JPH11319208A - Gaming machine - Google Patents
Gaming machineInfo
- Publication number
- JPH11319208A JPH11319208A JP13669998A JP13669998A JPH11319208A JP H11319208 A JPH11319208 A JP H11319208A JP 13669998 A JP13669998 A JP 13669998A JP 13669998 A JP13669998 A JP 13669998A JP H11319208 A JPH11319208 A JP H11319208A
- Authority
- JP
- Japan
- Prior art keywords
- opening
- ball
- winning opening
- lower movable
- movable blade
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
(57)【要約】
【課題】複雑な羽根の開閉動作により入賞の難易が多様
に変化し、遊技に面白味があって遊技者の射幸心を十分
に満たすことができ、入賞への期待感溢れる集客性の高
い遊技機を提供する。
【解決手段】遊技制御装置30は、特定入賞口12へ球
が入賞すると、可動入賞装置20の上の可動羽根21を
所定回数開閉し、その間に上部特別入賞口24aへ球が
入賞すると、下の可動羽根22を所定回数開閉し、更に
その間に下部特別入賞口24bへ球が入賞すると、前記
上下の可動羽根21,22を交互に所定回数開閉させ
る。
(57) [Summary] [Problem] Difficulty of winning changes variously due to complicated opening and closing operation of the blade, the game is interesting, the gambling of the player can be sufficiently satisfied, and the expectation for winning is filled with expectation Provide gaming machines with high customer attraction. A game control device (30) opens and closes a movable blade (21) above a movable winning device (20) a predetermined number of times when a ball wins a specific winning opening (12). The movable blade 22 is opened and closed a predetermined number of times, and when the ball wins in the lower special winning opening 24b during that time, the upper and lower movable blades 21 and 22 are alternately opened and closed a predetermined number of times.
Description
【0001】[0001]
【発明の属する技術分野】本発明は、遊技盤面上に球を
打ち出す遊技で、球が特定入賞口へ入賞すると遊技者に
有利な遊技状態となる遊技機に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game machine in which a ball is hit on a game board, and when the ball wins a specific winning opening, a gaming state which is advantageous to a player is provided.
【0002】[0002]
【従来の技術】従来、遊技機としてのパチンコ機では、
特定入賞口に球が入賞すると、中央役物にある一対の羽
根が左右に開き、この中央役物内部へ球が入賞し易くな
る機種(いわゆる羽根物)が知られている。中央役物内
部にはVゾーンと称される特定の穴が設けられている。2. Description of the Related Art Conventionally, in a pachinko machine as a game machine,
When a ball wins in a specific winning opening, a pair of blades in a central role is opened to the left and right, and a model (a so-called feather) that makes it easy for the ball to win inside the central role is known. A specific hole called a V zone is provided inside the central accessory.
【0003】一般に前記Vゾーンへ球が入ると大当りと
なり、羽根の開閉が所定回数まで繰り返される。更に、
前記羽根の開閉動作中に再びVゾーンへ球が入ると、羽
根の所定回数の開閉動作が一定ラウンド数を上限とし
て、繰り返し継続されるように設定されている。Generally, when a ball enters the V zone, a big hit occurs and the opening and closing of the blade are repeated up to a predetermined number of times. Furthermore,
When the ball enters the V zone again during the opening / closing operation of the blades, the opening / closing operation of the blades a predetermined number of times is set so as to be repeated repeatedly with an upper limit of a certain number of rounds.
【0004】前記中央役物には、一対の羽根が上下に並
ぶように配設されているものもあり、かかる中央役物で
は、特定入賞口に球が入賞した大当りの際には、上下の
羽根が同期して開閉するように制御されていた。上下の
羽根は通常は閉じているが、同期して開いた際に球を内
部の前記Vゾーンを含む入賞領域に案内するものであ
る。[0004] In the central role, a pair of blades may be arranged so as to be vertically arranged. In such a central role, in the event of a big hit in which a ball wins a specific winning opening, the upper and lower positions are arranged. The blades were controlled to open and close synchronously. The upper and lower blades are normally closed, but when opened synchronously, guide the ball to a winning area including the V zone therein.
【0005】[0005]
【発明が解決しようとする課題】しかしながら、前述し
た従来のパチンコ機では、大当たりとなっても、単に中
央役物の一対の羽根が開閉するだけの単純な動作しか見
られず、かかる羽根の開閉動作がほとんど規格化されて
おり、遊技球の入賞形態の変化にも乏しかった。そのた
め、遊技としての面白味にも欠けてしまい、遊技者に飽
きられつつあるという不具合が生じていた。However, in the conventional pachinko machine described above, even if a big hit occurs, only a simple operation of opening and closing a pair of blades of the central role is seen, and the opening and closing of such blades is performed. The movement was almost standardized, and the change of the winning form of the game ball was also poor. For this reason, the lack of fun as a game has occurred, and there has been a problem that the player is getting bored.
【0006】また、中央役物に上下に並ぶ羽根を備えた
パチンコ機では、せっかく上下に2つの羽根があるにも
拘らず上下の羽根が同期して開くため、やはり動作変化
に乏しく、更に、遊技盤面の上方から落下してくる球を
下の羽根ではうまく拾うことができない場合が多々あっ
た。Also, in a pachinko machine having a central role with vertically arranged blades, the upper and lower blades open synchronously, despite the fact that there are two upper and lower blades. In many cases, the ball falling from above the game board could not be picked up well by the lower blade.
【0007】すなわち、上の羽根が開くことで下の羽根
では球を拾えなくなり、下の羽根は遊技における実質的
な有利さには何ら影響を与えるものではない場合があ
り、従来の上下の羽根では却って遊技者の気分を害する
等、遊技の興趣を損なうおそれもあった。That is, when the upper blade is opened, the ball cannot be picked up by the lower blade, and the lower blade may not have any effect on the substantial advantage in the game. In such a case, there is a possibility that the interest of the game may be spoiled, for example, such that the player's feeling is offended.
【0008】本発明は、以上のような従来技術が有する
問題点に着目してなされたもので、より複雑な羽根の開
閉動作により入賞の難易が多様に変化し、遊技に面白味
があって遊技者の射幸心を十分に満たすことができ、入
賞への期待感溢れる集客性の高い遊技機を提供すること
を目的とする。The present invention has been made in view of the above-mentioned problems of the prior art, and the difficulty of winning changes variously due to the more complicated opening / closing operation of the blades, which makes the game interesting and interesting. It is an object of the present invention to provide a gaming machine capable of sufficiently satisfying a player's ambition and having a high level of customer attraction with a high expectation for winning.
