MX2017014667A - Sistema y metodo para proporcionar un anuncio en un entorno interactivo. - Google Patents
Sistema y metodo para proporcionar un anuncio en un entorno interactivo.Info
- Publication number
- MX2017014667A MX2017014667A MX2017014667A MX2017014667A MX2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A
- Authority
- MX
- Mexico
- Prior art keywords
- processor
- advertisement
- interaction data
- virtual game
- providing
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0242—Determining effectiveness of advertisements
- G06Q30/0246—Traffic
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0277—Online advertisement
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0251—Targeted advertisements
- G06Q30/0267—Wireless devices
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
- H04L63/0861—Network architectures or network communication protocols for network security for authentication of entities using biometrical features, e.g. fingerprint, retina-scan
Landscapes
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Accounting & Taxation (AREA)
- Development Economics (AREA)
- Finance (AREA)
- Strategic Management (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Entrepreneurship & Innovation (AREA)
- Marketing (AREA)
- Economics (AREA)
- General Business, Economics & Management (AREA)
- Game Theory and Decision Science (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Se proporciona un sistema (100) para proporcionar un anuncio en un entorno interactivo. El sistema (100) comprende una base de datos (120) para identificar y almacenar conjuntos de datos que representan anuncios, medidas cuantitativas (122) y un entorno de juego virtual (126). Representaciones de los conjuntos de datos se presentan en una interfaz de usuario (110) de un dispositivo de comunicación (112) por un procesador (104) basándose en datos de interacción de usuario. Un acceso al entorno de juego virtual (126) que tiene un indicio (130) indicativo de un premio del mundo real se proporciona por el procesador (104) basándose en un valor (122a) asociado con uno de los conjuntos de datos que representan las medidas cuantitativas (122) indicativas de una medida de uno de los datos de interacción de usuario. El indicio (130) puede ser atribuido a una cuenta de usuario almacenada en la base de datos (102) basándose en otros datos de interacción de usuario que el procesador (104) recibe del dispositivo de comunicación a través de la interfaz de usuario (110) en la que el entorno de juego virtual (126) es representado.
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/IB2015/053584 WO2016185248A1 (en) | 2015-05-15 | 2015-05-15 | System and method for providing an advertisement in an interactive environment |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| MX2017014667A true MX2017014667A (es) | 2018-06-22 |
Family
ID=57318984
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| MX2017014667A MX2017014667A (es) | 2015-05-15 | 2015-05-15 | Sistema y metodo para proporcionar un anuncio en un entorno interactivo. |
Country Status (8)
| Country | Link |
|---|---|
| US (1) | US20180101862A1 (es) |
| JP (1) | JP3216098U (es) |
| KR (1) | KR20180000589U (es) |
| CN (1) | CN107615324A (es) |
| AU (1) | AU2015395050A1 (es) |
| BR (1) | BR112017024511A2 (es) |
| MX (1) | MX2017014667A (es) |
| WO (1) | WO2016185248A1 (es) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20180268452A1 (en) * | 2017-03-19 | 2018-09-20 | En-Shin Chu | Crossover interactive transaction system and method |
| US20180268445A1 (en) * | 2017-03-20 | 2018-09-20 | En-Shin Chu | Crossover interactive marking system and method |
| US10765938B2 (en) * | 2018-02-28 | 2020-09-08 | Sony Interactive Entertainment LLC | De-interleaving gameplay data |
| US11367103B2 (en) * | 2020-03-02 | 2022-06-21 | Yieldmo, Inc. | Method for modeling digital advertisement consumption |
