WO2016189372A3 - Method and apparatus for human centric architechture - Google Patents
Method and apparatus for human centric architechture Download PDFInfo
- Publication number
- WO2016189372A3 WO2016189372A3 PCT/IB2016/000530 IB2016000530W WO2016189372A3 WO 2016189372 A3 WO2016189372 A3 WO 2016189372A3 IB 2016000530 W IB2016000530 W IB 2016000530W WO 2016189372 A3 WO2016189372 A3 WO 2016189372A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- wearable
- input
- interaction
- intuitive
- high speed
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Abstract
This invention purposes a device physical interaction virtualization technology that allow simulating the physical interaction of user with (multiple) input device(s) with a single (universal) wearable platform. This invention also purpose a unique human centric "Hyper Ul" that could serve as an integration point with multiple devices intuitive "high speed/parallel" input/interaction capabilities between human and devices. This invention also includes methods and apparatus (which can be used by other wearable for purpose of gesture related input /output) to integrate with other mobile/wearable(s) such as but not limit to smart watch / smart phone for providing natural/intuitive, context aware gesture input, single hand operation & high speed parallel input/interaction (could be b-dircctional with feedback such as tactile/pressure pattern as well as with visual/audio feedback) To facilitate more versatile usage and function extension, the proposed wearable apparatus (glove-like wearable) might also have modular design making the platform (plug-able) and can be easily cleaned/maintained or extended with new hardware.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN201680037446.9A CN107896508A (en) | 2015-04-25 | 2016-04-26 | Multiple target/end points can be used as(Equipment)" method and apparatus of the super UI " architectures of equipment, and correlation technique/system of the gesture input with dynamic context consciousness virtualized towards " modularization " general purpose controller platform and input equipment focusing on people of the integration points of sum |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201562152883P | 2015-04-25 | 2015-04-25 | |
| US62/152,883 | 2015-04-25 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2016189372A2 WO2016189372A2 (en) | 2016-12-01 |
| WO2016189372A3 true WO2016189372A3 (en) | 2017-02-23 |
Family
ID=57392953
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2016/000530 Ceased WO2016189372A2 (en) | 2015-04-25 | 2016-04-26 | Methods and apparatus for human centric "hyper ui for devices"architecture that could serve as an integration point with multiple target/endpoints (devices) and related methods/system with dynamic context aware gesture input towards a "modular" universal controller platform and input device virtualization |
Country Status (2)
| Country | Link |
|---|---|
| CN (1) | CN107896508A (en) |
| WO (1) | WO2016189372A2 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10867448B2 (en) | 2019-02-12 | 2020-12-15 | Fuji Xerox Co., Ltd. | Low-power, personalized smart grips for VR/AR interaction |
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| CN108687743A (en) * | 2017-04-08 | 2018-10-23 | 金子楗 | Based on vibration and the touch feedback exoskeleton device pneumatically combined |
| EP3616764A1 (en) | 2017-06-22 | 2020-03-04 | Centurion VR, Inc. | Virtual reality simulation |
| EP3441849A1 (en) * | 2017-08-09 | 2019-02-13 | Nagravision S.A. | Pointing input device for personal computer based on fingers ' movements |
| CN108151726B (en) * | 2017-11-24 | 2021-03-12 | 北京奇艺世纪科技有限公司 | A motion information detection system and method |
| EP3732672B1 (en) | 2017-12-27 | 2024-08-07 | Palmplug, Inc. | Wearable computing apparatus for augmented reality, virtual reality and artificial intelligence interactions, and methods relating thereto |