【0009】[0009]
【課題を解決するための手段】前述した目的を達成する
ための本発明の要旨とするところは、次の各項に存す
る。 [1]遊技盤面(11)上に球を打ち出す遊技で、球が
特定入賞口(12)へ入賞すると遊技者に有利な遊技状
態となる遊技機(10)において、球の入賞し易さが変
化する可動入賞装置(20)と、該可動入賞装置(2
0)の動作を制御する遊技制御装置(30)とを具備
し、前記可動入賞装置(20)は、球を受け入れ難い通
常の閉状態と受け入れ易い一時的な開状態とに開閉可能
な可動羽根(21,22)を上下別々に配設し、上下の
可動羽根(21,22)に案内された球が入る内部入賞
領域(23a,23b)を設け、該内部入賞領域(23
a,23b)に、上の可動羽根(21)に案内された球
が入り得る上部特別入賞口(24a)と、下の可動羽根
(22)に案内された球が入り得る下部特別入賞口(2
4b)とをそれぞれ設けて成り、前記遊技制御装置(3
0)は、前記特定入賞口(12)へ球が入賞すると、前
記上の可動羽根(21)を所定回数開閉し、その間に前
記上部特別入賞口(24a)へ球が入賞すると、前記下
の可動羽根(22)を所定回数開閉し、更にその間に前
記下部特別入賞口(24b)へ球が入賞すると、前記上
下の可動羽根(21,22)を交互に所定回数開閉させ
ることを特徴とする遊技機(10)。The gist of the present invention to achieve the above-mentioned object lies in the following items. [1] In a game in which a ball is hit on the game board surface (11), when the ball wins in a specific winning opening (12), the gaming machine (10) which is in a gaming state advantageous to the player has an advantage in winning the ball. A variable moving prize device (20);
0), wherein the movable winning device (20) comprises a movable blade which can be opened and closed between a normal closed state where it is difficult to receive a ball and a temporary open state where it is easy to receive a ball. (21, 22) are separately arranged in the upper and lower parts, and internal prize areas (23a, 23b) in which the balls guided by the upper and lower movable blades (21, 22) enter are provided.
a, 23b), an upper special winning opening (24a) into which a ball guided by the upper movable blade (21) can enter, and a lower special winning opening (24) into which a ball guided by the lower movable blade (22) can enter. 2
4b) and the game control device (3
0) opens and closes the upper movable wing (21) a predetermined number of times when a ball wins in the specific winning opening (12), and when the ball wins in the upper special winning opening (24a) in the meantime, the lower movable winning opening (24a) opens. The movable blades (22) are opened and closed a predetermined number of times, and if a ball wins in the lower special winning opening (24b) during that time, the upper and lower movable blades (21, 22) are alternately opened and closed a predetermined number of times. Gaming machine (10).
【0010】[2]前記遊技制御装置(30)は、前記
上下の可動羽根(21,22)が交互に所定回数開閉し
ている間に、前記上部特別入賞口(24a)と下部特別
入賞口(24b)へ球が入賞すると、前記上下の可動羽
根(21,22)の所定回数の交互開閉を途中で一旦終
了させた後、新たに前記上下の可動羽根(21,22)
の所定回数の交互開閉を、一定ラウンド数を限度に繰り
返し実行することを特徴とする[1]記載の遊技機(1
0)。[2] The game control device (30) is configured such that the upper special winning opening (24a) and the lower special winning opening are provided while the upper and lower movable blades (21, 22) are alternately opened and closed a predetermined number of times. When the ball wins (24b), after alternately opening and closing the upper and lower movable blades (21, 22) a predetermined number of times in the middle, the upper and lower movable blades (21, 22) are newly renewed.
The gaming machine (1) according to [1], wherein the predetermined number of alternate opening / closing operations is repeatedly performed with a certain number of rounds as a limit.
0).
【0011】[3]前記遊技制御装置(30)は、前記
上下の可動羽根(21,22)が交互に所定回数開閉し
ている間に、前記上部特別入賞口(24a)へ球が入賞
すると前記上の可動羽根(21)のみを開閉する一方、
前記下部特別入賞口(24b)へ球が入賞すると前記下
の可動羽根(22)のみを開閉することを特徴とする
[1]記載の遊技機(10)。[3] The game control device (30) determines that a ball wins in the upper special winning opening (24a) while the upper and lower movable blades (21, 22) are alternately opened and closed a predetermined number of times. While opening and closing only the upper movable blade (21),
The gaming machine (10) according to [1], wherein when the ball wins the lower special winning opening (24b), only the lower movable blade (22) is opened and closed.
【0012】[4]前記上下の可動羽根(21,22)
の交互開閉は、先ず前記上の可動羽根(21)を開閉
し、次に所定時間遅らせて前記下の可動羽根(22)を
開閉する一連の動作に設定したことを特徴とする
[1],[2]または[3]記載の遊技機(10)。[4] The upper and lower movable blades (21, 22)
The opening and closing of the upper and lower movable blades (21) is set as a series of operations for opening and closing the upper movable blade (21) and then opening and closing the lower movable blade (22) after a predetermined time delay [1], The gaming machine (10) according to [2] or [3].
【0013】次に、前記解決手段に基づく作用を説明す
る。[1]記載の遊技機(10)によれば、可動入賞装
置(20)は遊技制御装置(30)によって、以下のよ
うに制御される。先ず遊技盤面(11)上に打ち出され
た球が特定入賞口(12)へ入賞すると、可動入賞装置
(20)にある上の可動羽根(21)が所定回数開閉す
る。Next, the operation based on the above solution will be described. According to the gaming machine (10) described in [1], the movable winning device (20) is controlled by the game control device (30) as follows. First, when a ball hit on the game board surface (11) wins a specific winning opening (12), the upper movable blade (21) in the movable winning device (20) opens and closes a predetermined number of times.
【0014】かかる上の可動羽根(21)の開閉動作中
に、内部入賞領域(23a)に導かれた球が上部特別入
賞口(24a)へ入賞すると、今度は下の可動羽根(2
2)が所定回数開閉する。そして、前記下の可動羽根
(22)の開閉動作中に、内部入賞領域(23b)に導
かれた球が下部特別入賞口(24b)へ入賞すると、上
下の可動羽根(21,22)が交互に所定回数開閉する
ことになる。During the opening / closing operation of the upper movable blade (21), when the ball guided to the internal winning area (23a) wins the upper special winning opening (24a), the lower movable blade (2) is turned on.
2) opens and closes a predetermined number of times. When the ball guided to the internal winning area (23b) wins in the lower special winning opening (24b) during the opening and closing operation of the lower movable blade (22), the upper and lower movable blades (21, 22) alternate. Will be opened and closed a predetermined number of times.
【0015】[2]記載の遊技機(10)によれば、前
記上下の可動羽根(21,22)が所定回数開閉してい
る間に、前記上部特別入賞口(24a)と下部特別入賞
口(24b)へ球が入賞すると、前記上下の可動羽根
(21,22)の所定回数の交互開閉が途中で一旦終了
し、その後、新たに上下の可動羽根(21,22)の所
定回数の交互開閉が、一定ラウンド数を限度に繰り返し
実行される。このような上下の可動羽根(21,22)
の開閉態様の制御は、前記遊技制御装置(30)によっ
て実行される。According to the gaming machine (10) described in [2], the upper special winning opening (24a) and the lower special winning opening are provided while the upper and lower movable blades (21, 22) are opened and closed a predetermined number of times. When the ball wins (24b), the upper and lower movable blades (21, 22) are alternately opened and closed a predetermined number of times in the middle, and then the upper and lower movable blades (21, 22) are alternately opened and closed a predetermined number of times. Opening and closing are repeatedly performed up to a certain number of rounds. Such upper and lower movable blades (21, 22)
Is controlled by the game control device (30).
