JPH0780129A - Device for preventing illegal manipulation of game machine - Google Patents

Device for preventing illegal manipulation of game machine

Info

Publication number
JPH0780129A
JPH0780129A JP25479593A JP25479593A JPH0780129A JP H0780129 A JPH0780129 A JP H0780129A JP 25479593 A JP25479593 A JP 25479593A JP 25479593 A JP25479593 A JP 25479593A JP H0780129 A JPH0780129 A JP H0780129A
Authority
JP
Japan
Prior art keywords
game
player
ball
game board
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP25479593A
Other languages
Japanese (ja)
Inventor
Masahiko Kaneko
雅彦 金子
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP25479593A priority Critical patent/JPH0780129A/en
Publication of JPH0780129A publication Critical patent/JPH0780129A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PURPOSE:To enable a game to be played without touching the control portion of a game machine comprising a digital circuit for controlling generator mechanisms by providing sensors for detecting the arrival of a player at a playing position, and operating a ball shooting mechanism in response to detection signals of the sensors. CONSTITUTION:A game machine is provided with a ball shooting mechanism 2 for shooting game balls onto a game board 1, an openable guide member 4 disposed on the game board 1 to guide the game balls into a scoring slot 3, a throttle device 5 comprising a plurality of display wheels, and a variety of generator mechanisms 6, etc., the generator mechanisms 6 being controlled by a digital circuit comprising a number of IC chips. In this case, sensor means 9 such as a photosensor and an electric wave sensor, etc., for detecting that a player has sat in a position opposite the game board, i.e., for detecting the arrival of the player at a playing position, are installed on the game board 1 and in nearby positions. A predetermined time after detection signals of the sensor means, an output signal is generated from a timer circuit, and the ball shooting mechanism 2 is operated by the output signal to automatically shoot the game balls onto the game board 1.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明はパチンコ機、スロットル
マシン等のディジタル式の各種の遊戯機に用いられる不
正操作防止装置に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an unauthorized operation preventing apparatus used in various digital game machines such as pachinko machines and throttle machines.

【0002】[0002]

【従来の技術】この種の遊戯機として、例えば図3に示
す如く、盤面1に遊戯球を発射する球発射機構2と、例
えば入賞口3に遊戯球を案内する開閉可能なガイド部材
4、複数の表示輪からなるスロットル装置5及び釘1a
等からなる各種の役物機構6と、この役物機構6を入賞
管理制御する図示省略のディジタル電子回路から構成さ
れたものが知られている。
2. Description of the Related Art As this type of game machine, for example, as shown in FIG. 3, a ball firing mechanism 2 for firing a game ball on a board 1 and an openable / closable guide member 4 for guiding the game ball to a winning opening 3, for example. Throttle device 5 and nail 1a, which are composed of a plurality of display wheels
It is known that various accessory mechanisms 6 including the above and the like, and a digital electronic circuit (not shown) for controlling the prize mechanism 6 for prize winning are controlled.

【0003】従来パチンコ機等の遊戯機における不正賞
球行為としては、磁石により球を入賞口3に導いたり、
或いは入賞口3に入賞した球を検出するセンサーを電磁
波により誤動作させて入賞状態にすること等が一般的に
知られている。
[0006] Conventionally, as an illegal prize ball action in a game machine such as a pachinko machine, a ball is guided to a winning opening 3 by a magnet,
Alternatively, it is generally known that a sensor for detecting a winning ball in the winning opening 3 is caused to malfunction by an electromagnetic wave so that the winning state is achieved.

【0004】これら不正賞球行為を防止する方法とし
て、磁気検出器や該電磁波の周波数に応じた受信装置を
設置し、遊戯機の近くに磁気や電磁波が発振された時に
警報音或いは警告燈により警報を発して遊戯機を自動的
に中断させ、遊戯者に不正賞球行為が行われたことを急
ぎ知らせるようにしている。
As a method for preventing these fraudulent prize balls, a magnetic detector or a receiving device corresponding to the frequency of the electromagnetic wave is installed, and an alarm sound or a warning light is emitted when the magnetism or the electromagnetic wave is oscillated near the game machine. An alarm is issued to automatically suspend the game machine, promptly informing the player of the illegal prize ball act.

