WO2009042662A3 - Tapis de danse - Google Patents

Tapis de danse Download PDF

Info

Publication number
WO2009042662A3
WO2009042662A3 PCT/US2008/077487 US2008077487W WO2009042662A3 WO 2009042662 A3 WO2009042662 A3 WO 2009042662A3 US 2008077487 W US2008077487 W US 2008077487W WO 2009042662 A3 WO2009042662 A3 WO 2009042662A3
Authority
WO
WIPO (PCT)
Prior art keywords
dance pad
user
design
perimeter
dance
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2008/077487
Other languages
English (en)
Other versions
WO2009042662A2 (fr
Inventor
Basil Scafidi
Skip Pierce
Jonathan Curtin
Steve Muenter
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sportwall International Inc
Original Assignee
Sportwall International Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sportwall International Inc filed Critical Sportwall International Inc
Priority to US12/679,811 priority Critical patent/US20100285925A1/en
Publication of WO2009042662A2 publication Critical patent/WO2009042662A2/fr
Publication of WO2009042662A3 publication Critical patent/WO2009042662A3/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B6/00Mats or the like for absorbing shocks for jumping, gymnastics or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4027Specific exercise interfaces
    • A63B21/4037Exercise mats for personal use, with or without hand-grips or foot-grips, e.g. for Yoga or supine floor exercises
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/04Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs
    • A63B23/0405Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs involving a bending of the knee and hip joints simultaneously
    • A63B23/0458Step exercisers without moving parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programmes or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • A63B2024/0078Exercise efforts programmed as a function of time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/17Counting, e.g. counting periodical movements, revolutions or cycles, or including further data processing to determine distances or speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/75Measuring physiological parameters of the user calorie expenditure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2244/00Sports without balls
    • A63B2244/22Dancing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/816Athletics, e.g. track-and-field sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8005Athletics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • Human Computer Interaction (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Rehabilitation Therapy (AREA)
  • Elimination Of Static Electricity (AREA)
  • Tables And Desks Characterized By Structural Shape (AREA)
  • Push-Button Switches (AREA)

Abstract

Cette invention se rapporte à un tapis de danse qui présente une pluralité de panneaux conducteurs et qui incorpore une conception qui empêche qu'une décharge électrostatique n'endommage les circuits électriques. Le tapis de danse offre à l'utilisateur une sensation de réponse tactile, due à l'utilisation d'entretoises élastiques, et présente un périmètre conique de manière à empêcher tout dérapage. Le tapis de danse incorpore en outre une conception de périmètre à cinq poignées et des moyens permettant de fournir une rétroaction de performances à l'utilisateur qui peut être audio, visuelle ou vibratoire.
PCT/US2008/077487 2007-09-25 2008-09-24 Tapis de danse Ceased WO2009042662A2 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US12/679,811 US20100285925A1 (en) 2007-09-25 2008-09-24 Dance pad

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US99541307P 2007-09-25 2007-09-25
US60/995,413 2007-09-25

Publications (2)

Publication Number Publication Date
WO2009042662A2 WO2009042662A2 (fr) 2009-04-02
WO2009042662A3 true WO2009042662A3 (fr) 2009-07-02

Family

ID=40512099

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2008/077487 Ceased WO2009042662A2 (fr) 2007-09-25 2008-09-24 Tapis de danse

Country Status (2)

Country Link
US (1) US20100285925A1 (fr)
WO (1) WO2009042662A2 (fr)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2473654A (en) * 2009-09-21 2011-03-23 Jamie Smalley Personal training aid for use with a mat
US8496527B2 (en) * 2010-06-02 2013-07-30 Sony Computer Entertainment Inc. Capacitive input for computer program
US8773121B2 (en) * 2010-06-02 2014-07-08 Sony Computer Entertainment Inc. Magnetic input for computer device
USD682374S1 (en) * 2010-09-11 2013-05-14 William T. Wilkinson Exercise resistance device
US20150258367A1 (en) * 2015-06-02 2015-09-17 Sean Tayebi Personal portable exercising device
ES1144813Y (es) 2015-06-10 2016-01-11 Protective Comfort Group S L Aparato para la realización de ejercicios por parte de un usuario
RU2614636C1 (ru) * 2016-02-05 2017-03-28 Анна Владимировна Афоньшина Интерактивный способ обучения детей младшего возраста
CH712393A1 (de) * 2016-04-25 2017-10-31 Dividat Gmbh C/O Johannes Van Het Reve Bewegungserfassungsplatte.
CN105944376B (zh) * 2016-04-27 2019-10-01 葛瑱 益智型触控跳舞毯
US10350488B2 (en) * 2016-07-25 2019-07-16 Thomas Anthony Price, JR. Virtual reality proximity mat with directional locators
ES2614257B2 (es) * 2017-03-23 2017-09-25 Universidad De Extremadura Alfombra con panel de contacto integrado para la evaluación de la agilidad
USD854859S1 (en) * 2017-10-02 2019-07-30 Lovevery, Inc. Infant play mat
JP2019118547A (ja) * 2017-12-28 2019-07-22 株式会社コナミアミューズメント ゲーム機及びそのコンピュータプログラム
US10179258B1 (en) * 2018-02-07 2019-01-15 Fit & Toned, Llc Apparatus and system for an integrated exercise device
JP7100898B2 (ja) * 2019-04-23 2022-07-14 株式会社コナミアミューズメント ゲーム機及びそのコンピュータプログラム
US12233309B2 (en) * 2022-01-14 2025-02-25 Industrial Design, Llc Energy mat
CN217908919U (zh) 2022-06-13 2022-11-29 深圳市路特佳成网络科技有限公司 一种跳舞毯
US20240408480A1 (en) * 2023-06-07 2024-12-12 Battle Company Attractions, LLC Modular Flash Pad Gaming System

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000007060A (ko) * 1999-11-23 2000-02-07 이상현 가정용 방진 무대장치
KR20000030081A (ko) * 1999-10-22 2000-06-05 조석현 휴대용 스텝 댄스 게임장치
US6110073A (en) * 1999-02-03 2000-08-29 Tread Pad Partners, Llc Physical fitness device
US6336891B1 (en) * 1997-12-08 2002-01-08 Real Vision Corporation Interactive exercise pad system
KR100463473B1 (ko) * 1999-06-04 2004-12-29 알프스 덴키 가부시키가이샤 진동발생장치 및 이를 이용한 게임기기용 입력장치
US7122751B1 (en) * 2004-01-16 2006-10-17 Cobalt Flux Switch apparatus

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6336891B1 (en) * 1997-12-08 2002-01-08 Real Vision Corporation Interactive exercise pad system
US6110073A (en) * 1999-02-03 2000-08-29 Tread Pad Partners, Llc Physical fitness device
KR100463473B1 (ko) * 1999-06-04 2004-12-29 알프스 덴키 가부시키가이샤 진동발생장치 및 이를 이용한 게임기기용 입력장치
KR20000030081A (ko) * 1999-10-22 2000-06-05 조석현 휴대용 스텝 댄스 게임장치
KR20000007060A (ko) * 1999-11-23 2000-02-07 이상현 가정용 방진 무대장치
US7122751B1 (en) * 2004-01-16 2006-10-17 Cobalt Flux Switch apparatus

Also Published As

Publication number Publication date
US20100285925A1 (en) 2010-11-11
WO2009042662A2 (fr) 2009-04-02

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