【0016】また、[3]記載の遊技機(10)によれ
ば、前記上下の可動羽根(21,22)が所定回数開閉
している間に、前記上部特別入賞口(24a)へ球が入
賞すると、前記上の可動羽根(21)のみ更に開閉する
一方、前記下部特別入賞口(24b)へ球が入賞する
と、前記下の可動羽根(22)のみ更に開閉する。According to the gaming machine (10) described in [3], while the upper and lower movable blades (21, 22) are opened and closed a predetermined number of times, a ball is moved to the upper special winning opening (24a). When a prize is won, only the upper movable wing (21) is further opened and closed, while when a ball wins in the lower special winning opening (24b), only the lower movable wing (22) is further opened and closed.
【0017】ここで上下の可動羽根(21,22)の開
閉動作が同期して生じてもかまわない。このような上下
の可動羽根(21,22)の開閉態様の制御も、前記遊
技制御装置(30)によって実行される。なお、[2]
記載の開閉制御と[3]記載の開閉制御は、択一的に前
記遊技制御装置(30)によって実行されるものであ
る。Here, the opening and closing operations of the upper and lower movable blades (21, 22) may occur in synchronization. Such control of the opening and closing of the upper and lower movable blades (21, 22) is also executed by the game control device (30). Note that [2]
The opening / closing control described in [3] and the opening / closing control described in [3] are alternatively executed by the game control device (30).
【0018】前記上下の可動羽根(21,22)の交互
開閉は、[4]記載の如く先ず上の可動羽根(2)が開
閉され、次に所定時間遅らせて下の可動羽根(22)が
開閉される一連の動作を繰り返すようにするとよい。In the alternate opening and closing of the upper and lower movable blades (21, 22), the upper movable blade (2) is first opened and closed as described in [4], and then the lower movable blade (22) is delayed by a predetermined time. It is preferable to repeat a series of operations to be opened and closed.
【0019】そうすれば、下の可動羽根(22)が開い
た際に、上の可動羽根(21)の開閉によってせっかく
開いた下の可動羽根(22)に球が案内されるのが邪魔
されなくなり、逆に上の可動羽根(21)からこぼれた
球を下の可動羽根(22)で受け止めることができるよ
うになる。Then, when the lower movable blade (22) is opened, the ball is prevented from being guided to the opened lower movable blade (22) by opening and closing the upper movable blade (21). In other words, the ball spilled from the upper movable blade (21) can be received by the lower movable blade (22).
【0020】[0020]
【発明の実施の形態】以下、図面に基づき本発明を代表
する各種実施の形態を説明する。図1〜図4は本発明の
第1実施の形態を示している。本実施の形態に係る遊技
機10は、図3に示すように、遊技者がハンドル17を
回転操作することにより、遊技盤面11上に球を1個ず
つ打ち出し、かかる打球の入賞を競い楽しむパチンコ機
である。DESCRIPTION OF THE PREFERRED EMBODIMENTS Various embodiments representing the present invention will be described below with reference to the drawings. 1 to 4 show a first embodiment of the present invention. As shown in FIG. 3, the gaming machine 10 according to the present embodiment, as shown in FIG. 3, rotates the handle 17 so as to launch balls one by one on the game board surface 11 and to enjoy the winning of such hit balls. Machine.
【0021】遊技機10は、球の入賞し易さが変化する
可動入賞装置20と、該可動入賞装置20の動作を制御
する遊技制御装置30を備えている。かかる遊技機10
は、球が特定入賞口12へ入賞することを条件に、中央
役物である可動入賞装置20が所定の動作を行い、更に
特定の入賞条件が成立すると、遊技者に有利な大当りが
発生するように構成されている。The gaming machine 10 includes a movable winning device 20 that changes the ease of winning a ball, and a game control device 30 that controls the operation of the movable winning device 20. Such a gaming machine 10
The condition is that the movable winning device 20, which is the central role, performs a predetermined operation on condition that the ball wins the specific winning opening 12, and when a specific winning condition is satisfied, a big hit advantageous to the player occurs. It is configured as follows.
【0022】図3に示すように、遊技盤面11の前面
は、該遊技盤面11との間に球を移動させる空間を形成
するためのガラス扉で覆われている。遊技盤面11の外
縁には、ハンドル17の回転操作により打ち出された球
を、遊技盤面11の鉛直方向の上方位置に送り出すため
のガイドレール11aが設けられている。遊技盤面11
の中央部に、可動入賞装置20がメイン役物として配設
されている。As shown in FIG. 3, the front surface of the game board surface 11 is covered with a glass door for forming a space for moving a ball between the game board surface 11 and the game board surface 11. At the outer edge of the game board surface 11, a guide rail 11 a for sending a ball hit by a rotation operation of the handle 17 to a position vertically above the game board surface 11 is provided. Game board surface 11
The movable winning device 20 is disposed as a main accessory in the center of the game.
【0023】また、可動入賞装置20の下方には特定入
賞口12が配設されている。その他、遊技盤面11の適
所には、球を様々な方向に弾く数多の障害釘や各種役
物、それにチューリップ13等の各種入賞口や、外れ球
が入るアウト口14が配設されている。遊技機10の前
面下部には、ハンドル17の他、パチンコ球を受け入れ
る前皿18や、この前皿18から溢れる球を受ける予備
皿19が配設されている。A specific winning port 12 is provided below the movable winning device 20. In addition, in the right place of the game board surface 11, there are provided a number of obstacle nails for playing the ball in various directions and various accessories, various winning ports such as the tulip 13, and an out port 14 for a missing ball. . In addition to a handle 17, a front plate 18 for receiving pachinko balls and a spare plate 19 for receiving balls overflowing from the front plate 18 are provided at the lower front part of the gaming machine 10.
【0024】前記特定入賞口12は、一般に始動チャッ
カーと称されるものであり、球の入賞を検知する入賞検
知スイッチ12a(図1参照)を内部に備えている。入
賞検知スイッチ12aは入賞球を検知してONになる
と、特定入賞信号を後述する遊技制御装置30に出力す
べく、該遊技制御装置30に信号線を介して接続されて
いる。入賞検知スイッチ12aは、例えば光センサ、近
接センサ、あるいは磁気センサ等の各種センサにより構
成すればよい。The specific winning opening 12 is generally called a starting chucker, and includes a winning detecting switch 12a (see FIG. 1) for detecting a winning of a ball. The prize detection switch 12a is connected to the game control device 30 via a signal line so as to output a specific prize signal to a game control device 30 described later when a prize ball is detected and turned on. The winning detection switch 12a may be constituted by various sensors such as an optical sensor, a proximity sensor, and a magnetic sensor.
