ATE542578T1 - Spielsystem zum verschieben von angezeigten virtuellen objekten - Google Patents

Spielsystem zum verschieben von angezeigten virtuellen objekten

Info

Publication number
ATE542578T1
ATE542578T1 AT03799625T AT03799625T ATE542578T1 AT E542578 T1 ATE542578 T1 AT E542578T1 AT 03799625 T AT03799625 T AT 03799625T AT 03799625 T AT03799625 T AT 03799625T AT E542578 T1 ATE542578 T1 AT E542578T1
Authority
AT
Austria
Prior art keywords
game system
virtual objects
displayed virtual
moving displayed
actuator
Prior art date
Application number
AT03799625T
Other languages
English (en)
Inventor
Fabrice Madigou
Original Assignee
Sylvius
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sylvius filed Critical Sylvius
Application granted granted Critical
Publication of ATE542578T1 publication Critical patent/ATE542578T1/de

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)
AT03799625T 2002-12-18 2003-12-18 Spielsystem zum verschieben von angezeigten virtuellen objekten ATE542578T1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR0216074A FR2848870B1 (fr) 2002-12-18 2002-12-18 Systeme de jeu a commande perfectionnee de deplacement d'objets virtuels affiches
PCT/FR2003/003791 WO2004056433A1 (fr) 2002-12-18 2003-12-18 Systeme de jeu a commande perfectionnee de deplacement d'objets virtuels affiches

Publications (1)

Publication Number Publication Date
ATE542578T1 true ATE542578T1 (de) 2012-02-15

Family

ID=32406145

Family Applications (1)

Application Number Title Priority Date Filing Date
AT03799625T ATE542578T1 (de) 2002-12-18 2003-12-18 Spielsystem zum verschieben von angezeigten virtuellen objekten

Country Status (7)

Country Link
US (1) US20060287082A1 (de)
EP (1) EP1658119B1 (de)
JP (1) JP2006510424A (de)
AT (1) ATE542578T1 (de)
AU (1) AU2003299343A1 (de)
FR (1) FR2848870B1 (de)
WO (1) WO2004056433A1 (de)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050231469A1 (en) * 2004-04-14 2005-10-20 Mike Wittig Force reflecting interface system for games
WO2011010414A1 (ja) * 2009-07-21 2011-01-27 株式会社ソニー・コンピュータエンタテインメント ゲーム装置

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH03186287A (ja) * 1989-12-15 1991-08-14 Namco Ltd ゲーム用三次元姿勢ベクトル測定装置
US5805140A (en) * 1993-07-16 1998-09-08 Immersion Corporation High bandwidth force feedback interface using voice coils and flexures
JP2889828B2 (ja) * 1994-10-12 1999-05-10 株式会社エルム 玩具の銃を利用するテレビゲーム装置
US6162123A (en) * 1997-11-25 2000-12-19 Woolston; Thomas G. Interactive electronic sword game
JP3841132B2 (ja) * 1998-06-01 2006-11-01 株式会社ソニー・コンピュータエンタテインメント 入力位置検出装置及びエンタテインメントシステム
EP1060772B1 (de) * 1999-06-11 2012-02-01 Canon Kabushiki Kaisha Vorrichtung und Verfahren zur Darstellung eines von mehreren Benutzern geteilten Raumes, wo Wirklichkeit zum Teil einbezogen wird, entsprechende Spielvorrichtung und entsprechendes Schnittstellenverfahren
US6424410B1 (en) * 1999-08-27 2002-07-23 Maui Innovative Peripherals, Inc. 3D navigation system using complementary head-mounted and stationary infrared beam detection units
JP4691754B2 (ja) * 1999-09-07 2011-06-01 株式会社セガ ゲーム装置
JP2002018128A (ja) * 2000-07-10 2002-01-22 Namco Ltd ゲームシステム及び情報記憶媒体
JP4009433B2 (ja) * 2001-03-29 2007-11-14 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲームプログラム及びゲームシステム

Also Published As

Publication number Publication date
EP1658119B1 (de) 2012-01-25
FR2848870B1 (fr) 2008-11-28
WO2004056433A1 (fr) 2004-07-08
FR2848870A1 (fr) 2004-06-25
US20060287082A1 (en) 2006-12-21
EP1658119A1 (de) 2006-05-24
JP2006510424A (ja) 2006-03-30
AU2003299343A1 (en) 2004-07-14

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