WO2006133121A2 - Jeu a plateau et procede d'utilisation - Google Patents
Jeu a plateau et procede d'utilisation Download PDFInfo
- Publication number
- WO2006133121A2 WO2006133121A2 PCT/US2006/021790 US2006021790W WO2006133121A2 WO 2006133121 A2 WO2006133121 A2 WO 2006133121A2 US 2006021790 W US2006021790 W US 2006021790W WO 2006133121 A2 WO2006133121 A2 WO 2006133121A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- board
- predetermined
- predetermined characteristic
- playing
- individual game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/02—Chess; Similar board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00867—The playing piece having two characteristics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00867—The playing piece having two characteristics
- A63F2003/00876—One of the characteristics being a colour
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/0088—The playing piece having three characteristics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/0073—Games for obtaining a particular arrangement of playing pieces in a plane or space
Definitions
- the present invention relates to a game. More particularly, the present invention relates to a critical thinking game in which one or more players exchange game pieces on a board until a predetermined arrangement of game pieces is realized.
- Games requiring a minimum of one player are of a growing popularity. This is especially true because of the growing popularity of portable gaming systems as well as devices, such as, for example, mobile phones and personal data assistants (PDA) on which games can be a secondary function. Often, individuals may play the games on such systems and devices to pass short periods of time, break up monotony of a job, keep one's mind fresh, and to be intellectually challenged. thinking challenges, while also providing entertainment
- the various exemplary embodiments of the present invention include a game board apparatus.
- the game board apparatus comprises a board and a set of individual game pieces.
- the board comprises a two or three dimensional grid of playing spaces in a fixed area.
- the individual game pieces of the set each comprise at least a first predetermined characteristic and a second predetermined characteristic. None of the individual game pieces comprise both an identical first predetermined characteristic and an identical second predetermined characteristic as any other of the individual game pieces of the set.
- the number of individual game pieces in the set is preferably equal to a number of playing spaces on the board. It is preferred that each of the individual game pieces is positioned on the board such that each of the individual game pieces singly occupies a related playing space. Individual game pieces are exchanged with other individual game pieces positioned on the board until one or more predetermined winning configurations of game piece arrangements are evident on the board.
- the various exemplary embodiments further include a method of playing a game board apparatus.
- the game board apparatus comprises a board and a set of individual game pieces.
- the board comprises a two or three dimensional grid of playing spaces in a fixed area.
- the individual game pieces of the set each comprise at least a first predetermined characteristic and a second predetermined characteristic. None of the individual game pieces comprise both an identical first predetermined characteristic and an identical second predetermined characteristic as any other of the individual game pieces of the set.
- the number of individual game pieces in the set is equal to a number of playing spaces on the board.
- the method of playing the board game apparatus comprises positioning the individual game pieces on one another on the board until one or more predetermined winning configurations of game piece arrangements are evident on the board.
- Figure 1 is an illustration of an exemplary embodiment of a game board comprising the game board apparatus of the present invention.
- Figures 2a and 2b are illustrations of exemplary embodiments of game pieces comprising the game board apparatus of the present invention.
- Figure 3 is a graphic representation of an exemplary embodiment of the game board apparatus of the present invention with the individual game pieces of the set positioned on the game board.
- Figure 4 is a graphic representation of an exemplary embodiment of the present invention showing two individual game pieces exchanged for one another's position on the game board.
- Figure 5 is another graphic representation of an exemplary embodiment of the present invention showing another two individual game pieces exchanged for one another's position on the game board.
- the various exemplary embodiments of the present invention include a method and a board game apparatus and a method of playing with the board game apparatus.
- d ⁇ des i ⁇ b Vi' ⁇ ri'w ⁇ i ⁇ ht ie game is played.
- the board 10 is preferably a two or three dimensional grid of individual playing spaces 20.
- the playing spaces of the grid are preferably significantly identical in size and shape from one another.
- the board 10 may comprise multiple playing levels (not shown) perpendicular to a surface plane of the grid shown in Figure 1. Such multiple playing levels may significantly increase the challenge of the game as it would be played within three dimensions rather than two dimensions as shown in Figure 1.
- the grid in the various exemplary embodiments comprises multiple rows 22 and multiple columns 24 comprised of the playing spaces. It is preferred that the number of columns and the number of rows are equal. In the various exemplary embodiments, there are at least four rows of playing spaces. In other exemplary embodiments, there are at least four columns of playing spaces.
- the playing spaces in Figures 1 and 3-5 display the playing spaces as being significantly square in shape
- the playing spaces may comprise any shape, with the preferred caveat that the playing spaces overall form a grid shape.
- the playing spaces may be circular in shape and be formed in a grid of four rows of circular playing spaces and four columns of circular playing spaces.