【0025】図2に示すように、可動入賞装置20は、
ベース本体20aの上下にそれぞれ一対ずつの可動羽根
21,22が配設され、それらの内側に、上下の可動羽
根21,22に案内された球が入る内部入賞領域が設け
られている。内部入賞領域は、上の可動羽根21に案内
された球が入る上部入賞口23aと、下の可動羽根22
に案内された球が入る下部入賞口23bとに分かれてい
る。As shown in FIG. 2, the movable winning device 20
A pair of movable blades 21 and 22 are provided above and below the base body 20a, respectively, and inside them, an internal winning area where a ball guided by the upper and lower movable blades 21 and 22 enters is provided. The internal winning area includes an upper winning opening 23a in which a ball guided to the upper movable blade 21 enters, and a lower movable blade 22.
Is divided into a lower winning port 23b in which the ball guided by the player enters.
【0026】また、上部入賞口23aの中央部には、上
の可動羽根21に案内された球が入り得る上部特別入賞
口24aが設けられている。同様に下部入賞口23bの
中央部には、下の可動羽根22に案内された球が入り得
る下部特別入賞口24bが設けられている。入賞口23
a,23b全体に比べて、特別入賞口24a,24bへ
は球が入賞しにくいように設定されている。At the center of the upper winning port 23a, there is provided an upper special winning port 24a into which a ball guided by the upper movable blade 21 can enter. Similarly, a lower special winning opening 24b into which a ball guided by the lower movable blade 22 can enter is provided at the center of the lower winning opening 23b. Winner 23
The balls are set so that the balls are less likely to win the special winning openings 24a and 24b than the entire a and 23b.
【0027】上下の可動羽根21,22は、それぞれ球
を受け入れ難い通常の閉状態と、球を受け入れ易い一時
的な開状態とに開閉可能に枢支されている。ここで閉状
態は、球を受け入れ難い場合のみならず、球を全く受け
入れないような状態でもよいものとする。以下、上下の
可動羽根21,22の駆動機構を、上の可動羽根21を
代表して説明する。The upper and lower movable blades 21 and 22 are pivotally supported to open and close in a normal closed state where it is difficult to receive a ball and a temporary open state where it is easy to receive a ball. Here, the closed state is not limited to a case where the ball is hardly accepted, but may be a state where the ball is not accepted at all. Hereinafter, a drive mechanism of the upper and lower movable blades 21 and 22 will be described with the upper movable blade 21 as a representative.
【0028】図4に示すように、上(下)の可動羽根2
1(22)の枢軸は、駆動手段であるソレノイド21a
(22a)のプランジャ21b(22b)にカム機構を
介して連結されている。上(下)の可動羽根21(2
2)は、通常は垂直に立上がる閉じ状態であるが、ソレ
ノイド21a(22a)が励磁した際に、左右に広がる
ように揺動して開状態となるように設定されている。前
記ソレノイド21a,22aは後述する遊技制御装置3
0に接続されており、該遊技制御装置30からの指令に
基づき駆動する。As shown in FIG. 4, the upper (lower) movable blade 2
1 (22) is a solenoid 21a which is a driving means.
(22a) is connected to the plunger 21b (22b) via a cam mechanism. The upper (lower) movable blade 21 (2
2) is a closed state that normally rises vertically, but is set so as to swing right and left to open when the solenoid 21a (22a) is excited. The solenoids 21a and 22a are connected to a game control device 3 described later.
0, and is driven based on a command from the game control device 30.
【0029】図1に示すように、可動入賞装置20に
は、上部入賞口23aに入った球を検知して計数するた
めの入賞検知スイッチ25aが設けられている。入賞検
知スイッチ25aは各種センサ等から成り、入賞球を検
知する度にカウント信号を遊技制御装置30に出力する
ものである。As shown in FIG. 1, the movable winning device 20 is provided with a winning detection switch 25a for detecting and counting the balls entering the upper winning opening 23a. The winning detection switch 25a is composed of various sensors and the like, and outputs a count signal to the game control device 30 every time a winning ball is detected.
【0030】また、上部特別入賞口24aの内側には、
前記入賞検知スイッチ25aとは別に入賞検知スイッチ
26aが設けられている。入賞検知スイッチ26aは、
入賞時にV入賞信号を出力するものである。同様に下部
入賞口23b側には入賞検知スイッチ25b、下部特別
入賞口24b側には入賞検知スイッチ26bが設けられ
ている。In addition, inside the upper special winning opening 24a,
A prize detection switch 26a is provided separately from the prize detection switch 25a. The winning detection switch 26a is
At the time of winning, a V winning signal is output. Similarly, a winning detection switch 25b is provided on the lower winning opening 23b side, and a winning detecting switch 26b is provided on the lower special winning opening 24b side.
【0031】図1に示すように、遊技制御装置30は、
遊技機10全体の動作を制御するCPU,ROM,RA
M等を少なくとも含むマイクロコンピュータから成る。
遊技制御装置30はユニット化されており、遊技盤面1
1の裏側等の機体内に取り付けられている。また、遊技
制御装置30は、構内情報通信網(LAN)を介して、
遊技場内の各種機器の動作や運営を集中的に制御するホ
ール管理端末機(図示せず)等に接続されている。As shown in FIG. 1, the game control device 30
CPU, ROM, RA for controlling the operation of the entire gaming machine 10
A microcomputer including at least M and the like.
The game control device 30 is unitized, and the game board surface 1
1 is installed in the body such as the back side. In addition, the game control device 30 is connected via a local information communication network (LAN),
It is connected to a hall management terminal (not shown) that centrally controls the operation and operation of various devices in the amusement arcade.
【0032】遊技制御装置30のCPUは、入賞判断手
段31、第1遊技発生手段32、第2遊技発生手段3
3、第3遊技発生手段34、それに第3遊技継続手段3
5を含む各種機能を備えている。図示省略したがCPU
には、遊技制御プログラムデータを格納するROMや、
ワークメモリであるRAM、それにI/Oポート、クロ
ック発生回路等が信号線を介して接続され、また、前述
した特定入賞口12や可動入賞装置20も接続されてい
る。The CPU of the game control device 30 includes a winning determination unit 31, a first game generation unit 32, and a second game generation unit 3.
3. Third game generating means 34, and third game continuation means 3
5 are provided. CPU not shown
Includes a ROM for storing game control program data,
A RAM as a work memory, an I / O port, a clock generation circuit, and the like are connected via signal lines, and the above-described specific winning opening 12 and movable winning device 20 are also connected.
【0033】入賞判断手段31は、各種入賞口への球の
入賞のうち、特定入賞口12への入賞と、上部特別入賞
口24aや下部特別入賞口24bへの入賞を識別し、ま
た、特別入賞口24a,24bへの入賞時に可動入賞装
置20がどのような遊技状態にあるかを判断する手段で
ある。The prize judging means 31 discriminates a prize in the specific prize port 12 and a prize in the upper special prize port 24a and the lower special prize port 24b among the prizes of the balls in the various prize ports. This is a means for determining what kind of gaming state the movable winning device 20 is in when winning in the winning ports 24a and 24b.