【0005】[0005]

【発明が解決しようとする課題】しかしながらこの種の
ディジタル式の遊戯機においては、遊技場経営に重大な
影響をもたらす、入賞球の管理に際し、その管理データ
として、球発射機構2の作動開始用の回動可能な作動ハ
ンドル7の操作回数及び球発射機構2の作動を遊戯者の
発意により任意に停止し得るストップボタン8の操作回
数を把握し、このデータに基づいて、スロットル等の役
物機構をディタル制御して管理する方法が採用されてい
ることがあり、このような場合、これら作動ハンドル及
びストップボタンの操作回数を遊戯者が任意に変更でき
るとすれば、遊戯者が自由に役物機構を操作して入賞状
態を作り得る恐れがあるという不都合を内在していると
いえる。
However, in this type of digital amusement machine, when the winning ball is managed, which has a serious influence on the management of the amusement hall, the management data for starting the operation of the ball launching mechanism 2 is used. The number of operations of the rotatable operation handle 7 and the number of operations of the stop button 8 that can arbitrarily stop the operation of the ball firing mechanism 2 by the player's will are grasped, and based on this data, the accessory such as the throttle In some cases, a method of digitally controlling the mechanism to manage the mechanism is adopted. In such a case, if the player can arbitrarily change the number of times of operating the operating handle and the stop button, the player can freely play the role. It can be said that there is an inconvenience that there is a possibility that the prize mechanism may be created by operating the object mechanism.

【0006】[0006]

【課題を解決するための手段】本発明はこれらの不都合
を解決することを目的とするもので、その要旨は、盤面
に遊戯球を発射する球発射機構と、該盤面に配置された
各種の役物機構と、該役物機構を制御するディジタル回
路からなる遊戯機において、遊戯者の遊戯位置への到来
を検出するセンサー手段と、該センサー手段からの検出
信号により上記球発射機構を作動させる作動手段とを具
備して構成したことを特徴とする遊戯機の不正操作防止
装置にある。
SUMMARY OF THE INVENTION An object of the present invention is to solve these inconveniences, and its gist is to provide a ball launching mechanism for launching a game ball onto a board surface, and various types of balls arranged on the board surface. In a game machine composed of a role mechanism and a digital circuit for controlling the role mechanism, a sensor means for detecting arrival of a player at a play position, and the ball firing mechanism is operated by a detection signal from the sensor means. An tampering prevention device for a game machine, which is characterized by comprising an operating means.

【0007】[0007]

【作用】センサー手段は遊戯者が遊戯位置に到来したこ
とを検出して検出信号を出力し、このセンサー手段から
の検出信号により作動手段によって球発射機構が作動
し、球発射機構は盤面に遊戯球を発射することになり、
また遊戯者が遊戯位置から離れることにより球発射機構
の作動は停止することになる。
The sensor means detects that the player has reached the play position and outputs a detection signal, and the detection means outputs the detection signal, and the actuating means activates the ball launching mechanism, which causes the ball launching mechanism to play on the board. Will fire a ball,
Further, when the player moves away from the play position, the operation of the ball shooting mechanism is stopped.

【0008】[0008]

【実施例】図1、2は本発明の実施例を示し、この場合
盤面1に遊戯球を発射する球発射機構2と、盤面1に配
置された、例えば入賞口3に遊戯球を案内する開閉可能
なガイド部材4、複数の表示輪からなるスロットル装置
5及び釘1a等からなる各種の役物機構6と、この役物
機構6を制御する多数のICチップからなる図示省略の
ディジタル回路から構成されている。
1 and 2 show an embodiment of the present invention. In this case, a ball launching mechanism 2 for launching a play ball onto a board surface 1 and a play ball guided to, for example, a winning opening 3 arranged on the board surface 1. A guide member 4, which can be opened and closed, a throttle device 5 including a plurality of display wheels, various accessory mechanisms 6 including nails 1a, and a digital circuit (not shown) including a large number of IC chips for controlling the accessory mechanisms 6. It is configured.

