WO2021160552A1 - Association d'une autre action de commande avec une commande physique si un mode de divertissement est actif - Google Patents

Association d'une autre action de commande avec une commande physique si un mode de divertissement est actif Download PDF

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Publication number
WO2021160552A1
WO2021160552A1 PCT/EP2021/052943 EP2021052943W WO2021160552A1 WO 2021160552 A1 WO2021160552 A1 WO 2021160552A1 EP 2021052943 W EP2021052943 W EP 2021052943W WO 2021160552 A1 WO2021160552 A1 WO 2021160552A1
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WIPO (PCT)
Prior art keywords
subset
lighting
control action
lighting devices
physical input
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PCT/EP2021/052943
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English (en)
Inventor
Walter Jeroen Slegers
Dzmitry Viktorovich Aliakseyeu
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Signify Holding BV
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Signify Holding BV
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Classifications

    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/105Controlling the light source in response to determined parameters
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/175Controlling the light source by remote control
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/175Controlling the light source by remote control
    • H05B47/198Grouping of control procedures or address assignation to light sources
    • H05B47/1985Creation of lighting zones or scenes
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/155Coordinated control of two or more light sources
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/175Controlling the light source by remote control
    • H05B47/196Controlling the light source by remote control characterised by user interface arrangements
    • H05B47/1965Controlling the light source by remote control characterised by user interface arrangements using handheld communication devices