- the board of the various exemplary embodiments need not be of traditional board game composition. That is, although the board of the various exemplary embodiments herein may be of cardboard, plastic, wood, metal, cloth, or similar material, the board may be electronically generated and displayed such that the game may be played on a computing device such as, for example, a computer, a mobile phone, a personal data assistant (PDA), a gaming device, and similar. If the board is metal, the game pieces may be magnetic in order to more substantially remain positioned on the board.
- the game board apparatus of the various exemplary embodiments comprises a set of individual game pieces 30. set each i ⁇ i ⁇ iH ⁇ t 1 Si 1 Hr ⁇ t predetermined characteristic 35 and second predetermined characteristic 45.
- the first predetermined characteristic is the circular shape of the individual game piece.
- the second predetermined characteristic is the symbol or letter "E" on the top of the individual game piece.
- the first predetermined characteristic is the square shape of the individual game piece.
- the second predetermined characteristic is the symbol or letter "C" on the top of the individual game piece.
- each of the five individual playing pieces shown having the first predetermined characteristic of a shape of a circle comprise five different second predetermined characteristics.
- the second predetermined characteristic is a symbol of the letters 11 A,” 11 B,” “C,” “D,” or "E.”
- the number of individual game pieces in a set is preferably equal to the number of playing spaces. Thus, if there are a total of sixteen playing spaces comprised of four columns 24 of playing spaces and four rows 22 of playing spaces, it is preferred that there are a total of sixteen individual playing pieces.
- the first predetermined characteristic 35 of the individual playing pieces may be based on color, shape, size, or one or more printed symbols. Twenty-five individual game pieces for twenty-five playing spaces comprised of five columns of playing spaces and five rows of playing spaces, there should be at least five different first predetermined characteristics. That is, the number of different first predetermined characteristics is equal to the number of rows of playing spaces.
- first predetermined characteristics are needed. If the first predetermined characteristic is based on color, then five different colors are chosen as, for example, red, yellow, green, blue, and white. Of course, any other color could be chosen to replace one of these exemplary colors, as long as no two identical colors are chosen for the first predetermined characteristic.
- the first predetermined characteristic could instead be based on size.
- the individual game pieces would different from one another in five different sizes.
- the first predetermined characteristic is based on shape
- five different shapes would be chosen.
- five different shapes may be five different animal shapes such as, for example, a dog, a kangaroo, a fish, an elephant, and a giraffe.
- the different shapes need not be based on animals, of course, and can represent different buildings, people, geometric shapes, vehicles, and the like.
- the first predetermined characteristic may be based on symbols on the individual game pieces.
- Such symbols may be simple such as, for example, any combination of one or more symbols, numbers or letters; or symbols or logos representing different business, literary or cartoon characters, colleges and universities, athletic teams, states, countries, and the like.
- the second predetermined characteristic 45 may also be based on color, size, shape, or printed symbols as set forth above. However, the second predetermined characteristic should be based on different characteristics than the first predetermined characteristic 35.
- the second predetermined characteristic should be based on one or more of size, shape, or printed symbols.
- one or more players position the individual game pieces in individual playing spaces of the board into one or more predetermined winning configurations of game piece arrangements.
- the one or more predetermined winning configurations of game piece arrangements may be, for example, an arrangement of individual game pieces on the board such that each individual playing space is occupied by an individual game piece, each row of playing spaces consists of individual playing pieces having different first predetermined characteristics and different second predetermined characteristics, and each column of playing spaces consists of individual playing pieces having different first predetermined characteristics and different second predetermined characteristics.
- Another predetermined winning configuration of game piece arrangements may be, for example, an arrangement of individual game pieces on the board such that each individual playing space is occupied by an individual game piece, each row of playing spaces consists of individual game pieces having different first predetermined characteristics and different second , lndMdiBftIrrfB ⁇ ifipHa ⁇ nillffffent first predetermined characteristics and different second predetermined characteristics, and each corner-to-corner "X" shape, or other desired shape, of playing spaces consist of individual game pieces having different first predetermined characteristics and different second predetermined characteristics.
- Yet another predetermined winning configuration of game piece arrangements may be, for example, an arrangement of individual game pieces of the board such that each row of playing spaces consists of game pieces having identical first predetermined characteristics, and each column of playing spaces consists of game pieces having different second predetermined characteristics.
- Another predetermined winning configuration of game piece arrangements may be, for example, an arrangement of individual game pieces of the board such that each row of playing spaces consists of game pieces having identical first predetermined characteristics, each column of playing spaces consists of game pieces having different second predetermined characteristics, and each corner-to-corner "X" shape, or other desired shape, of playing spaces consist of individual game pieces having different second predetermined characteristics.