【0009】9はセンサー手段であって、光センサー、
電波センサー等が採用され、盤面1及び近傍部位に設置
され、遊戯者が盤面対向位置に着座したときに、遊戯位
置への到来を検出し、検出回路10から検出信号を出力
するようになっている。
Reference numeral 9 is a sensor means, which is an optical sensor,
An electric wave sensor or the like is adopted, and it is installed on the board surface 1 and a nearby portion, and when the player sits at a position facing the board surface, the arrival of the game position is detected and a detection signal is output from the detection circuit 10. There is.

【0010】11は作動手段であって、検出回路10か
らの信号を受け取った後にタイマー回路12にて所定の
時間経過後に出力回路13に信号を送り、この信号によ
り球発射機構2を作動させ、盤面1に遊戯球を発射し、
また遊戯者が遊戯位置から離れた場合にはセンサー手段
9による検出信号が途絶えるために球発射機構の作動を
停止するように構成されている。
Numeral 11 is an actuating means, which sends a signal to the output circuit 13 after a predetermined time has elapsed in the timer circuit 12 after receiving the signal from the detection circuit 10, and actuates the ball launch mechanism 2 by this signal, Shoot a game ball on board 1,
Further, when the player leaves the playing position, the detection signal from the sensor means 9 is interrupted, so that the operation of the ball shooting mechanism is stopped.

【0011】この実施例は上記構成であるから、センサ
ー手段9は遊戯者が遊戯位置に到来したことを検出して
検出信号を出力し、このセンサー手段9からの検出信号
により作動手段11によって球発射機構2を作動させる
ことができ、また遊戯者が遊戯位置から離れることによ
り球発射機構2の作動を停止させることができ、このた
め球発射機構2を作動させる作動ハンドル7及びストッ
プボタン8を無くした構造の遊戯機にすることができ
る。
Since this embodiment is constructed as described above, the sensor means 9 detects the arrival of the player at the play position and outputs a detection signal. The detection signal from the sensor means 9 causes the actuating means 11 to move the ball. The firing mechanism 2 can be operated, and the operation of the ball firing mechanism 2 can be stopped when the player leaves the playing position. Therefore, the operation handle 7 and the stop button 8 for operating the ball firing mechanism 2 can be operated. It can be a game machine with a lost structure.

【0012】従って、従来の如く、作動ハンドル7及び
ストップボタン8の操作回数を遊戯者が任意に変更し、
遊戯者が自由に役物機構6を操作して入賞状態を自己の
発意により作ることを防止することができ、また遊戯者
は操作部分に触れることなく遊戯することができ、伝染
病の感染等を防いで公衆衛生上の効果も得られ、さらに
は遊戯者一人による二台打ちの防止を図ることができ、
それだけ遊技場の管理人員の削減も可能となり、遊技場
の運営を円滑に行うことができる。
Therefore, as in the conventional case, the player arbitrarily changes the number of times the operating handle 7 and the stop button 8 are operated,
It is possible to prevent a player from freely operating the accessory mechanism 6 to create a winning state by his / her own initiative, and the player can play without touching the operation part, and infection of an infectious disease, etc. The effect on public health can also be obtained by preventing this, and further, it is possible to prevent double hitting by one player.
As a result, it is possible to reduce the management staff of the amusement hall and to smoothly operate the amusement hall.

【0013】尚、本発明は上記実施例に限られるもので
はなく、例えばディジタル式パチンコ機、ディジタル式
スロットルマシン、いわゆるヒコーキ式パチンコ機等の
各種の遊戯機に適用することができ、また役物機構6の
構造等は適宜設計して変更されるものである。
The present invention is not limited to the above embodiment, but can be applied to various game machines such as a digital pachinko machine, a digital throttle machine, a so-called hi-ki pachinko machine, etc. The structure and the like of the mechanism 6 are appropriately designed and changed.