Definitions

  • the invention relates to a system for modifying a control action associated with a physical input of a lighting control device in a lighting system, said lighting system comprising one or more lighting devices and said lighting control device, a first control action associated with said physical input causing a static light setting of a first subset of said one or more lighting devices to be adjusted.
  • the invention further relates to a method of modifying a control action associated with a physical input of a lighting control device in a lighting system, said lighting system comprising one or more lighting devices and said lighting control device, a first control action associated with said physical input causing a static light setting of a first subset of said one or more lighting devices to be adjusted.
  • the invention also relates to a computer program product enabling a computer system to perform such a method.
  • Smart home devices in particular smart lighting devices, are becoming increasingly popular among consumers. Although lots of them allow for different degrees of automation (e.g. a smart thermostat increases/decreases temperature automatically based on time of day, lights turn on/off automatically based on detection of people in a room, etc.), there are still plenty of situations where users want to have manual control of these devices. This can be, in the case of smart lighting, change a lighting scene depending on mood or activity, change brightness in case reading visibility is still not good enough, etc.
  • degrees of automation e.g. a smart thermostat increases/decreases temperature automatically based on time of day, lights turn on/off automatically based on detection of people in a room, etc.
  • Hue accessories are also being used.
  • lights can be controlled via a motion sensor, a scene recaller (called Hue Tap switch), a remote control (called Hue Dimmer switch), and the simple Hue Smart Button.
  • Hue Tap switch a scene recaller
  • Hue Dimmer switch a remote control
  • Hue Smart Button a simple Hue Smart Button.
  • Hue accessories allow users to switch lights on/off and increase/decrease dim level, for example.
  • the Hue accessories typically communicate via Zigbee to a Hue bridge, which has configurable home automation behavior, and the bridge communicates via Zigbee to Hue lights to control them.
  • the Hue system offers an entertainment mode, in which light effects are streamed based on audio-visual input (e.g. TV content).
  • an entertainment/streaming source e.g. a PC application or video play-back device
  • a system for modifying a control action associated with a physical input of a lighting control device in a lighting system comprising one or more lighting devices and said lighting control device, a first control action associated with said physical input causing a static light setting of a first subset of said one or more lighting devices to be adjusted, comprises at least one processor configured to determine whether an entertainment mode is active, a second subset of said one or more lighting devices being controlled, in said entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device, said second subset at least partially overlapping with said first subset, and associate said physical input with a second control action instead of said first control action in said lighting system upon determining that said entertainment mode is active, said second control action causing an aspect of said dynamic light effect rendering on said second subset of said one or more lighting devices to be adjusted.
  • the light operating mode e.g. normal mode or entertainment mode
  • Said first control action may comprises turning light source on/off (the lighting device itself should normally stay powered to enable it to receive further commands), dimming up and/or down, scene recalling and/or scene cycling, for example.
  • Physical input typically comprises physical interaction with a lighting control device, but interaction may also be detected without a user touching a lighting control device, e.g. by using a camera or RF-based sensing.
  • the first and second control actions may be associated with a non-physical input instead of a physical input, i.e. with user input in general.
  • this non-physical input may comprise a specified time being reached.
  • a first control action associated with a child’s bedtime comprises dimming down a certain light and the second control action associated with the child’s bedtime comprises preventing a certain light from being controlled to render dynamic light effects in the entertainment mode.
  • a first control action associated with sunset comprises reducing a brightness/light output level of a certain light and a second control action associated with sunset comprises reducing a brightness/light output level of the dynamic effects rendered on a certain light in the entertainment mode.
  • a different control action may be associated with a voice command when the entertainment mode is active than when the entertainment mode is not active.
  • the lighting control device may include an indicator that provides an indication of the light operating mode that is active or of the light operating mode that determines the light control action triggered by a physical control.
  • This indicator may be located, for example, on a physical control or next to a physical control, e.g. if the lighting control device comprises multiple physical controls.
  • the indicator may provide an indication that is different when the second light control action is associated with the physical input than if the first light control action is associated with the physical input.
  • the indicator may be a simple led changing color, for example.
  • Said physical input may be simultaneously associated with a third control action in said entertainment mode, said third control action causing a static light setting of a third subset of said one or more lighting devices to be adjusted, said third subset not overlapping with said second subset.
  • the physical input may continue to directly control the remaining lighting devices of this larger group.
  • use of the physical control would have different effects on the two different (non-overlapping) subsets of lighting devices. This might not confuse the user if the third subset of lighting devices is (completely) dimmed down, for example.
  • Said lighting control device may have a further physical input, a control action associated with said further physical input causing a static light setting of a third subset of said one or more lighting devices to be adjusted independent of whether said entertainment mode is active, said third subset not overlapping with said second subset.
  • a further physical input that does not directly control any lighting devices in an entertainment group may always be used normally, without risk of confusion.
  • Said lighting control device may have another physical input, a control action associated with said other physical input causing said entertainment mode to switch between said second subset and a fourth subset of said one or more lighting devices, said fourth subset also being controlled, in said entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on said media rendering device.
  • a control action associated with said other physical input causing said entertainment mode to switch between said second subset and a fourth subset of said one or more lighting devices, said fourth subset also being controlled, in said entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on said media rendering device.
