JPH0683072U - 3D game board - Google Patents
3D game boardInfo
- Publication number
- JPH0683072U JPH0683072U JP3254293U JP3254293U JPH0683072U JP H0683072 U JPH0683072 U JP H0683072U JP 3254293 U JP3254293 U JP 3254293U JP 3254293 U JP3254293 U JP 3254293U JP H0683072 U JPH0683072 U JP H0683072U
- Authority
- JP
- Japan
- Prior art keywords
- game board
- game
- partition
- present
- board body
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Toys (AREA)
Abstract
(57)【要約】
【目的】 本考案は駒9を並べる面が複数面或いは曲面
であるので、従来の如く一方向だけではなく絶えず前後
や左右の面も細心の注意を払わないと逆転される恐れが
あり、変化に富んだスリリングな展開が期待でき、ゲ−
ムの面白さが倍増される。更に従来の平面盤のような制
約がなくなるため、一平面における区画部3の数を減少
させることができ、より小型化することが出来る。尚、
本考案はオセロ(登録商標),五目並べ,囲碁,チェス
等のゲ−ムが出来る。
【構成】 ゲ−ム盤本体1の各面には、区画線2によっ
て多数の連続する桝目或いは三角目の区画部3を形成
し、且つ前記区画線2の各交点には穴4を穿設させた構
造とする。また前記ゲ−ム盤本体1の形状としては三角
錐,立方体,円柱を用いる。
(57) [Abstract] [Purpose] Since the present invention has a plurality of surfaces or curved surfaces on which the pieces 9 are arranged, it is reversed not only in one direction as in the past, but also in the front, rear, left and right surfaces without careful attention. There is a fear that the
The fun of the mu is doubled. Further, since there is no restriction as in the conventional plane board, the number of partition portions 3 on one plane can be reduced, and the size can be further reduced. still,
The present invention can be used for games such as Othello (registered trademark), Gomoku, Go, and chess. [Structure] On each surface of the game board body 1, a large number of continuous grids or triangular divisions 3 are formed by division lines 2, and holes 4 are formed at each intersection of the division lines 2. The structure will be changed. The shape of the game board body 1 is a triangular pyramid, a cube, or a cylinder.
Description
【0001】[0001]
本考案はオセロ,五目並べ,囲碁,チェス等のゲ−ムに用いることが出来る立 体ゲ−ム盤に関する。 The present invention relates to a vertical game board that can be used for games such as Othello, Gomoku, Go, and chess.
【0002】[0002]
従来、オセロ,五目並べ,囲碁,チェス等のゲ−ムに用いるゲ−ム盤は、平面 のものであり、その一面でゲ−ムを行うものであった。 Conventionally, the game boards used for games such as Othello, Gomoku, Go, and chess are flat, and the game is performed on one side.
【0003】[0003]
前記ゲ−ム盤でオセロを行うと、平面の四隅を押えれば勝負がほぼ決まり、そ れ以後に於いてはスリリングな展開が期待出来ないため、この時点でゲ−ムの面 白さが激減してしまう。また五目並べを行うと、端の方に戦線が展開していく場 合、四隅で止まってしまい勝負が付かないこともあった。又、囲碁を行う場合、 区画部(桝目)が他のゲ−ムと比べると区画部の数が多くなるので、大きな盤が 必要となり、車内で行える程度の携帯用として市販されているものは従来には殆 どなかった。 If you play Othello on the game board, the game will be almost decided if you press the four corners of the plane, and after that you can not expect thrilling development, so at this point the fun of the game is It will be drastically reduced. Also, when doing a five-eyed game, when the front line expanded toward the end, it was possible that the game would stop at the four corners and the game would not be achieved. In addition, when playing Go, the number of compartments (cells) is larger than other games, so a large board is required, and there is no commercially available portable equipment that can be used in the car. In the past, there were few.
【0004】 本考案は複数面を用いてオセロ,五目並べ,囲碁,チェス等のゲ−ムが出来る ので、小型なゲ−ム盤で良く、且つ、変化に富んだスリリングな展開が期待でき 、最後まで勝負が分からず、ゲ−ムの面白さが倍増される立体ゲ−ム盤を提供す るにある。Since the present invention can play games such as Othello, Gomoku, Go, and chess by using multiple surfaces, a small game board can be used, and a thrilling development rich in changes can be expected. It is to provide a 3D game board that doubles the fun of the game without knowing the game.