| EP3707584B1 (en) * | 2018-02-09 | 2024-06-05 | Samsung Electronics Co., Ltd. | Method for tracking hand pose and electronic device thereof |
| US11493999B2 (en) | 2018-05-03 | 2022-11-08 | Pmcs Holdings, Inc. | Systems and methods for physical proximity and/or gesture-based chaining of VR experiences |
| CN110058413A (en) * | 2018-05-23 | 2019-07-26 | 王小峰 | A kind of intelligence donning system |
| CN108833937B (en) * | 2018-05-30 | 2021-03-23 | 华为技术有限公司 | Video processing method and device |
| CN109032343B (en) * | 2018-07-04 | 2022-02-11 | 青岛理工大学 | Industrial human-computer interaction system and method based on visual and force-tactile augmented reality |
| CN110728158B (en) * | 2018-07-17 | 2024-05-03 | 手持产品公司 | Device and system for triggering a mobile scanning device |
| CN109144258A (en) * | 2018-08-23 | 2019-01-04 | 哈尔滨工业大学 | A kind of pose measurement gloves |
| CN109276881A (en) * | 2018-08-31 | 2019-01-29 | 努比亚技术有限公司 | A kind of game control method, equipment |
| CN109452943B (en) * | 2018-09-17 | 2021-03-23 | 周建菊 | Multifunctional rehabilitation clothes for severe hemiplegia patients |
| CN109782918B (en) * | 2019-01-25 | 2023-03-31 | 上海电子信息职业技术学院 | Computer-aided teaching device |
| KR102834938B1 (en) | 2019-07-26 | 2025-07-18 | 구글 엘엘씨 | Maintaining an authenticated state |
| CN113853566B (en) | 2019-07-26 | 2024-05-28 | 谷歌有限责任公司 | Context-sensitive control based on radar gesture recognition |
| KR102828469B1 (en) | 2019-08-30 | 2025-07-03 | 구글 엘엘씨 | Input methods for mobile devices |
| KR20220098805A (en) * | 2019-08-30 | 2022-07-12 | 구글 엘엘씨 | Input-mode notification for a multi-input node |
| US12229341B2 (en) * | 2019-09-23 | 2025-02-18 | Apple Inc. | Finger-mounted input devices |
| CN111158476B (en) * | 2019-12-25 | 2023-05-23 | 中国人民解放军军事科学院国防科技创新研究院 | Key recognition method, system, equipment and storage medium of virtual keyboard |
| CN110989467B (en) * | 2019-12-25 | 2021-05-11 | 杭州市中医院 | An intelligent infrared glove controller and method thereof |
| CN110847573A (en) * | 2019-12-26 | 2020-02-28 | 陶民 | Robot for spraying and cleaning wall surface |
| CN115053510B (en) * | 2020-01-06 | 2025-04-29 | 新加坡国立大学 | Glove-based human-machine interface |
| US11157086B2 (en) * | 2020-01-28 | 2021-10-26 | Pison Technology, Inc. | Determining a geographical location based on human gestures |
| CN115023732B (en) * | 2020-02-06 | 2025-10-28 | 索尼集团公司 | Information processing device, information processing method, and information processing program |
| CN111708440B (en) * | 2020-07-07 | 2025-05-30 | 北京三角座科技有限公司 | A VR omnidirectional motion device |
| US11393171B2 (en) * | 2020-07-21 | 2022-07-19 | International Business Machines Corporation | Mobile device based VR content control |
| CN112351325B (en) * | 2020-11-06 | 2023-07-25 | 惠州视维新技术有限公司 | Gesture-based display terminal control method, terminal and readable storage medium |
| CN114764293A (en) * | 2021-01-04 | 2022-07-19 | 北京小米移动软件有限公司 | Control method and device of wearable equipment, wearable equipment and storage medium |
| CN117043709A (en) * | 2021-02-08 | 2023-11-10 | 视域电脑有限公司 | Extended reality for productivity |
| CN115047966B (en) * | 2021-02-26 | 2025-08-01 | 华为技术有限公司 | Interaction method, electronic equipment and interaction system |
| CN113138665A (en) * | 2021-04-02 | 2021-07-20 | 深圳大学 | Smart watch-based smart device pointing control method and system |
| CN113223344B (en) * | 2021-05-25 | 2022-08-23 | 湖南汽车工程职业学院 | Big data-based professional teaching display system for art design |
| US12688768B2 (en) | 2021-08-12 | 2026-07-21 | Google Llc | System for contextually driven, personalized, in-time utility for wearable electronic devices |
| CN118401346A (en) * | 2021-10-11 | 2024-07-26 | Abb瑞士股份有限公司 | Responsive teaching interface for programming an industrial robot |
| CN114281907B (en) * | 2021-11-01 | 2026-04-03 | 北京百度网讯科技有限公司 | Methods, devices, electronic equipment, and readable storage media for handling indoor environments. |