  • use of a first button may cause an HDMI module to switch between input sources and use of a second button may switch between multiple entertainment groups of lighting devices that can be used to render the streamed light effects.
  • Said aspect of said dynamic light effect rendering may comprise a dynamicity level and/or intensity of said dynamic light effects. This allows the user to change how intense the experience is.
  • Said second control action may cause said system or said lighting control device to communicate with a source of said dynamic light effects.
  • This makes it possible to not only change the streaming effect, but also trigger a streaming source to start streaming, to switch HDMI input of a streaming source, or to switch off a streaming source, for example.
  • This may be implemented by adding communication between a bridge (e.g. as part of its home automation engine) and the streaming source for reverse communication on the entertainment stream to allow the bridge to control the streaming aspect(s).
  • Said aspect of said dynamic light effect rendering may comprise starting of said rendering, stopping of said rendering, switching an input at said (streaming) source, turning off said (streaming) source, switching an analysis mode at said (streaming) source and/or selection of a light effect engine at said (streaming) source.
  • An analysis mode may be switched in a light effect engine without switching light effect engines or an analysis mode may be switched when or by selecting a different light effect engine.
  • the analysis mode determines how light effects are determined from audio and/or video content.
  • the Hue HDMI synch box has a music sync mode, a video sync mode and a game sync mode. In the music sync mode, the audio content is analyzed. In the video and game sync modes, the video content is analyzed. Different spatial regions of the video frames are analyzed in the game sync mode than in the video sync mode.
  • a method of modifying a control action associated with a physical input of a lighting control device in a lighting system comprises determining whether an entertainment mode is active, a second subset of said one or more lighting devices being controlled, in said entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device, said second subset at least partially overlapping with said first subset, and associating said physical input with a second control action instead of said first control action in said lighting system upon determining that said entertainment mode is active, said second control action causing an aspect of said dynamic light effect rendering on said second subset of said one or more lighting devices to be adjusted.
  • Said method may be performed by software running on a programmable device. This software may be provided as a computer program product.
  • a computer program for carrying out the methods described herein, as well as a non-transitory computer readable storage-medium storing the computer program are provided.
  • a computer program may, for example, be downloaded by or uploaded to an existing device or be stored upon manufacturing of these systems.
  • a non-transitory computer-readable storage medium stores at least one software code portion, the software code portion, when executed or processed by a computer, being configured to perform executable operations for modifying a control action associated with a physical input of a lighting control device in a lighting system, said lighting system comprising one or more lighting devices and said lighting control device, a first control action associated with said physical input causing a static light setting of a first subset of said one or more lighting devices to be adjusted.
  • the executable operations comprise determining whether an entertainment mode is active, a second subset of said one or more lighting devices being controlled, in said entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device, said second subset at least partially overlapping with said first subset, and associating said physical input with a second control action instead of said first control action in said lighting system upon determining that said entertainment mode is active, said second control action causing an aspect of said dynamic light effect rendering on said second subset of said one or more lighting devices to be adjusted.
  • aspects of the present invention may be embodied as a device, a method or a computer program product. Accordingly, aspects of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro code, etc.) or an embodiment combining software and hardware aspects that may all generally be referred to herein as a "circuit", "module” or “system.” Functions described in this disclosure may be implemented as an algorithm executed by a processor/microprocessor of a computer. Furthermore, aspects of the present invention may take the form of a computer program product embodied in one or more computer readable medium(s) having computer readable program code embodied, e.g., stored, thereon.
  • the computer readable medium may be a computer readable signal medium or a computer readable storage medium.
  • a computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing.
  • a computer readable storage medium may include, but are not limited to, the following: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
  • a computer readable storage medium may be any tangible medium that can contain, or store, a program for use by or in connection with an instruction execution system, apparatus, or device.
  • a computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof.
  • a computer readable signal medium may be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
  • Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber, cable, RF, etc., or any suitable combination of the foregoing.
  • Computer program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java(TM), Smalltalk, C++ or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer, or entirely on the remote computer or server.
  • the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider).
  • LAN local area network
  • WAN wide area network
  • Internet Service Provider an Internet Service Provider
  • These computer program instructions may be provided to a processor, in particular a microprocessor or a central processing unit (CPU), of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer, other programmable data processing apparatus, or other devices create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
  • a processor in particular a microprocessor or a central processing unit (CPU), of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer, other programmable data processing apparatus, or other devices create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
  • These computer program instructions may also be stored in a computer readable medium that can direct a computer, other programmable data processing apparatus, or other devices to function in a particular manner, such that the instructions stored in the computer readable medium produce an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
  • the computer program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide processes for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
  • each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s).
  • the functions noted in the blocks may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved.
