WO2010137871A2 - Procédé pour fournir un jeu de golf en ligne - Google Patents

Procédé pour fournir un jeu de golf en ligne Download PDF

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Publication number
WO2010137871A2
WO2010137871A2 PCT/KR2010/003328 KR2010003328W WO2010137871A2 WO 2010137871 A2 WO2010137871 A2 WO 2010137871A2 KR 2010003328 W KR2010003328 W KR 2010003328W WO 2010137871 A2 WO2010137871 A2 WO 2010137871A2
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Prior art keywords
game
golf
green
shot
online
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Ceased
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English (en)
Korean (ko)
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WO2010137871A3 (fr
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최성열
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XGOLF CO Ltd
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XGOLF CO Ltd
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Publication of WO2010137871A2 publication Critical patent/WO2010137871A2/fr
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Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q90/00Systems or methods specially adapted for administrative, commercial, financial, managerial or supervisory purposes, not involving significant data processing

Definitions

  • the present invention relates to a golf game online providing method that can perform one-shot on-green practice through an online golf game, and more specifically, a golfer repeats the practice of one-shot on-green through screen golf at a store such as an indoor driving range.
  • the present invention relates to a method of providing a golf game online that provides a golf clinic service that can participate in the game competitively with golfers and also increase the chances of success on-green.
  • Online games include arcade games, role-playing games, strategy simulation games, shooting games, car racing and golf. Games, adventure games and the like are provided.
  • screen golf which indicates the flight state of a golf ball
  • screen golf which indicates the flight state of a golf ball
  • Online golf games are being provided that link screen golf with online. This online golf game allows golfers to feel the reality of the club swing and hit.
  • the present invention has been proposed in order to solve the conventional problems as described above, the golf club swing information and the golf ball is detected by the sensor in the process of hitting the golf ball to the club in the shop, such as indoor training ground
  • the virtual golf ball displayed on the screen according to flight information falls within a target area of a certain range, a score is assigned according to the distance between the target point and the falling point in the target area and the golfers are ranked according to the score.
  • the purpose is to provide a method of providing online golf games.
  • Another object of the present invention is to calculate the ranking of the golfers by the number of times the virtual golf ball continuously falls within the target point displayed on the screen each time a plurality of golfers hit the golf ball to the club in the store, such as indoor practice range It is to provide a way to provide golf games online.
  • Still another object of the present invention is a golfer hits a golf ball with a club at a store such as an indoor practice range, when the virtual golf ball displayed on the screen falls within a certain range of target area, the distance between the target point and the falling point in the target area It is to provide a golf game online providing method that provides statistics to the golfer by making the distance data.
  • a game server that stores data and a game progress method of a user registered as a member and a store terminal installed in each of a plurality of stores.
  • a swing mat that strikes the ball, a sensor that detects the swing information of the club and / or the flight information of the golf ball and provides it to the store terminal, and the flight of the virtual golf ball according to the swing information of the club provided to the store terminal.
  • the falling point of the virtual golf ball displayed on the screen is characterized in that proceeding in the manner of ranking the participants by the number of successes located in the target area of a certain range including the target point.
  • the one-shot-on-green game proceeds by ranking the participants by successive successes in which the virtual golf ball falls continuously within the target area displayed on the screen whenever each player hits the golf ball with the club. .
  • the target area is reduced below the predetermined range.
  • the target area returns to the predetermined range.
  • the target distance to the target point is displayed on the screen.
  • the one shot on green game is classified by the target distance.
  • the holding condition further includes a one-shot-on-green game holding period and a participant qualification condition of the participant, and the participant qualification condition consists of contents to limit the participant qualification according to the number of game items held by the participant.
  • the participant pays a predetermined number of game items to the owner of the one-shot on green game.
  • the game server further provides a game item acquisition game that allows the user to acquire a game item when the virtual golf ball falls within a predetermined area including a target point displayed on the screen of the golf system.