| KR20230066988A (en) * | 2021-11-08 | 2023-05-16 | 주식회사 비햅틱스 | Tactile stimulation providing device |
| CN114296543B (en) * | 2021-11-15 | 2024-10-29 | 北京理工大学 | An intelligent interactive system and intelligent ring for fingertip force detection and gesture recognition |
| CN114489347A (en) * | 2022-04-01 | 2022-05-13 | 深圳市赢向量科技有限公司 | Dynamic sand table and demonstration method and system thereof |
| CN115240224A (en) * | 2022-07-22 | 2022-10-25 | 福州大学 | Gesture feature extraction method based on fusion of 3D hand key points and image features |
| CN117492555A (en) | 2022-07-25 | 2024-02-02 | 北京字跳网络技术有限公司 | Object movement control method, device and equipment |
| CN115253272B (en) * | 2022-07-27 | 2025-02-14 | 网易(杭州)网络有限公司 | Game interaction method and device, storage medium, and electronic device |
| CN115645906A (en) * | 2022-10-08 | 2023-01-31 | 网易(杭州)网络有限公司 | Virtual unit selection method, device, equipment and storage medium |
| CN115562499B (en) * | 2022-11-16 | 2023-03-17 | 深圳市未来感知科技有限公司 | Intelligent ring-based accurate interaction control method and system and storage medium |
| CN116236328B (en) * | 2023-02-22 | 2025-08-12 | 中国科学院沈阳自动化研究所 | Vision-based intelligent prosthetic system for natural grasping |
| CN122138855A (en) * | 2023-10-24 | 2026-06-02 | 超越有限责任公司 | Devices specifically designed for controlling video games |
| CN117697749B (en) * | 2023-12-25 | 2024-09-13 | 墨现科技(东莞)有限公司 | Device control method, device, gripping device and storage medium |
| CN117786643B (en) * | 2024-02-22 | 2024-05-07 | 清华大学 | User identity authentication method and related equipment |
| CN119024961A (en) * | 2024-07-31 | 2024-11-26 | 珠海莫界科技有限公司 | Interactive control method, device, equipment and storage medium for smart wearable device |
| CN121733588B (en) * | 2026-02-28 | 2026-05-19 | 同济大学 | A Remote Control System and Method for Human-Computer Interaction Robot Based on Data Gloves |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5832296A (en) * | 1995-04-26 | 1998-11-03 | Interval Research Corp. | Wearable context sensitive user interface for interacting with plurality of electronic devices of interest to the user |
| US20110210931A1 (en) * | 2007-08-19 | 2011-09-01 | Ringbow Ltd. | Finger-worn device and interaction methods and communication methods |
| CN103823551A (en) * | 2013-03-17 | 2014-05-28 | 浙江大学 | System and method for realizing multidimensional perception of virtual interaction |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2191458A4 (en) * | 2007-08-19 | 2012-02-15 | Ringbow Ltd | Finger-worn devices and related methods of use |
| WO2013021385A2 (en) * | 2011-08-11 | 2013-02-14 | Eyesight Mobile Technologies Ltd. | Gesture based interface system and method |
| CN202584010U (en) * | 2012-04-06 | 2012-12-05 | 寇传阳 | Wrist-mounting gesture control system |
| CN103955295A (en) * | 2014-04-17 | 2014-07-30 | 北京航空航天大学 | Real-time grabbing method of virtual hand based on data glove and physical engine |
-
2016
- 2016-04-26 WO PCT/IB2016/000530 patent/WO2016189372A2/en not_active Ceased
- 2016-04-26 CN CN201680037446.9A patent/CN107896508A/en active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5832296A (en) * | 1995-04-26 | 1998-11-03 | Interval Research Corp. | Wearable context sensitive user interface for interacting with plurality of electronic devices of interest to the user |
| US20110210931A1 (en) * | 2007-08-19 | 2011-09-01 | Ringbow Ltd. | Finger-worn device and interaction methods and communication methods |
| CN103823551A (en) * | 2013-03-17 | 2014-05-28 | 浙江大学 | System and method for realizing multidimensional perception of virtual interaction |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10867448B2 (en) | 2019-02-12 | 2020-12-15 | Fuji Xerox Co., Ltd. | Low-power, personalized smart grips for VR/AR interaction |
Also Published As
| Publication number | Publication date |
|---|---|
| CN107896508A (en) | 2018-04-10 |
| WO2016189372A2 (en) | 2016-12-01 |
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