  • FIG. 1 is a block diagram of a first embodiment of the system
  • Fig. 2 depicts an example of a home in which the system of Fig. 1 is used;
  • Fig. 3 shows a first example of lighting devices being partitioned into subsets
  • Fig. 4 shows a second example of lighting devices being partitioned into subsets
  • Fig. 5 shows a third example of lighting devices being partitioned into subsets
  • Fig. 6 is a block diagram of the lighting control device of Fig. 1;
  • Fig. 7 is a block diagram of a second embodiment of the system.
  • Fig. 8 is a flow diagram of a first part of a first embodiment of the method.
  • Fig. 9 is a flow diagram of a second part of the first embodiment of the method.
  • Fig. 10 is a flow diagram of a first part of a second embodiment of the method
  • Fig. 11 is a flow diagram of a second part of the second embodiment of the method.
  • Fig. 12 is a block diagram of an exemplary data processing system for performing the method of the invention.
  • Fig. 1 shows a first embodiment of the system for modifying a control action associated with a physical input of a lighting control device in a lighting system: a bridge 1.
  • a lighting system 11 comprises the bridge 1, lighting devices 13-16 and alighting control device 21.
  • a first control action associated with a physical input of the lighting control device 21 causes a static light setting of a first subset of the lighting devices 13-16 to be adjusted.
  • the first control action may comprise turning light source on/off, dimming up and/or down, scene recalling and/or scene cycling, for example.
  • the bridge 1 may be a Hue bridge and the lighting devices 13-16 may be Hue lamps, for example.
  • the lighting devices 13-16 can be controlled by a mobile device 23 via the bridge 1.
  • the bridge 1 communicates with the lighting devices 13-16, e.g. using Zigbee technology.
  • the mobile device 23 is connected to a wireless LAN access point 25, e.g. via Wi-Fi.
  • the bridge 1 is also connected to the wireless LAN access point 25, e.g. via Wi-Fi or Ethernet.
  • the bridge 1 comprises a receiver 3, a transmitter 4, a processor 5, and a memory 7.
  • the processor 5 is configured to determine whether an entertainment mode is active. In the entertainment mode, a second subset of the lighting devices 13-16 is controlled to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device 27. The second subset at least partially overlaps with the first subset.
  • the processor 5 is further configured to associate the physical input of the lighting control device 21 with a second control action instead of the first control action in the lighting system upon determining that the entertainment mode is active.
  • the second control action causes an aspect of the dynamic light effect rendering on the second subset of the lighting devices 13-16 to be adjusted.
  • the aspect of the dynamic light effect rendering may comprise a dynamicity level and/or intensity of the dynamic light effects, for example.
  • the second control action may cause the bridge 1 to communicate with a source of the dynamic light effects, e.g. a computer 29 or an HDMI module.
  • the aspect of the dynamic light effect rendering may comprise starting of the rendering, stopping of the rendering, switching an input at the source, turning off the source and/or selection of a light effect engine at the source, for example.
  • the computer 29 is connected to the media rendering device 27 and provides audio and/or video content to be rendered to the media rendering device 27.
  • the lighting control device 21 controls an aspect of the light effect stream while the entertainment mode is active. This may be implemented by having an automation engine in the bridge 1 translate use of the physical control into commands towards the streaming source, e.g. computer 29.
  • the lighting control device has more than one physical input
  • the physical input and a further physical input may be used to control the same set/group of lighting devices.
  • the same light control action may be associated with the further physical input in both light operating modes, i.e. independent on whether the entertainment mode is active or not.
  • the bridge 1 comprises one processor 5.
  • the bridge 1 comprises multiple processors.
  • the processor 5 of the bridge 1 may be a general-purpose processor, e.g. ARM-based, or an application-specific processor.
  • the processor 5 of the bridge 1 may run a Unix-based operating system for example.
  • the memory 7 may comprise one or more memory units.
  • the memory 7 may comprise one or more hard disks and/or solid-state memory, for example.
  • the memory 7 may be used to store a table of connected lights, for example.
  • the receiver 3 and the transmitter 4 may use one or more wired or wireless communication technologies such as Zigbee to communicate with the lighting devices 13-16 and Ethernet to communicate with the wireless LAN access point 25, for example.
  • multiple receivers and/or multiple transmitters are used instead of a single receiver and a single transmitter.
  • a separate receiver and a separate transmitter are used.
  • the receiver 3 and the transmitter 4 are combined into a transceiver.
  • the bridge 1 may comprise other components typical for a network device such as a power connector.
  • the invention may be implemented using a computer program running on one or more processors.
  • Fig. 2 depicts an example of a home in which the bridge 1 of Fig. 1 is used.
  • Floor 41 comprises three rooms: hallway 43, kitchen 44 and living room 45.
  • the bridge 1, the lighting control device 21, the lighting devices 13-16 and the media rendering device 27 have been placed in the in the living room 45.
  • the wireless LAN access point 25 has been placed in the hallway 43.
  • a person 49 is standing next to the lighting control device 21.
  • the lighting devices 13 and 14 have been placed left and right of the media rendering device 27, respectively.
  • the lighting device 15 has been placed next to two couches.
  • the lighting device 16 has been mounted on the ceiling above the dining table.
  • a first control action which is associated with a physical input of the lighting control device 21 if an entertainment mode is not active, causes a static light setting of a first subset of the lighting devices 13-16 to be adjusted and a second control action, which is associated with the physical input if the entertainment mode is active, causes an aspect of the dynamic light effect rendering on the second subset of the lighting devices 13-16 to be adjusted.
  • a control action that is not performed when the physical input is used at a certain moment is not considered to be associated with the physical input at that certain moment.
  • the second subset 51 at least partially overlaps with the first subset 52.
  • the second subset 51 may even fully overlap with the first subset 52.
  • the latter is shown in Fig. 3, in which the first and second subsets 51 and 52 comprise the same lighting devices: lighting devices 13 and 14, located next to the media rendering device 27 in Fig. 2.
  • the second subset 51 is also referred to as entertainment group.
  • the physical input of the lighting control device 21 with which the first and second control actions are associated may be button 61 of Fig. 6, for example.
  • Fig. 6 shows button 61 and two other programmable buttons 62 and 63 of the lighting control device 21.