| US20200034874A1 (en) * | 2018-05-30 | 2020-01-30 | Yieldmo, Inc. | Method for modeling mobile advertisement consumption |
| CN108932632A (zh) * | 2018-06-01 | 2018-12-04 | 北京市商汤科技开发有限公司 | 广告互动方法及装置、电子设备和存储介质 |
| JP7684485B1 (ja) | 2024-06-28 | 2025-05-27 | PayPay株式会社 | 情報処理装置、情報処理方法、およびプログラム |
| CN119587970A (zh) * | 2024-12-02 | 2025-03-11 | 网易(杭州)网络有限公司 | 游戏资产的获取方法、装置及电子设备 |
Family Cites Families (19)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7895076B2 (en) * | 1995-06-30 | 2011-02-22 | Sony Computer Entertainment Inc. | Advertisement insertion, profiling, impression, and feedback |
| US6264560B1 (en) * | 1996-01-19 | 2001-07-24 | Sheldon F. Goldberg | Method and system for playing games on a network |
| US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
| US9047609B2 (en) * | 2000-11-29 | 2015-06-02 | Noatak Software Llc | Method and system for dynamically incorporating advertising content into multimedia environments |
| US8296794B2 (en) * | 2001-10-15 | 2012-10-23 | Rovi Technologies Corporation | Systems and methods for providing advertisements in a fantasy sports contest application |
| US20100057654A1 (en) * | 2001-11-14 | 2010-03-04 | Retaildna, Llc | Self-learning system and method for providing a lottery ticket at a point of sale device |
| WO2006031766A2 (en) * | 2004-09-13 | 2006-03-23 | Manzo Anthony V | Gaming advertisement systems and methods |
| US20070244757A1 (en) * | 2006-03-27 | 2007-10-18 | Brett Walter | Automated system and method for advertising, utilizing an online sweepstakes |
| US20090017892A1 (en) * | 2007-07-09 | 2009-01-15 | Patrick Guttmann | Persistent viewer communication method and apparatus |
| US8182346B2 (en) * | 2007-12-26 | 2012-05-22 | Scientific Games Holdings Limited | System and method for collecting and using player information |
| WO2009117385A1 (en) * | 2008-03-19 | 2009-09-24 | Richard Albert Ferdinand | Game-based advertising system and method |
| US8771059B2 (en) * | 2008-07-25 | 2014-07-08 | Geonomics Global Games Limited | Systems and methods for prize discovery games |
| US20100069151A1 (en) * | 2008-09-18 | 2010-03-18 | Edward Suchocki | Gaming device with integrated advertising |
| WO2010057057A1 (en) * | 2008-11-14 | 2010-05-20 | Wms Gaming, Inc. | Storing and using casino content |
| US20120232988A1 (en) * | 2011-03-08 | 2012-09-13 | Ruiduo Yang | Method and system for generating dynamic ads within a video game of a portable computing device |
| EP2718784A4 (en) * | 2011-06-06 | 2015-03-25 | Webtuner Corp | SYSTEM AND METHOD FOR ENHANCEMENT AND EXTENSION OF VIDEO ADVERTISEMENTS |
| US8715077B2 (en) * | 2012-08-08 | 2014-05-06 | Skillz Inc. | Dynamic gameplay advertisements |
| CN102968737A (zh) * | 2012-11-27 | 2013-03-13 | 辜进荣 | 基于游戏的广告推送方法 |
| US10275985B2 (en) * | 2015-12-11 | 2019-04-30 | Igt Canada Solutions Ulc | Enhanced electronic gaming machine with gaze-based dynamic advertising |
-
2015
- 2015-05-15 CN CN201580080776.1A patent/CN107615324A/zh active Pending
- 2015-05-15 MX MX2017014667A patent/MX2017014667A/es unknown
- 2015-05-15 US US15/573,481 patent/US20180101862A1/en not_active Abandoned
- 2015-05-15 WO PCT/IB2015/053584 patent/WO2016185248A1/en not_active Ceased
- 2015-05-15 AU AU2015395050A patent/AU2015395050A1/en not_active Abandoned
- 2015-05-15 JP JP2018600020U patent/JP3216098U/ja not_active Expired - Fee Related
- 2015-05-15 KR KR2020177000071U patent/KR20180000589U/ko not_active Ceased
- 2015-05-15 BR BR112017024511A patent/BR112017024511A2/pt not_active IP Right Cessation
Also Published As
| Publication number | Publication date |
|---|---|
| CN107615324A (zh) | 2018-01-19 |
| AU2015395050A1 (en) | 2017-12-07 |
| US20180101862A1 (en) | 2018-04-12 |
| WO2016185248A1 (en) | 2016-11-24 |
| JP3216098U (ja) | 2018-05-17 |
| KR20180000589U (ko) | 2018-02-28 |
| BR112017024511A2 (pt) | 2018-07-24 |
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