【0034】第1遊技発生手段32は、前記特定入賞口
12へ球が入賞すると、前記上の可動羽根21を所定回
数開閉する手段である。詳しくは第1遊技発生手段32
は、前記入賞判断手段31で識別された入賞検知スイッ
チ12aからの特定入賞信号に基づき、上の可動羽根2
1のソレノイド21aに開閉回数分だけ駆動信号を出力
するものである。ここで上の可動羽根21の開閉回数は
適宜定めればよいが、本実施の形態では3回とする。The first game generating means 32 is means for opening and closing the upper movable blade 21 a predetermined number of times when a ball wins in the specific winning opening 12. Specifically, the first game generating means 32
Is based on the specific winning signal from the winning detecting switch 12a identified by the winning determining means 31,
A drive signal is output to one solenoid 21a by the number of times of opening and closing. Here, the number of times of opening and closing of the upper movable blade 21 may be appropriately determined, but is set to three times in the present embodiment.
【0035】第2遊技発生手段33は、前記上の可動羽
根21が3回開閉している間に上部特別入賞口24aへ
球が入賞すると、前記下の可動羽根22を所定回数開閉
する手段である。前記上の可動羽根21が3回開閉して
いる間に上部特別入賞口24aに球が入った事実は、前
記入賞判断手段31で識別される。また、ここで下の可
動羽根22の開閉回数は、例えば5回とする。The second game generating means 33 is means for opening and closing the lower movable blade 22 a predetermined number of times when a ball wins in the upper special winning opening 24a while the upper movable blade 21 is opened and closed three times. is there. The fact that a ball has entered the upper special winning opening 24a while the upper movable blade 21 is opened and closed three times is identified by the winning determining means 31. The number of times the lower movable blade 22 opens and closes is, for example, five times.
【0036】第3遊技発生手段33は、前記下の可動羽
根22が5回開閉している間に下部特別入賞口24bへ
球が入賞すると、今度は前記上下の可動羽根21,22
を交互に所定回数開閉させる手段である。前記下の可動
羽根22が5回開閉している間に下部特別入賞口24b
に球が入った事実は、前記入賞判断手段31で識別され
る。If a ball wins in the lower special winning opening 24b while the lower movable blade 22 is opened and closed five times, the third game generating means 33 will turn to the upper and lower movable blades 21 and 22.
Are alternately opened and closed a predetermined number of times. While the lower movable blade 22 is opened and closed five times, a lower special winning opening 24b is provided.
The fact that the ball has entered is identified by the winning determination means 31.
【0037】また、上下の可動羽根21,22の開閉回
数は、例えば8回とする。ここで上下の可動羽根21,
22の交互開閉は、先ず上の可動羽根21が開閉し、次
に所定時間遅らせて下の可動羽根22が開閉する一連の
動作が繰り返されるように設定されている。The number of times the upper and lower movable blades 21 and 22 are opened and closed is, for example, eight times. Here, the upper and lower movable blades 21,
The alternate opening and closing of 22 is set such that a series of operations in which the upper movable blade 21 opens and closes first and then the lower movable blade 22 opens and closes after a predetermined time delay is repeated.
【0038】すなわち、上下の可動羽根21,22の交
互開閉は、図5に示す如く先ず上の可動羽根21のソレ
ノイド21aに駆動信号が出力され、次に所定時間
(T)遅らせて下の可動羽根22aに駆動信号が出力さ
れ、これが8回繰り返されるように、第3遊技発生手段
33によって制御されている。That is, when the upper and lower movable blades 21 and 22 are alternately opened and closed, a drive signal is first output to the solenoid 21a of the upper movable blade 21 as shown in FIG. The driving signal is output to the blade 22a, and is controlled by the third game generating means 33 so that the driving signal is repeated eight times.
【0039】ここで上下の可動羽根21,22が開く時
間差である所定時間Tは、図5の例では、各ソレノイド
21a,22aの励磁時間、すなわち可動羽根21,2
2が開状態に変位している時間に一致する。この場合、
上下の可動羽根21,22の開状態はオーバーラップし
ないが、要は上の可動羽根21が開くことで、下の可動
羽根22が開いた際に球の入賞が妨げられない程度の時
間差があればよく、上下の可動羽根21,22の開状態
が多少オーバーラップしてもかまわない。Here, in the example of FIG. 5, the predetermined time T, which is the time difference between opening of the upper and lower movable blades 21 and 22, is the excitation time of each of the solenoids 21a and 22a, that is, the movable blades 21 and 22.
2 coincides with the time when it is displaced to the open state. in this case,
The open state of the upper and lower movable blades 21 and 22 does not overlap, but the point is that the upper movable blade 21 is opened, and there is a time difference such that when the lower movable blade 22 is opened, the winning of the ball is not prevented. The open state of the upper and lower movable blades 21 and 22 may slightly overlap.
【0040】第3遊技継続手段35は、上下の可動羽根
21,22が交互に8回開閉している間に、前記上部特
別入賞口24aと下部特別入賞口24bへ球が入賞する
と、上下の可動羽根21,22の8回の交互開閉を途中
で一旦終了させた後、新たに上下の可動羽根21,22
の8回の交互開閉を、一定ラウンド数を限度に繰り返し
実行する手段である。The third game continuation means 35, when the upper special winning opening 24a and the lower special winning opening 24b receive a ball while the upper and lower movable blades 21 and 22 are alternately opened and closed eight times, the upper and lower movable wings 21 and 22 are opened and closed. After the movable blades 21 and 22 have been alternately opened and closed eight times in the middle, the upper and lower movable blades 21 and 22 are newly added.
Is a means for repeatedly executing the eight alternate opening / closing operations with a limited number of rounds.
【0041】第3遊技継続手段35の指令に基づく上下
の可動羽根21,22の交互開閉も、前記第3遊技発生
手段33による制御の場合と同様に、先ず上の可動羽根
21が開閉され、次に所定時間遅らせて下の可動羽根2
2が開閉されるように設定されている。The upper and lower movable blades 21 and 22 are alternately opened and closed based on a command from the third game continuation unit 35, similarly to the case of the control by the third game generation unit 33, the upper movable blade 21 is first opened and closed. Next, the movable blade 2 below is delayed for a predetermined time.
2 is opened and closed.
【0042】前記上下の可動羽根21,22が交互に8
回開閉している間に、上部特別入賞口24aと下部特別
入賞口24bへ球が入賞した事実は、前記入賞判断手段
31で識別される。ここで例えば、所定時間内に上部特
別入賞口24aと下部特別入賞口24bの双方へ球が入
ることを条件としてもよい。また、一定ラウンド数は、
例えば本実施の形態では10回までと定める。The upper and lower movable blades 21 and 22 are alternately
The fact that the ball has won the upper special winning opening 24a and the lower special winning opening 24b during the opening and closing operations is identified by the winning determining means 31. Here, for example, the condition may be that a ball enters both the upper special winning opening 24a and the lower special winning opening 24b within a predetermined time. Also, the fixed number of rounds is
For example, in the present embodiment, it is determined to be up to ten times.