  • Lighting control device 21 may be a Hue Tap switch, for example. In the Hue Tap switch, the face of the device is a (fourth) button in its own right, which is thus larger than the other buttons.
  • Figs. 3 to 5 also show a third subset 53 of the lighting devices 13-16.
  • the third subset 53 does not overlap with the second subset 51.
  • the second subset 51 and the third subset 53 may form a larger group, e.g. a living room group, and when the entertainment mode is active, lighting devices that are not part of the entertainment group may keep their state when the physical control is used (i.e. will not be affected by it).
  • This third control action may cause a static light setting of the third subset 53 to be adjusted, for example.
  • pressing the button 61 could trigger a streaming source to start streaming while at the same time (completely) dimming down other (reading) lights in the same area.
  • This third control action may also be associated with another physical input if available, e.g. with button 62.
  • the third control action may be associated with button 62 independent of whether the entertainment mode is active.
  • the third subset 53 comprises lighting devices 15 and 16, i.e. the lighting device next to the couches and the lighting device above the dining table, respectively.
  • the three small buttons 61-63 could be used to switch between dynamic modes of the streaming source, while the large button could still be used to switch on or off lighting devices that are not part of the streaming, for example.
  • a lighting control device has multiple physical controls (e.g. buttons on a tap switch), only a subset of these physical controls might be associated with a control action affecting the lighting devices in the entertainment group while the other physical control(s) could control the remaining lighting devices in a larger group, e.g. a living room group, which are not part of the entertainment group.
  • a lighting control device has multiple physical controls (e.g. buttons on a tap switch)
  • only a subset of these physical controls might be associated with a control action affecting the lighting devices in the entertainment group while the other physical control(s) could control the remaining lighting devices in a larger group, e.g. a living room group, which are not part of the entertainment group.
  • the second subset 51 does not fully overlap with the first subset 52.
  • the second subset 51 comprises lighting devices 13 and 14, located next to the media rendering device 27 in Fig. 2.
  • the first subset comprises lighting device 14, which is located right of the media rendering 27 device in Fig. 2, and lighting device 15, which is located next to the couches in Fig. 2.
  • the third subset 53 comprises lighting device 16, which is located above the dining table in Fig. 2.
  • the second control action does not cause a light setting of lighting devices of the first subset 52 which are not included in the second subset 51, e.g. lighting device 15, to be adjusted and/or the first control action does not cause a light setting of lighting devices of the second subset 51 which are not included in the first subset 52, e.g. lighting device 13, to be adjusted.
  • the first subset 52 comprises the second subset 51.
  • the second subset 51 comprises lighting devices 13 and 14.
  • the first subset 52 comprises lighting device 13, 14, and 15.
  • the third subset 53 comprises lighting device 16.
  • Fig. 5 also shows a fourth subset 54 of the lighting devices 13-16.
  • the second subset 51 and the fourth subset 54 form two different entertainment groups and the fourth subset 54 comprises lighting device 15.
  • a fourth control action which causes the entertainment mode to switch between the second subset 51 and the fourth subset 54, may be associated with the button 63 of the lighting control device 21.
  • the fourth subset 54 is controlled to render dynamic light effects corresponding to audio and/or video content being rendered on the media rendering device 27.
  • a lighting control device or one of the physical inputs on the lighting control device, could be used to switch between the entertainment groups.
  • FIG. 7 shows a second embodiment of the system for modifying a control action associated with a physical input of a lighting control device in a lighting system: an HDMI module 81.
  • a lighting system 91 comprises a bridge 93, lighting devices 13-16 and the lighting control device 21.
  • a first control action associated with a physical input of the lighting control device 21 causes a static light setting of a first subset of the lighting devices 13-16 to be adjusted.
  • the bridge 93 may be a Hue bridge, for example.
  • the lighting devices 13-16 can be controlled by the HDMI module 81 via the bridge 93.
  • the bridge 93 communicates with the lighting devices 13-16, e.g. using Zigbee technology.
  • the HDMI module 81 is connected to a wireless LAN access point 25, e.g. via Wi-Fi.
  • the bridge 93 is also connected to the wireless LAN access point 25, e.g. via Wi-Fi or Ethernet.
  • the HDMI module 81 comprises a receiver 83, a transmitter 84, a processor 85, and memory 87.
  • the processor 85 is configured to determine whether an entertainment mode is active. In the entertainment mode, a second subset of the lighting devices 13-16 is controlled to render dynamic light effects corresponding to audio and/or video content being rendered on the media rendering device 27. The second subset at least partially overlaps with the first subset.
  • the processor 85 is further configured to associate the physical input of the lighting control device 21 with a second control action instead of the first control action in the lighting system upon determining that the entertainment mode is active.
  • the second control action causes an aspect of the dynamic light effect rendering on the second subset of the lighting devices 13-16 to be adjusted.
  • the second control action may cause the lighting control device 21 to communicate with the source of the dynamic light effects, e.g. HDMI module 81.
  • the HDMI module 81 comprises one processor 85.
  • the HDMI module 81 comprises multiple processors.
  • the processor 85 of the HDMI module 81 may be a general- purpose processor, e.g. ARM-based, or an application-specific processor.
  • the processor 85 of the HDMI module 81 may run a Unix-based operating system for example.
  • the memory 87 may comprise one or more memory units.
  • the memory 87 may comprise one or more hard disks and/or solid-state memory, for example.
  • the receiver 83 and the transmitter 84 may use one or more wired or wireless communication technologies such as Zigbee to communicate with the bridge 93 and HDMI to communicate with the media rendering device 27, for example.
  • multiple receivers and/or multiple transmitters are used instead of a single receiver and a single transmitter.
  • a separate receiver and a separate transmitter are used.
  • the receiver 84 and the transmitter 83 are combined into a transceiver.
  • the HDMI module 84 may comprise other components typical for a network device such as a power connector.
  • the invention may be implemented using a computer program running on one or more processors.
  • the lighting devices 13-16 are controlled via the bridge 93.
  • one or more of the lighting devices 13-16 are controlled without a bridge, e.g. directly or via the Intemet/cloud.
  • the lighting devices 13-16 may be aware of the light operating mode and inform the lighting control device 21.
  • the HDMI module 81 may act as a bridge, for example.
