KR20170023122A - 효율적인 프레임 렌더링 - Google Patents
효율적인 프레임 렌더링 Download PDFInfo
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- KR20170023122A KR20170023122A KR1020177001908A KR20177001908A KR20170023122A KR 20170023122 A KR20170023122 A KR 20170023122A KR 1020177001908 A KR1020177001908 A KR 1020177001908A KR 20177001908 A KR20177001908 A KR 20177001908A KR 20170023122 A KR20170023122 A KR 20170023122A
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Abstract
Description
도 1은 본 명세서에 개시된 바와 같이, 인포테인먼트 시스템의 디스플레이를 구동하기 위해 이용되는 모바일 디바이스의 예시적인 시스템을 보여준다.
도 2는 본 명세서에 개시된 바와 같이, 원격 디스플레이 상에서 비디오 프레임들을 렌더링 하기 위한 예시적인 프로세스이다.
도 3은 본 명세서에 개시된 바와 같이, 원격 디스플레이 상에서 비디오 프레임들을 렌더링 하기 위한 예시적인 프로세스이다.
도 4는 본 명세서에 개시된 바와 같이, 인코더에 의해 렌더링 되고 인포테인먼트 시스템에 연결된 디코더로 보내질 하나 이상의 더미 프레임들을 생성하기 위한 예시적인 프로세스이다.
도 5는 개시된 본 발명의 구현예에 따른 컴퓨터를 보여준다.
도 6은 개시된 본 발명의 구현예에 따른 네트워크 구성을 보여준다.
Claims (14)
- 컴퓨터로 구현되는 방법에 있어서, 상기 방법은:
모바일 디바이스에 의해, 원격 디스플레이(remote display) 상의 터치 입력의 표시(indication)를 수신하는 단계와, 상기 원격 디스플레이는 상기 모바일 디바이스와 별개이고 상기 터치 입력은 상기 디스플레이 상에 보여지는 어플리케이션에 대한 변화(change)와 관련되며;
상기 모바일 디바이스에 의해, 상기 어플리케이션에 대한 렌더링 레이트(rendering rate)를 결정하는 단계와;
상기 렌더링 레이트에 기초하여, 적어도 하나의 더미 프레임(dummy frame)을 상기 모바일 디바이스의 인코더(encoder)로 보내는 단계와;
상기 적어도 하나의 더미 프레임을 포함하는 복수의 프레임들을 렌더링하는 단계와, 상기 렌더링은 상기 인코더의 파이프라인(pipeline)을 채우며(fill); 그리고
상기 채워진 파이프라인을 포함하는 상기 복수의 프레임들을 상기 디스플레이에 연결된 디코더(decoder)로 보내는 단계를 포함하는 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 청구항 1에 있어서,
상기 렌더링 레이트가 임계 레벨(threshold level) 보다 낮음을 결정하는 단계를 더 포함하는 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 청구항 1 또는 2에 있어서,
상기 터치 입력에 응답하여, 상기 디스플레이의 일부를 업데이트(update)하는 단계를 더 포함하는 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 전술한 항들 중 어느 한 항에 있어서,
상기 복수의 프레임들 및 상기 적어도 하나의 더미 프레임은 상기 디스플레이의 적어도 일부분을 변경(alter)하는 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 전술한 항들 중 어느 한 항에 있어서,
상기 디스플레이는 자동차(motor vehicle)에 포함된 인포테인먼트 시스템(infotainment system)의 컴포넌트(component)인 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 전술한 항들 중 어느 한 항에 있어서,
상기 디코더는 상기 디스플레이에 연결된 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 시스템으로서, 상기 시스템은:
모바일 디바이스에 연결된 프로세서를 포함하고, 상기 프로세서는:
원격 디스플레이 상의 터치 입력의 표시를 수신하고, 상기 원격 디스플레이는 상기 모바일 디바이스와 별개이고 상기 터치 입력은 상기 디스플레이 상에 보여지는 어플리케이션에 대한 변화와 관련되며;
상기 어플리케이션에 대한 렌더링 레이트를 결정하고;
상기 렌더링 레이트에 기초하여, 적어도 하나의 더미 프레임을 상기 모바일 디바이스의 인코더로 보내고;
상기 적어도 하나의 더미 프레임을 포함하는 복수의 프레임들을 렌더링하고, 상기 렌더링은 상기 인코더의 파이프라인을 채우며; 그리고
상기 채워진 파이프라인을 포함하는 상기 복수의 프레임들을 상기 디스플레이에 연결된 디코더로 보내도록 구성되는 것을 특징으로 하는 시스템. - 청구항 7에 있어서,
상기 프로세서는 상기 렌더링 레이트가 임계 레벨 보다 낮음을 결정하도록 더 구성되는 것을 특징으로 하는 시스템. - 청구항 7 또는 8에 있어서,
상기 프로세서는 상기 터치 입력에 응답하여, 상기 디스플레이의 일부를 업데이트하도록 더 구성되는 것을 특징으로 하는 시스템. - 청구항 7 내지 9 중 어느 한 항에 있어서,
상기 복수의 프레임들 및 상기 적어도 하나의 더미 프레임은 상기 디스플레이의 적어도 일부분을 변경하는 것을 특징으로 하는 시스템. - 청구항 7 내지 10 중 어느 한 항에 있어서,
상기 디스플레이는 자동차에 포함된 인포테인먼트 시스템의 컴포넌트인 것을 특징으로 하는 시스템. - 청구항 7 내지 11 중 어느 한 항에 있어서,
상기 디코더는 상기 디스플레이에 연결된 것을 특징으로 하는 시스템. - 컴퓨터로 구현되는 방법에 있어서, 상기 방법은:
인포테인먼트 시스템으로부터 수신된 입력에 응답하여, 적어도 하나의 프레임을 생성하는 단계와;
렌더링 레이트가 일정하지 않음을 결정하는 단계와;
적어도 하나의 더미 프레임과 상기 적어도 하나의 프레임을 인코더로 보내는 단계와;
상기 인코더에 의해, 복수의 렌더링된 프레임들을 형성하기 위해 상기 적어도 하나의 더미 프레임과 상기 적어도 하나의 프레임을 렌더링하는 단계와; 그리고
상기 복수의 렌더링된 프레임들을 상기 인포테인먼트 시스템에 연결된 디코더로 보내는 단계와, 상기 인포테인먼트 시스템은 상기 복수의 프레임들을 디스플레이 하는 것을 특징으로 하는 컴퓨터로 구현되는 방법. - 청구항 13에 있어서,
상기 복수의 프레임들은 상기 인포테인먼트 시스템의 디코더에 의해 수신되는 것을 특징으로 하는 컴퓨터로 구현되는 방법.
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- 2015-06-19 BR BR112016030171-4A patent/BR112016030171B1/pt active IP Right Grant
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| AU2015280330A1 (en) | 2016-12-22 |
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| JP6469734B2 (ja) | 2019-02-13 |
| EP3161827B1 (en) | 2019-05-22 |
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