JPH08299541A - Ball hitting device for pachinko machine - Google Patents

Ball hitting device for pachinko machine

Info

Publication number
JPH08299541A
JPH08299541A JP13737395A JP13737395A JPH08299541A JP H08299541 A JPH08299541 A JP H08299541A JP 13737395 A JP13737395 A JP 13737395A JP 13737395 A JP13737395 A JP 13737395A JP H08299541 A JPH08299541 A JP H08299541A
Authority
JP
Japan
Prior art keywords
touch
pachinko machine
finger
switches
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP13737395A
Other languages
Japanese (ja)
Other versions
JP2864105B2 (en
Inventor
Yutaka Nishikawa
西川  豊
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Pal Co Ltd
Original Assignee
Pal Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
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Application filed by Pal Co Ltd filed Critical Pal Co Ltd
Priority to JP13737395A priority Critical patent/JP2864105B2/en
Publication of JPH08299541A publication Critical patent/JPH08299541A/en
Application granted granted Critical
Publication of JP2864105B2 publication Critical patent/JP2864105B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

PURPOSE: To reduce fatigue on a player by facilitating a stroke force adjusting operation by hitting a ball while adjusting strength by a stroke force according to the touch position of a touch plate provided in front of a pachinko (Japanese pinball game) machine so as to touch a desired position with the finger of the player. CONSTITUTION: The touch plate 1 is constituted by arranging plural electrodes 3a-3p sequentially in a line in the longitudinal direction and providing touch switches 4a-4p operated by the touch of the finger, respectively. Also, the output signals of the touch switches 4a-4p are inputted to a central processing unit(CPU) 6 via an interface 5. Moreover, the central processing unit 6 controls an electric actuator 7 for ball hit according to the signals from the touch switches 4a-4p. The central processing unit 6 generates, for example, the minimum stroke force when the finger tip touches the electrode 3a located at the leftmost position, and also, outputs a control signal to command the stroke force to the actuator 7 gradually according to the rightward movement of the touch position of the finger tip.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明はパチンコ機の打球発射装
置に関し、さらに詳しくはその打球の打撃力調節操作を
容易ならしめ長時間プレイしても遊技者に与える疲労が
少ないようにしようとするものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a hitting ball launching device for a pachinko machine, and more specifically, it aims to make it easy to adjust the hitting force of the hitting ball so that the player is less tired even after playing for a long time. It is a thing.

【0002】[0002]

【従来の技術】パチンコ機の打球発射用ハンドルには、
従来からタッチスイッチの電極が設けられ遊技者が該ハ
ンドルを握ると該タッチスイッチがオンしてモータ,ロ
ータリーソレノイド等の電動アクチューエータが作動し
打球が遊技盤面上に発射されるように構成されている。
そしてその発射打球の打撃力はハンドルの回転角度を操
作することにより所望に調節できるように構成されてい
る。
2. Description of the Related Art Handles for launching ball hits of pachinko machines include
Conventionally, an electrode of a touch switch is provided, and when the player grips the handle, the touch switch is turned on and an electric actuator such as a motor or a rotary solenoid is actuated so that a hit ball is shot on the game board surface. ing.
Then, the striking force of the launching ball can be adjusted as desired by operating the rotation angle of the handle.

【0003】[0003]

【発明が解決しようとする課題】ところがこのようにハ
ンドルの回転角度を調節することにより打撃力を調節し
得るようにした従来のパチンコ機の打球発射装置では、
ハンドルを握っている遊技者の手、或いは肩を持続的に
緊張させることとなるので、長時間プレイしていると疲
労し易いという問題がある。
However, in the hitting ball launching device of the conventional pachinko machine in which the striking force can be adjusted by adjusting the rotation angle of the handle as described above,
Since the player's hand holding the steering wheel or the shoulder is to be tense continuously, there is a problem that fatigue tends to occur when playing for a long time.