  • the system of the invention is a bridge or an HDMI module.
  • the system may be another device, e.g. another type of media rendering device such a mobile device or a lighting control device.
  • the system of the invention comprises a single device.
  • the system comprises multiple devices.
  • FIG. 8 A first part of a first embodiment of a method of modifying a control action associated with a physical input of a lighting control device in a lighting system is shown in Fig. 8.
  • the lighting system comprises a lighting control device 21 and multiple lighting devices.
  • a first control action associated with a physical input of the lighting control device 21 causes a static light setting of a first subset 52 of the lighting devices to be adjusted. This will be described in more detail in relation to Fig. 9.
  • a lighting control device has one or more physical inputs. These one or more physical inputs comprise one or more physical controls and/or one or more types of interaction with the one or more physical controls.
  • the one or more physical controls may comprise, for example, a button and/or a rotary knob.
  • the one or more types of interaction may comprise, for example, button press, button double press, button press and hold, button press with force exceeding a threshold, button touch, button double touch, button touch and hold, tilting (e.g. of a tiltable control stick/joy stick on the lighting control device) and/or rotary input.
  • a step 101 comprises detection of the physical input on the lighting control device 21.
  • a step 103 comprises the lighting control device 21 transmitting information that describes the detected physical input to the bridge 1. This information may describe the physical input by indicating the lighting control that was used and/or the type of interaction was performed and may further identify the lighting control device.
  • a step 104 comprises the bridge 1 receiving this information.
  • a step 105 comprises the bridge 1 determining whether an entertainment mode is active.
  • a second subset 51 of the one or more lighting devices is controlled to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device.
  • the second subset 51 at least partially overlaps with the first subset 52.
  • This step may be implemented by making it possible to specify the operating mode (e.g. normal mode or entertainment mode) as a condition in the automation rules of the bridge 1.
  • the automation rules may be configured in the bridge 1 by an app running on a mobile device, for example.
  • the controlling of the second subset 51 to render the dynamic light effects (also referred to as the “streaming” of light effects) is represented by arrows 121.
  • the source 29 of the dynamic light effects transmits higher level light commands to the bridge 1 and based on these higher level light commands, the bridge 1 transmits lower level light commands to the second subset 51 of lighting devices.
  • Step 107 comprises associating the physical input with a second control action instead of the first control action in the lighting system.
  • the second control action causes an aspect of the dynamic light effect rendering on the second subset 51 of the one or more lighting devices to be adjusted.
  • the second control action causes the bridge 1 to communicate with the source of the dynamic light effects in step 109 to adjust an aspect of the dynamic light effect rendering.
  • a computer 29 is the source of the dynamic light effects.
  • a mobile device or HDMI module such as the Hue HDMI sync box, may the source of the dynamic light effects.
  • Step 109 may be implemented by allowing an automation rule of the bridge 1 to send commands to streaming sources.
  • the bridge 1 would have to know how to reach the streaming source.
  • the streaming source may be configured in the bridge 1 by an app running on a mobile device and/or the bridge 1 may keep track of the devices that are currently streaming lighting effects, for example.
  • the computer 29 receives the communication from the bridge 1 and adjusts the aspect of the dynamic light effect rendering in step 111, e.g. switches to another an input.
  • the controlling of the second subset 51 to render the adjusted dynamic light effects is represented by arrows 123.
  • the streaming source has to accept commands from an (authorized) bridge.
  • the bridge 1 itself adjusts an aspect of the dynamic light effect rendering, e.g. by changing the dynamicity level and/or intensity of the dynamic light effects specified in the higher level light commands when creating lower level light commands from the higher level light commands.
  • Fig. 9 shows what happens when the entertainment mode is not active when step 105 is performed. If it is determined in step 105 that the entertainment mode is not active, a step 141 is performed. Step 141 comprises associating the physical input with the first control action instead of the second control action in the lighting system. Next, the first control action is performed.
  • the bridge 1 transmits a lower level light command corresponding to the first control action to the first subset 52, e.g. to activate a certain light scene on these lighting devices.
  • a step 145 comprises the lighting devices from the first subset 52 receiving this lower level light command.
  • a step 147 comprises the lighting devices from the first subset 52 rendering the static light setting specified in the lower level light command.
  • FIG. 10 A first part of a second embodiment of a method of modifying a control action associated with a physical input of a lighting control device in a lighting system is shown in Fig. 10.
  • the lighting system comprises a lighting control device 21 and multiple lighting devices.
  • a first control action associated with a physical input of the lighting control device 21 causes a static light setting of a first subset 52 of the lighting devices to be adjusted. This will be described in more detail in relation to Fig. 11.
  • a step 161 comprises receiving user input on a HDMI module 81, e.g. via a mobile device or remote control. If the user input represents a request to start the entertainment mode, it is determined that the entertainment mode is active and a step 163 is performed next.
  • a second subset 51 of the one or more lighting devices is controlled to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device.
  • the second subset 51 at least partially overlaps with the first subset 52.
  • the HDMI module 81 is the source of the dynamic light effects and the HDMI module 81 starts transmitting lower level light commands to the second subset 51 of lighting device in step 163.
  • the controlling of the second subset 51 to render the dynamic light effects is again represented by arrows 121.
  • Step 165 comprises associating the physical input with a second control action instead of the first control action in the lighting system by transmitting a re-configuration message to the lighting control device 21.
  • the re configuration message requests/instructs the lighting control device 21 to associate the physical input with a specified second control action.
  • the lighting control device 21 receives this re-configuration message and records the new association in its memory.
  • the second control action causes an aspect of the dynamic light effect rendering on the second subset 51 of the one or more lighting devices to be adjusted.
  • a step 101 comprises detection of the physical input on the lighting control device 21. Then, the second control action associated with this physical input is performed.
