JPS6043384U - electronic game device - Google Patents

electronic game device

Info

Publication number
JPS6043384U
JPS6043384U JP1983135918U JP13591883U JPS6043384U JP S6043384 U JPS6043384 U JP S6043384U JP 1983135918 U JP1983135918 U JP 1983135918U JP 13591883 U JP13591883 U JP 13591883U JP S6043384 U JPS6043384 U JP S6043384U
Authority
JP
Japan
Prior art keywords
moving object
display position
display
operation time
key
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP1983135918U
Other languages
Japanese (ja)
Inventor
森山 健寛
達夫 新井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Casio Computer Co Ltd
Original Assignee
Casio Computer Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Casio Computer Co Ltd filed Critical Casio Computer Co Ltd
Priority to JP1983135918U priority Critical patent/JPS6043384U/en
Publication of JPS6043384U publication Critical patent/JPS6043384U/en
Pending legal-status Critical Current

Links

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【図面の簡単な説明】[Brief explanation of the drawing]

図面は、この考案の一実施例を示すもので、第1図は盤
面表示部の表示状態を示す図、第2図は玉の表示を移動
させる軌跡を示す図、第3図は回路構成を示すブロック
図、第4図は各記憶部の詳細を示す図、第5図は玉デー
タ記憶部の各レジスタの内容を示す図、第6図はキー操
作時間と時間データとの対応を示す図、第7図は全体の
動作を示すフローチャート、第8図は玉発射処理の動作
を示すフローチャート、第9図は土移動処理の動作を示
すフローチャートである。 1・・・盤面表示部、2・・・レバーキー、3・・・カ
ウンタ、4・・・時間設定部、5・・・時間データ記憶
部、6・・・制御部、8・・・サイクルデータ記憶部、
9・・・玉データ記憶部、F1〜F1o、A1〜A1o
、G□〜Gio。 T1〜TIO・・・レジスタζ 10・・・土移動処理
部、13・・・初期位置記憶部、14・・・サイクルデ
ータ減算部。
The drawings show an embodiment of this invention; Fig. 1 shows the display state of the board display section, Fig. 2 shows the trajectory of moving the ball display, and Fig. 3 shows the circuit configuration. 4 is a diagram showing the details of each storage section, FIG. 5 is a diagram showing the contents of each register of the ball data storage section, and FIG. 6 is a diagram showing the correspondence between key operation time and time data. , FIG. 7 is a flowchart showing the overall operation, FIG. 8 is a flowchart showing the operation of the ball firing process, and FIG. 9 is a flowchart showing the operation of the earth moving process. DESCRIPTION OF SYMBOLS 1... Panel display section, 2... Lever key, 3... Counter, 4... Time setting section, 5... Time data storage section, 6... Control section, 8... Cycle data storage section,
9... Ball data storage section, F1 to F1o, A1 to A1o
, G□~Gio. T1 to TIO...Register ζ 10...Earth movement processing unit, 13...Initial position storage unit, 14...Cycle data subtraction unit.

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] 表示部に玉などの移動体を移動表示する電子ゲーム装置
において、上記移動体を発射させるレバ]    −キ
ーと、このレバーキーのキー操作時間をカウントするカ
ウンタと、このカウンタによりカウントされたキー操作
時間および移動体の表示位置を示す表示位置データを記
憶する移動体データ記憶部と、上記レバーキーの操作に
応じて上記移動体データ記憶部に上記キー操作時間デー
タおよび初期の表示位置データを入力する手段と、上記
移動体データ記憶部に記憶された表示位置データに基づ
いて上記表示部に上記移動体を表示させる手段と、上記
移動体データ記憶部に記憶されたキー操作時間データお
よび表示位置データに基づいて上記移動体の表示位置デ
ータを上記キー操作時間に比例したサイクルで順次変更
し、上記移動体の表示を移動させる移動処理手段とを具
備したことを特徴とする電子ゲーム装置。
In an electronic game device that moves and displays a moving object such as a ball on a display, a lever that launches the moving object] - key, a counter that counts the key operation time of this lever key, and a key operation time counted by this counter. and a moving object data storage section for storing display position data indicating the display position of the moving object, and means for inputting the key operation time data and initial display position data into the moving object data storage section in response to the operation of the lever key. and means for displaying the moving object on the display section based on the display position data stored in the moving object data storage section; and means for displaying the moving object on the display section based on the display position data stored in the moving object data storage section; 1. An electronic game device comprising: movement processing means for sequentially changing the display position data of the movable body in a cycle proportional to the key operation time based on the key operation time, and moving the display of the movable body.
JP1983135918U 1983-09-01 1983-09-01 electronic game device Pending JPS6043384U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP1983135918U JPS6043384U (en) 1983-09-01 1983-09-01 electronic game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1983135918U JPS6043384U (en) 1983-09-01 1983-09-01 electronic game device

Publications (1)

Publication Number Publication Date
JPS6043384U true JPS6043384U (en) 1985-03-27

Family

ID=30305763

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1983135918U Pending JPS6043384U (en) 1983-09-01 1983-09-01 electronic game device

Country Status (1)

Country Link
JP (1) JPS6043384U (en)

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