  • the game item acquisition game includes a near pin game in which a predetermined number of game items of the user are exhausted when the virtual golf ball falls out of the target area, and a driving range mode in which the game item of the user is not exhausted.
  • the game server further provides a golf clinic service for correcting a swing posture of the user based on data accumulated while performing at least one of the exercise book mode, the near pin game, and the one-shot-on-green game.
  • the present invention since a plurality of golfers repeatedly perform the on-green exercises in stores such as indoor driving ranges through competition, it is possible to increase the accuracy of the swing shot in a fun way while eliminating the monotony of golf practice.
  • the golfer can obtain the effect of the golf clinic that can correct his own striking position through the cumulative statistical data of the point where the virtual golf ball falls by one shot through the one shot on green game.
  • FIG. 1 is a block diagram of a golf online system that can embody the present invention.
  • FIG. 2 is a configuration diagram of a golf system installed in stores such as golf driving ranges.
  • 3 is a exercise book screen.
  • 5 is a long screen.
  • 6 is a login screen.
  • 9 is a flow chart in a near pin game.
  • 10 is a flow chart in a one-shot on-green golf game.
  • 11 is a table showing the on-green rate for each target distance.
  • 12 is a table showing the number of continuous on-greens for each target distance.
  • 13 is a graph showing on-green positions for each target distance.
  • a game server that stores data and a game progress method of a user registered as a member and a store terminal installed in each of a plurality of stores.
  • a swing mat that strikes the ball, a sensor that detects the swing information of the club and / or the flight information of the golf ball and provides it to the store terminal, and the flight of the virtual golf ball according to the swing information of the club provided to the store terminal.
  • the dropping point of the virtual golf ball displayed on the screen proceeds in a manner of ranking the participants by the number of successes located in a target area of a range including a target point.
  • FIG. 1 is a configuration diagram of a golf online system that can implement the present invention
  • Figure 2 is a configuration diagram of a golf system installed in stores such as golf driving range
  • Figure 3 is a screen of the driving range mode
  • Figure 4 is a one-shot on green Is a golf game screen
  • FIG. 5 is a screen of a long game
  • FIG. 6 is a login screen
  • FIG. 7 is an initial screen
  • FIG. 8 is a flowchart in a driving range mode
  • FIG. 9 is a flowchart in a near pin game
  • FIG. 10 is a flowchart of a golf game of one-shot on green
  • FIG. 11 is a table showing the on-green rate for each target distance
  • FIG. 12 is a table showing the number of continuous on-greens for each target distance
  • FIG. 13 shows an on-green position for each target distance. It is a graph.
  • the golf online system 100 performs a game of golf online and also includes a game server 110 in which data of a user registered as a member is stored, and a store terminal installed in a store. 130 is made of a structure that is connected online through the Internet (120).
  • the store terminal 130 is an information processing device including or using a communication device that can be connected to the game server 110 online through the Internet 120.
  • a computer such as a PC and information such as a keyboard. It may be composed of an input means and a monitor.
  • the computer is installed with a store management program that displays and manages a login screen, a turn at bat screen, a tournament application screen, a game item charging screen, and a tournament status screen on the monitor.
  • the golf system 200 installed in the store has a swing mat 210 that swings a golf ball hitting a golf ball by a user (not shown) as shown in FIG. 2, and detects swing information of the club.
  • the flight state and the fall state of the virtual golf ball can be displayed on the monitor through the store management program.
  • the golf system 200 may further include a camera (not shown) for photographing a user who takes a swing motion in the swing mat 210.
  • the screen shot by the camera may be displayed on the monitor and / or screen 230.
  • the shooting information photographed by the camera may be stored in the store terminal 130 and / or game server 110. Even after the golf game is over, the user may display shooting information stored in the store terminal 130 and / or the game server 110 on the monitor and / or the screen 230 to improve his swing position. Can be used as a resource.
  • the flight state of the virtual golf ball on the screen 230 in accordance with the swing information of the club detected by the sensor 220 and Store terminal 130 is operated so that the fall state is displayed.