【0043】次に作用を説明する。図3において、遊技
者はハンドル17を回転操作することにより遊技盤面1
1上に球を打ち出し、打球の各役物等への入賞を競い楽
しむ。遊技の進行中に、球が特定入賞口12に入ると、
入賞検知スイッチ12aは特定入賞信号を遊技制御装置
30の入賞判断手段31に出力する。Next, the operation will be described. In FIG. 3, the player operates the handle 17 to rotate the game board surface 1.
1. Launch a ball on top and enjoy competing for a prize in each of the hits. When the ball enters the special winning opening 12 while the game is in progress,
The winning detection switch 12a outputs a specific winning signal to the winning determining means 31 of the game control device 30.
【0044】すると、遊技制御装置30の第1遊技発生
手段32から可動入賞装置20の上の可動羽根21のソ
レノイド21aに駆動信号が出力される。それにより、
上の可動羽根21が、通常の閉状態から開状態に一時的
に開く開閉動作が3回だけ繰り返される。Then, a drive signal is output from the first game generating means 32 of the game control device 30 to the solenoid 21a of the movable blade 21 on the movable winning device 20. Thereby,
The opening and closing operation in which the upper movable blade 21 temporarily opens from the normal closed state to the open state is repeated only three times.
【0045】前記上の可動羽根21の開閉動作中に、上
部入賞口23aに導かれた球が上部特別入賞口24aへ
入賞すると、かかる入賞が入賞判断手段31で識別され
て、今度は第2遊技発生手段33から下の可動羽根22
のソレノイド22aに駆動信号が出力される。それによ
り、下の可動羽根22が5回繰り返し開閉する。When the ball guided to the upper winning opening 23a wins in the upper special winning opening 24a during the opening / closing operation of the movable blade 21, the winning is identified by the winning determining means 31, and the second winning operation is performed. The movable blade 22 below the game generating means 33
A drive signal is output to the solenoid 22a. Thereby, the lower movable blade 22 repeatedly opens and closes five times.
【0046】そして更に、前記下の可動羽根22の開閉
動作中に、下部入賞口23b側に導かれた球が下部特別
入賞口24bへ入賞すると、かかる入賞も入賞判断手段
31で識別される。すると今度は、第3遊技発生手段3
4からの指令に基づき、上下の可動羽根21,22が交
互に8回開閉することになる。Further, if the ball guided to the lower winning opening 23b wins in the lower special winning opening 24b during the opening and closing operation of the lower movable blade 22, the winning is also identified by the winning determining means 31. Then, this time, the third game generating means 3
4, the upper and lower movable blades 21 and 22 are alternately opened and closed eight times.
【0047】詳しく言えば、図5に示すように、第3遊
技発生手段34から先ず上の可動羽根21のソレノイド
21aに駆動信号が出力され、次に所定時間(T)遅ら
せて下の可動羽根22aに駆動信号が出力され、これが
8回繰り返される。それにより、上下の可動羽根21,
22の交互開閉は、先ず上の可動羽根21が開閉し、次
に所定時間遅らせて下の可動羽根22が開閉する一連の
動作が繰り返されることになる。More specifically, as shown in FIG. 5, a drive signal is first output from the third game generating means 34 to the solenoid 21a of the upper movable blade 21, and then a predetermined time (T) later, the lower movable blade A drive signal is output to 22a, and this is repeated eight times. Thereby, the upper and lower movable blades 21,
In the alternate opening and closing of 22, the series of operations in which the upper movable blade 21 opens and closes first and then the lower movable blade 22 opens and closes after a predetermined time delay is repeated.
【0048】このように上下の可動羽根21,22は時
間差で開くため、下の可動羽根22が開いた際、上の可
動羽根21の開閉によってせっかく開いた下の可動羽根
22に球が案内されるのが邪魔されなくなる。更には、
上の可動羽根21からこぼれた球を下の可動羽根22で
受け止めることもできるようになる。As described above, since the upper and lower movable blades 21 and 22 are opened with a time difference, when the lower movable blade 22 is opened, the ball is guided to the lower movable blade 22 which has been opened by opening and closing the upper movable blade 21. Will not be disturbed. Furthermore,
The ball spilled from the upper movable blade 21 can be received by the lower movable blade 22.
【0049】そして更に、前記上下の可動羽根21,2
2の開閉動作中に、上部特別入賞口24aと下部特別入
賞口24bへ球が入賞すると、かかる入賞も入賞判断手
段31で識別される。すると今度は、第3遊技継続手段
35からの指令に基づき、上下の可動羽根21,22の
8回の開閉動作が途中で一旦終了し、その後、新たに上
下の可動羽根21,22の8回の開閉動作が一定ラウン
ド数である10回を限度に繰り返し実行される。Further, the upper and lower movable blades 21 and
If a ball wins in the upper special winning opening 24a and the lower special winning opening 24b during the opening / closing operation 2, the winning is also identified by the winning determining means 31. Then, this time, based on a command from the third game continuation means 35, the eight opening and closing operations of the upper and lower movable blades 21 and 22 are temporarily terminated in the middle, and thereafter, eight times of the upper and lower movable blades 21 and 22 are newly performed. Is repeatedly executed up to a fixed round number of 10 times.
【0050】従って、遊技者はより多くの賞球を獲得す
ることができる。前述した入賞条件を満たさなければ、
上下の可動羽根21,22の開閉動作が継続することは
ない。また、例えば、上下の可動羽根21,22が1回
だけ開いた時点で、上部特別入賞口24aと下部特別入
賞口24bへ球が入賞する事態が仮に連続すれば、第3
遊技継続手段35の制御により上下の可動羽根21,2
2が繰り返し開く回数は、合計10回となる。ここでラ
ウンド数を10回ではなく、例えば5回に設定すれば、
前述した上下の可動羽根21,22が開く回数は、合計
5回だけとなる。Therefore, the player can acquire more prize balls. If you do not meet the prize requirements described above,
The opening and closing operations of the upper and lower movable blades 21 and 22 do not continue. Further, for example, when the upper and lower movable wings 21 and 22 are opened only once, if the situation in which the ball wins in the upper special winning opening 24a and the lower special winning opening 24b is supposed to be continuous, the third case is obtained.
Under the control of the game continuation means 35, the upper and lower movable blades 21 and
The number of times 2 is repeatedly opened is 10 times in total. Here, if the number of rounds is set to, for example, five instead of ten,
The number of times the upper and lower movable blades 21 and 22 open is only five times in total.
【0051】図6は本発明の第2実施の形態を示してい
る。本実施の形態では、遊技制御装置30Aが前述した
第1実施の形態の遊技制御装置30と異なっている。す
なわち、遊技制御装置30Aは、前記遊技制御装置30
にある第3遊技継続手段35の代わりに、第4遊技発生
手段36を有している。FIG. 6 shows a second embodiment of the present invention. In the present embodiment, a game control device 30A is different from the game control device 30 of the first embodiment described above. That is, the game control device 30A is
, A fourth game generating means 36 is provided instead of the third game continuation means 35.