【0005】[0005]
上記問題点を解決するために本考案は成されたものであり、つまりゲ−ム盤本 体の各面には、区画線によって多数の連続する桝目或いは三角目の区画部を形成 し、且つ前記区画線の各交点には穴を穿設させた構造とする。また前記ゲ−ム盤 本体の形状としては三角錐,立方体,円柱を用いる。 The present invention has been made to solve the above problems, that is, a large number of continuous grids or triangular divisions are formed by dividing lines on each surface of the game board main body, and A hole is formed at each intersection of the division lines. The shape of the main body of the game board is a triangular pyramid, a cube, or a cylinder.
【0006】[0006]
次に本考案の使い方について説明する。先ず、オセロ或いは囲碁を行う場合に は、図4に示すように、磁石が埋め込まれた白色と黒色の駒(9)を用いて、区 画部(3)の中に白色と黒色の駒(9)を順次入れて並べれば良い。次に五目並 べを行う場合には、図5に示すように、ゲ−ム盤本体(1)に穿設された穴(4 )へ、挿入用突起を有した駒(9)を差し込むことによって、該駒(9)が並べ られるのである。尚、前記オセロ或いは囲碁を行う際には、駒(9)を並べる面 は一平面でなく、曲面或いは三面以上の複数面であり、一方向だけでは見えない 部分が生じるため、絶えず他方向からの監視も必要となり、前後や左右の面を注 意して見ていないと逆転される恐れがあり、ゲ−ム中はスリリングな展開が期待 できる。また将棋やチェスを行う場合には、駒(9)を二面にわたって並べると 、従来と異なった展開となり、面白さが倍増する。 Next, how to use the present invention will be described. First, in the case of playing Othello or Go, as shown in FIG. 4, white and black pieces (9) in which magnets are embedded are used, and white and black pieces ( 9) may be put in order and arranged. Next, when performing the five-row alignment, as shown in FIG. 5, insert the piece (9) having the insertion projection into the hole (4) formed in the game board body (1). Thus, the pieces (9) are arranged. When playing Othello or Go, the surface on which the pieces (9) are arranged is not a flat surface but a curved surface or a plurality of surfaces of three or more surfaces, and there are some parts that cannot be seen in only one direction. It is also necessary to monitor the situation, and it may be reversed if you do not pay close attention to the front, back, left and right sides, and thrilling development can be expected during the game. In addition, when playing shogi or chess, if the pieces (9) are arranged on two sides, the development will be different from the conventional one and the interest will be doubled.
【0007】 図6は全面に区画線(2)を表示して区画部(3)が形状されたゲ−ム盤本体 (1)を使用する際、回転可能に取付けてゲ−ムを行う場合の図である。これは 立方体のゲ−ム盤本体(1)の角に回転軸(5)を貫通させて固定し、その回転 軸(5)の両端から突出した部分を支持杆(6)に軸支する。また前記支持杆( 6)の中央下方から支持軸(7)を突出させ、その支持軸(7)を台座(8)中 央に回転自在に挿入したものである。このようにさせることにより、本考案品は 前後左右に回転される。従って、従来の平面盤のような端を作ることがなく、繋 がりが非常に良くなり、思わぬ所から繋がりが出来るので、従来以上の細心の注 意でゲ−ム盤本体(1)をいろいろな角度から眺める必要があり、ゲ−ムの面白 さが倍増する。FIG. 6 shows a case where a game machine body (1) having a partition line (2) displayed on the entire surface and having a partition portion (3) is used, when the game machine is mounted rotatably to perform a game. FIG. This is fixed by penetrating the rotary shaft (5) at the corner of the cubical game board main body (1), and the parts protruding from both ends of the rotary shaft (5) are pivotally supported by the support rod (6). Further, the support shaft (7) is projected from the lower center of the support rod (6), and the support shaft (7) is rotatably inserted in the center of the pedestal (8). By doing so, the device of the present invention is rotated back and forth and left and right. Therefore, it is possible to connect from an unexpected place without making an edge like a conventional flat board, and it is possible to connect from an unexpected place. It is necessary to look from various angles, which doubles the fun of the game.