  • the flight state and the drop state information of the virtual golf ball may be provided to the game server 110 through the Internet 120 in the store terminal 130.
  • the term 'falling state' may be used to include a state of a virtual golf ball until it stops after falling.
  • the game server 110 provides a link for providing and processing a plurality of pieces of information for playing an online golf game according to a connection request from the store terminal 130.
  • the game server 110 is a member DB 112 that stores information about users who can be provided with the service of the golf game through the golf online system 100, and users through the golf online system 100 It consists of a game mode DB (114) is stored, such as the progress of the golf game provided to.
  • the member DB 112 stores, for example, a user's ID, password, personal information, game item holding status, golf game connection status, golf game data, and the like. For example, when access information of an ID and a password is input through the keyboard on the log-in screen of the monitor, the access information is provided to the member DB 112 from the store terminal 130 through the Internet. The member DB 112 compares the stored information with the access information to determine whether the user is a normal user. If it is a normal user, it provides a screen to proceed with the golf game, and also displays the golf game data of the user who proceeds the golf game.
  • the game mode DB 114 stores a program for processing game-related data so that a golfer can proceed with a game according to a predetermined game progress method, such as a one-shot on green golf game and a game item acquisition game described below.
  • the term 'hole cup' means a target point
  • the term 'green radius' means a target area
  • the term 'On green' refers to a state in which the virtual golf ball stops in the target area after falling.
  • the term 'game item' means a criterion for qualifying to use a golf game through the golf online system according to the present invention, and more specifically, one-shot on-green golf game is held to participate in one-shot on-green golf game. It is equivalent to the admission fee to be paid to the child.
  • Such a game item may be purchased online through the game server 110 and / or the store terminal 130 or acquired through a game item acquisition game.
  • the game item acquisition game is provided to the user when the virtual golf ball is seated on the green radius displayed on the screen 230 when the user hits the golf ball on the swing mat 210 with the club in the golf system 200 of the store. It is a game that pays game items.
  • the game item acquisition game may be made of a near-pin game in which a user's game item is exhausted when the virtual golf ball fails to green, and a driving range mode in which the user's game item is not exhausted even when the virtual golf ball fails to green.
  • the screen 230 of the golf system 200 displays a driving range screen for personally practicing on-green.
  • the exercise book screen shows the ID and number of game items for the user who has selected the exercise book mode, the target distance from the tee box to the hole cup, the radius drawn from the hole cup, and the mini map.
  • the minimap displays the radius drawn and the on-green rate for each target distance. The green radius is different for each target distance, and the farther the distance is, the larger the green radius is. If you succeed on green at a short distance, you can get more game items. Also, the closer the virtual golf ball is to the hole cup, the greater the number of game items acquired.
  • Such a driving range mode may be composed of a distance selection mode and a distance random mode.
  • the distance selection mode is a game mode in which the user can intensively perform on-green exercises for each target distance at 10m intervals within a target distance of 20m to 300m, for example, and the distance random mode is 20m, for example. It is a game mode in which the target distance increases sequentially or irregularly at 10m intervals every time you hit one stroke from the initial target distance of 20m within a target distance of ⁇ 300m.
  • the distance random mode the user can intensively perform on-green exercises while sequentially changing clubs according to the increased target distance.
  • a near pin screen similar to the exercise book screen shown in FIG. 3 is displayed on the screen 230 of the golf system 200.
  • Near pin games can be practiced by many users on-green.
  • the near pin screen displays the ID and number of game items for the user who selected the near pin game, the target distance from the tee box to the hole cup, the radius drawn from the hole cup, and the mini map.
  • the mini-map displays the drawn radius and cumulative game items for each target distance.
  • the green radius is different for each target distance, and the farther the distance is, the larger the green radius is.
  • the game item acquisition rate (%) increases when the player succeeds on green at a short distance from the target. Also, the closer the virtual golf ball is to the hole cup, the higher the acquisition rate of the game item may be.
  • the user consumes a game item every time he swings in a near-pin game, or a game item on an on-green failure, and the consumed game item is added to the accumulated game items of the minimap.