【0004】[0004]

【課題を解決するための手段】本発明は上記欠点を解消
しようとするもので、遊技者が指で所望位置をタッチで
きるようにパチンコ機の前面に設けられたタッチプレー
トと、該タッチプレート上の指タッチ位置を検出するタ
ッチ位置検出回路と、該タッチ位置検出回路により検出
されたタッチ位置に従い打撃力の強弱が調節され打球を
発射するようにした電動アクチューエータとからなるこ
とを特徴とする。
DISCLOSURE OF THE INVENTION The present invention is intended to solve the above drawbacks, and a touch plate provided on the front surface of a pachinko machine so that a player can touch a desired position with a finger, and a touch plate on the touch plate. A touch position detection circuit for detecting a finger touch position of the finger, and an electric actuator configured to shoot a hit ball by adjusting the strength of the striking force according to the touch position detected by the touch position detection circuit. To do.

【0005】また本発明は上記パチンコ機の打球発射装
置において、請求項1に記載のタッチ位置検出回路は複
数のタッチスイッチからなり、各タッチスイッチの電極
をタッチプレートに列設すると共に、該タッチプレート
上の電極の並び順に従いタッチした場合の打撃力が順に
変化するように該各タッチスイッチから電動アクチュー
エータに所定の打撃力制御信号が出力されるようにした
ことを特徴とする。
Further, according to the present invention, in the hitting ball launching device for a pachinko machine, the touch position detecting circuit according to claim 1 comprises a plurality of touch switches, and the electrodes of each touch switch are arranged in a row on the touch plate and the touch switches are arranged. It is characterized in that a predetermined striking force control signal is outputted from each of the touch switches to the electric actuator so that the striking force when the electrodes are touched on the plate changes in order.

【0006】[0006]

【作用】タッチプレート上の指をタッチする位置を変え
ることにより打撃力を自在に調節できるようになり、操
作性が向上する。そして疲労も軽減される。
[Function] The striking force can be freely adjusted by changing the position where the finger on the touch plate is touched, and the operability is improved. And fatigue is also reduced.

【0007】[0007]

【実施例】次に図面と共に本発明の実施例を説明する。
図1にこのパチンコ機の打球発射装置のブロック図を示
し、図2にはそのパチンコ機の正面図を示す。同図にお
いて、1はパチンコ機Pの向って右下隅部に設けられた
タッチプレートで、該タッチプレート1は遊技者が指で
所望位置にタッチし得る横長方形状に形成される。2は
該タッチプレート1のタッチ位置を検出するスイッチ位
置検出回路である。タッチプレート1は具体的には図3
に示したように複数の電極3a〜3pが長手方向に順に
列設され、該各電極3a〜3pに指がタッチしたことで
作動するタッチスイッチ4a〜4pを設け、該各タッチ
スイッチ4a〜4pの出力信号をインターフェイス5を
介して中央制御装置(CPU)6に入力し、該中央制御
装置6にはそのタッチスイッチ4a〜4pからの信号に
従い打球発射用の電動アクチュエータ7を制御させる。
なお、8はパチンコ機P前面のタッチプレート1下側に
遊技者の手を乗せるために設けられた台を示す。
Embodiments of the present invention will now be described with reference to the drawings.
FIG. 1 shows a block diagram of a hitting ball launching device of this pachinko machine, and FIG. 2 shows a front view of the pachinko machine. In the figure, reference numeral 1 is a touch plate provided in the lower right corner facing the pachinko machine P, and the touch plate 1 is formed in a horizontal rectangular shape that allows a player to touch a desired position with his / her finger. Reference numeral 2 is a switch position detection circuit for detecting the touch position of the touch plate 1. The touch plate 1 is specifically shown in FIG.
As shown in FIG. 5, a plurality of electrodes 3a to 3p are sequentially arranged in the longitudinal direction, and touch switches 4a to 4p that are operated by a finger touching each of the electrodes 3a to 3p are provided, and the touch switches 4a to 4p are provided. Is input to the central control unit (CPU) 6 via the interface 5, and the central control unit 6 controls the electric actuator 7 for firing a ball according to the signals from the touch switches 4a to 4p.
Reference numeral 8 denotes a base provided under the touch plate 1 on the front surface of the pachinko machine P for placing a player's hand.