【0052】第4遊技発生手段36は、前記第3遊技発
生手段34の制御により上下の可動羽根21,22が交
互に8回開閉している間に、前記上部特別入賞口24a
へ球が入賞すると上の可動羽根21のみを開閉する一
方、前記下部特別入賞口24bへ球が入賞すると下の可
動羽根22のみを開閉する制御を実行する手段である。The fourth game generating means 36 controls the upper special winning opening 24a while the upper and lower movable blades 21 and 22 are alternately opened and closed eight times under the control of the third game generating means 34.
When the ball wins, the upper movable blade 21 is opened and closed only, and when the ball wins the lower special winning opening 24b, only the lower movable blade 22 is opened and closed.
【0053】前記上下の可動羽根21,22が8回開閉
している間に、上部特別入賞口24aまたは下部特別入
賞口24bへ球が入った事実は、前記入賞判断手段31
で識別される。また、ここで上の可動羽根21や下の可
動羽根22がそれぞれ単独で開閉する回数は、例えば1
0回等と適宜設定すればよい。The fact that a ball enters the upper special winning opening 24a or the lower special winning opening 24b while the upper and lower movable blades 21 and 22 are opened and closed eight times is determined by the winning determining means 31.
Is identified by The number of times that the upper movable blade 21 and the lower movable blade 22 open and close independently is, for example, 1
What is necessary is just to set as 0 times etc. suitably.
【0054】本実施の形態によれば、前記上下の可動羽
根21,22が8回開閉している間に、前記上部特別入
賞口24aへ球が入賞すると、前記上の可動羽根21の
みが更に開閉する一方、前記下部特別入賞口24bへ球
が入賞すると、前記下の可動羽根22のみが更に開閉す
る。According to this embodiment, if a ball wins in the upper special winning opening 24a while the upper and lower movable blades 21 and 22 are opened and closed eight times, only the upper movable blade 21 is further moved. On the other hand, when a ball wins in the lower special winning opening 24b while opening and closing, only the lower movable blade 22 further opens and closes.
【0055】ここで上下の可動羽根21,22の開閉動
作が同期して生じてもかまわない。かかる場合、上下の
可動羽根21,22の開閉は、前述したように先ず上の
可動羽根2が開閉し、次に所定時間遅らせて下の可動羽
根22が開閉するように制御するとよい。なお、第1実
施の形態と同種の部位には同一符号を付して重複した説
明を省略する。Here, the opening and closing operations of the upper and lower movable blades 21 and 22 may occur in synchronization. In such a case, the opening and closing of the upper and lower movable blades 21 and 22 may be controlled such that the upper movable blade 2 opens and closes first, and then the lower movable blade 22 opens and closes after a predetermined time delay as described above. The same parts as those in the first embodiment are denoted by the same reference numerals, and redundant description will be omitted.
【0056】なお、本発明に係る遊技機は前記実施の形
態に限定されるものではなく、可動入賞装置の構成や、
特定入賞口への入賞から上下の可動羽根の交互開閉に至
るまでの遊技行程等も、前述した具体的プロセス(上下
の可動羽根の開閉回数、ラウンド回数等)に何ら限定さ
れるものではない。また、前記実施の形態に係る遊技機
10はいわゆる「羽根物」と称される機種として構成さ
れているが、本発明の根幹を成す可動入賞装置20は、
他の機種の遊技機の役物として構成してもよい。Note that the gaming machine according to the present invention is not limited to the above-described embodiment, and the structure of the movable winning device,
The game process from the winning of the specific winning opening to the alternate opening and closing of the upper and lower movable blades is not limited to the above-described specific process (the number of opening and closing of the upper and lower movable blades, the number of rounds, and the like). Further, the gaming machine 10 according to the embodiment is configured as a model called a “wing”, but the movable winning device 20 which forms the basis of the present invention includes:
It may be configured as an accessory of another type of gaming machine.
【0057】[0057]
【発明の効果】本発明に係る遊技機によれば、遊技制御
装置の指令に基づき、特定入賞口へ球が入賞すると、可
動入賞装置の上の可動羽根は所定回数開閉し、その間に
上部特別入賞口へ球が入賞すると、下の可動羽根が所定
回数開閉し、更にその間に下部特別入賞口へ球が入賞す
ると、上下の可動羽根が交互に所定回数開閉するから、
従来にない複雑な可動羽根の開閉動作により入賞の難易
が多様に変化し、遊技に面白味が増して遊技者の射幸心
を十分に満たすことができ、入賞への期待感が溢れて集
客性を高めることができる。According to the gaming machine of the present invention, when a ball wins in a specific winning opening based on a command from the game control device, the movable blade on the movable winning device opens and closes a predetermined number of times, during which the upper special When the ball wins the winning opening, the lower movable blade opens and closes a predetermined number of times, and in the meantime, when the ball wins the lower special winning opening, the upper and lower movable blades alternately open and close the predetermined number of times,
Unprecedented movement of the movable blades opens and closes to change the difficulty of winning in various ways, increasing the fun of the game, satisfying the gambling of the player sufficiently, increasing the expectation for the winning and attracting customers Can be enhanced.
【図1】本発明の第1実施の形態に係る遊技機を構成す
る遊技制御装置を示すブロック図である。FIG. 1 is a block diagram showing a game control device constituting a gaming machine according to a first embodiment of the present invention.
【図2】本発明の第1実施の形態に係る遊技機の遊技盤
面を示す正面図である。FIG. 2 is a front view showing a game board surface of the gaming machine according to the first embodiment of the present invention.
【図3】本発明の第1実施の形態に係る遊技機を示す正
面図である。FIG. 3 is a front view showing the gaming machine according to the first embodiment of the present invention.
【図4】本発明の第1実施の形態に係る遊技機の可動入
賞装置の要部を拡大して示す斜視図である。FIG. 4 is an enlarged perspective view showing a main part of a movable winning device of the gaming machine according to the first embodiment of the present invention.
【図5】本発明の第1実施の形態に係る遊技機の可動入
賞装置の可動羽根の開閉動作を説明するためのタイムチ
ャートである。FIG. 5 is a time chart for explaining an opening and closing operation of a movable blade of the movable winning device of the gaming machine according to the first embodiment of the present invention.
【図6】本発明の第2実施の形態に係る遊技機を構成す
る遊技制御装置を示すブロック図である。FIG. 6 is a block diagram showing a game control device constituting a gaming machine according to a second embodiment of the present invention.