  • the user acquires the accumulated game item at a predetermined rate determined according to the on green point (falling point).
  • the green radius may be divided into yellow, orange, red, and hole cups according to their size.
  • the user may acquire the accumulated game items at different ratios according to the size of the color or the green radius on which the on-green virtual golf ball is seated. For example, a ratio of 0.08% for yellow, 0.15% for orange, 0.25% for red, and 0.40% for hole-in-one may be applied.
  • the distance selection mode is a game mode in which a user can arbitrarily select a target distance at 10m intervals within a target distance of 20m to 300m while acquiring game items accumulated for each target distance at a predetermined ratio during the on-green of the virtual golf ball.
  • the random mode for example, within a target distance of 20m to 300m, each time you hit one stroke from the initial target distance of 20m, the target distance increases sequentially or irregularly at 10m intervals.
  • the game items accumulated in the game mode can be obtained at a predetermined rate during the green golf ball.
  • On-Green in Distance Random Mode Compared to On-Green in Distance Selection Mode, a user can acquire a game item at a relatively high rate.
  • the above-described exercise book mode and the near pin game may be provided with the long shot mode and the one shot on green mode which operate in a similar manner to the long game and the one shot on green game described below.
  • the one shot on green golf game (hereinafter, referred to as 'one shot on green game') is a green displayed on the screen 230 when a user hits a golf ball on the swing mat 210 with a club in the golf system 200 of the store. It is a game mode in which a ranking is determined according to successive successes of on-green that a virtual golf ball is settled in a radius, and a participant of a higher rank obtains a prize.
  • the one-shot-on-green game can be limited to the venue to be able to participate only through the golf system of a particular store.
  • the one-shot-on-green game can limit the qualification of the participant so that only users who have a certain number of game items can participate.
  • the participants pay a predetermined number of game items to the owner of the one-shot-on-green game as a participation fee. For example, a 100m one-shot-on-green game organizer may require payment of 25,000 game items as participant's condition.
  • the user selects and participates in the one-shot-on-green game through the store terminal 130.
  • 4 is an exemplary screen of a one-shot on green game displayed on screen 230 of golf system 200.
  • the participant's ID, number of game items, current rank and maximum number of consecutive on-greens, a target distance from the tee box to the hole cup, a radius drawn from the hole cup, and a mini map may be displayed.
  • the mini map may display the top ranking, for example, the number of consecutive on-greens (completion) from 1st to 5th. If necessary, the kind of goods that can be obtained when ranking is displayed may be displayed.
  • the radius of the green is different for each target distance, and the longer the distance, the larger the radius of green.
  • the size of the green radius may be gradually reduced according to the number of successes of continuous on-green.
  • participants can improve the accuracy of hole-in-one as well as on-green through one-shot-on-green games.
  • the participant may be provided with an opportunity to take a plurality of swing motions when the on-green fails, and in this case, the number of swings may be displayed on the screen of the one-shot on green game in a countdown manner. In this case, if the player fails to turn on the green even through a plurality of swing motions, the player will challenge the one shot on green game again.
  • the golf online system 100 may provide a long-lasting competition for ranking the highest distance of the virtual golf ball.
  • the long game is a game mode in which a participant who achieves the best flying distance within a predetermined left and right length, for example, 25m left and right, or 50m deflection, wins.
  • a long screen that allows participants to play the long game is displayed on the screen 230 of the golf system 200 as shown in FIG. 5.
  • the ID of the participant who participated in the long time competition, the number and rank of the game items, a range indication of 25m left and right, the radius drawn from the hole cup, and the mini map may be displayed.
  • the minimap may display the type of goods together with the higher rank.
  • the user who wants to use the golf online system 100 registers as a member by inputting an ID and a password on the member registration screen of the monitor connected to the game server 110 or the store terminal 130.
  • This registration process is similar to the registration process in a typical online game.