【0008】電動アクチュエータ7には、周知のよう
に、ロータリーソレノイド式のものでそのソレノイドコ
イルに流す電源電流をコントロールすることにより打撃
力を強弱調節できるもの、或いはバネにより付勢された
槌をモータのカムにより揺動させるようにし該バネの張
力を調節することにより打撃力を自在に調節できるよう
にしたもの等がある。
As is well known, the electric actuator 7 is of a rotary solenoid type and can adjust the striking force by controlling the power supply current flowing through the solenoid coil, or a mallet-type spring-biased motor. There is one in which the striking force can be freely adjusted by swinging the cam by adjusting the tension of the spring.

【0009】中央制御装置6は、図4のフローチャート
に示したように、ステップ(イ)にて電極3a〜3pに
遊技者の指先等がタッチされるまで待機し、タッチされ
た場合にはステップ(ロ)にてそのタッチ位置を検出す
る。具体的にはタッチスイッチ4a〜4pのうちのどの
タッチスイッチがオンしているかを検出する。なお、タ
ッチスイッチが2つ以上にわたってオンしている場合に
は中央制御装置6は演算によりその中間位置のタッチス
イッチを求める。そしてステップ(ハ)にて検出された
タッチ位置に従い打撃力制御信号を電動アクチュエータ
7に出力する。即ち、例えば最も左に位置する電極3a
に指先がタッチされていた場合は最も弱い打撃力となる
ように電動アクチュエータ7にそうした打撃力制御信号
が出力され、指先のタッチ位置が順に右に移動するに従
い徐々に強い打撃力を指令する制御信号が電動アクチュ
エータ7に出力されるようにし、右端の電極3pに指先
がタッチしているときに最も強い打撃力となるようにす
る。こうしてタッチ位置の検出とそれに伴う打撃力制御
信号出力が繰り返されることにより、遊技者はこのタッ
チプレート1上で指先をスライドさせるだけで常に所望
の打撃力で打球を発射できるようになる。なお図示しな
いが、打撃力を遊技者に表示するためのインジケータを
パチンコ機P前面に付設してもよい。
As shown in the flow chart of FIG. 4, the central controller 6 waits until the player's fingertips or the like are touched on the electrodes 3a to 3p in step (a), and if they are touched, the step is performed. The touch position is detected in (b). Specifically, it detects which of the touch switches 4a-4p is on. When two or more touch switches are turned on, the central control unit 6 calculates the touch switch at the intermediate position by calculation. Then, a striking force control signal is output to the electric actuator 7 in accordance with the touch position detected in step (c). That is, for example, the leftmost electrode 3a
When the fingertip is touched, the striking force control signal is output to the electric actuator 7 so that the striking force becomes the weakest, and a control for gradually instructing a strong striking force as the touch position of the fingertip sequentially moves to the right. A signal is output to the electric actuator 7 so that the strongest striking force is obtained when the fingertip touches the electrode 3p at the right end. By repeating the detection of the touch position and the output of the striking force control signal accordingly, the player can always shoot a hit ball with a desired striking force only by sliding his fingertip on the touch plate 1. Although not shown, an indicator for displaying the striking force to the player may be attached to the front of the pachinko machine P.

【0010】この実施例では、複数のタッチスイッチと
その電極をタッチプレート上に列設したが、タッチプレ
ート上のタッチ位置を検出するためには必ずしもこの実
施例のように複数のタッチスイッチと電極を用いなくて
も具体化できる。例えば、タッチプレートとしてCCD
イメージセンサや半導体位置検出器、或いは静電容量検
出式の位置検出器、或いは電気抵抗をアナログ的に検出
する位置検出器等を用いることも可能である。
In this embodiment, a plurality of touch switches and their electrodes are arranged in a row on the touch plate. However, in order to detect the touch position on the touch plate, a plurality of touch switches and electrodes are not always required as in this embodiment. Can be embodied without using. For example, CCD as a touch plate
It is also possible to use an image sensor, a semiconductor position detector, a capacitance type position detector, or a position detector that detects electric resistance in an analog manner.