【0014】[0014]

【発明の効果】本発明は上述の如く、作動ハンドル及び
ストップボタンを廃止することができ、よってそれらの
操作回数を遊戯者が任意に変更し、遊戯者が自由に役物
機構を操作して入賞状態を自己の発意により作ることを
防止することができ、また遊戯者は操作部分に触れるこ
となく遊戯することができ、伝染病の感染等を防いで公
衆衛生上の効果も得られ、さらには遊戯者一人による二
台打ちの防止を図ることができ、それだけ遊技場の管理
人員の削減も可能となり、遊技場の運営を円滑に行うこ
とができる。
As described above, according to the present invention, the operating handle and the stop button can be eliminated, so that the player can arbitrarily change the number of times of operation and the player can freely operate the accessory mechanism. It is possible to prevent the winning state from being created by one's own initiative, and the player can play without touching the operation part, preventing infection of infectious diseases, etc. and obtaining public health effects. Can prevent double hitting by one player, so that it is possible to reduce the number of managers of the game hall and to smoothly operate the game hall.

【0015】以上の如く、所期の目的を充分達成するこ
とができる。
As described above, the intended purpose can be sufficiently achieved.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の実施例の全体正面図である。FIG. 1 is an overall front view of an embodiment of the present invention.

【図2】図1で示す本発明の実施例の制御系統ブロック
図である。
FIG. 2 is a block diagram of a control system of the embodiment of the present invention shown in FIG.

【図3】従来構造の全体正面図である。FIG. 3 is an overall front view of a conventional structure.

【符号の説明】[Explanation of symbols]

1 盤面 2 球発射機構 6 役物機構 9 センサー手段 10 検出回路 11 作動手段 1 board surface 2 ball firing mechanism 6 accessory mechanism 9 sensor means 10 detection circuit 11 actuating means

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 盤面に遊戯球を発射する球発射機構と、
該盤面に配置された各種の役物機構と、該役物機構を制
御するディジタル回路からなる遊戯機において、遊戯者
の遊戯位置への到来を検出するセンサー手段と、該セン
サー手段からの検出信号により上記球発射機構を作動さ
せる作動手段とを具備して構成したことを特徴とする遊
戯機の不正操作防止装置。
1. A ball firing mechanism for firing a game ball on a board surface,
In a game machine including various accessory mechanisms arranged on the board surface and a digital circuit for controlling the accessory mechanism, a sensor means for detecting arrival of a player at a play position, and a detection signal from the sensor means And an actuating means for actuating the ball-firing mechanism according to the present invention.
JP25479593A 1993-09-17 1993-09-17 Device for preventing illegal manipulation of game machine Pending JPH0780129A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP25479593A JPH0780129A (en) 1993-09-17 1993-09-17 Device for preventing illegal manipulation of game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP25479593A JPH0780129A (en) 1993-09-17 1993-09-17 Device for preventing illegal manipulation of game machine

Publications (1)

Publication Number Publication Date
JPH0780129A true JPH0780129A (en) 1995-03-28

Family

ID=17270000

Family Applications (1)

Application Number Title Priority Date Filing Date
JP25479593A Pending JPH0780129A (en) 1993-09-17 1993-09-17 Device for preventing illegal manipulation of game machine

Country Status (1)

Country Link
JP (1) JPH0780129A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011083369A (en) * 2009-10-14 2011-04-28 Kyoraku Sangyo Kk Game machine

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06339560A (en) * 1993-05-31 1994-12-13 Sophia Co Ltd Amusement machine

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06339560A (en) * 1993-05-31 1994-12-13 Sophia Co Ltd Amusement machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011083369A (en) * 2009-10-14 2011-04-28 Kyoraku Sangyo Kk Game machine

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