  • a user who has registered as a member receives access information of an ID and a password on a login screen (see FIG. 6) displayed on a monitor and / or a screen 230 through a store terminal 130. If you fill out and choose to log in, this access information is provided from the store terminal 130 to the game server 110.
  • the game server 110 compares the access information with the user's information stored in the member DB 112 and displays an initial screen or a menu screen as shown in FIG. 7 on the monitor and / or the screen 230. Provides the relevant information to the store terminal 130 to be.
  • display windows that can be selected by the user, for example, a game mode such as a training mode, a near pin game, a one-shot-on-green game, and a direction key are displayed.
  • a game mode such as a training mode
  • a near pin game such as a near pin game
  • a one-shot-on-green game and a direction key
  • Each of the exercise book mode and the near pin game can be subdivided into sub display windows such as distance selection mode and distance random mode.
  • the distance selection mode may be further subdivided into a sub display window indicating a target distance to be selected.
  • the target distance from the tee box to the hole cup can be subdivided in 10m intervals within the range of 20m to 300m.
  • the movement and selection of the display window displayed on the initial screen can be made by operating the operation button or the keyboard.
  • the user selects the target distance. For example, when the user selects 140m in the driving range mode as the target distance on the initial screen, the driving range screen as shown in FIG. 3 is displayed on the screen 230. Thereafter, when the user takes a swing action to strike the golf ball on the swing mat 210 of the golf system 200 with the club, the screen 230 according to the swing information of the club detected by the sensor 220. The flight state and the fall state of the virtual golf ball are displayed. In this case, the swing motion of the user captured by the camera may be displayed on the screen 230 or the monitor.
  • the user acquires a game item, and as a result, the number of game items owned by the user on the driving range screen increases. And, if the game end is not selected when the virtual golf ball succeeds or fails on green, the same process as described above is repeated at the same target distance. Meanwhile, when the user wants to change the target distance, the user selects the end of the game and repeats the process for selecting a new target distance.
  • N represents the number of swing motions of the user. That is, N1 is the first swing operation and Nn is the nth swing operation. Therefore, when the target distance is set in the range of 20m to 300m and the separation distance is 10m, the target distance on the screen 230 starts at the initial target distance of 20m and at intervals of 10m as the user's swinging motion is repeated. It will increase sequentially to the final target distance of 300m.
  • the virtual golf ball will fly toward the green radius on the screen 230. Then, when the virtual golf ball is settled within the green radius for each target distance, the user acquires a game item for each target distance.
  • the user selects a target distance. For example, when the user selects 120m in the near pin game as the target distance on the initial screen, the above-mentioned near pin screen is displayed on the screen 230. Thereafter, when the user takes a swing action to strike the golf ball on the swing mat 210 of the golf system 200 with the club, the screen 230 according to the swing information of the club detected by the sensor 220. The flight state and the fall state of the virtual golf ball are displayed. In this case, the swing motion of the user captured by the camera may be displayed on the screen 230 or the monitor.
  • the user acquires a game item, and as a result, the number of game items of the user is increased on the near pin screen.
  • the user consumes the game item, and as a result, the number of game items held by the user on the near pin screen is reduced.
  • the game end is not selected when the virtual golf ball succeeds or fails on green, the same process as described above is repeated at the same target distance. Meanwhile, when the user wants to change the target distance, the user selects the end of the game and repeats the process for selecting a new target distance.
  • N represents the number of swing motions of the user. That is, N1 is the first swing operation and Nn is the nth swing operation. Therefore, when the target distance is set in the range of 20m to 300m and the separation distance is 10m, the target distance on the screen 230 starts at the initial target distance of 20m and at intervals of 10m as the user's swinging motion is repeated. It will increase sequentially to the final target distance of 300m.
  • the virtual golf ball will fly toward the green radius on the screen 230.
  • the user acquires a game item for each target distance. However, if the virtual golf ball does not settle within the green radius, the user consumes the game item.
  • the operator of the golf online system provides a notification through the game server 110 that the one-shot-on-green game is being held at a specific store.