  • the second control action causes the lighting control device 21 to communicate with the HDMI module 81 in step 109 to adjust an aspect of the dynamic light effect rendering.
  • the HDMI module 81 receives the communication from the lighting control device 21 and adjusts the aspect of the dynamic light effect rendering, e.g. switches to another light effect engine.
  • the controlling of the second subset 51 to render the adjusted dynamic light effects is again represented by arrows 123.
  • FIG. 11 shows what happens when the user input received in step 161, e.g. via a mobile device or remote control, represents a request to stop the entertainment mode. In this case, it is determined that the entertainment mode is not active and a step 183 is performed next. Before step 183 is performed, the second subset 51 of lighting devices is controlled to render the adjusted dynamic light effects, as represented by arrows 123. In step 183, this streaming is stopped, which is represented by the arrow 125 with a cross in it in Fig. 11.
  • Step 185 comprises associating the physical input with the first control action instead of the second control action in the lighting system by transmitting a re-configuration message to the lighting control device 21.
  • the re configuration message requests/instructs the lighting control device 21 to associate the physical input with a specified first control action.
  • step 167 the lighting control device 21 receives this re-configuration message and records the new association in its memory.
  • a step 101 comprises detection of the physical input on the lighting control device 21. Then, the first control action associated with this physical input is performed.
  • the HDMI module 81 transmits a lower level light command corresponding to the first control action to the first subset 52, e.g. to activate a certain light scene on these lighting devices.
  • Step 145 comprises the lighting devices from the first subset 52 receiving this lower level light command.
  • Step 147 comprises the lighting devices from the first subset 52 rendering the static light setting specified in the lower level light command.
  • Fig. 12 depicts a block diagram illustrating an exemplary data processing system that may perform the method as described with reference to Figs. 8 to 11.
  • the data processing system 300 may include at least one processor 302 coupled to memory elements 304 through a system bus 306. As such, the data processing system may store program code within memory elements 304. Further, the processor 302 may execute the program code accessed from the memory elements 304 via a system bus 306. In one aspect, the data processing system may be implemented as a computer that is suitable for storing and/or executing program code. It should be appreciated, however, that the data processing system 300 may be implemented in the form of any system including a processor and a memory that is capable of performing the functions described within this specification.
  • the memory elements 304 may include one or more physical memory devices such as, for example, local memory 308 and one or more bulk storage devices 310.
  • the local memory may refer to random access memory or other non-persistent memory device(s) generally used during actual execution of the program code.
  • a bulk storage device may be implemented as a hard drive or other persistent data storage device.
  • the processing system 300 may also include one or more cache memories (not shown) that provide temporary storage of at least some program code in order to reduce the quantity of times program code must be retrieved from the bulk storage device 310 during execution.
  • the processing system 300 may also be able to use memory elements of another processing system, e.g. if the processing system 300 is part of a cloud-computing platform.
  • I/O devices depicted as an input device 312 and an output device 314 optionally can be coupled to the data processing system.
  • input devices may include, but are not limited to, a keyboard, a pointing device such as a mouse, a microphone (e.g. for voice and/or speech recognition), or the like.
  • output devices may include, but are not limited to, a monitor or a display, speakers, or the like.
  • Input and/or output devices may be coupled to the data processing system either directly or through intervening I/O controllers.
  • the input and the output devices may be implemented as a combined input/output device (illustrated in Fig. 12 with a dashed line surrounding the input device 312 and the output device 314).
  • a combined device is a touch sensitive display, also sometimes referred to as a “touch screen display” or simply “touch screen”.
  • input to the device may be provided by a movement of a physical object, such as e.g. a stylus or a finger of a user, on or near the touch screen display.
  • a network adapter 316 may also be coupled to the data processing system to enable it to become coupled to other systems, computer systems, remote network devices, and/or remote storage devices through intervening private or public networks.
  • the network adapter may comprise a data receiver for receiving data that is transmitted by said systems, devices and/or networks to the data processing system 300, and a data transmitter for transmitting data from the data processing system 300 to said systems, devices and/or networks.
  • Modems, cable modems, and Ethernet cards are examples of different types of network adapter that may be used with the data processing system 300.
  • the memory elements 304 may store an application 318.
  • the application 318 may be stored in the local memory 308, the one or more bulk storage devices 310, or separate from the local memory and the bulk storage devices. It should be appreciated that the data processing system 300 may further execute an operating system (not shown in Fig. 12) that can facilitate execution of the application 318.
  • the application 318 being implemented in the form of executable program code, can be executed by the data processing system 300, e.g., by the processor 302. Responsive to executing the application, the data processing system 300 may be configured to perform one or more operations or method steps described herein.
  • Various embodiments of the invention may be implemented as a program product for use with a computer system, where the program(s) of the program product define functions of the embodiments (including the methods described herein).
  • the program(s) can be contained on a variety of non-transitory computer-readable storage media, where, as used herein, the expression “non-transitory computer readable storage media” comprises all computer-readable media, with the sole exception being a transitory, propagating signal.
  • the program(s) can be contained on a variety of transitory computer-readable storage media.
  • Illustrative computer-readable storage media include, but are not limited to: (i) non-writable storage media (e.g., read-only memory devices within a computer such as CD-ROM disks readable by a CD-ROM drive, ROM chips or any type of solid-state non-volatile semiconductor memory) on which information is permanently stored; and (ii) writable storage media (e.g., flash memory, floppy disks within a diskette drive or hard-disk drive or any type of solid-state random-access semiconductor memory) on which alterable information is stored.
  • the computer program may be run on the processor 302 described herein.