【0008】[0008]
以下、本考案の実施例を図面に基づき説明する。(1)は立方体のゲ−ム盤本 体であり、その形状としては正三角錐,正方体,円柱などがある。又、前記ゲ− ム盤本体(1)は鉄板等で折曲させて形成させるか或いは合成樹脂で立方体に成 形した表面に薄い鉄板等を貼付し、磁石が吸着出来るようにさせておく。尚、ゲ −ム盤本体(1)の内部に駒(9)が収納できる構造にしておくと、携帯用とし て便利なものとなる。(2)はゲ−ム盤本体(1)の平面に表示した区画線であ り、前記ゲ−ム盤本体(1)が正三角錐或いは立方体の場合には三面以上の平面 に表示し、またゲ−ム盤本体(1)が円柱の場合には外周面に区画線(2)を表 示させている。(3)はゲ−ム盤本体(1)の平面に表示した区画線(2)によ って形成された連続する区画部であり、該区画部(3)の形状は桝目或いは三角 目のものである。(4)は区画線(2)の各交点に穿設した穴であり、該穴(4 )は駒(9)に突出した挿入用突起を挿入するためのものである。尚、前記穴( 4)が穿設されたゲ−ム盤本体(1)の場合には、鉄板を使用しなくとも、前記 突起が挿入されることにより駒(9)が配置できるので、非磁性の材料で形成し 、鉄板を貼付させなくとも良い。但し、桝目の区画部(3)中央に穴(4)を設 ける。一方、磁石が埋め込まれた駒(9)を使用する場合には、前記穴(4)を 必ずしも穿設する必要はない(図4参照)。この時にはゲ−ム盤本体(1)の角 に駒(9)が乗り易いように面取りをすると良い。 An embodiment of the present invention will be described below with reference to the drawings. (1) is a cubic game board main body, and its shape includes a regular triangular pyramid, a square body, and a cylinder. The main body (1) of the game board is formed by bending an iron plate or the like, or a thin iron plate or the like is attached to the surface of a cube made of synthetic resin so that the magnet can be attracted. It should be noted that it is convenient for portability if the structure (9) can be housed inside the game board body (1). (2) is a division line displayed on the plane of the game board body (1). When the game board body (1) is an equilateral triangular pyramid or a cube, it is displayed on three or more planes. When the main body of the game board (1) is a cylinder, a demarcation line (2) is displayed on the outer peripheral surface. (3) is a continuous partition formed by the partition line (2) displayed on the plane of the game board body (1), and the shape of the partition (3) is a grid or a triangle. It is a thing. (4) is a hole formed at each intersection of the demarcation line (2), and the hole (4) is for inserting a protruding projection for insertion into the piece (9). In the case of the game board body (1) having the hole (4), the piece (9) can be arranged by inserting the protrusion without using an iron plate. It is made of a magnetic material, and it is not necessary to attach an iron plate. However, a hole (4) should be provided in the center of the cell division (3). On the other hand, when the piece (9) in which the magnet is embedded is used, the hole (4) does not necessarily have to be formed (see FIG. 4). At this time, it is advisable to chamfer the pieces (9) on the corners of the main body (1) of the game board so that they are easy to ride on.
【0009】[0009]
本考案はこのように構成させたことにより、下記に記載する効果を有する。 By having such a configuration, the present invention has the following effects.
【0010】 本考案品は駒(9)を並べる面が複数面或いは曲面であるので、従来の如く 一方向だけではなく絶えず他の方向から眺める必要があり、前後や左右の面も細 心の注意を払わないと逆転される恐れがある。従って、ゲ−ム中はスリリングな 展開が期待できる。Since the product of the present invention has a plurality of surfaces on which the pieces (9) are arranged or a curved surface, it is necessary to constantly look at it not only from one direction as in the past but also from the other direction, and the front and rear and left and right surfaces are also very careful If you don't pay attention, it may be reversed. Therefore, thrilling development can be expected during the game.
【0011】 また本考案品は、従来の平面盤のような端を作ることがなく、繋がりが良く なるので、思わぬ所から繋がりができ、意外性が生じ、ゲ−ムの面白さを倍増さ せる。In addition, since the product of the present invention does not have an edge like a conventional flat plate and the connection is improved, it is possible to connect from an unexpected place, unexpectedness occurs, and the fun of the game is doubled. Let me
【0012】 従来の如き平面盤の端による制約がなくなるので、殆どのゲ−ムにおいて勝 負が決まらぬための中断はなくなり、最後まで行うことが可能となる。Since there is no limitation due to the edge of the plane board as in the conventional case, there is no interruption for the undecided game in most games, and it is possible to complete the game.
