求項1】 将棋盤状に、前後および左右方向へ複数
の平行な線2, 3を設けて多数の盤目4を有する競技盤
1と、該競技盤の左右方向一列の盤目数の二倍の数で、
各盤目4内へ位置させることが可能な大きさをなす駒6
と、上記競技盤の左右方向一列の盤目数と同数でかつ少
くとも一面を無表示面9とするサイコロ8とからなり、
上記駒とサイコロとを、駒二個とサイコロ一個とからな
る複数組に分け、かつそれ等複数組をなす駒およびサイ
コロの無表示面9を除く面に、それぞれ属する組表示用
の動物絵、マーク、色等の特殊表示7を付設して、組を
異にする駒およびサイコロに対して個別化したことを特
徴とする、サイコロ式ゲーム器。
1. A game board 1 having a large number of board lines 4 by providing a plurality of parallel lines 2 and 3 in the front-back and left-right directions on a shogi board, and the number of the board rows in the left-right direction of the game board. Double the number,
A piece 6 having a size that can be positioned in each board 4
And a dice 8 having the same number as the number of rows in the left-right direction of the above-mentioned competition board and at least one surface being a non-display surface 9,
The above-mentioned pieces and dice are divided into a plurality of sets consisting of two pieces and one dice, and animal pictures for displaying the respective sets on the surfaces excluding the non-displayed surface 9 of the pieces and the dice forming the plurality of sets, A dice-type game machine characterized in that a special display 7 such as a mark and a color is attached so that the pieces and the dice of different sets are individually made.
JP2139392U 1992-03-09 1992-03-09 Dice game machine Pending JPH063381U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2139392U JPH063381U (en) 1992-03-09 1992-03-09 Dice game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2139392U JPH063381U (en) 1992-03-09 1992-03-09 Dice game machine

Publications (1)

Publication Number Publication Date
JPH063381U true JPH063381U (en) 1994-01-18

Family

ID=12053823

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2139392U Pending JPH063381U (en) 1992-03-09 1992-03-09 Dice game machine

Country Status (1)

Country Link
JP (1) JPH063381U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2014157515A1 (en) * 2013-03-27 2014-10-02 フィールズ株式会社 Board game toy, game device, and game processing method

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2014157515A1 (en) * 2013-03-27 2014-10-02 フィールズ株式会社 Board game toy, game device, and game processing method
JPWO2014157515A1 (en) * 2013-03-27 2017-02-16 フィールズ株式会社 Board game toy, game device, and game processing method

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