TR201722507A2 - Bi̇lgi̇sayarla uygulanan bi̇r yöntem, aparat ve bi̇r bi̇lgi̇sayar programi - Google Patents
Bi̇lgi̇sayarla uygulanan bi̇r yöntem, aparat ve bi̇r bi̇lgi̇sayar programi Download PDFInfo
- Publication number
- TR201722507A2 TR201722507A2 TR2017/22507A TR201722507A TR201722507A2 TR 201722507 A2 TR201722507 A2 TR 201722507A2 TR 2017/22507 A TR2017/22507 A TR 2017/22507A TR 201722507 A TR201722507 A TR 201722507A TR 201722507 A2 TR201722507 A2 TR 201722507A2
- Authority
- TR
- Turkey
- Prior art keywords
- user
- information
- visual representation
- computer
- encrypted information
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/30—Authentication, i.e. establishing the identity or authorisation of security principals
- G06F21/31—User authentication
- G06F21/32—User authentication using biometric data, e.g. fingerprints, iris scans or voiceprints
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/30—Authentication, i.e. establishing the identity or authorisation of security principals
- G06F21/31—User authentication
- G06F21/36—User authentication by graphic or iconic representation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/60—Protecting data
- G06F21/64—Protecting data integrity, e.g. using checksums, certificates or signatures
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09C—CIPHERING OR DECIPHERING APPARATUS FOR CRYPTOGRAPHIC OR OTHER PURPOSES INVOLVING THE NEED FOR SECRECY
- G09C5/00—Ciphering apparatus or methods not provided for in the preceding groups, e.g. involving the concealment or deformation of graphic data such as designs, written or printed messages
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/32—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
- H04L9/3247—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials involving digital signatures
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2221/00—Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/21—Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/2107—File encryption
Landscapes
- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- Software Systems (AREA)
- General Engineering & Computer Science (AREA)
- Multimedia (AREA)
- General Health & Medical Sciences (AREA)
- Bioethics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Health & Medical Sciences (AREA)
- Storage Device Security (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Bir kullanıcının (1) kimliğinin doğrulanmasını sağlamak için bir bilgisayarla uygulanan yöntem. Yöntem: bir kullanıcıyla (1) ilişkili bilginin (2) özel anahtar kullanılarak şifrelenmesini; bahsedilen kullanıcıyla ilişkili bir görsel sunum (3) üzerine şifrelenmiş bilginin gömülmesini; bahsedilen kullanıcıyla ilişkili bu bilginin başka bir kullanıcı (4) için şifrelenmemiş bilgi (6) olarak bulunabilir kılınmasını ve bahsedilen diğer kullanıcı (4) için bulunabilir şifrelenmiş bilginin şifresini çözmeye yönelik bir ortak anahtar sağlanmasını içermektedir. Bir görsel sunumun (3) bir kullanıcı (1) ile ilişkili olduğunu belirlemeye ilişkin bir bilgisayarla uygulanan yöntem ayrıca açıklanmaktadır. Yöntem: kullanıcıyla (1) ilişkili bilginin (2) şifrelenmemiş bilgi (6) olarak elde edilmesini; görsel sunumun (3) elde edilmesini; bir ortak anahtar kullanarak görsel sunum (3) üzerine gömülen şifrelenmiş bilginin şifresinin çözülmesini; bu şifresi çözülmüş bilginin elde edilen şifrelenmemiş bilgi (6) ile karşılaştırılmasını ve eğer bu şifrelenmiş bilgi bahsedilen kullanıcıyla (1) ilişkili bilgiyle (2) aynı ise görsel sunumun (3) bu kullanıcıyla (1) ilişkili olduğunun belirlenmesini içermektedir.
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP17207089.8A EP3498351A1 (en) | 2017-12-13 | 2017-12-13 | A computer-implemented method, apparatus and a computer program |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| TR201722507A2 true TR201722507A2 (tr) | 2019-06-21 |
Family
ID=60781510
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TR2017/22507A TR201722507A2 (tr) | 2017-12-13 | 2017-12-28 | Bi̇lgi̇sayarla uygulanan bi̇r yöntem, aparat ve bi̇r bi̇lgi̇sayar programi |
Country Status (2)
| Country | Link |
|---|---|
| EP (1) | EP3498351A1 (tr) |
| TR (1) | TR201722507A2 (tr) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12010155B2 (en) * | 2020-09-24 | 2024-06-11 | Apple Inc. | Operating system level management of group communication sessions |
| JP7485235B2 (ja) * | 2021-10-29 | 2024-05-16 | Toppanホールディングス株式会社 | アバター管理システム、アバター管理方法、プログラム、及びコンピュータ読み取り可能な記録媒体 |
| EP4481642A1 (en) * | 2023-06-20 | 2024-12-25 | Thales Dis France Sas | Creation of a digital twin/avatar enabling physical person identification |
Family Cites Families (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR100716975B1 (ko) * | 2004-07-10 | 2007-05-10 | 삼성전자주식회사 | 사용자 인증 장치 및 사용자 인증 방법 |
| US20100153722A1 (en) * | 2008-12-11 | 2010-06-17 | International Business Machines Corporation | Method and system to prove identity of owner of an avatar in virtual world |
| US8745726B2 (en) * | 2009-05-21 | 2014-06-03 | International Business Machines Corporation | Identity verification in virtual worlds using encoded data |
-
2017
- 2017-12-13 EP EP17207089.8A patent/EP3498351A1/en not_active Withdrawn
- 2017-12-28 TR TR2017/22507A patent/TR201722507A2/tr unknown
Also Published As
| Publication number | Publication date |
|---|---|
| EP3498351A1 (en) | 2019-06-19 |
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