  • the notification letter may include not only a venue but also a period of time, a type of product, a qualification condition, and a target distance.
  • the one-shot-on-green game can be subdivided according to the venue, the duration, the target distance and the gender, for example.
  • the notification may be provided in a list form. These notifications are displayed on the monitor of the store terminal.
  • the user who wants to participate in the one-shot-on-green game requests to participate through the store terminal 130.
  • the applicant selects the one-shot-on-green game that he / she wishes to participate in the announcement provided in a list form.
  • the member DB 112 of the game server 110 determines whether the applicant corresponds to the eligibility conditions and the result. Provide to the store terminal. Eligibility requirements may be limited to the number and gender of game items held by the applicant. For example, if the eligibility condition is to pay the host 10,000 game items, the applicant must have more than 10,000 game items.
  • the applicant who satisfies the eligibility conditions log in to the login screen displayed on the monitor at the venue, that is, the store terminal 130 of the specific store, and as a result, the initial screen as shown in FIG. And / or displayed on screen 230.
  • a list of one-shot-on-green games that are allowed to participate is displayed.
  • the screen 230 of the golf system displays a screen of the one-shot-on-green game in which the participant can play the one-shot-green game.
  • the participant's own game items are shown as the number of game items to be paid to the host to participate in the one-shot-on-green game.
  • the screen of the one-shot-on-green game includes the target distance from the tee box to the hole cup, a predetermined green radius centered on the hole cup, the top ranking according to the success rate of the one-shot-on-green game participants, and the identification of the participant who is currently swinging. Information and the ranking of the participant may be displayed. At this time, the initial green radius R1 displayed during the first swing motion of the participant is maintained at the maximum green radius Z corresponding to the target distance.
  • the participant proceeds to swing the golf ball hit the club on the swing mat 210 of the golf system 200 to the club screen according to the swing information of the club detected by the sensor 220 ) Displays the flight status and fall status of the virtual golf ball.
  • the participant's swing motion taken by the camera may be displayed on the screen 230 and / or the monitor.
  • the virtual golf ball settles within the initial green radius, it will succeed on green. Then, if the participant wants to continue to swing, the drawn radius Rn is displayed in a reduced state by a predetermined ratio (Y%) or a predetermined range compared to the previous drawn radius Rn -1 . If the participant takes the swing motion described above and continues on green, the result is that the number of successful on green successes of the participant is increased. However, if the on green fails, the green radius returns to the initial green radius. At this time, the participant may resume the one-shot-on-green game until the end of the game is selected without consuming the game item. Then, the one-shot-on-green game ends when the holding period ends.
  • Y% a predetermined range compared to the previous drawn radius Rn -1 .
  • data of the one-shot-on-green game of the participant may be displayed on the screen of the one-shot-on-green game and may also be stored in the game mode DB 114 of the game server 110. Participants of the higher prize winners are eligible to receive the prizes previously announced. At this time, the ranking of the participant is stored in the member DB 112.
  • the game server 110 is a golf for correcting the swing posture of the user based on the data accumulated while the user performs at least one of the practice mode, the near pin game and one-shot green game as described above
  • the golf clinic service provides a cumulative hit distribution of the user and diagnoses the hitting of the user through a regression analysis statistical technique.
  • a high-level golf player can look up the statistical data provided by the golf clinic service on the Internet to further provide a service for advising the user to develop a hitting tips.
  • the user can refer to this data and use it as a material for improving his swing position.
  • the golf clinic service may be provided in the form of a table indicating on-green success rate and continuous on-green success count (combo) for each target distance, as shown in FIGS. 11 and 12 through the Internet.
  • the golf clinic service may be provided in the form of a graph of the on-green point of the virtual golf ball within the green radius for each target distance, as shown in Figure 13 via the Internet.
  • the user makes an effort to improve his swing posture and the like so that the virtual golf ball can be brought close to the hole cup based on his data provided through the above-described table form or graph form.
  • a high level golf player can query statistical data provided by the golf clinic service on the Internet and advise the user of advanced hitting tips.