10…遊技機 11…遊技盤面 12…特定入賞口 13…チューリップ 14…アウト口 17…ハンドル 18…前皿 19…予備皿 20…可動入賞装置 20a…ベース本体 21…可動羽根 22…可動羽根 23a…上部入賞口 23b…下部入賞口 24a…上部特別入賞口 24b…下部特別入賞口 30…遊技制御装置 31…入賞判断手段 32…第1遊技発生手段 33…第2遊技発生手段 34…第3遊技発生手段 35…第3遊技継続手段 36…第4遊技発生手段 DESCRIPTION OF SYMBOLS 10 ... Game machine 11 ... Game board surface 12 ... Specific winning opening 13 ... Tulip 14 ... Out opening 17 ... Handle 18 ... Front plate 19 ... Preparation plate 20 ... Movable winning device 20a ... Base body 21 ... Movable blade 22 ... Movable blade 23a ... Upper winning opening 23b Lower winning opening 24a Upper special winning opening 24b Lower special winning opening 30 Game control device 31 Winning determining means 32 First game generating means 33 Second game generating means 34 Third game generating Means 35: Third game continuation means 36: Fourth game generation means
Claims (4)
定入賞口へ入賞すると遊技者に有利な遊技状態となる遊
技機において、 球の入賞し易さが変化する可動入賞装置と、該可動入賞
装置の動作を制御する遊技制御装置とを具備し、 前記可動入賞装置は、球を受け入れ難い通常の閉状態と
受け入れ易い一時的な開状態とに開閉可能な可動羽根を
上下別々に配設し、上下の可動羽根に案内された球が入
る内部入賞領域を設け、該内部入賞領域に、上の可動羽
根に案内された球が入り得る上部特別入賞口と、下の可
動羽根に案内された球が入り得る下部特別入賞口とをそ
れぞれ設けて成り、 前記遊技制御装置は、前記特定入賞口へ球が入賞する
と、前記上の可動羽根を所定回数開閉し、その間に前記
上部特別入賞口へ球が入賞すると、前記下の可動羽根を
所定回数開閉し、更にその間に前記下部特別入賞口へ球
が入賞すると、前記上下の可動羽根を交互に所定回数開
閉させることを特徴とする遊技機。1. A game machine in which a ball is hit on a game board surface, and when a ball wins a specific winning opening, a gaming machine which is in a gaming state advantageous to a player, wherein a movable winning device in which the ease of winning the ball changes. A game control device for controlling the operation of the movable winning device, wherein the movable winning device vertically separates movable blades that can be opened and closed between a normal closed state where it is difficult to receive a ball and a temporary open state where it is easy to receive a ball. Arranged and provided with an internal winning area where the ball guided by the upper and lower movable blades enters, and in the internal winning area, an upper special winning opening where the ball guided by the upper movable blade can enter, and a lower movable blade And a lower special winning opening, into which the guided ball can enter, wherein the game control device opens and closes the upper movable blade a predetermined number of times when the ball wins in the specific winning opening, during which the upper special winning opening is opened. When the ball wins the winning opening, The dynamic blades a predetermined number of times opening and further the winning balls to the lower special winning opening therebetween, the gaming machine for causing a predetermined number of times opening and closing the upper and lower movable vanes alternately.
が交互に所定回数開閉している間に、前記上部特別入賞
口と下部特別入賞口へ球が入賞すると、前記上下の可動
羽根の所定回数の交互開閉を途中で一旦終了させた後、
新たに前記上下の可動羽根の所定回数の交互開閉を、一
定ラウンド数を限度に繰り返し実行することを特徴とす
る請求項1記載の遊技機。2. The game control device, when a ball wins in the upper special winning opening and the lower special winning opening while the upper and lower movable blades are alternately opened and closed a predetermined number of times, the upper and lower movable blades After completing the predetermined number of times of alternate opening and closing once,
2. The gaming machine according to claim 1, wherein the upper and lower movable blades are alternately opened and closed a predetermined number of times repeatedly, up to a certain number of rounds.
が交互に所定回数開閉している間に、前記上部特別入賞
口へ球が入賞すると前記上の可動羽根のみを開閉する一
方、前記下部特別入賞口へ球が入賞すると前記下の可動
羽根のみを開閉することを特徴とする請求項1記載の遊
技機。3. The game control device according to claim 1, wherein when the upper and lower movable blades alternately open and close a predetermined number of times, when a ball wins in the upper special winning opening, only the upper movable blade is opened and closed. 2. The gaming machine according to claim 1, wherein when the ball wins the lower special winning opening, only the lower movable blade is opened and closed.
記上の可動羽根を開閉し、次に所定時間遅らせて前記下
の可動羽根を開閉する一連の動作に設定したことを特徴
とする請求項1,2または3記載の遊技機。4. The alternate opening and closing of the upper and lower movable blades is set as a series of operations for opening and closing the upper movable blade first, and then opening and closing the lower movable blade with a delay of a predetermined time. A gaming machine according to claim 1, 2 or 3.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP13669998A JPH11319208A (en) | 1998-05-19 | 1998-05-19 | Gaming machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP13669998A JPH11319208A (en) | 1998-05-19 | 1998-05-19 | Gaming machine |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JPH11319208A true JPH11319208A (en) | 1999-11-24 |
Family
ID=15181417
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP13669998A Pending JPH11319208A (en) | 1998-05-19 | 1998-05-19 | Gaming machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH11319208A (en) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2006068248A (en) * | 2004-09-01 | 2006-03-16 | Samii Kk | Pinball game machine |
| JP2006068462A (en) * | 2004-09-06 | 2006-03-16 | Samii Kk | Pinball game machine |
| JP2006075313A (en) * | 2004-09-09 | 2006-03-23 | Samii Kk | Pinball game machine |
| JP2009233337A (en) * | 2009-05-18 | 2009-10-15 | Daiichi Shokai Co Ltd | Game machine |
-
1998
- 1998-05-19 JP JP13669998A patent/JPH11319208A/en active Pending
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2006068248A (en) * | 2004-09-01 | 2006-03-16 | Samii Kk | Pinball game machine |
| JP2006068462A (en) * | 2004-09-06 | 2006-03-16 | Samii Kk | Pinball game machine |
| JP2006075313A (en) * | 2004-09-09 | 2006-03-23 | Samii Kk | Pinball game machine |
| JP2009233337A (en) * | 2009-05-18 | 2009-10-15 | Daiichi Shokai Co Ltd | Game machine |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| JPH11319225A (en) | Gaming machine | |
| JP2003019275A (en) | Ball game machine | |
| JPH11319208A (en) | Gaming machine | |
| JP2003024543A (en) | Game machine | |
| JP2579158B2 (en) | Ball game machine | |
| JP2000061075A (en) | Gaming machine | |
| JPH11319210A (en) | Gaming machine | |
| JPH06134110A (en) | Amusement machine | |
| JP4320333B2 (en) | Pachinko machine | |
| JP4200528B2 (en) | Pachinko machine | |
| JPH11319232A (en) | Gaming machine | |
| JP2772949B2 (en) | Ball game machine | |
| JP2003320100A (en) | Pachinko game machine | |
| JPH04135585A (en) | Pinball machine | |
| JPH10201906A (en) | Game machine | |
| JP2611766B2 (en) | Pachinko machine | |
| JPH11319223A (en) | Gaming machine | |
| JP4441779B2 (en) | Game machine | |
| JPH11319215A (en) | Gaming machine | |
| JP2005348840A (en) | Game machine | |
| JPH11267286A (en) | Pachinko game machine | |
| JPH01299577A (en) | Pinball machine | |
| JPH06339565A (en) | Pinball machine | |
| JPS63115579A (en) | Winning apparatus of pinball machine | |
| JP4250741B2 (en) | Pachinko machine |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20050307 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20080507 |
|
| A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20081007 |