ATE542578T1 - Spielsystem zum verschieben von angezeigten virtuellen objekten - Google Patents
Spielsystem zum verschieben von angezeigten virtuellen objektenInfo
- Publication number
- ATE542578T1 ATE542578T1 AT03799625T AT03799625T ATE542578T1 AT E542578 T1 ATE542578 T1 AT E542578T1 AT 03799625 T AT03799625 T AT 03799625T AT 03799625 T AT03799625 T AT 03799625T AT E542578 T1 ATE542578 T1 AT E542578T1
- Authority
- AT
- Austria
- Prior art keywords
- game system
- virtual objects
- displayed virtual
- moving displayed
- actuator
- Prior art date
Links
- 238000006073 displacement reaction Methods 0.000 abstract 1
- 230000008054 signal transmission Effects 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR0216074A FR2848870B1 (fr) | 2002-12-18 | 2002-12-18 | Systeme de jeu a commande perfectionnee de deplacement d'objets virtuels affiches |
| PCT/FR2003/003791 WO2004056433A1 (fr) | 2002-12-18 | 2003-12-18 | Systeme de jeu a commande perfectionnee de deplacement d'objets virtuels affiches |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE542578T1 true ATE542578T1 (de) | 2012-02-15 |
Family
ID=32406145
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT03799625T ATE542578T1 (de) | 2002-12-18 | 2003-12-18 | Spielsystem zum verschieben von angezeigten virtuellen objekten |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20060287082A1 (de) |
| EP (1) | EP1658119B1 (de) |
| JP (1) | JP2006510424A (de) |
| AT (1) | ATE542578T1 (de) |
| AU (1) | AU2003299343A1 (de) |
| FR (1) | FR2848870B1 (de) |
| WO (1) | WO2004056433A1 (de) |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20050231469A1 (en) * | 2004-04-14 | 2005-10-20 | Mike Wittig | Force reflecting interface system for games |
| WO2011010414A1 (ja) * | 2009-07-21 | 2011-01-27 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置 |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH03186287A (ja) * | 1989-12-15 | 1991-08-14 | Namco Ltd | ゲーム用三次元姿勢ベクトル測定装置 |
| US5805140A (en) * | 1993-07-16 | 1998-09-08 | Immersion Corporation | High bandwidth force feedback interface using voice coils and flexures |
| JP2889828B2 (ja) * | 1994-10-12 | 1999-05-10 | 株式会社エルム | 玩具の銃を利用するテレビゲーム装置 |
| US6162123A (en) * | 1997-11-25 | 2000-12-19 | Woolston; Thomas G. | Interactive electronic sword game |
| JP3841132B2 (ja) * | 1998-06-01 | 2006-11-01 | 株式会社ソニー・コンピュータエンタテインメント | 入力位置検出装置及びエンタテインメントシステム |
| EP1060772B1 (de) * | 1999-06-11 | 2012-02-01 | Canon Kabushiki Kaisha | Vorrichtung und Verfahren zur Darstellung eines von mehreren Benutzern geteilten Raumes, wo Wirklichkeit zum Teil einbezogen wird, entsprechende Spielvorrichtung und entsprechendes Schnittstellenverfahren |
| US6424410B1 (en) * | 1999-08-27 | 2002-07-23 | Maui Innovative Peripherals, Inc. | 3D navigation system using complementary head-mounted and stationary infrared beam detection units |
| JP4691754B2 (ja) * | 1999-09-07 | 2011-06-01 | 株式会社セガ | ゲーム装置 |
| JP2002018128A (ja) * | 2000-07-10 | 2002-01-22 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
| JP4009433B2 (ja) * | 2001-03-29 | 2007-11-14 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲームプログラム及びゲームシステム |
-
2002
- 2002-12-18 FR FR0216074A patent/FR2848870B1/fr not_active Expired - Fee Related
-
2003
- 2003-12-18 JP JP2004561568A patent/JP2006510424A/ja active Pending
- 2003-12-18 EP EP03799625A patent/EP1658119B1/de not_active Expired - Lifetime
- 2003-12-18 AU AU2003299343A patent/AU2003299343A1/en not_active Abandoned
- 2003-12-18 AT AT03799625T patent/ATE542578T1/de active
- 2003-12-18 WO PCT/FR2003/003791 patent/WO2004056433A1/fr not_active Ceased
- 2003-12-18 US US10/583,652 patent/US20060287082A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| EP1658119B1 (de) | 2012-01-25 |
| FR2848870B1 (fr) | 2008-11-28 |
| WO2004056433A1 (fr) | 2004-07-08 |
| FR2848870A1 (fr) | 2004-06-25 |
| US20060287082A1 (en) | 2006-12-21 |
| EP1658119A1 (de) | 2006-05-24 |
| JP2006510424A (ja) | 2006-03-30 |
| AU2003299343A1 (en) | 2004-07-14 |
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