Landscapes

  • Circuit Arrangement For Electric Light Sources In General (AREA)

Abstract

La présente invention concerne un procédé qui consiste à déterminer (105) si un mode de divertissement est ou non actif et à associer (107) une entrée physique d'un dispositif de commande d'éclairage (21) à une seconde action de commande au lieu d'une première action de commande dans le système d'éclairage lors de la détermination du fait que le mode de divertissement est actif. Le système d'éclairage comprend le dispositif de commande d'éclairage et un ou plusieurs dispositifs d'éclairage. La première action de commande associée entraîne l'ajustement d'un réglage de lumière statique d'un premier sous-ensemble (52) des dispositifs d'éclairage. La seconde action de commande entraîne l'ajustement d'un aspect du rendu de l'effet de lumière dynamique sur un second sous-ensemble (51) des dispositifs d'éclairage. Le second sous-ensemble des dispositifs d'éclairage est commandé, dans le mode de divertissement, pour rendre des effets de lumière dynamique correspondant à un contenu audio et/ou vidéo qui est rendu sur un dispositif de rendu de contenu multimédia. Le second sous-ensemble chevauche au moins partiellement le premier sous-ensemble.
PCT/EP2021/052943 2020-02-13 2021-02-08 Association d'une autre action de commande avec une commande physique si un mode de divertissement est actif Ceased WO2021160552A1 (fr)

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EP20157190.8 2020-02-13

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US11510304B1 (en) * 2022-04-01 2022-11-22 Shenzhen Suishengyang Technology Co., Ltd. System for producing mixed reality atmosphere effect with HDMI audio/video streaming
WO2023057402A1 (fr) * 2021-10-07 2023-04-13 Signify Holding B.V. Détermination d'un degré de lissage selon le fait de savoir si une latence entre la lumière et l'audio est susceptible de dépasser un seuil

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WO2019162193A1 (fr) * 2018-02-26 2019-08-29 Signify Holding B.V. Reprise d'un effet de lumière dynamique en fonction d'un type d'effet et/ou d'une préférence d'utilisateur
WO2019166297A1 (fr) * 2018-02-27 2019-09-06 Signify Holding B.V. Rendu d'une scène de lumière dynamique sur la base d'un ou de plusieurs réglages de lumière
WO2020011694A1 (fr) * 2018-07-09 2020-01-16 Signify Holding B.V. Détermination d'effets lumineux à rendre simultanément avec un élément de contenu

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US20180098408A1 (en) 2016-10-03 2018-04-05 Philips Lighting Holding B.V. Lighting control
WO2018065294A1 (fr) * 2016-10-03 2018-04-12 Philips Lighting Holding B.V. Commande d'éclairage
WO2019162193A1 (fr) * 2018-02-26 2019-08-29 Signify Holding B.V. Reprise d'un effet de lumière dynamique en fonction d'un type d'effet et/ou d'une préférence d'utilisateur
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WO2020011694A1 (fr) * 2018-07-09 2020-01-16 Signify Holding B.V. Détermination d'effets lumineux à rendre simultanément avec un élément de contenu

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Publication number Priority date Publication date Assignee Title
WO2023057402A1 (fr) * 2021-10-07 2023-04-13 Signify Holding B.V. Détermination d'un degré de lissage selon le fait de savoir si une latence entre la lumière et l'audio est susceptible de dépasser un seuil
US11510304B1 (en) * 2022-04-01 2022-11-22 Shenzhen Suishengyang Technology Co., Ltd. System for producing mixed reality atmosphere effect with HDMI audio/video streaming

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