  • the present invention since a plurality of golfers repeatedly perform the on-green exercises in stores such as indoor driving ranges through competition, it is possible to increase the accuracy of the swing shot in a fun way while eliminating the monotony of golf practice.
  • the golfer can obtain the effect of the golf clinic that can correct his own striking position through the cumulative statistical data of the point where the virtual golf ball falls by one shot through the one shot on green game.

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Abstract

La présente invention concerne un procédé consistant à : se procurer, dans un établissement spécifique, un jeu consistant à réaliser un coup sur le green qui permet à un nombre spécifique de joueurs de participer au jeu en ligne; permettre aux joueurs de soumettre des applications afin de participer au jeu consistant à réaliser un coup sur le green par l'intermédiaire d'un terminal de l'établissement; et permettre aux joueurs qui ont soumis des applications de participer au jeu consistant à réaliser un coup sur le green dans un système de golf de l'établissement spécifique. Le jeu de golf en ligne de l'invention est conçu de sorte que les joueurs sont classés par fréquence de succès obtenus lorsque le point d'arrivée d'une balle de golf virtuelle, affiché sur un écran lorsqu'une balle de golf est lancée avec un club par le joueur au jeu consistant à réaliser un coup sur le green dans le système de golf de l'établissement spécifique, se trouve dans une zone cible d'une taille prédéterminée comprenant un point cible. Ainsi, des golfeurs peuvent réaliser de manière répétée un coup sur le green en se mesurant à d'autres golfeurs dans un établissement tels qu'un établissement de pratique du golf en intérieur ou analogue, et ainsi augmenter la précision de leur swing auquel ils portent un intérêt, tout en évitant le côté ennuyeux de la pratique du golf.
PCT/KR2010/003328 2009-05-26 2010-05-26 Procédé pour fournir un jeu de golf en ligne Ceased WO2010137871A2 (fr)

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KR1020090045745A KR101098101B1 (ko) 2009-05-26 2009-05-26 골프 게임 온라인 제공방법
KR10-2009-0045745 2009-05-26

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WO2010137871A2 true WO2010137871A2 (fr) 2010-12-02
WO2010137871A3 WO2010137871A3 (fr) 2011-02-24

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KR101105120B1 (ko) * 2011-05-09 2012-01-16 백건수 실시간 스포츠 게임 시스템 및 스포츠 게임 방법
KR101439738B1 (ko) * 2013-01-28 2014-11-04 (주)스마일게이트엔터테인먼트 복수 사용자에 대한 네거티브 보상 방식의 온라인 골프 게임 운용 방법 및 장치
KR101738420B1 (ko) * 2015-11-04 2017-05-22 주식회사 골프존 골프영상정보 자동생성 시스템 및 골프영상정보 자동생성방법
KR101870888B1 (ko) * 2016-07-19 2018-06-25 주식회사 골프존 가상 골프 시뮬레이션 장치 및 이를 이용한 정보 서비스 방법
KR102005301B1 (ko) 2018-03-07 2019-07-30 이희종 골프 교육을 위한 보드게임
KR102599302B1 (ko) * 2023-04-17 2023-11-07 (주)그린재킷 골프게임 관리 장치 및 방법

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JPH07257071A (ja) * 1994-03-17 1995-10-09 Kawasaki Corp Kk ゴルフ練習場にて利用されるスコアカード
KR20010074182A (ko) * 2001-04-06 2001-08-04 현호경 네트워크를 이용한 모의 골프 경기 방법 및 그 장치
KR20090032819A (ko) * 2007-09-28 2009-04-01 한국전자통신연구원 다자간 온라인 골프 게임 서비스 제공장치 및 방법
KR100898317B1 (ko) * 2008-01-07 2009-05-25 주식회사 이네스트에이디 스크린 골프 게임장치를 이용한 온라인 골프 게임 서비스방법 및 그 시스템

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KR101098101B1 (ko) 2011-12-26
KR20100127346A (ko) 2010-12-06

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