- Yet another predetermined winning configuration of game piece arrangements may be, for example, an arrangement of individual game pieces of the board such that each game piece is adjacent to or adjoining at least one other game piece having the same first predetermined characteristic, but no two or more game pieces in any row, column, or corner-to-corner "X" shape of playing spaces have the same second predetermined characteristic.
- each individual game piece may be positioned randomly and singly in a playing space.
- the individual game pieces may be positioned singly in playing spaces such that an initial pattern is formed such as, for example, positioning game pieces having identical first predetermined characteristic in the same row and positioning game pieces having identical Figure : %s i! an We t e 11 Wd'' starting position, this same pattern shown in Figure 3 may be a predetermined winning configuration, especially for younger players.
- the game pieces do not need to be placed on the board initially and then exchanged for one another.
- the game pieces may be left off the board initially and then placed on the board by one or more players as desired.
- Figure 4 shows the exchange of two individual game pieces on the board.
- a first moved individual game piece 50 having a first predetermined characteristic of a star shape and a second predetermined characteristic of a symbol "E”
- a second moved individual game piece 55 having a first predetermined characteristic of a hexagon shape and a second predetermined characteristic of a symbol "A.”
- Figure 5 shows the exchange of another two individual game pieces on the board.
- a third moved individual game piece 60 having a first predetermined characteristic of a circular shape and a second predetermined characteristic of a symbol "E”
- a fourth moved individual game piece 65 having a first predetermined characteristic of a star shape and a second predetermined characteristic of a symbol "A.”
- the third characteristic may also be based on color, size, shape, or printed symbols as set forth above. However, the third predetermined characteristic should be based on different characteristics than the first predetermined characteristic and the second predetermined characteristic.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
Abstract
Jeu à plateau, à pièces de jeu sur ce plateau, échangées entre elles sur le plateau jusqu'à un positionnement vainqueur évident. Chaque pièce a au moins deux caractéristiques de définition et il n'existe pas deux pièces ayant les mêmes caractéristiques de définition.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US11/160,024 US20060273513A1 (en) | 2005-06-06 | 2005-06-06 | Board game and method of playing the same |
| US11/160,024 | 2005-06-06 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2006133121A2 true WO2006133121A2 (fr) | 2006-12-14 |
| WO2006133121A3 WO2006133121A3 (fr) | 2007-08-02 |
Family
ID=37493385
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2006/021790 Ceased WO2006133121A2 (fr) | 2005-06-06 | 2006-06-05 | Jeu a plateau et procede d'utilisation |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20060273513A1 (fr) |
| WO (1) | WO2006133121A2 (fr) |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| USD1022047S1 (en) * | 2022-03-01 | 2024-04-09 | Eric Deshan McDonald | Board game |
| US20250018278A1 (en) * | 2023-07-12 | 2025-01-16 | Joel Anthony Fletcher | Mathematical colored-numbered puzzle board game |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US637804A (en) * | 1899-03-22 | 1899-11-28 | Alexander H Kopetschny | Puzzle. |
| US854547A (en) * | 1907-03-07 | 1907-05-21 | Walter Werner | Puzzle. |
| US1550552A (en) * | 1923-06-21 | 1925-08-18 | John R Mcmahon | Puzzle |
| US4126315A (en) * | 1977-05-18 | 1978-11-21 | Tung Chuen K | Mathematical based board game apparatus |
| US4171814A (en) * | 1978-05-04 | 1979-10-23 | Toshio Tamano | Method of playing a board game |
| CA2057718C (fr) * | 1990-12-21 | 2004-03-09 | Stewart M. Lamle | Jeu de table |
| US5351965A (en) * | 1993-09-10 | 1994-10-04 | Telfer Stephen J | Apparatus for playing a board game |
| US5971395A (en) * | 1998-04-10 | 1999-10-26 | Swift; James B. | Strategy board game method and apparatus |
| US6746017B2 (en) * | 2001-11-02 | 2004-06-08 | Mattel, Inc. | Sequence tile board game |
| US6592124B1 (en) * | 2002-05-03 | 2003-07-15 | John Van Hessen | Board game and method of play |
| US6871854B2 (en) * | 2003-06-20 | 2005-03-29 | Heng Sheng Enterprises Corp. | Strategic board game |
-
2005
- 2005-06-06 US US11/160,024 patent/US20060273513A1/en not_active Abandoned
-
2006
- 2006-06-05 WO PCT/US2006/021790 patent/WO2006133121A2/fr not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| WO2006133121A3 (fr) | 2007-08-02 |
| US20060273513A1 (en) | 2006-12-07 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| 121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
| NENP | Non-entry into the national phase |
Ref country code: DE |
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| 122 | Ep: pct application non-entry in european phase |
Ref document number: 06772193 Country of ref document: EP Kind code of ref document: A2 |