【0011】[0011]

【発明の効果】このように本発明に係るパチンコ機の打
球発射装置は、遊技者がタッチプレートにタッチする指
先の位置を変えることで打球の打撃力を望みどおり簡単
に調節することができるので、ハンドルを持続的に握っ
ているような必要はなくなり、長時間プレイ時における
疲れが大幅に減少するなど有益な効果がある。
As described above, in the hitting ball launching device of the pachinko machine according to the present invention, the hitting force of the hitting ball can be easily adjusted as desired by changing the position of the fingertip on which the player touches the touch plate. , It is not necessary to hold the steering wheel continuously, and there is a beneficial effect that fatigue during a long time play is greatly reduced.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明に係るパチンコ機の打球発射装置のブロ
ック図。
FIG. 1 is a block diagram of a hitting ball launching device of a pachinko machine according to the present invention.

【図2】本発明に係るパチンコ機の正面図。FIG. 2 is a front view of a pachinko machine according to the present invention.

【図3】本発明に係るパチンコ機の打球発射装置の具体
例を示すブロック図。
FIG. 3 is a block diagram showing a specific example of a hitting ball launching device of a pachinko machine according to the present invention.

【図4】本発明に係るパチンコ機の打球発射装置のフロ
ーチャート。
FIG. 4 is a flowchart of a hitting ball launching device of a pachinko machine according to the present invention.

【符号の説明】[Explanation of symbols]

1 タッチプレート 2 タッチ位置検出回路 3a〜3p 電極 4a〜4p タッチスイッチ 5 インターフェイス 6 中央制御装置 7 電動アクチュエータ P パチンコ機 1 Touch Plate 2 Touch Position Detection Circuit 3a-3p Electrodes 4a-4p Touch Switch 5 Interface 6 Central Controller 7 Electric Actuator P Pachinko Machine

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 遊技者が指で所望位置をタッチできるよ
うにパチンコ機の前面に設けられたタッチプレートと、
該タッチプレート上の指タッチ位置を検出するタッチ位
置検出回路と、該タッチ位置検出回路により検出された
タッチ位置に従い打撃力の強弱が調節され打球を発射す
るようにした電動アクチューエータとからなることを特
徴としたパチンコ機の打球発射装置。
1. A touch plate provided on a front surface of a pachinko machine so that a player can touch a desired position with a finger,
A touch position detection circuit for detecting a finger touch position on the touch plate, and an electric actuator for adjusting the strength of the striking force according to the touch position detected by the touch position detection circuit to shoot a ball. A ball striking device for a pachinko machine.
【請求項2】 請求項1に記載のタッチ位置検出回路は
複数のタッチスイッチからなり、各タッチスイッチの電
極をタッチプレートに列設すると共に、該タッチプレー
ト上の電極の並び順に従いタッチした場合の打撃力が順
に変化するように該各タッチスイッチから電動アクチュ
ーエータに所定の打撃力制御信号が出力されるようにし
たことを特徴とするパチンコ機の打球発射装置。
2. The touch position detection circuit according to claim 1, comprising a plurality of touch switches, wherein electrodes of each touch switch are arranged in a row on a touch plate, and touches are made according to the arrangement order of electrodes on the touch plate. A hitting ball launching device for a pachinko machine, wherein a predetermined striking force control signal is output from each of the touch switches to the electric actuator so that the striking force of each of the touch switches sequentially changes.
JP13737395A 1995-05-10 1995-05-10 Ball launcher for pachinko machines Expired - Fee Related JP2864105B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP13737395A JP2864105B2 (en) 1995-05-10 1995-05-10 Ball launcher for pachinko machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP13737395A JP2864105B2 (en) 1995-05-10 1995-05-10 Ball launcher for pachinko machines

Publications (2)

Publication Number Publication Date
JPH08299541A true JPH08299541A (en) 1996-11-19
JP2864105B2 JP2864105B2 (en) 1999-03-03

Family

ID=15197175

Family Applications (1)

Application Number Title Priority Date Filing Date
JP13737395A Expired - Fee Related JP2864105B2 (en) 1995-05-10 1995-05-10 Ball launcher for pachinko machines

Country Status (1)

Country Link
JP (1) JP2864105B2 (en)

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US8872771B2 (en) 2009-07-07 2014-10-28 Apple Inc. Touch sensing device having conductive nodes
JP2014054330A (en) * 2012-09-11 2014-03-27 Daiichi Shokai Co Ltd Game machine
JP2015042370A (en) * 2014-12-05 2015-03-05 株式会社三洋物産 Game machine

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