WO2011114295A3 - Procédés et appareils destinés à faciliter la vérification de l'utilisateur - Google Patents
Procédés et appareils destinés à faciliter la vérification de l'utilisateur Download PDFInfo
- Publication number
- WO2011114295A3 WO2011114295A3 PCT/IB2011/051092 IB2011051092W WO2011114295A3 WO 2011114295 A3 WO2011114295 A3 WO 2011114295A3 IB 2011051092 W IB2011051092 W IB 2011051092W WO 2011114295 A3 WO2011114295 A3 WO 2011114295A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- user
- game
- apparatuses
- methods
- action
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
- A63F2300/695—Imported photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Security & Cryptography (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Software Systems (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Collating Specific Patterns (AREA)
Abstract
L'invention a trait à des procédés et à des appareils destinés à faciliter la vérification de l'utilisateur. Un procédé peut comprendre l'accès à une image d'un utilisateur d'un dispositif informatique qui a été capturée, ledit dispositif étant utilisé à ce moment par une pluralité de joueurs pour jouer à un jeu multijoueur. Ce procédé peut consister en outre à déterminer, au moins en partie sur la base de ladite image, si l'utilisateur fait partie de la pluralité de joueurs qui sont autorisés à ce moment à effectuer une action dans le jeu. De plus, ledit procédé peut consister à accorder des privilèges de jeu à l'utilisateur lorsqu'il est déterminé que cet utilisateur est le joueur qui est autorisé à ce moment à effectuer une action dans le jeu. Ledit procédé peut aussi consister à refuser à l'utilisateur des privilèges de jeu lorsqu'il est déterminé que cet utilisateur n'est pas le joueur qui est autorisé à ce moment à effectuer une action dans le jeu. L'invention porte également sur des appareils correspondants.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/726,831 US20110230255A1 (en) | 2010-03-18 | 2010-03-18 | Methods and apparatuses for facilitating user verification |
| US12/726,831 | 2010-03-18 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2011114295A2 WO2011114295A2 (fr) | 2011-09-22 |
| WO2011114295A3 true WO2011114295A3 (fr) | 2014-01-23 |
Family
ID=44647653
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2011/051092 Ceased WO2011114295A2 (fr) | 2010-03-18 | 2011-03-15 | Procédés et appareils destinés à faciliter la vérification de l'utilisateur |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20110230255A1 (fr) |
| WO (1) | WO2011114295A2 (fr) |
Families Citing this family (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8805029B1 (en) * | 2011-11-30 | 2014-08-12 | Google Inc. | Visual security mechanism for a device with a front-facing camera |
| US10282530B2 (en) * | 2016-10-03 | 2019-05-07 | Microsoft Technology Licensing, Llc | Verifying identity based on facial dynamics |
| US11058956B2 (en) * | 2019-01-10 | 2021-07-13 | Roblox Corporation | Consent verification |
| KR20220082145A (ko) * | 2020-12-09 | 2022-06-17 | 주식회사 에스지엠 | 다중 플레이 모드를 제공하는 가상 골프 장치, 가상 골프 장치의 동작방법 및 이를 이용하는 가상 골프 시스템 |
| KR102459118B1 (ko) * | 2021-01-15 | 2022-10-26 | 주식회사 엠디퍼트 | 네트워크 연계를 통한 볼링게임 시스템 및 방법 |
| CN116370966B (zh) * | 2023-02-09 | 2025-09-12 | 厦门不妨游戏科技有限公司 | 一种数据处理方法、装置、可读存储介质和电子设备 |
Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030100371A1 (en) * | 2001-11-23 | 2003-05-29 | Cyberscan Technology, Inc. | Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server |
| EP1342491A2 (fr) * | 2002-03-07 | 2003-09-10 | Pixel Software Technologies Ltd. | Système de jeux dynamique pour un système de télévision interactive digitale |
| WO2004010365A2 (fr) * | 2002-07-19 | 2004-01-29 | Dicut Inc. | Systeme de reconnaissance du visage et procede |
| WO2004103499A1 (fr) * | 2003-05-21 | 2004-12-02 | Waterleaf Limited | Identification de joueur |
| US20070104348A1 (en) * | 2000-11-06 | 2007-05-10 | Evryx Technologies, Inc. | Interactivity via mobile image recognition |
| US20090176566A1 (en) * | 2008-01-07 | 2009-07-09 | Bally Gaming, Inc. | Methods for biometrically identifying a player |
| US20090202114A1 (en) * | 2008-02-13 | 2009-08-13 | Sebastien Morin | Live-Action Image Capture |
| US20090215533A1 (en) * | 2008-02-27 | 2009-08-27 | Gary Zalewski | Methods for capturing depth data of a scene and applying computer actions |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU2002357929A1 (en) * | 2001-12-21 | 2003-07-30 | Cias, Inc. | Combination casino table game imaging system for automatically recognizing the faces of players -- as well as terrorists and other undesirables -- and for recognizing wagered gaming chips |
| JP2005301539A (ja) * | 2004-04-09 | 2005-10-27 | Oki Electric Ind Co Ltd | 顔認証による本人確認システム |
| US8858332B2 (en) * | 2006-01-27 | 2014-10-14 | Wms Gaming Inc. | Handheld device for wagering games |
| US20090325136A1 (en) * | 2008-05-27 | 2009-12-31 | Ana Marie Delbue | Computer-implemented environments and interfaces for educational games |
-
2010
- 2010-03-18 US US12/726,831 patent/US20110230255A1/en not_active Abandoned
-
2011
- 2011-03-15 WO PCT/IB2011/051092 patent/WO2011114295A2/fr not_active Ceased
Patent Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20070104348A1 (en) * | 2000-11-06 | 2007-05-10 | Evryx Technologies, Inc. | Interactivity via mobile image recognition |
| US20030100371A1 (en) * | 2001-11-23 | 2003-05-29 | Cyberscan Technology, Inc. | Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server |
| EP1342491A2 (fr) * | 2002-03-07 | 2003-09-10 | Pixel Software Technologies Ltd. | Système de jeux dynamique pour un système de télévision interactive digitale |
| WO2004010365A2 (fr) * | 2002-07-19 | 2004-01-29 | Dicut Inc. | Systeme de reconnaissance du visage et procede |
| WO2004103499A1 (fr) * | 2003-05-21 | 2004-12-02 | Waterleaf Limited | Identification de joueur |
| US20090176566A1 (en) * | 2008-01-07 | 2009-07-09 | Bally Gaming, Inc. | Methods for biometrically identifying a player |
| US20090202114A1 (en) * | 2008-02-13 | 2009-08-13 | Sebastien Morin | Live-Action Image Capture |
| US20090215533A1 (en) * | 2008-02-27 | 2009-08-27 | Gary Zalewski | Methods for capturing depth data of a scene and applying computer actions |
Also Published As
| Publication number | Publication date |
|---|---|
| US20110230255A1 (en) | 2011-09-22 |
| WO2011114295A2 (fr) | 2011-09-22 |
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| Date | Code | Title | Description |
|---|---|---|---|
| 122 | Ep: pct application non-entry in european phase |
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