【0013】 又、前記平面盤の端による制約がなくなるため、一平面における区画部(3 )の数を減少させることができ、小型なゲ−ム盤となり、より一層携帯用として 便利なものとなる。Further, since there is no restriction due to the edge of the plane board, the number of partition sections (3) on one plane can be reduced, resulting in a small game board, which is more convenient for carrying. Become.
【図1】本考案の実施例を示す斜視図である。FIG. 1 is a perspective view showing an embodiment of the present invention.
【図2】本考案のゲ−ム盤本体が四面体である場合の実
施例を示す斜視図である。FIG. 2 is a perspective view showing an embodiment in which the game board main body of the present invention is a tetrahedron.
【図3】本考案のゲ−ム盤本体が円柱である場合の実施
例を示す斜視図である。FIG. 3 is a perspective view showing an embodiment in which the game board body of the present invention is a cylinder.
【図4】オセロ或いは囲碁を行う場合の使用状態を示す
斜視図である。FIG. 4 is a perspective view showing a usage state when playing Othello or Go.
【図5】五目並べを行う場合の使用状態を示す斜視図で
ある。FIG. 5 is a perspective view showing a usage state when performing a five-row arrangement.
【図6】台座を用いた場合の使用状態を示す説明図であ
る。FIG. 6 is an explanatory diagram showing a usage state when a pedestal is used.
1 ゲ−ム盤本体 2 区画線 3 区画部 4 穴 1 Game board main body 2 Compartment line 3 Compartment 4 holes
Claims (4)
(1)の少なくとも三面以上の平面には、区画線(2)
によって多数の連続する区画部(3)が形成されたこと
を特徴とする立体ゲ−ム盤。1. A partition line (2) is provided on at least three planes of a tetrahedron or hexahedral game board body (1).
A three-dimensional game board characterized in that a large number of continuous partition sections (3) are formed.
穿設された請求項1記載の立体ゲ−ム盤。2. The three-dimensional game board according to claim 1, wherein holes (4) are formed at each intersection of the lane markings (2).
角目である請求項1又は2記載の立体ゲ−ム盤。3. The three-dimensional game board according to claim 1 or 2, wherein the partition (3) has a square or triangular shape.
は、区画線(2)によって多数の連続する区画部(3)
が形成されると共に前記区画線(2)の各交点には穴
(4)が穿設されたことを特徴とする立体ゲ−ム盤。4. A large number of continuous partition parts (3) are defined by partition lines (2) on the outer peripheral surface of the cylindrical game board body (1).
And a hole (4) is formed at each intersection of the demarcation line (2).
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP3254293U JPH0683072U (en) | 1993-05-25 | 1993-05-25 | 3D game board |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP3254293U JPH0683072U (en) | 1993-05-25 | 1993-05-25 | 3D game board |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JPH0683072U true JPH0683072U (en) | 1994-11-29 |
Family
ID=12361827
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP3254293U Pending JPH0683072U (en) | 1993-05-25 | 1993-05-25 | 3D game board |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH0683072U (en) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2005245995A (en) * | 2004-03-03 | 2005-09-15 | Koichi Arai | Cubic game board |
| JP5719072B1 (en) * | 2014-09-24 | 2015-05-13 | 泰成 栗原 | Game on ball board |
| JP2020506034A (en) * | 2017-02-10 | 2020-02-27 | チャン、チャン ウJANG, Chang Woo | Game equipment |
| JP2022134219A (en) * | 2021-03-03 | 2022-09-15 | 忠学 李 | go reversi game equipment |
-
1993
- 1993-05-25 JP JP3254293U patent/JPH0683072U/en active Pending
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2005245995A (en) * | 2004-03-03 | 2005-09-15 | Koichi Arai | Cubic game board |
| JP5719072B1 (en) * | 2014-09-24 | 2015-05-13 | 泰成 栗原 | Game on ball board |
| JP2020506034A (en) * | 2017-02-10 | 2020-02-27 | チャン、チャン ウJANG, Chang Woo | Game equipment |
| JP2022134219A (en) * | 2021-03-03 | 2022-09-15 | 忠学 李 | go reversi game equipment |
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