RU2012120728A - Устройство и способ для обусловленной передачи данных - Google Patents

Устройство и способ для обусловленной передачи данных Download PDF

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RU2012120728A
RU2012120728A RU2012120728/08A RU2012120728A RU2012120728A RU 2012120728 A RU2012120728 A RU 2012120728A RU 2012120728/08 A RU2012120728/08 A RU 2012120728/08A RU 2012120728 A RU2012120728 A RU 2012120728A RU 2012120728 A RU2012120728 A RU 2012120728A
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data
gesture
specific
controller
transmitter
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RU2012120728/08A
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Марк Хенри Антоине Мари ГРАССО
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Конинклейке Филипс Электроникс Н.В.
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth®, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/208Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/404Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
    • A63F2300/405Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth®, Wi-Fi®, piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Computer Security & Cryptography (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Mobile Radio Communication Systems (AREA)

Abstract

1. Устройство (31) для обусловленной передачи данных, причем устройство содержит:- приемник (33) для приема от дополнительного устройства (41) идентификатора, идентифицирующего человека поблизости от устройства;- средство (35) оповещения для предоставления пользователю устройства сигнала оповещения;- передатчик (37) для передачи данных на упомянутое дополнительное устройство (41);- контроллер (39) для того, чтобы инструктировать упомянутому средству (35) оповещения предоставлять сигнал оповещения в зависимости от идентифицированного человека, для того, чтобы использовать детектор (43) жестов для обнаружения конкретного жеста упомянутого пользователя среди множества жестов в ответ на сигнал оповещения, и для того, чтобы инструктировать упомянутому передатчику (37) передавать упомянутые данные на упомянутое дополнительное устройство (41) по обнаружению упомянутого конкретного жеста, причем упомянутые данные зависят от упомянутого конкретного жеста.2. Устройство (31) по п.1, содержащее браслет или часы.3. Устройство по п.1, в котором контроллер (39) дополнительно выполнен с возможностью определять, что конкретное действие в игре выполнено по обнаружению упомянутого конкретного жеста.4. Устройство по п.3, в котором контроллер (39) выполнен с возможностью определять, что конкретное действие в игре выполнено, если упомянутое дополнительное устройство находится в пределах определенного расстояния от устройства, по обнаружению упомянутого конкретного жеста.5. Устройство по п.3 или 4, в котором контроллер (39) выполнен с возможностью инструктировать упомянутому передатчику передавать данные, идентифицирующие упомянутое действие или и

Claims (9)

1. Устройство (31) для обусловленной передачи данных, причем устройство содержит:
- приемник (33) для приема от дополнительного устройства (41) идентификатора, идентифицирующего человека поблизости от устройства;
- средство (35) оповещения для предоставления пользователю устройства сигнала оповещения;
- передатчик (37) для передачи данных на упомянутое дополнительное устройство (41);
- контроллер (39) для того, чтобы инструктировать упомянутому средству (35) оповещения предоставлять сигнал оповещения в зависимости от идентифицированного человека, для того, чтобы использовать детектор (43) жестов для обнаружения конкретного жеста упомянутого пользователя среди множества жестов в ответ на сигнал оповещения, и для того, чтобы инструктировать упомянутому передатчику (37) передавать упомянутые данные на упомянутое дополнительное устройство (41) по обнаружению упомянутого конкретного жеста, причем упомянутые данные зависят от упомянутого конкретного жеста.
2. Устройство (31) по п.1, содержащее браслет или часы.
3. Устройство по п.1, в котором контроллер (39) дополнительно выполнен с возможностью определять, что конкретное действие в игре выполнено по обнаружению упомянутого конкретного жеста.
4. Устройство по п.3, в котором контроллер (39) выполнен с возможностью определять, что конкретное действие в игре выполнено, если упомянутое дополнительное устройство находится в пределах определенного расстояния от устройства, по обнаружению упомянутого конкретного жеста.
5. Устройство по п.3 или 4, в котором контроллер (39) выполнен с возможностью инструктировать упомянутому передатчику передавать данные, идентифицирующие упомянутое действие или идентифицирующие результат упомянутого действия.
6. Устройство по п.1, в котором контроллер (39) выполнен с возможностью инструктировать упомянутому передатчику передавать определенный тип данных, причем определенный тип зависит от упомянутого конкретного жеста.
7. Устройство по п.6, в котором упомянутый тип данных содержит одно из подробной персональной информации, ограниченной персональной информации, музыкальных предпочтений и изображений.
8. Способ обусловленной передачи данных, причем способ содержит этапы, на которых:
- принимают (1) от дополнительного устройства идентификатор, идентифицирующий человека поблизости от устройства;
- предоставляют (3) пользователю устройства сигнал оповещения в зависимости от идентифицированного человека;
- обнаруживают (5) конкретный жест упомянутого пользователя среди множества жестов в ответ на сигнал оповещения; и
- передают (7) данные на упомянутое дополнительное устройство по обнаружению упомянутого конкретного жеста, причем упомянутые данные зависят от упомянутого конкретного жеста.
9. Компьютерный программный продукт, предоставляющий возможность программируемому устройству выполнять способ по п.8.
RU2012120728/08A 2009-10-19 2010-10-13 Устройство и способ для обусловленной передачи данных RU2012120728A (ru)

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EP09173397 2009-10-19
EP09173397.2 2009-10-19
PCT/IB2010/054625 WO2011048526A1 (en) 2009-10-19 2010-10-13 Device and method for conditionally transmitting data

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EP (1) EP2490776A1 (ru)
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WO2011048526A1 (en) 2011-04-28
US8922368B2 (en) 2014-12-30
US20120206262A1 (en) 2012-08-16
CN102574019B (zh) 2015-09-16
JP2013508007A (ja) 2013-03-07
CN102574019A (zh) 2012-07-11
JP5771619B2 (ja) 2015-09-02
EP2490776A1 (en) 2012-08-29

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